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wdarkk posted:To be fair, the Yamato had a bonus to healing no BB other than the Warspite had for ???? reasons, so taking that away was a good step. Unfortunately fixing the overmatch problem would require literally rewriting the overmatch mechanics. The plane, from what I've heard. Personally, my solution to buffing CA detection against DDs would have been manual control over their scout/fighter within a certain range of the ship, but a god radar for 30 seconds is ok too (its actually super heavy-handed, but likely a LOT easier to code).
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# ? Feb 21, 2016 00:50 |
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# ? Jun 6, 2024 05:34 |
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I would say it can't be that hard to code control of the plane, carriers literally have that as equipment slots. But Wargaming.
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# ? Feb 21, 2016 01:10 |
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jownzy posted:Except I don't remember to talk to myself once every 30 minutes. Being active on your computer isn't enough. It's actually being active in-app. Juno on their website and send them a comment see what they have to say. That's a developer thing so they may or may not look at the request to come up with a solution.
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# ? Feb 21, 2016 01:21 |
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So I have picked it this game up. How are the Russian DD's?
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# ? Feb 21, 2016 02:45 |
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I hate them, IJN is the way to go.
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# ? Feb 21, 2016 03:31 |
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Stevefin posted:So I have picked it this game up. How are the Russian DD's? Less torpy, more shooty.
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# ? Feb 21, 2016 04:05 |
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Stevefin posted:So I have picked it this game up. How are the Russian DD's? The Tier 5 (Gnevny) is extremely strong for the tier. The Tier 7 (Kiev) was once highly overpowered, but it got hit pretty hard with nerfs. I don't really see people using them in the ranked/ladder matches, but still plenty of them in the normal random battles.
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# ? Feb 21, 2016 05:32 |
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Stevefin posted:So I have picked it this game up. How are the Russian DD's?
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# ? Feb 21, 2016 05:41 |
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IJN cruisers have a tendency to randomly explode if a battleship has the right firing solution though.
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# ? Feb 21, 2016 05:43 |
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wdarkk posted:IJN cruisers have a tendency to randomly explode if a battleship has the right firing solution though.
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# ? Feb 21, 2016 05:46 |
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I saw the strangest thing today. A fubuki receiving a dreadnaught medal.
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# ? Feb 21, 2016 05:52 |
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JuffoWup posted:I saw the strangest thing today. A fubuki receiving a dreadnaught medal. I'm struggling to figure out how that could possibly happen. Taking a shitload of damage on an already "dead" hull segment?
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# ? Feb 21, 2016 06:47 |
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wdarkk posted:I'm struggling to figure out how that could possibly happen. Taking a shitload of damage on an already "dead" hull segment?
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# ? Feb 21, 2016 06:48 |
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Stevefin posted:So I have picked it this game up. How are the Russian DD's? The Derzki is good, the Izyaslav is mediocre, the Gnevny is bad, the Ognevoi looks worse, so you need to push on through a lot of poo poo after the Derzki before you get to another decent ship in the Kiev. In contrast, IJN destroyers don't have a single lemon in the entire line. American ones are a little more variable, but they don't leave you with 3 bad ones in a row in the mid tiers to agonise through.
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# ? Feb 21, 2016 07:17 |
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Iowa on my team had a game with a Devastating Strike, Fireproof, Dreadnought, Close Quarters Expert, High Caliber, and Kraken (6 kills) and I still got 400+ more exp than he did. Some days it seems to make no sense.
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# ? Feb 21, 2016 07:41 |
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I probably should of said I was a returning player who played during closed beta and shortly after the last wipe. So already got experience in the IGN and US DD's I tended to like my fast shooty more. Also the german cruisers. how are they compared to the other two lines?
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# ? Feb 21, 2016 07:49 |
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Lakedaimon posted:Iowa on my team had a game with a Devastating Strike, Fireproof, Dreadnought, Close Quarters Expert, High Caliber, and Kraken (6 kills) and I still got 400+ more exp than he did. Some days it seems to make no sense. Team Battles are pretty fuckin hilarious. Good games tonight, nerds. Somebody loving get a T6 CV so I don't have to wish death upon all of you forever.
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# ? Feb 21, 2016 08:05 |
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Stevefin posted:I probably should of said I was a returning player who played during closed beta and shortly after the last wipe. So already got experience in the IGN and US DD's I tended to like my fast shooty more. Well you already know USN DDs, so in contrast Russian DDs have slightly more powerful, longer ranged, higher velocity and flatter arc guns that are much better for shooting at long range, and can citadel a lot of cruisers. Up until tier 9, those guns are curtailed by turrets that spin like Japanese ones, meaning you almost never get to make full use of them, because you have to choose between shooting and dodging, can't do both at the same time like the Americans. You also have torpedoes that you will essentially never fire, because they have 4km range only. Russians are also the easiest to spot. German cruisers have thin hulls, weak HE shells, but strong AP performance, torpedoes, and AA between the IJN and USN
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# ? Feb 21, 2016 08:13 |
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NTRabbit posted:The Derzki is good, the Izyaslav is mediocre, the Gnevny is bad, the Ognevoi looks worse, so you need to push on through a lot of poo poo after the Derzki before you get to another decent ship in the Kiev. The Gnevny and the Ognevoi are awesome if you watch a few youtube videos instead of just rushing ahead to duel Americans.
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# ? Feb 21, 2016 08:41 |
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The Gnevny is good, the Ognevoi is good IF NOBODY SHOOTS YOU. loving 2x2 turrets is just asking to get a turret penned.
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# ? Feb 21, 2016 08:42 |
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Hazdoc posted:the Ognevoi is good IF NOBODY SHOOTS YOU. The exact same goes for the Gnevny, because if anyone is shooting at you you have to dodge so hard the guns can't track. The nice guns on paper don't mean a lot when you can't keep them pointed at the target. MrKatharsis posted:The Gnevny and the Ognevoi are awesome if you watch a few youtube videos instead of just rushing ahead to duel Americans. Americans, Japanese, and all Cruisers, you mean. It is entirely reliant on your team spotting for you and providing more tempting targets. NTRabbit fucked around with this message at 09:18 on Feb 21, 2016 |
# ? Feb 21, 2016 08:58 |
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Correct, you cannot duel cruisers with destroyers.
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# ? Feb 21, 2016 09:14 |
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NTRabbit posted:In contrast, IJN destroyers don't have a single lemon in the entire line. There was no moment when I played Russian DDs (I am at Ognevoi at the moment) when I thought "I am sailing a bad ship". Lady Morgaga fucked around with this message at 11:14 on Feb 21, 2016 |
# ? Feb 21, 2016 11:11 |
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Lady Morgaga posted:IJN DDs have Mitsuki. Weakest DD in its tier IMO. Long torpedo reloads and completely defenseless. The Mutsuki is great though? The longer torp reloads just mean you get to stealth sink ships less often than the Minekaze, but the upgraded turrets are better at self defence than the Minekaze, on the rare occasions I'm actually spotted. To me the Mutsuki is strongest in tier, it's just not overwhelmingly strongest in tier like the Minekaze is at 5.
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# ? Feb 21, 2016 11:38 |
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It used to be garbage but it got a turret buff and the minekaze was nerfed.
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# ? Feb 21, 2016 11:44 |
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Minekaze puts twice as many torpedoes in water as Mitsuki does. Mitsuki gets 10km torps that dont really need that range. She and Minekaze have similar detection ranges. You want to be close to target as possible so torps travel less and spread out less. Mitsuki gets twice weaker torp armament and gets nothing in return. Concerning Mitsuki's gun armament the fact that it only has 2 guns means that she and Minekaze both shoot roughly 4 shells in 10 seconds. Minekaze's advantage here that she has 4 turrets instead of 2.
Lady Morgaga fucked around with this message at 11:59 on Feb 21, 2016 |
# ? Feb 21, 2016 11:57 |
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Lady Morgaga posted:Minekaze puts twice as many torpedoes in water as Mitsuki does. Mitsuki gets 10km torps that dont really need that range. She and Minekaze have similar detection ranges. You want to be close to target as possible so torps travel less and spread out less. Mitsuki gets twice weaker torp armament and gets nothing in return. Concerning Mitsuki's gun armament the fact that it only has 2 guns means that she and Minekaze both shoot roughly 4 shells in 10 seconds. Minekaze's advantage here that she has 4 turrets instead of 2. Minekaze turrets turn at a sedate 30s, Mutsuki does a still not fast but more useful 18s. Mutsuki (33k) is my second highest performing destroyer by the most valid metric, average damage, after the Minekaze (42k), with the Izyaslav (30k) a shock third place. By average XP it's actually a long way in front, 1900 to the Minekazes's 1400 and Nicholas 1300. NTRabbit fucked around with this message at 12:34 on Feb 21, 2016 |
# ? Feb 21, 2016 12:19 |
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Hazdoc posted:caps, baby I have both, I'm just really bad at carriers lately for some reason. Although, I haven't played them since the chances, and neither captain have torp accel which I'm hearing will affect my ability to play them effectively (my biggest issue is that my manual drops keep missing).
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# ? Feb 21, 2016 13:20 |
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Hazdoc posted:caps, baby I have basically spent 4 million credits buying a ship I don't need just to relieve you of your personal hell.
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# ? Feb 21, 2016 14:25 |
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jownzy posted:I have basically spent 4 million credits buying a ship I don't need just to relieve you of your personal hell. Make sure you equip the air superiority mod. Just compare all three and you'll see why. That feature won't happen again though till t9. Both the t9 and 10 ijn carriers are also best set up in air superiority.
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# ? Feb 21, 2016 14:30 |
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JuffoWup posted:Make sure you equip the air superiority mod. Just compare all three and you'll see why. That feature won't happen again though till t9. Both the t9 and 10 ijn carriers are also best set up in air superiority. As soon as I get that paper. Three tier ten purchases this week got me ballin' on a budget.
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# ? Feb 21, 2016 16:00 |
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that's dedication, bankrupting your account so you can save hazdoc the hassle of sailing his Indy against Ryujos
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# ? Feb 21, 2016 16:21 |
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Pacra posted:that's dedication, bankrupting your account so you can save hazdoc the hassle of sailing his Indy against Ryujos Team player on deck guys, team player.
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# ? Feb 21, 2016 17:04 |
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How come that the people with the most cowardly playstyles always choose battleships? I got sunk as a carrier because the 3 battleships protecting me ran away from 3 cruisers.
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# ? Feb 21, 2016 17:19 |
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my dad posted:How come that the people with the most cowardly playstyles always choose battleships? I got sunk as a carrier because the 3 battleships protecting me ran away from 3 cruisers. "I am the sniper, I will strike from afar in total safety!" is a problem across every online game that has ever existed.
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# ? Feb 21, 2016 17:21 |
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TBH the best protection you'll ever have in a carrier is sinking the guy who is closest to you every time, or at the very least, taking 3/4 of his health so your teammates tunnel on the easy kill.
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# ? Feb 21, 2016 18:54 |
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I installed this game last night, since I am a WoT player and I figured I'd check it out. The game is extremely pretty and seems fun. Discord told me to go get a St. Louis to start and then see how I feel from there. What are some good lines for new players? The thread made Russia and Germany seem extremely unappealing. Also I am a scumfuck bastard who plays artillery on WoT. It seems I'll fit in here with having to lead shots and predict! Are CVs fun? They seem like the WoWS equivalent of being a trashy artillery player, except with airplanes.
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# ? Feb 21, 2016 19:03 |
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CVs are fun, get the Hosho at the very least. Also try IJN destroyers for torp/stealth play. US or Japanese cruisers are fairly good and forgiving, and the US line is fantastic all the way to tier 6 so it's a good newbie experience. I really like battleships myself but they have a fairly difficult entry.
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# ? Feb 21, 2016 19:16 |
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TheDemon posted:TBH the best protection you'll ever have in a carrier is sinking the guy who is closest to you every time, or at the very least, taking 3/4 of his health so your teammates tunnel on the easy kill. Oh, I agree, I did in fact manage to sink the closest one (dude didn't even try to dodge, another victim of the CARRIER SPOTTED, KILL KILL KILL urge), and damage the second, but there's only so much you can do when there's nobody around to finish off the stragglers and you're the only target left for the enemy to shoot. TheDemon posted:CVs are fun, get the Hosho at the very least. Also try IJN destroyers for torp/stealth play. US or Japanese cruisers are fairly good and forgiving, and the US line is fantastic all the way to tier 6 so it's a good newbie experience. I really like battleships myself but they have a fairly difficult entry. I actually like the Russian destroyers, but that's mostly because I enjoy the knife-fights around island chains. And I'll have to give up on them since when the skills reset for the update, I thought that the new tier 3 captain torp skill increases range instead of decreasing it, and, welp, my torps are now almost completely useless.
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# ? Feb 21, 2016 19:56 |
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# ? Jun 6, 2024 05:34 |
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Aesis posted:Survivability Expert. I died to a Benson in a gun duel. In a half HP Atago. Gun DDs are now pretty good baby cruisers.
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# ? Feb 21, 2016 20:13 |