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So what does the message about Pakellas gathering the extra energy when you get MP rewards at full actually do, if anything?
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# ? Feb 21, 2016 12:48 |
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# ? Jun 1, 2024 16:23 |
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He sometimes gifts you potions of magic when you save up enough
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# ? Feb 21, 2016 13:08 |
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He's banking the amount that he would have restored if you'd been below max, and when you hit twenty-ish, he'll send you a potion of magic.
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# ? Feb 21, 2016 13:08 |
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LordSloth posted:I have no objection to the removal of evocable teleportation from the ring of teleportation, but I feel the current implementation fails the "no-brainer" check. What redeeming value does it have with *tele not just being random teleportation, but random teleportation to an enemy? Before the change, on characters that need a lot of experience (low-aptitude casters. I'm an octopode fan, don't judge me!) I found myself dragging Ironbrand Convokers around to vacuum up wandering enemies from cleared floors in order to get slightly more XP at significantly lower risk, compared to diving into an unexplored area... Post-change *tele rings letting you hunt down every last mob actually makes them more useful for corner-case tedious optimal strategies now. IronicDongz posted:This might be a joke but it'd be neat. Singularity form would actually solve all the issues with singularity's LoS fuckery/keeping enemies away from you too easily. silentsnack fucked around with this message at 18:52 on Feb 21, 2016 |
# ? Feb 21, 2016 18:43 |
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Pallekas should let you combine wands to recharge them. And octopodes should be able to wear capes.
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# ? Feb 21, 2016 20:01 |
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BigFactory posted:And
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# ? Feb 21, 2016 20:04 |
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Seriously. Octopodes and felids should be able to wear capes, large races should not be able to wear rings. What kind of rings are we talking about here? How does a troll put on a ring?
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# ? Feb 21, 2016 20:07 |
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BigFactory posted:Seriously. Octopodes and felids should be able to wear capes, large races should not be able to wear rings. What kind of rings are we talking about here? How does a troll put on a ring? Whittles down the finger, slides it on, lets the flesh regenerate over it.
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# ? Feb 21, 2016 20:08 |
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BigFactory posted:Seriously. Octopodes and felids should be able to wear capes, large races should not be able to wear rings. What kind of rings are we talking about here? How does a troll put on a ring? FR: Large races wear rings as nose rings, one on each nostril.
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# ? Feb 21, 2016 20:08 |
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BigFactory posted:Seriously. Octopodes and felids should be able to wear capes, large races should not be able to wear rings. What kind of rings are we talking about here? How does a troll put on a ring? Hypothesis: these rings may be, in some way, magic.
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# ? Feb 21, 2016 20:13 |
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PleasingFungus posted:Hypothesis: these rings may be, in some way, magic. Let octopodes wear capes! And magic or not, the idea of a troll daintily picking up a ring with big claws is funny.
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# ? Feb 21, 2016 20:14 |
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BigFactory posted:Seriously. Octopodes and felids should be able to wear capes, large races should not be able to wear rings. What kind of rings are we talking about here? How does a troll put on a ring? on its claws
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# ? Feb 21, 2016 20:16 |
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Real life octopi can squeeze through a hole the size of a quarter so theoretically they can wear rings anywhere they want.
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# ? Feb 21, 2016 21:05 |
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FR: let Octopodes wear infinite rings.
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# ? Feb 21, 2016 21:17 |
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Angry Diplomat posted:FR: let Octopodes wear infinite rings. Well, by infinite it would be 52.
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# ? Feb 21, 2016 22:35 |
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This results in greater and greater background contamination until you're basically exploding every turn from the magical buildup.
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# ? Feb 21, 2016 22:35 |
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amuayse posted:Real life octopi can squeeze through a hole the size of a quarter so theoretically they can wear rings anywhere they want. An Octopode in the shape of a tube made of protection rings might have thousands of ac but I'm not sure how it's supposed to constrict anything.
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# ? Feb 22, 2016 06:07 |
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I maintain that felids should get to wear two pairs of boots.
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# ? Feb 22, 2016 06:09 |
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BigFactory posted:Pallekas should let you combine wands to recharge them. Yeah this would be nice.
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# ? Feb 22, 2016 06:24 |
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Internet Kraken posted:I maintain that felids should get to wear two pairs of boots. Puss in boots says they need boots + cape + hat
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# ? Feb 22, 2016 08:02 |
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Honestly I don't really understand how that hasn't happened, I doubt it would make a huge difference in felid power levels to have a few more AC+maybe one or two decent egos if you're lucky.
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# ? Feb 22, 2016 08:03 |
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Add an actual cape item, which is to cloaks as hats are to helmets. Meaning it fits on actually every race, but is rarer and I guess doesn't have the good egos like invisibility or something?
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# ? Feb 22, 2016 08:55 |
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Capes: Can have egos and be enchanted to +2, but gives -1 EV to represent the enemies burning desire to hit you for dressing like an idiot.
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# ? Feb 22, 2016 08:58 |
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Actually it should make intelligent humanoid enemies have -1 tohit against you, because you're clearly some kind of noble and how dare a plebe strike his betters.
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# ? Feb 22, 2016 09:05 |
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Larry Parrish posted:Add an actual cape item, which is to cloaks as hats are to helmets. Meaning it fits on actually every race, but is rarer and I guess doesn't have the good egos like invisibility or something? Aren't cloaks to armour as hats are to helmets?
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# ? Feb 22, 2016 09:16 |
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Some of the helmet tiles would look lovely with a wizard hat pulled over the top.
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# ? Feb 22, 2016 09:18 |
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Unimpressed posted:Aren't cloaks to armour as hats are to helmets? LazyMaybe fucked around with this message at 09:40 on Feb 22, 2016 |
# ? Feb 22, 2016 09:35 |
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Formicids should get two pairs of gloves.
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# ? Feb 22, 2016 10:12 |
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Humans should be able to wear 10 rings. But first add a charisma stat so you can give them a penalty for being extremely tacky.
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# ? Feb 22, 2016 10:14 |
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Hello, I am bad at Crawl. This is my character: http://pastebin.com/J6jqpWJZ. I am currently in Shoals but I hate and fear the wide open spaces and water everywhere. All advice is welcome, as I have very little clue about character builds, god choices, area progression and changes in the newer versions.
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# ? Feb 22, 2016 10:25 |
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You have quite a lot of hexes and evocations, neither of which is especially important to you in comparison to your core skills as a melee character. Evo is really not worth dumping a ton into unless you have some really good rods, and I wouldn't start pumping it until your core skills are better than they are now. That and switching from polearms to staves has left you relatively fragile, so you'll have to be careful in shoals. That said, you should be okay if you play carefully. -Things to do -- train fighting and armor and dodging! You really need more in all of those skills. -Wish for a lajatang really hard. Hopefully Okawaru will give you one. That quarterstaff is going to start running out of steam sooner or later. -Try to leverage your magic training more. What books do you have? Silence would be golden for you, since it should be fairly accessible with your skill investment. Other very good hexes for melee characters include summon mana vipers and metabolic englaciation, though I wouldn't really go for the latter since ice magic won't get you much and would require spreading yourself quite thin. -Cover your fire vulnerability. It's not a huge deal in Shoals, buy you do not want to run around in vaults or depths with an elemental vulnerability. That plate is really nice, and the amulet gives you the strength to cast in it, but two sources of rF- is going to be really hard to swing in the in mid-late game. -Consider clearing D:15 before shoals if you're having a tough time there. If you have Silence somewhere, do elf next, but carefully. It will be easy if you're cautious, but you'll explode instantly if you get jumped by a group of top-tier elves without silence available and they get lucky rolls, so go slow and always run away if in doubt. Then do vaults to 4, depths to 5, then vaults 5 or slime, depending on your preference. Heithinn Grasida fucked around with this message at 11:03 on Feb 22, 2016 |
# ? Feb 22, 2016 11:00 |
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Heithinn Grasida posted:You have quite a lot of hexes and evocations, neither of which is especially important to you in comparison to your core skills as a melee character. Evo is really not worth dumping a ton into unless you have some really good rods, and I wouldn't start pumping it until your core skills are better than they are now. That and switching from polearms to staves has left you relatively fragile, so you'll have to be careful in shoals. That said, you should be okay if you play carefully. Thanks for for the tips! I think I've actually found books with both silence and ME in them earlier. I'll at least get silence then. And I think I've also dropped some rings of fire and protection from fire, because I can't convince myself to switch out from the artifact rings (or the plate/amulet). Will switch to training melee skills instead right away.
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# ? Feb 22, 2016 11:32 |
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One more option, a staff of air or Though with your character I would still be aiming for a lajatang from okawaru, Agnes, or the hall of blades as suggested above. LordSloth fucked around with this message at 18:36 on Feb 22, 2016 |
# ? Feb 22, 2016 18:13 |
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FR: Sebi, god of restarts. **regenerate the floor of the dungeon you are on, including all enemy locations, placing you at one of the down stairs **** all seen items (on all floors) and items in your inventory reroll as if being generated for the first time ****** your race is rerolled to a random race, instantly granting you all abilities relevant to your level and removing ones from the old race (this lets you pick new stat choices). Your exp is still in the same skills however, and new attribute levels will apply.
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# ? Feb 22, 2016 18:38 |
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FR: implement all of those abilities, but as rare Xom actions
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# ? Feb 22, 2016 19:11 |
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FireSight posted:FR: Sebi, god of restarts. The six-star should give you a random new god too.
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# ? Feb 22, 2016 19:13 |
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Angry Diplomat posted:FR: implement all of those abilities, but as rare Xom actions That would encourage MuCK scumming even more than usual because random species can only make you better.
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# ? Feb 22, 2016 19:16 |
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Nah, Mummies can't me mutated into an entirely new species so they just rot all to hell instead (Xom thinks this is hilarious).
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# ? Feb 22, 2016 19:19 |
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When worshipping Gozag goes bad: https://crawl.s-z.org/#watch-Piginabag (Warning, contains an F-bomb spelled out in shops.)
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# ? Feb 22, 2016 19:46 |
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# ? Jun 1, 2024 16:23 |
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Araganzar posted:When worshipping Gozag goes bad: Jesus Christ.
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# ? Feb 22, 2016 19:57 |