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Lime Tonics posted:Are you...saying...people are finally getting upset that ships aren't what they appear to be?
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# ? Feb 23, 2016 04:52 |
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# ? May 9, 2024 17:28 |
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trucutru posted:Why burn your bridges? maybe she and CR get divorced again. Nothing I can do about it. That comes from the video card's filtering. You could always read the in-game docs instead. I had those put up as part of the idiot proofing I feel compelled to do. Most can read it just fine.
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# ? Feb 23, 2016 04:53 |
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Sperglord posted:What, they rescaled the axis? Yes. Precisely.
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# ? Feb 23, 2016 04:54 |
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D_Smart posted:I am only interested in serious and like-minded gamers playing my games. Though money is nice, I've never - ever- made it priority in my game dev or I'd be out of business by now because I'd end up catering to the wrong demographic. How do you make money if you're the only serious and like-minded gamer willing to play your game? Money is nice and also a major reason for why people do anything. Perhaps if you wanted money, you'd make a better game. Maybe you should pay your employees, if that's why your game looks like 2004 crapped out a turd. Unreal Tournament 2004 and Flight Simulator: 100 years of flight both came out in 2004, and all you had to do was take those two games, and merge them together. Smh.
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# ? Feb 23, 2016 04:57 |
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BMan posted:With a bit of scripting and Wordle's "advanced" mode, I came up with this, but it's getting biased by people's title text (and the word filter): elephant is here I love everything about this
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# ? Feb 23, 2016 04:58 |
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trucutru posted:Why don't you treat yourself to some INN podcasts and ponder that, sometimes, you can indeed judge a book by its cover. (BTW, the guy in the upper-left of their stuff would be considered a mean-spirited nerd stereotype if he was to be included in any actual show. He has it all.) I am no stranger to INN. I've endured several for the sake of the thread (that was how we learned that Squadron 42 is running a big push in mid-December possibly with trailers before Rogue One, and that CIG, despite public claims, knows that SQ42 may have an end of Q1 release date. Or later.) So after enduring many hours of these man children sperging out, I'd like to think I understand them a bit. But Dolvak's hypocrisy is ProTier stuff and I am truly vexed by him. I want to believe he's a three dimensional character and not a stereotype so badly written than he'd make a Big Bang Theory writer wince...
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# ? Feb 23, 2016 05:00 |
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G0RF posted:I am no stranger to INN. I've endured several for the sake of the thread On the one hand: you poor thing. On the other: sucker.
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# ? Feb 23, 2016 05:06 |
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G0RF posted:I am no stranger to INN. I've endured several for the sake of the thread (that was how we learned that Squadron 42 is running a big push in mid-December possibly with trailers before Rogue One, and that CIG, despite public claims, knows that SQ42 may have an end of Q1 release date. Or later.) Sometimes a cigar is just a cigar.
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# ? Feb 23, 2016 05:07 |
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https://forums.robertsspaceindustries.com/discussion/comment/6393471/#Comment_6393471
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# ? Feb 23, 2016 05:11 |
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Darkpriest667 posted:Dood go back and look at him, listen to him, and then look at his room. Yes you are making spheres out of circles. He's a grade A d-bag. You let me down, Dolvak. You really did.
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# ? Feb 23, 2016 05:14 |
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pepito sanchez posted:i don't know poo poo about cryengine but don't forget that when Chris failed to play his own game a while back he promised to fix the lovely, buggy, ugly chat window after experiencing it first hand. the same one still there. as others have pointed out, the main thing to remember now is that Chris is likely focusing everything on SQ42, and cares nothing about the fact that 99% of backers only care about a better PU. If I remember right, the public records that FD released stated something like around $20million and they have said about 125 people for the first two years. So from 2013-2015.
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# ? Feb 23, 2016 05:16 |
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A Neurotic Jew posted:https://forums.robertsspaceindustries.com/discussion/comment/6393471/#Comment_6393471 That week where Chris Roberts told backers how annoyed he was with them really was a turning point, wasn't it?
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# ? Feb 23, 2016 05:17 |
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2.2 live! hold on to yo butts
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# ? Feb 23, 2016 05:18 |
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A Neurotic Jew posted:2.2 live! Finally we can unite in hate once more
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# ? Feb 23, 2016 05:20 |
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OK, sorry to harp on something unfunny, but this is for the "graphs are faked" crowd. They may very well be faked, but so far I have seen no evidence of internal inconsistency or ex post facto alterations. In other words, you won't be able to tell they're faked just by looking at their web page. Criticism is fine but should be grounded in reality. Their latest raw daily totals from the tracker are: 2/16: 51881.82 2/17: 44007.90 2/18: 42831.20 2/19: 48414.88 2/20: 51705.00 2/21: 49735.46 2/22: 39136.32 These are the numbers I got by watching the real-time funds counter itself (i.e. not using their daily totals): 2/16: 51856.32 2/17: 44007.90 2/18: 42831.20 2/19: 48414.88 2/20: 51705.00 2/21: 49735.46 2/22: 39136.32 The only discrepancy is $25.50 on 2/16, and that is probably just due to slight differences in which transactions were included in the respective time windows.
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# ? Feb 23, 2016 05:24 |
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I just got invited to something called 2.2.0: Star Citizen Alpha 2.2.0 PTU Playtest Invite Greetings everyone! If you’re receiving this email, you’ve been specifically invited to the Public Test Universe (PTU) to playtest Star Citizen Alpha 2.2.0, featuring the new Monitored Space/Hostility/Bounty system, EVA improvements, the Hangar-ready Xi'an Scout, the Flight-ready Aegis Sabre, 24-player maps, and Party System revamps! In order to get the best ship feedback possible during this round of PTU, we’ve included the Sabre on every accounts for this first wave of testing! IMPORTANT NOTE: IFCS/SCM mode frequently break where ships are stuck at 10m/s. This happens far more in Arena Commander than Crusader, and we'll have a fix for this ASAP.
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# ? Feb 23, 2016 05:24 |
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Mirificus posted:That week where Chris Roberts told backers how annoyed he was with them really was a turning point, wasn't it? yes and I cant wait for him to come back next week. Patch Notes: quote:Star Citizen Alpha 2.2.0 PTU Playtest Invite
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# ? Feb 23, 2016 05:25 |
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patch size is 27.7 gb
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# ? Feb 23, 2016 05:27 |
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Atheist Sunglasses posted:featuring the new Monitored Space/Hostility/Bounty system Ooooh I predict a huge exploitable clusterfuck
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# ? Feb 23, 2016 05:28 |
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quote:Bounty System
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# ? Feb 23, 2016 05:28 |
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can't wait to hear from Major Tom regarding this new patch and how we are finally getting towards the game we were promised quote:When a Criminal is killed, they will be locked into their spawn-bedroom for the duration of their penalty time. If you are killed while at Criminal Level 5, you will be kicked off the server!! HAHAHAHA YOU HAVE BEEN CRIMINAL YOU ARE GROUNDED, GO TO YOUR
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# ? Feb 23, 2016 05:30 |
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So the big 2.2 release is anti- mechanics? I can't wait to see how folks clipping out of their ships gives them max criminal levels or some such nonsense.
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# ? Feb 23, 2016 05:31 |
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Immersion means getting kicked out of the server for playing the game too well.
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# ? Feb 23, 2016 05:33 |
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I love you CIG.
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# ? Feb 23, 2016 05:34 |
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fuctifino posted:Ooooh I wonder if your criminal level is tied to your character, or ship? Like if I steal your ship and crash it into another will it raise your level, or mine? We need to test all the ways this system works. Or if I land my ship near yours causing you to hit me while taking off.
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# ? Feb 23, 2016 05:34 |
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quote:Each Criminal level adds 30 seconds of "jail time" to your respawn. When a Criminal is killed, they will be locked into their spawn-bedroom for the duration of their penalty time. You're... Grounded. e;fb
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# ? Feb 23, 2016 05:35 |
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At Level 5 point, a global bounty mission is posted to all characters on the server instructing them to hunt down and kill the character. Each Criminal level adds 30 seconds of "jail time" to your respawn. When a Criminal is killed, they will be locked into their spawn-bedroom for the duration of their penalty time. If you are killed while at Criminal Level 5, you will be kicked off the server!! There are only two ways to reduce your Criminal level. Waiting 10 minutes without committing a crime will naturally reduce the level by 1. There is a console in Security Post Kareah that you can "hack". Each hack you initiate and complete drops your wanted level by 1. However, each hack takes 1 minutes to complete, and other criminals can interrupt your hack by initiating their own. ahahahahahaha this really is going to be the most boring game ever.
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# ? Feb 23, 2016 05:36 |
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Can't wait for this system to be exploited to grief
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# ? Feb 23, 2016 05:37 |
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spacetoaster posted:We need to test all the ways this system works. submit thorough and exhaustively detailed bug reports to the appropriate thread on the RSI forums please
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# ? Feb 23, 2016 05:38 |
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Getting kicked for being good at PVP Did Captain B'Tak write this system?
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# ? Feb 23, 2016 05:39 |
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can't wait to find out if B'tak will be thrilled by this new system or if it somehow isn't nearly safe-spacey enough.
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# ? Feb 23, 2016 05:39 |
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A Neurotic Jew posted:When a Criminal is killed, they will be locked into their spawn-bedroom for the duration of their penalty time. If you are killed while at Criminal Level 5, you will be kicked off the server!! ahahahhaah holy poo poo
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# ? Feb 23, 2016 05:40 |
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Wafflz posted:Getting kicked for being good at PVP No, he would demand civil forfeiture of his griefer's ships.
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# ? Feb 23, 2016 05:40 |
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lol https://www.reddit.com/r/starcitizen/comments/474snl/goons_will_attempt_to_derail_this_subreddit/ goons does not derail, goons subjugate.
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# ? Feb 23, 2016 05:41 |
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still no persistence of any kind it seems.
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# ? Feb 23, 2016 05:42 |
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Well I guess our CIG idiocy drought is over. gently caress, it's like they decided that GTA could be improved by resetting your console when you got killed with max wanted level.
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# ? Feb 23, 2016 05:42 |
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I do wonder how it decides a ship is empty, or who should get the point for the destruction? So, this was the big patch huh? Like this was the next big "wait for X.X patch" right?
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# ? Feb 23, 2016 05:42 |
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EminusSleepus posted:lol all your sub are belong to derek smart
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# ? Feb 23, 2016 05:42 |
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A Neurotic Jew posted:still no persistence of any kind it seems. i bet you could relog to bypass the 10 min timer. but are the load times less than 10 mins now?
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# ? Feb 23, 2016 05:43 |
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# ? May 9, 2024 17:28 |
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so no bug fixes in these "patch notes"? i mean, i can easily see people going criminal without meaning to with all of those weird bugs. how exactly can they tell if someone is getting in the way of a ship, for instance? this is going to be a beautiful disaster. watch 2.3 be all about improving the bounty system.
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# ? Feb 23, 2016 05:44 |