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Pdxplaza are way ahead of you there. Someone post those anthropomorphised countries represented as anime girls with grotesquely oversized tits. Some autist on the plaza invented those. Right?
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# ? Feb 24, 2016 18:58 |
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# ? May 15, 2024 03:13 |
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Oberleutnant posted:Pdxplaza are way ahead of you there. Those are leaked design documents.
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# ? Feb 24, 2016 19:03 |
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Oberleutnant posted:grotesquely oversized tits. clearly my nation's breast size should represent total development
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# ? Feb 24, 2016 19:04 |
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Oh I'm just googling "Byzantium anime giant tits" on my phone on this packed commuter train. Don't mind me.
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# ? Feb 24, 2016 19:07 |
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It will never cease to amaze me how well-versed Goons are in a medium they profess to hate.
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# ? Feb 24, 2016 19:09 |
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Real time strategy games?
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# ? Feb 24, 2016 19:10 |
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CharlestheHammer posted:Real time strategy games? okay okay I'll vote for Hillary
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# ? Feb 24, 2016 19:33 |
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cool and good posted:okay okay I'll vote for Hillary Do want you want my man, doesn't make the original comment make any more sense.
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# ? Feb 24, 2016 19:35 |
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LaSalsaVerde posted:clearly my nation's breast size should represent total development World conquest would be therapy-worthy horror.
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# ? Feb 24, 2016 19:51 |
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CharlestheHammer posted:Real time strategy games? Anime.
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# ? Feb 24, 2016 21:11 |
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Oberleutnant posted:Pdxplaza are way ahead of you there. This is a terrible idea. I was hoping for some next-level bad Paradox posting, but found only horror instead. I had blocked those out of my memory. David Corbett fucked around with this message at 22:30 on Feb 24, 2016 |
# ? Feb 24, 2016 22:27 |
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Oberleutnant posted:Pdxplaza are way ahead of you there. Here: Historical Dictators as Anime Girls WW2 Japanese Navy ships as Anime Girls
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# ? Feb 25, 2016 04:21 |
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Instead of clicking those links why not watch today's World War Wednesday. http://www.twitch.tv/paradoxinteractive/v/49903737 It doesn't appear to be on YouTube yet for some reason but I'm sure you'll live. And anyone who starts looking at anime tits Hitler is getting swatted.
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# ? Feb 25, 2016 04:27 |
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Dibujante posted:World conquest would be therapy-worthy horror. Austria: "drat you, Prussia... drat you, and your faster growing breasts..." Oh, I found a snippet from the old thread, might as well bring it here too! Fintilgin posted:The nightmare can never die.
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# ? Feb 25, 2016 05:44 |
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Bel Monte posted:Austria: "drat you, Prussia... drat you, and your faster growing breasts..." Is that outfit Prussian Blue?
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# ? Feb 25, 2016 07:22 |
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im retarded
Nut to Butt fucked around with this message at 09:11 on Feb 25, 2016 |
# ? Feb 25, 2016 08:24 |
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Horsebanger posted:Is that outfit Prussian Blue? I investigated the horror. As a gay man (really drunk right now), it does nothing for me but I think most straight men can claim similar to be honest. I HOPE YOU'RE HAPPY I'll have you know the bustier + skirt outfit is the white prussian flag. The arm bands/jacket(?) are like...a really dark blue (darker than navy). Someone should inform the artist. Not it! Edit: Probably they're going for black leather now that I think of it. Art-wise, pixel artists don't go for pure black usually either.
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# ? Feb 25, 2016 08:34 |
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Psychotic Weasel posted:Instead of clicking those links why not watch today's World War Wednesday. They keep calling the German player their best, but it looks to me like he keeps committing unforced errors.
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# ? Feb 25, 2016 16:26 |
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dublish posted:They keep calling the German player their best, but it looks to me like he keeps committing unforced errors. Streaming + Unpausable + Tons of stuff to manage means you make a whole lot of mistakes.
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# ? Feb 25, 2016 16:48 |
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I really think johan and the american player made a big mistake a few episodes ago by launching multiple invasions all over the place instead of one big one in an area that can be easily supplied, reinforced and given air support.
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# ? Feb 25, 2016 17:15 |
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I feel as though they may have been better off playing a single player campaign and going a lot slower to show things off, rather than the chaos going on in the current game since no one is really showing off how things work or explaining the mechanics or rational behind them.
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# ? Feb 25, 2016 17:28 |
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Yeah, lots of the game mechanics (EG: Airpower) are basically not in use since they barely have time to move their land forces around. On the other hand, playing on speed 1 would be glacial. I play Europa multiplayer with one other person, and we usually play on speed 3 in peacetime, pausing if something big comes up. We go to speed 2 in wartime.
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# ? Feb 25, 2016 18:51 |
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Bel Monte posted:Austria: "drat you, Prussia... drat you, and your faster growing breasts..." i would like to know more Gort posted:Yeah, lots of the game mechanics (EG: Airpower) are basically not in use since they barely have time to move their land forces around. On the other hand, playing on speed 1 would be glacial.
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# ? Feb 25, 2016 22:18 |
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Bel Monte posted:I investigated the horror. As a gay man (really drunk right now), I will survive the Great Historine Plague of 2016 and go on to repopulate a blasted wasteland Earth. Mans posted:i would like to know more Bel Monte has done enough. Let's keep paradoxplaza where paradoxplaza belongs.
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# ? Feb 25, 2016 23:32 |
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I'm mildly sad that the stellaris DD's aren't getting as many dev follow-ups anymore. I certainly rather them focus on actually getting the game done, but I miss reading interesting dev answers and insights. Now it's 15+ pages and 1 dev reply to the whole DD
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# ? Feb 25, 2016 23:35 |
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Agean90 posted:Plantation owners in the south were so loving stupid that after the civil war they had trouble getting any labor because they didn't understand that they needed to pay people decent wages. Why would they? Not like factory owners were paying decent wages in Chicago factories in the 1870s.
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# ? Feb 25, 2016 23:53 |
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Baronjutter posted:I'm mildly sad that the stellaris DD's aren't getting as many dev follow-ups anymore. I certainly rather them focus on actually getting the game done, but I miss reading interesting dev answers and insights. Now it's 15+ pages and 1 dev reply to the whole DD Obviously, this is because they're in crunch for the final stages of the game's release.
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# ? Feb 26, 2016 00:03 |
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PleasingFungus posted:Obviously, this is because they're in crunch for the final stages of the game's release. Early surprise release confirmed!!
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# ? Feb 26, 2016 00:05 |
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Baronjutter posted:Early surprise release confirmed!!
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# ? Feb 26, 2016 03:42 |
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I'm 100% fine with them releasing it as late as possible. Pour as much dev time/money as paradox can afford. Get the thing spit polished and gleaming so the only complaints on release are that you can't be racist in quite the right immersive ways. The longer it's in development the better game we'll get, the fewer thing that will have to be "fixed in DLC", and the better a foundation future development can be built on.
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# ? Feb 26, 2016 05:51 |
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Lyapunov Unstable posted:Seriously though has there been any hint of an actual date? I really need this Closest thing AFAIK is that it's 'Coming Soon' sandwiched between May releases on Steam.
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# ? Feb 26, 2016 06:47 |
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Dibujante posted:Bel Monte has done enough. Let's keep paradoxplaza where paradoxplaza belongs. I have seen things that cannot be unseen. It's why I drink As an aside, I'm super excited for Stellaris. I've already put away money for day one purchase at this point. Hecka hyped, and I'm trying to keep expectations reasonable. Edit: I'm more excited for this than the weird MOO reboot actually. The diplomacy trailers...eesh.
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# ? Feb 26, 2016 10:25 |
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Bel Monte posted:Edit: I'm more excited for this than the weird MOO reboot actually. Yeah, I agree with this. MOO-clones are ten-a-penny and they're universally disappointing. Stellaris actually looks like it's trying to fix some of the issues the genre has (empire too big to be fun to manage, boring endgame where there's no challenge) instead of trying to relive the glory days of a twenty-year-old game.
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# ? Feb 26, 2016 10:38 |
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The problem with MOO remakes is that if I wanted to play MOO, I'd play MOO They try to capture something that existed in the 90's but hasn't aged well at all. Despite all its flaws, and its dev being a shithead, Stardrive 2 is probably the best MOO remake so far. It has a good map structure, doesn't copy-paste MOO races, and does well with planet management and the trade system. It has a cool ship design system but it's hamstrung by combat being really bad and ground combat being even worse. But it's a good attempt and the announced DLC where they are adding Stellaris style sector management and beefing up galaxy size might even make it a good game.
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# ? Feb 26, 2016 10:51 |
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Gort posted:Yeah, I agree with this. MOO-clones are ten-a-penny and they're universally disappointing. Stellaris actually looks like it's trying to fix some of the issues the genre has (empire too big to be fun to manage, boring endgame where there's no challenge) instead of trying to relive the glory days of a twenty-year-old game. The biggest issues are what you describe (and Demiurge4!) for sure. But I feel like they forgot the tone and feeling of the game in the process too. I feel like they're really learning more from what the Civ series improved upon, than what 4X games did.
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# ? Feb 26, 2016 11:42 |
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Demiurge4 posted:The problem with MOO remakes is that if I wanted to play MOO, I'd play MOO They try to capture something that existed in the 90's but hasn't aged well at all. Despite all its flaws, and its dev being a shithead, Stardrive 2 is probably the best MOO remake so far. It has a good map structure, doesn't copy-paste MOO races, and does well with planet management and the trade system. It has a cool ship design system but it's hamstrung by combat being really bad and ground combat being even worse. But it's a good attempt and the announced DLC where they are adding Stellaris style sector management and beefing up galaxy size might even make it a good game. Bel Monte posted:The biggest issues are what you describe (and Demiurge4!) for sure. But I feel like they forgot the tone and feeling of the game in the process too. I feel like they're really learning more from what the Civ series improved upon, than what 4X games did. AAAAA! Real Muenster fucked around with this message at 16:37 on Feb 26, 2016 |
# ? Feb 26, 2016 16:34 |
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The new HOI4 DD is nothing particularly interesting. They show off the British focus tree and some of the tech options, but all of that information was already available if you've watched the stream. Next week's is going to be on naval game play which is something we haven't seen much of, so I'm interested for that.
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# ? Feb 26, 2016 16:35 |
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Bort Bortles posted:I have not played Civ5 since they added Brave New World and decided that they would never be able to fix what is wrong with the game (I still cant get over that sieging a city is impossible because the built-in ranged attack will kill your men off before you "starve" the city out; you just have to direct assault the city till it falls, losing military units that took decades to build in the process). What has changed with it that they improved on? Mods got really good. Play the Community Patch - it even fixes your pet peeve with taking cities. (though I'd still suggest bringing siege units, that's what they're for after all)
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# ? Feb 26, 2016 18:38 |
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I'm really confused with diplomatic choices being in the HOI4 focus trees. They appear to conflict with the standard diplomacy buttons. They seem like dead branches which smart players will never pick over some of the other ones that give material things like '5 free factories', etc. If Germany brings Italy into the Axis in 1936 through the standard 'Invite To Faction' button instead of using the German focus for it, is there any point to taking it later? If China is in already in the Allies, does the German focus of 'Befriend China' do anything? If China is in already in the Axis, does the Japanese focus of 'Sever Sino-German ties' do anything? How do any of these diplomatic foci work in multiplayer? If the German player triggers the Molotov-Ribb Pact focus, can the Soviet player refuse?
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# ? Feb 26, 2016 23:10 |
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# ? May 15, 2024 03:13 |
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Gort posted:Mods got really good. Play the Community Patch - it even fixes your pet peeve with taking cities. (though I'd still suggest bringing siege units, that's what they're for after all) Speaking about it (and sorry for the derail): is there any way to make this work with the linux version?
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# ? Feb 26, 2016 23:15 |