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CopywrightMMXI
Jun 1, 2011

One time a guy stole some downhill skis out of my jeep and I was so mad I punched a mailbox. I'm against crime, and I'm not ashamed to admit it.

minoru suzuki posted:

so the new arenas in the game are Halloween Havoc 96, another Clash of the Champions, WWF Summerslam 91, Survivor Series 2001, and NJPW Tokyo Dome 1991....anything missing?

This Tuesday in Texas.

The Showcase DLC is way better than I expected. I haven't played the showcase mode, but there are a ton of characters included. Even if some are repeats, it's still nice to have a Jake Roberts without that best, or Macho in long trunks.

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gypsyshred
Oct 23, 2006
I just cant believe they put Flair and Anderson in the same pack, but didn't include assets for a Horseman entrance. Pack is awesome otherwise.

MisterGBH
Dec 6, 2010

Eric Bischoff is full of shit

gypsyshred posted:

I just cant believe they put Flair and Anderson in the same pack, but didn't include assets for a Horseman entrance. Pack is awesome otherwise.

Oh what? I assumed that Arn would have had The Horsemen song for his singles entrance.

Lodin
Jul 31, 2003

by Fluffdaddy
Bah Gawd King, Pikachu used the stunner!



That's a super effective move, JR!



Pokken looks like a bad game but that's cool.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
If I'm playing as a Euro fed in TEW and there's no territory spillover when I go up in popularity/importance, does that mean if I want to increase my presence in another territory the only way I can actually do it is to drop several hundred dollars on talent to wrestle in some dude's basement?

Iskanderson
Apr 16, 2009

Veryslightlymad posted:

If I'm playing as a Euro fed in TEW and there's no territory spillover when I go up in popularity/importance, does that mean if I want to increase my presence in another territory the only way I can actually do it is to drop several hundred dollars on talent to wrestle in some dude's basement?

Either that or get a tv or ppv deal that includes a region you're trying to break into.

Gaz-L
Jan 28, 2009

MisterGBH posted:

Oh what? I assumed that Arn would have had The Horsemen song for his singles entrance.

Nope, just his team music with the Living Legend.

MisterGBH
Dec 6, 2010

Eric Bischoff is full of shit
So I just finished the HOF Showcase. Whats the deal with JR going off on Larry?! He puts a funny voice on talking about Shea Stadium really sarcastically slagging him off. I had to pause as it made me laugh so much.

Davros1
Jul 19, 2007

You've got to admit, you are kind of implausible



MisterGBH posted:

So I just finished the HOF Showcase. Whats the deal with JR going off on Larry?! He puts a funny voice on talking about Shea Stadium really sarcastically slagging him off. I had to pause as it made me laugh so much.

Larry had a really famous feud with Bruno Sammartino that culminated in a cage match at Shea Stadium. Even though he lost, Larry started calling himself "The Living Legend" and would bring up his Shea Stadium match as if he actually won. Bruno's so beloved, and Larry's great as playing such a smarmy character, he would often use it as cheap heat wherever he wrestled. JR's just playing along, mocking Zbyszko for doing it. It actually reminds me of JR during the 90's, and how disgusted he'd get at some of the wrestlers when they'd sit in on commentary, or be in the ring doing promos.

sticklefifer
Nov 11, 2003

by VideoGames
JR's palpable disgust at Paul Heyman during their stint at the table together was probably my favorite JR era ever. I'm not entirely convinced it was all a work too, Heyman legit pissed him off sometimes.

MisterGBH
Dec 6, 2010

Eric Bischoff is full of shit
It just struck me at how funny it is. Going to have to play the match again to hear it. It's because the other parts of commentary are so dialed in. Well apart from King in the Bushwackers match.

KungFu Grip
Jun 18, 2008
I think they read scripts from the actual matches to match the commentary so someone had to be mocking Larry like that during that show.

super macho dude
Aug 9, 2014


some new ufc 2 poo poo: http://youtu.be/ulO8DyPQ34w

knockouts mode looks pretty fun, but Im not sure how the online mode is going to work with ranking up to the current title holder. is it just luck of the draw that the other guy is online when your playing, or are champions determined during the current game session?

edit: online mode link: http://youtu.be/4xTFuu-v5gE

super macho dude fucked around with this message at 21:32 on Feb 26, 2016

Delsaber
Oct 1, 2013

This may or may not be correct.

sticklefifer posted:

JR's palpable disgust at Paul Heyman during their stint at the table together was probably my favorite JR era ever. I'm not entirely convinced it was all a work too, Heyman legit pissed him off sometimes.

I loved that bit with Ivory destroying the cardboard cutout of Chyna and Paul selling it in JR's voice.

CarlCX
Dec 14, 2003

EA put up the full browsable UFC 2 roster, and for once it's so disgustingly thorough that you have Dooho Choi, Jan Blachowicz and three separate weight divisions worth of Sakuraba so you can have him kneebar Travis Browne for all eternity: https://www.easports.com/ufc/fighter-roster

Some of the models were clearly face-scanned and then you have, say, Rose Namajunas:



edit: but no Sage Northcutt, so expect DLC within a month

CarlCX fucked around with this message at 06:21 on Feb 27, 2016

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

TEW2016 is getting custom broadcasters (as expected, it's like WMMA4 where you can create your own broadcaster) and if you have a created broadcaster & a child company then you can put them on your own channel.

Josuke Higashikata
Mar 7, 2013


Seems like Bruce Lee is still in UFC 2 after all.

Davros1
Jul 19, 2007

You've got to admit, you are kind of implausible



CarlCX posted:

EA put up the full browsable UFC 2 roster, and for once it's so disgustingly thorough that you have Dooho Choi, Jan Blachowicz and three separate weight divisions worth of Sakuraba so you can have him kneebar Travis Browne for all eternity: https://www.easports.com/ufc/fighter-roster

Some of the models were clearly face-scanned and then you have, say, Rose Namajunas:



edit: but no Sage Northcutt, so expect DLC within a month

I like how they just put a different woman's head atop the same body.

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

Testekill posted:

TEW2016 is getting custom broadcasters (as expected, it's like WMMA4 where you can create your own broadcaster) and if you have a created broadcaster & a child company then you can put them on your own channel.

When you say broadcaster, do you mean a TV Network? Or a TV Personality.

projecthalaxy
Dec 27, 2008

Yes hello it is I Kurt's Secret Son


Josuke Higashikata posted:

Seems like Bruce Lee is still in UFC 2 after all.

Yeah, they sent an email put saying you get him instantly if you played EA UFC 1 on the same EA account, or by getting a create-a-fighter put in the Hall of Fame for new players.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

triplexpac posted:

When you say broadcaster, do you mean a TV Network? Or a TV Personality.
TV Network, I think. Seems to basically be there to accomodate a WWE Network-style service.

Shadokin
Mar 6, 2004
Playing wwe 2k16 online for the first time today and the lag loving sucks. Taking me a while too get used too the timing.

Second matched I kicked out of 5 finishers. Pretty sure that guy was pissed! Third match got the timing down and beat Brock Lesnar as cesario. Then beat Shawn Michaels as arn anderson. :D

MysticalMachineGun
Apr 5, 2005

CarlCX posted:

EA put up the full browsable UFC 2 roster, and for once it's so disgustingly thorough that you have Dooho Choi, Jan Blachowicz and three separate weight divisions worth of Sakuraba so you can have him kneebar Travis Browne for all eternity: https://www.easports.com/ufc/fighter-roster

Some of the models were clearly face-scanned and then you have, say, Rose Namajunas:



edit: but no Sage Northcutt, so expect DLC within a month

Man, you can't post that without posting THE PUNKER



Tattoos look good, face is a bit weird.

Lady Naga
Apr 25, 2008

Voyons Donc!
Are the Pepsi and GI Joe tattoos the only ones they change for videogames or do all of them get a reworking?

Endless Mike
Aug 13, 2003



Lady Naga posted:

Are the Pepsi and GI Joe tattoos the only ones they change for videogames or do all of them get a reworking?
While that pic doesn't give a great look at his ink, looking at some photos, the ones you can make out look identical. I'm sure it's just the trademarked ones that get reworked.

Lady Naga
Apr 25, 2008

Voyons Donc!
IMO they should've printed "straight edge" on his glove's knuckles.

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

Lady Naga posted:

Are the Pepsi and GI Joe tattoos the only ones they change for videogames or do all of them get a reworking?

Didn't THQ normally leave them as big blank spots? Looked so weird

Lady Naga
Apr 25, 2008

Voyons Donc!

triplexpac posted:

Didn't THQ normally leave them as big blank spots? Looked so weird

I dunno but I always think the reworked Pepsi logos look like some Grateful Dead thing, especially the 2k15 one.

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.
What he needs now is a Pepsi and Hasbro sponsorship. :v:

jesus WEP
Oct 17, 2004


MysticalMachineGun posted:

Man, you can't post that without posting THE PUNKER



Tattoos look good, face is a bit weird.
Painstaking accuracy, I agree

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

TEW2016 has had a couple of interesting things added to it, the ones that I am most interested in are the changes to the way tag teams work and the introduction of dynamic popularity spillover. The tag teams are mostly stuff like sub definitions for tag teams as either units or individuals (essentially a tag team defined as a unit will always turn as a team and they will be closely associated with each other) and the ability to choose who takes a fall in a tag/multi-man match which means that a loser that doesn't get pinned won't be hurt as badly as who eats the pin).

Dynamic spillover though?

quote:


In previous games the 'spillover' system worked by having surrounding regions receive a boost in popularity when one region reached certain pre-set levels. This worked fine, but did create a somewhat unrealistic effect with sudden increases and the associated impact on finances.

This has now been upgraded to 'dynamic spillover'. The system works as before, except that spillover effects are now created on-the-fly based on the current level of each region, no longer requiring pre-set levels to be hit. This means the spillover is a much smoother process that mimics reality much better.

The advantages of this, other than the realism, is that it means you (and the AI) can grow companies in a much more natural manner, as surrounding regions will grow in proportion to each other.


Pretty keen for this

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

Testekill posted:

the ability to choose who takes a fall in a tag/multi-man match which means that a loser that doesn't get pinned won't be hurt as badly as who eats the pin).

Wasn't that in TEW 2013? You could always pick the loser of a match.

jesus WEP
Oct 17, 2004


Yeah you could, I assume from that that both guys took the same hit to popularity/momentum though. I always booked tag matches thinking the guy who didn't take the fall got a bit of protection though, maybe they didn't!

Marquis de Pyro
Sep 25, 2006

Evil Prevails
Yeah that would be pretty funny. I often made tag teams where a young guy with a lot of charisma/star power would always get the wins, while his veteran partner took the losses. Probably made no difference the entire time!

jesus WEP
Oct 17, 2004


Marquis de Pyro posted:

Yeah that would be pretty funny. I often made tag teams where a young guy with a lot of charisma/star power would always get the wins, while his veteran partner took the losses. Probably made no difference the entire time!
:same:

Diddums
Jan 31, 2014

quote:

One Night Only Deals

During the booking phase, the user now has access to a Hire Local button. This gives access to a list of all the unemployed workers who are local (i.e. those based in the same region as the show is being held) who can be contacted and offered a one night only deal. The negotiations are handled then and there with no delay, and if successful the worker is added to the roster.

This is useful for getting in local talent to act as jobbers for that night's show, or for getting a one-off mystery guest. It simulates being able to call up people who live relatively nearby (or are visiting backstage) on short notice.

The game recognises the one night only deal as a special type of contract that does not generate the usual 'too soon to re-sign' block, therefore meaning that if a local worker impresses during his one night appearance then there is no reason that you can't look into signing him on a more permanent basis afterward.

I though this was a cool detail to put in, as well as the ability to search for people who spoke a specific language.

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

Diddums posted:

I though this was a cool detail to put in, as well as the ability to search for people who spoke a specific language.

yesssssss

This is super useful, no more having to sign jobbers to really short contracts if you only want to use them once or twice.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
Those are some significant quality of life improvements. Having spillover at ALL in Europe (please?) would be an improvement.

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

Veryslightlymad posted:

Those are some significant quality of life improvements. Having spillover at ALL in Europe (please?) would be an improvement.

Sounds like dynamic spillover will cater for that.

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Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

quote:

Mar 04: Match Aims

One of the issues that some people have struggled with in previous games is that the motivation behind most matches is only in your head, as the game itself has no concept of why the match is happening or what its purpose is. This is addressed in TEW2016 with the new match aims feature.

Every match now has a specified aim which tells the game exactly what the intent behind the bout is. This ranges from basics (that were used in previous games but to a lesser degree) like Calm The Crowd and Work The Crowd to specialisms like Comedy and Eye Candy to more spectacular items like Steal The Show and Technical Masterclass. There are 15 aims in total (NB this may increase before the release of the game).

The match aim is added via the road agent notes, and default automatically to Regular, the most basic type available. Many of the match aims automatically switch on other, related, road agent notes, so that there's no need to select them; for example, the Wild Brawl aim will automatically mean that the workers are going All Out, there's no need to also select that specific road agent note.

Different aims create different effects within the game. For example, Technical Masterclass will see the workers specifically rely on their chain and mat wrestling skills, will be useful for keeping a crowd engaged without making them too rowdy, but requires at least 15 minutes of ring time to allow the story to be built up properly. A badly executed Technical Masterclass could kill a crowd's enthusiasm though. On the flip side, Steal The Show will send the workers out to specifically try and tear things up with the most amazing match possible, but this is harder on them physically, burns them out quicker, and the pressure can prove too much and see them try so hard that they actually overdo it and the match can fall apart.

The different qualities that each aim brings is described in the game so that you know what to expect. Plus, the names are all pretty self explanatory, so there's nothing difficult to remember or learn.

The idea behind this concept is to make sure that your intent is actually registered by the game and makes a difference to the show, as oppose to just being in your head. This makes booking more realistic and more nuanced.

This feature plays a big part in two others that alter the way you will book in TEW2016, so we'll be covering them on Monday.


This sounds potentially really useful.

Testekill fucked around with this message at 15:19 on Mar 4, 2016

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