style / art gimmick combo you want to see next This poll is closed. |
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Commodore 64 hi fi 16 colors Drawing goons drooling over anime (or muscle men) | 35 | 20.71% | |
Everything in MSPaint Black and White and Undertale Characters | 22 | 13.02% | |
CGA in CYMK tones and rising stars of gaming like Hololens and Star Citizen | 36 | 21.30% | |
Only Purple and Waluigi and Kirby ship fiction | 76 | 44.97% | |
Total: | 169 votes |
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VideoGames posted:I just installed and booted it up briefly. Holy moly you were not kidding! Yeah, it's really fun. I had to turn the audio off though. I get what they were going for, but it becomes grating really fast and it also sometimes gliches and just makes a horrible sound no matter what.
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# ? Mar 4, 2016 00:38 |
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# ? Jun 6, 2024 14:22 |
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http://www.dailydot.com/esports/twitch-streaming-money-careers-destiny/
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# ? Mar 4, 2016 00:48 |
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Uncle Grippy.
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# ? Mar 4, 2016 00:51 |
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absolutely anything posted:Uncle Grippy. How do I get this into an avatar properly?
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# ? Mar 4, 2016 00:54 |
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What has changed in Mini Metro since it was a browser game?
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# ? Mar 4, 2016 01:15 |
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Skeezy posted:How do I get this into an avatar properly? "very carefully"
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# ? Mar 4, 2016 01:17 |
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absolutely anything posted:Uncle Grippy. https://www.youtube.com/watch?v=o_zgQPM4Yvs
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# ? Mar 4, 2016 01:18 |
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absolutely anything posted:"very carefully"
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# ? Mar 4, 2016 01:21 |
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# ? Mar 4, 2016 01:21 |
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FactsAreUseless posted:What has changed in Mini Metro since it was a browser game? From what I remember, they added a bunch of new cities, some of which had gimmicks (like slower carriages or faster shape-changing) and maybe an extra tool or two, like something that makes commuters embark quicker or something?
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# ? Mar 4, 2016 01:25 |
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i dont understand the card battle system thing in the new paper mario like, whats so special about just holding a card and then flicking it to fight
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# ? Mar 4, 2016 01:38 |
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I beat Enslaved: Oddysey to the West. I was sort of doubtful that it could, but it actually managed to more or less arrive at the same ending as the regular Journey to the West. Although somehow (ending spoiler) the liberation of the mind in Buddhism was never supposed to be quite so...ah...literal. But to free the human race from the illusion of the world is basically what Tripytaka is supposed to be doing. I liked it, even if the game runs like it was stitched together with duct tape and good intentions.
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# ? Mar 4, 2016 01:43 |
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FirstAidKite posted:i dont understand the card battle system thing in the new paper mario
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# ? Mar 4, 2016 02:38 |
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FactsAreUseless posted:Yeah, seems like a weird gambit. I see what you did there
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# ? Mar 4, 2016 02:44 |
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Everyone knows Nintendo developers get 50 lashes if they don't use all of the console's gimmicky features even if doesn't make sense and may actually hinder enjoyment
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# ? Mar 4, 2016 02:46 |
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Abstracting a turn-based combat system into cards is a pretty good way to increase the possibility of complexity. Like, if you took all of the mechanics present in any given game of Magic, you'd have a pretty complex basis for a turn-based combat system. I doubt they'll use it in that way. I didn't hate the battles themselves in Sticker Star, but I disliked how they were literally filler, meant to drain me of ammo (stickers) and time, and they gave me no meaningful rewards. I loved fighting enemies in TTYD because there was a lot of charm and individual character in each fight, the mechanics were fun, and obviously I got rewarded with experience points at the end. Removing exp and replacing it with...nothing...does not a good RPG make.
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# ? Mar 4, 2016 02:56 |
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Paper Mario but with the Baiten Kaitos battle system and poo poo.
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# ? Mar 4, 2016 02:58 |
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I really wish I played more of the Wii Paper Mario game. I kind of liked just jumpin' on enemies and flipping perspective, but I only was like a world or two in. I stopped around a time I had to run on a giant hamster wheel and then I was like "nah" and went exploring instead.
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# ? Mar 4, 2016 03:01 |
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absolutely anything posted:Uncle Grippy. https://www.youtube.com/watch?v=pEy6lfzsVvg
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# ? Mar 4, 2016 03:07 |
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Is this still the games general discussion thread? Because I'm looking for people to play a few games with:
Let me know if you're interested I guess
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# ? Mar 4, 2016 03:08 |
8-Bit Scholar posted:I really wish I played more of the Wii Paper Mario game. I kind of liked just jumpin' on enemies and flipping perspective, but I only was like a world or two in. I stopped around a time I had to run on a giant hamster wheel and then I was like "nah" and went exploring instead. It's got a lot of weird issues. One of the more obvious ones is inexplicably forcing you to do the hamster wheel and another thing that's basically the hamster wheel, which just felt like a giant middle finger to the players for being dumb enough to play the game. But also the lack of an rpg mechanic really reduced the usefulness of treasures you could find, since badges no longer applied. And also, the platforming, compared to regular mario games, was kind of bad. Which is a pretty big issue for a platformer. I dunno. I just think they should've made a proper Paper Mario game, but they seem to be really against doing that ever again.
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# ? Mar 4, 2016 03:09 |
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Super Paper Mario was really bad. You could either look at it as an RPG with the mechanic complexity to of a platformer or a platformer with the precision of an RPG and it was bad either way. The game had some charm but overall it was a worst of both worlds situation
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# ? Mar 4, 2016 03:22 |
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Love Stole the Day posted:Is this still the games general discussion thread? Because I'm looking for people to play a few games with: I'll play AoE2 with you and my gf probably would too! You're not one of those "rush the opposition" powergamers or anything are you becuase we're actually pretty bad at AoE and get pulverized when playing with pubbies
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# ? Mar 4, 2016 03:27 |
axleblaze posted:Super Paper Mario was really bad. You could either look at it as an RPG with the mechanic complexity of a platformer or a platformer with the precision of an RPG and it was bad either way. The game had some charm but overall it was a worst of both worlds situation The look, sound and writing (and getting to play as Bowser and weegee) made up for a lot of the mechanical shortfalls but yeah. If Sticker Star had been a return to form instead of horrifying, Super would be remembered as "The bad one". https://www.youtube.com/watch?v=slVFrmTiw5E
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# ? Mar 4, 2016 03:39 |
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Super Paper Mario could have been a pretty good game if it didn't revel in wasting your goddamn time at some points.
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# ? Mar 4, 2016 03:41 |
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I guess Nintendo doesn't want to have two RPG series using a timed hits battle system, and have decided that Mario and Luigi deserved it more? I really liked Dream Team, even if I didn't beat it, and if Paper Jam is anywhere near as good that's plenty for me, I thought it was charming and surprisingly challenging, despite the abundant tutorials. Paper Mario may benefit from finding its own niche or system to utilize, but while it is going through these growing pains it's become kind of sad to see. This paint game kind of HAS to hit the mark, because I feel like the brand isn't going to survive too many more hits.
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# ? Mar 4, 2016 04:05 |
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Lurdiak posted:The look I wouldn't even give it that, having a bunch of boring geometrical shapes as characters was a pretty big letdown.
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# ? Mar 4, 2016 04:06 |
Sleeveless posted:I wouldn't even give it that, having a bunch of boring geometrical shapes as characters was a pretty big letdown. Yeah, you're right. A lot of the character designs were pretty lackluster. I did like Pixel Land or whatever though.
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# ? Mar 4, 2016 04:09 |
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better designs than sticker star
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# ? Mar 4, 2016 04:13 |
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Paper Jam is better than Dream Team.
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# ? Mar 4, 2016 04:19 |
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All this talk of RPG spinoffs of platformers made me remember that at one point Capcom made A Final Fantasy X clone set in the Megaman X universe. This was just a year after they turned their actual good Megaman RPG series into a crappy side-scroller.
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# ? Mar 4, 2016 04:22 |
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Booted up Dragon Ball Xenoverse today to see if it still owns. The answer is yes.
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# ? Mar 4, 2016 04:23 |
Sleeveless posted:All this talk of RPG spinoffs of platformers made me remember that at one point Capcom made A Final Fantasy X clone set in the Megaman X universe. This was just a year after they turned their actual good Megaman RPG series into a crappy side-scroller. Some people try to defend Command Mission from time to time and they must be legitimately insane. It's not good by JRPG standards and it's not good by Mega Man standards. The only reason you'd defend it is if you're physically incapable of disliking something that says Mega Man on it.
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# ? Mar 4, 2016 04:28 |
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https://www.youtube.com/watch?v=ppVwtH6VTrQ
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# ? Mar 4, 2016 04:50 |
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Sleeveless posted:All this talk of RPG spinoffs of platformers made me remember that at one point Capcom made A Final Fantasy X clone set in the Megaman X universe. This was just a year after they turned their actual good Megaman RPG series into a crappy side-scroller. BNT was really good it was just very hard.
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# ? Mar 4, 2016 04:52 |
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Paper Jam talk: Overall, it's a fun game, and way better about not wasting your time with tutorials/slow cutscenes. But holy poo poo, there are some awful sections where they inexplicably force you to collect Paper Toads by doing mini games that the mechanics of the game don't mesh with at all. It's like they realized the game wasn't lovely and had to fix it
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# ? Mar 4, 2016 05:05 |
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Yeah the paper toad games are sometimes sorta fun but almost every time I was just wanting to get it over with so I could get back to the good part of the game.
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# ? Mar 4, 2016 05:14 |
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Skeezy posted:Paper Jam is better than Dream Team. No foolin'? Like how so?
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# ? Mar 4, 2016 05:17 |
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Are the FFXIII sequels any good?
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# ? Mar 4, 2016 05:41 |
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# ? Jun 6, 2024 14:22 |
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Lady Naga posted:Are the FFXIII sequels any good? Better than FFXIII, but not good in any general sense. XIII-2 is a mediocre RPG at best.
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# ? Mar 4, 2016 05:43 |