|
CLAM DOWN posted:Tivac assert dominance by peeing on the new guy's stuff and staring him down It's true, I've been in 8 new workplaces in the last 2 years and this strategy has worked every time.
|
# ? Mar 5, 2016 09:25 |
|
|
# ? May 13, 2024 06:40 |
|
I kind of assumed Tivac and anyone else working on the game had long given up on reading this thread out of despair.
|
# ? Mar 5, 2016 10:59 |
|
I hope the April update thing comes through, I'd love to play some more.
|
# ? Mar 5, 2016 16:53 |
|
Reading through the AMA highlights is revealing.quote:We’re looking into making certain existing encounters into fractal content, and have found one that seems promising. Claw Island would be fun. Maybe at some point? Mechanically though, if we convert existing content into Fractals going forward they will definitely need a mechanical tune-up. What works well for a Living World instance doesn’t necessarily make a good Fractal. quote:Halls and Tombs were a huge part of GW1. While we loved those modes in GW1 we wanted to try something different for GW2.Guild Wars 2 PvP takes a new and different approach to PvP and overall is much more successful for it. quote:Original designer of the crafting system was in love with fishing and it had more documentation than the rest of the crafting system. Unfortunately we never had the plans to do it and the guy left the company 5 years ago. This designer is actually the husband of the current crafting designer. Unfortunately there doesn’t seem to be fishing in the near future but she will keep bringing it up.
|
# ? Mar 5, 2016 17:04 |
|
Transparency is great, but content needs to be updated on a regular enough basis for it to have an impact. If all that's being said is "x is totally getting worked on, here's an update on its progress!" but the final product never ships or doesn't ship soon enough, it won't be enough for the community at large. Like the WvW reboot thing. Don't tell me that you keep adding stuff to it and that's why it isn't out yet. Especially when it isn't revealed what new stuff you added. Even if that's true, it still isn't live and that gives off the impression that perhaps all those things that were "added on throughout the development" were already part of the initial plans but just took longer to release.
|
# ? Mar 5, 2016 18:01 |
|
Johnny Joestar posted:transparency is one of the big things a lot of companies fail on, because not giving a playerbase any info just lets them run wild with rumors and the like while slowly growing more impatient/whatever. also, going Soon(tm) in response to poo poo never really goes well, especially when it happens like 10 times in a row. Well they'll never be as bad as Bungie. "The announcement of our upcoming announcement will be very soon!"
|
# ? Mar 5, 2016 18:51 |
|
Anet posted:Halls and Tombs were a huge part of GW1. While we loved those modes in GW1 we wanted to try something different for GW2.Guild Wars 2 PvP takes a new and different approach to PvP and overall is much more successful for it. More successful in terms of what, exactly? Numbers? Fun? E-SPORTS? Sure could've fooled me.
|
# ? Mar 5, 2016 19:04 |
|
Azazell0 posted:More successful in terms of what, exactly? Numbers? Fun? E-SPORTS? 4k viewers that's as many as four thousands and that's just successful
|
# ? Mar 5, 2016 19:08 |
|
Azazell0 posted:More successful in terms of what, exactly? Numbers? Fun? E-SPORTS? halls and tombs were cute but I'm pretty sure the inherent barriers to entry meant that participation numbers were poo poo and most people maybe just dabbled once or twice and never went back to it
|
# ? Mar 5, 2016 20:03 |
|
All of this sounds like a recipe for success and fun.
|
# ? Mar 5, 2016 20:04 |
|
Maybe Colin is the Zodiac Killer.
|
# ? Mar 5, 2016 20:22 |
|
Here's hoping that the push for transparency sticks. Coming from WoW to this game, I was surprised at how opaque Arenanet's process is compared to Blizzard's. I doubt Arenanet will ever be as transparent as Blizzard, but anything that improves the current model is welcome. It's really weird to wait months for a patch when you only know two concrete things about it (there is a new raid wing and there is a sloth boss in it). It's also weird to have controversial, possibly broken content sitting for months with no indication of whether it's working as intended.
|
# ? Mar 5, 2016 21:30 |
|
I don't really care about communication. They could have told us exactly what they were doing every step of the way up to this point, and it still would have been just as disappointing. Words don't mean much anymore. I'll start playing and spending again if/when this game has actually added worthwhile content and made meaningful improvements.
Vargs fucked around with this message at 01:31 on Mar 6, 2016 |
# ? Mar 5, 2016 22:11 |
|
MooCowlian posted:I kind of assumed Tivac and anyone else working on the game had long given up on reading this thread out of despair. I never stopped reading it. It's a bummer, but a strong understanding of how the game is perceived is important.
|
# ? Mar 5, 2016 23:06 |
|
Tivac posted:I never stopped reading it. It's a bummer, but a strong understanding of how the game is perceived is important. It's really because Arus stopped paying the tuition for Tivac's children.
|
# ? Mar 5, 2016 23:58 |
|
If Anet were to charge CAD instead of USD for gems like other games with currency purchases I'd be happy to continue paying for Tivac's retirement
|
# ? Mar 6, 2016 00:25 |
Azazell0 posted:I really wish they'd answered the questions about Malyck. It was one of the few interesting storylines they did. Hey yeah, I'd love to know too - I wondered if they'd put the other sylvari tree in the expansion since it involved that race but unless I missed it, I dont remember tehre being another sylvari city, unless its modremoths base and i haven't got there yet. They said something about a river's source - forget where though.
|
|
# ? Mar 6, 2016 01:39 |
|
CLAM DOWN posted:If Anet were to charge CAD instead of USD for gems like other games with currency purchases I'd be happy to continue paying for Tivac's retirement tbf can you really blame them for not wanting your funbucks?
|
# ? Mar 6, 2016 02:10 |
|
those gems are super valuable, you'd be basically stealing them if they accepted CAD
|
# ? Mar 6, 2016 02:32 |
|
Generic Octopus posted:tbf can you really blame them for not wanting your funbucks? just because our currency is plastic and rainbow-coloured doesn't mean it's not real ok
|
# ? Mar 6, 2016 02:34 |
|
Vargs posted:I don't really care about communication. They could have told us exactly what they were doing every step of the way up to this point, and it still would have been just as disappointing. Words don't mean much anymore. I'll start playing and spending again if/when this game has actually added worthwhile content and made meaningful improvements. Yeah transparency doesn't matter when it's all mediocre content getting churned out at roughly the same speed as a tranquilized sloth.
|
# ? Mar 6, 2016 02:41 |
|
|
# ? Mar 6, 2016 03:26 |
|
So, I've just started playing again... bought on release and never went over lvl51. When do I hit this wall of "nothing to do"? At 80? And is anyone still playing? I'm thinking about moving to the NA Servers...
|
# ? Mar 6, 2016 09:52 |
|
Lots of people are still playing, but most goons are on the NA servers, specifically maguuma, if that matters to you. The wall of nothing to do is a long way off if you've never hit 80. Most of the complaints are people who've already played the old content, probably thousands of hours. You've got dungeons and fractals and world completion and events and guild missions and maybe story mode and cool achievements if you want. The game is Good and Fun but has been hit by an expansion plagued with rewards and design issue. There's still the whole base game and maybe one run through the expansion which is generally pretty good before you start having to deal with stupid event timers and worrying about your gold per hour.
|
# ? Mar 6, 2016 11:17 |
|
loving seriously though I've played 6 pvp games so far today and there hasn't been a single one where I haven't been straight up outclassed by the entire enemy team. I normally enjoy this PvP but I've barely won a fight in two hours. Falling down and not even really knowing what mistakes I've made for two hours isn't remotely fun. I just want one fair game. Is that too much to ask for? One where I have a loving chance? A single goddamn game?
|
# ? Mar 6, 2016 12:00 |
|
One thing that can be annoying in gw2 pvp is it's really hard to tell what your doing wrong or where the enemies are without voice.
|
# ? Mar 6, 2016 13:08 |
|
its actually non viable to access a lot of the fun stuff in the xpac if you're not able to play full time, which is the reason i enjoyed the base game a lot
|
# ? Mar 6, 2016 14:25 |
|
When you actually would like to use the various fun masteries to get through the maps, you're nowhere near getting them all unlocked. By the time you are, you don't want to do the same stuff anymore.
|
# ? Mar 6, 2016 14:54 |
|
dungeons were good because HEY ANYONE WANT TO DO X DUNGEON "yeah sure" hey look a group fractals? unrewarding at low levels, needs AR for higher levels, really slow at really high levels game is bad now
|
# ? Mar 6, 2016 16:06 |
|
I logged in after quite a bit of time these last 2 days to dick around and do guild missions with my friends and WvW is still good, and the new borderlands, at least aesthetically, are glorious. Really really good. I don't have an opinion on how they perform as wvw maps yet, though they seem fun enough. The new guild upgrades seem expensive for a 10 man guild though. Gonna take a while to unlock junk. Also, I'm still not going to buy HoT until it's cheaper
|
# ? Mar 6, 2016 16:33 |
|
The new borderlands are really pretty, but all people do is run zerg trains. From my short experience. And you never see enemy players, or very rarely.
|
# ? Mar 6, 2016 16:58 |
|
CLAM DOWN posted:If Anet were to charge CAD instead of USD for gems like other games with currency purchases I'd be happy to continue paying for Tivac's retirement Welcome to being ripped off, this has been my experience in 90% of all (ingame) stores charging me in EUR instead of CHF or USD for the past 10 years of online gaming, if I can, you too can
|
# ? Mar 6, 2016 18:11 |
Well, it finally happened. I pugged a raid and we killed VG on the first attempt. No check for insights, no check for ascended gear, no asking for exp only, hell our tank didn't even talk about what strat they were using. We all just hopped into TS, did our jobs, and walked out of the raid with 20 min left on our food.
|
|
# ? Mar 6, 2016 18:12 |
|
Dreggon posted:dungeons were good because HEY ANYONE WANT TO DO X DUNGEON "yeah sure" hey look a group i genuinely enjoyed dungeons and fractals aren't bulky enough to keep me interested right now so overall i'm not sure what the hell they were thinking with such a broad, sweeping move on their part. god forbid people get something worth their time from running a dungeon.
|
# ? Mar 6, 2016 18:39 |
|
It comes off as a complete lack of effort/care, because somehow the expansion that included "Dungeon rewards have been rebalanced to more accurately reflect the time needed to complete them. Experience and gold awarded for completing a dungeon have been reduced." also added 6x swamp fractal dailies, farming molten boss 40 for more gold per hour than anything in the game, and farming braziers in CoF1 as 'playing the game the way they want' while chest training Silverwastes was still more valuable. Even if it was about the liquid gold rewards, it doesn't really excuse them not even slapping a couple bags of salvage fodder on the daily end rewards, for how much we get drowned in the things from the rest of the game. If I'm remembering right they didn't even mention anything about reducing dungeon gold until a couple days before launch.
|
# ? Mar 6, 2016 19:13 |
|
Didn't the AMA say they thought it was a mistake and they want to look at it again? Or was I dreaming?
|
# ? Mar 6, 2016 19:18 |
|
Buttith slaying Holofernes The Fart Butt (Butte) La Butte A Buttday Afternoon on the Island of La Grande Butte Self Buttrait Starry Butt Whistler's Butt
|
# ? Mar 6, 2016 20:04 |
|
mike12345 posted:The new borderlands are really pretty, but all people do is run zerg trains. From my short experience. And you never see enemy players, or very rarely. I like zergs, but the borderlands are too big and too much of a pain to move around in effectively. It's possible for competing zergs to never see each other on the same map, and what fun is that? The maps are gorgeous, but I don't want to just look at the scenery -- I want to be able to catch up with the enemy, crash into them, and kill them all.
|
# ? Mar 6, 2016 21:03 |
|
ItBurns posted:Buttith slaying Holofernes You're a national treasure and these should be preserved in the library of congress
|
# ? Mar 6, 2016 21:08 |
|
|
# ? May 13, 2024 06:40 |
|
ItBurns posted:Buttith slaying Holofernes *checks thread after an eternity away*
|
# ? Mar 6, 2016 21:14 |