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Oh my god the game keeps replaying the sequence in the final room every time one of my soldiers passes by the statue now. This game is bugged as poo poo.
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# ? Jun 10, 2024 20:26 |
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RBA Starblade posted:Apparently the "25% more experience from kills" project in the GTS is retroactive; I took it and two people were up for promotions that weren't before. I read somewhere that the game doesn't actually track 'experience', just kills (and kill assists). So I can see a dude who has, say, 10 kills get a bump to 12.5 kills after researching that. The project may simply be changing the 'value' of a kill from 1 to 1.25
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![]() Commander Ironman won. I couldnt have done it without you, mind controlled buddy. MLG distraction tactics. That thing kept like 10+ enemy units busy.
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I don't get the idea behind the Chrysalids in the Codex Brain Coordinates mission. They're more of an annoyance than anything, because it seems like the only way to deal with them is just move incredibly slowly, which is effective yet boring and dumb. Am I missing something obvious? I know the Specialist's scanner can see them, but I only get to use that once.
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Battle scanners will also reveal them.
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Prop Wash posted:I don't get the idea behind the Chrysalids in the Codex Brain Coordinates mission. They're more of an annoyance than anything, because it seems like the only way to deal with them is just move incredibly slowly, which is effective yet boring and dumb. Am I missing something obvious? I know the Specialist's scanner can see them, but I only get to use that once. e: Has anyone found a decent hacking rebalance mod that makes it less lovely to gamble super-charging a robotic unit for a low chance at a stun and a complete hail-mary shot at a mindcontrol, and that's if you get an Enemy Protocol result? I don't mind having a critical failure-state, I just mind it being binary with the success state. Making Haywire more like Mindspin but for robots seems fairer, tbh. vvvv Yeah. The 4/8/12 guaranteed damage from Combat Protocol is probably a better use of my specialist's turn than the risk of buffing it in case I whiff the stun and I only ever go for the hack if I am 100% sure I can kill it even if everything goes horribly wrong, and then I'm probably just victory-lapping with Psis. Ravenfood fucked around with this message at 20:26 on Mar 6, 2016 |
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I don't try to hack mecs/sectopods anymore unless I have my full squad ready to attack, or stasis or an emp bomb ready. It's just not worth it.
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counterpoint: it's always worth
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What's better than a psi trooper? (many psi troopers)
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many johnnys posted:What's better than a psi trooper?
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RBA Starblade posted:I don't try to hack mecs/sectopods anymore unless I have my full squad ready to attack, or stasis or an emp bomb ready. It's just not worth it. I usually just take the sure thing stun instead of the total control one, even if it succeeds the fact that it breaks always fucks me over.
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Most of my creations in the character pool are characters from other video games, but this one is original and I am proud of him.![]()
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Mr Tastee posted:Most of my creations in the character pool are characters from other video games, but this one is original and I am proud of him. 3/5 Ethnicity incorrect.
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Mr Tastee posted:Most of my creations in the character pool are characters from other video games, but this one is original and I am proud of him. Hiro's black.
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Tbh I've never read Snow Crash. I just tried to make the most late 80's/early 90s cyberpunk soldier.
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Sadly you cannot be a ranger/specialist.
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chaos rhames posted:Hiro's black. Black and Asian but yeah
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I think I hosed my game up. I waited so long to build the Shadow Chamber that I have maxed out 7 soldiers and have no research to do anymore other than Shadow Chamber poo poo and I'm effortlessly rolling over most fights. I just did the Defence mission and it was a huge joke. Did anyone else do this?
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Mr Tastee posted:Tbh I've never read Snow Crash. I just tried to make the most late 80's/early 90s cyberpunk soldier. You should read the first half and burn it once you read the word Sumeria.
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Defiant Sally posted:I think I hosed my game up. I waited so long to build the Shadow Chamber that I have maxed out 7 soldiers and have no research to do anymore other than Shadow Chamber poo poo and I'm effortlessly rolling over most fights. I just did the Defence mission and it was a huge joke. Did anyone else do this? That was me on my first veteran playthough ![]()
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Bushiz posted:Those are the big ones. I alsoincreased the number of rookies you get from the "rookies" scanning event reward to 10. Few pages back, but what ini is this in?
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Finally finished my legend super save scum playthrough.![]() That last mission is just retarded.
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LowellDND posted:Few pages back, but what ini is this in? DefaultGameCore, just search for 'soldier values'
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LowellDND posted:Few pages back, but what ini is this in? Gonna take a shot in the dark and say GameBoard. A lot of strategy stuff is in there.
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Beaglerush, when are you going to finish the Live and Impossible Long War series? Don't leave me hanging. ![]() I think I have more fun watching this game being played than actually playing it.
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chaos rhames posted:You should read the first half and burn it once you read the word Sumeria. Actually you should read the whole thing because Neal Stephenson going off on tangents about ancient memetic linguistic STIs is wacky and great, and the ending is also great and pretty cool. Also, how often have people been promoting random soldiers into Character Pool members? My pool's 50/50 created and randoms who proved themselves true heroes of the revolution.
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I rapid fired the codex avatar to death the moment I saw it on commander. ![]()
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RandallODim posted:Also, how often have people been promoting random soldiers into Character Pool members? My pool's 50/50 created and randoms who proved themselves true heroes of the revolution.
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I forgot you could even do that. I totally should for later, though with 100 devs/goons/other I don't know how likely it is to see them again. I just bought a colonel ranger so I have a second in case I need it. I made her a pure blademaster. I've never used it, how good is Reaper in reality? It sounds pretty sweet but I don't know how huge the aim penalty gets.
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![]() I agree. ![]() That is definitely what line of sight means. ![]() How loving hard can ray traces in unreal 4 be (she got "flanked" and shot clean through the floor by the guy on the right, also this group of enemies alerted when they saw clean through a closed door)
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chaos rhames posted:You should read the first half and burn it once you read the word Sumeria. And miss the jailbait sex scene? Never!
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On the bright side here's a number I will never see again.![]()
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RandallODim posted:the ending is also great and pretty cool. don't lie to people and tell them Snow Crash has an ending
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NmareBfly posted:Is the radio tower bonus that should complete ammo / grenades instantly bugged as heck? I've had two games now where it just doesn't seem to have done anything. Maybe something to do with getting it before I actually built a proving ground? Quoting from several pages ago, but this definitely works in my current game and I'm pretty sure I got the bonus before constructing a proving ground. ![]()
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We were talking about it a bit ago and I got the assorted loot thing, tested it out and I got nothing from it.
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Tenzarin posted:Finally finished my legend super save scum playthrough. I think I actually beat it without reloading, although I wasn't paying close attention. Definitely didn't reload in the last room. It's just a different kind of mission than the rest of the game; you have to bring more powers that aren't limited in use. I think the only thing I would have done differently is spec one of my gunners with saturation fire, but since it's bugged I haven't been taking it. When serial was on cooldown for my sniper it was getting a little hairy with low health low threat trash and saturation fire could have cleaned some of that up. I had a pet andromedon that about started the level with me lasted the whole way through, which helped. Maximum Planck posted:Quoting from several pages ago, but this definitely works in my current game and I'm pretty sure I got the bonus before constructing a proving ground. I got the armor instant complete bonus on my commander playthrough and it worked fine. Armed to the teeth needs to be on every map! Dogen fucked around with this message at 01:09 on Mar 7, 2016 |
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The insta-complete thing is sometimes bugged. In my last game I got the bonus and the currently researching project finished immediately. Then I queued another, and that took the normal 5 day waiting time. Then a bit later when I got another core, I selected another and that finished instantly again...
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Dogen posted:I think I actually beat it without reloading, although I wasn't paying close attention. Definitely didn't reload in the last room. It's just a different kind of mission than the rest of the game; you have to bring more powers that aren't limited in use. I think the only thing I would have done differently is spec one of my gunners with saturation fire, but since it's bugged I haven't been taking it. When serial was on cooldown for my sniper it was getting a little hairy with low health low threat trash and saturation fire could have cleaned some of that up. I had a pet andromedon that about started the level with me lasted the whole way through, which helped. I got armed to the teeth, suit up, future combat, +25% intel gains, and -50% proving grounds costs. I didn't get suit up/proving ground costs before buying everything I need. ![]()
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Oh man I dig up the definitions for the Faceless aoe claw weapon. I could totally put this on a xcom melee weapon. Something like a two handed sword, battleaxe or warhammer. ![]() Should it get a panic effect or disorient? Hmmm. Synthbuttrange fucked around with this message at 01:23 on Mar 7, 2016 |
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# ? Jun 10, 2024 20:26 |
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Mystic Stylez posted:Am I the only one that thought that, however unlikely it is to happen, the ending of the game kinda hinted at a Terror from the Deep DLC/sequel? I think you were playing "Terror From the Deep" the entire time and Jake's been loving with us. Both games end with you storming the alien's city under the sea after all. Digirat posted:On the bright side here's a number I will never see again. You only linked that for the Operation name. ![]() SynthOrange posted:Oh man I dig up the definitions for the Faceless aoe claw weapon. I could totally put this on a xcom melee weapon. Wolverine Claws with a panic. ![]()
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