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QuietLion posted:I'm loving the Devil Bringer so much that I'm slightly dreading not having it when I get to Dante. Though if Royal Guard is as great as I remember it from a previous game, then I think I'll get over the loss of the DB. Oh you will, because one of my favorite little things in DMC4 is that Royal Guard can block anything if you're good enough.
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# ? Mar 5, 2016 01:20 |
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# ? May 16, 2024 22:55 |
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toasterwarrior posted:Oh you will, because one of my favorite little things in DMC4 is that Royal Guard can block anything if you're good enough. One more thing I love is that the ground pound you can do with Gilgamesh can reflect projectiles if you time it just right. I managed to reflect an orb that two blue and one gold Angelo summoned entirely on accident, and it ended up killing all three and shooting my combo straight to SSS.
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# ? Mar 5, 2016 05:22 |
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Go up look up DMC4 freestyle videos if you want to see the absurd things you can do in a DMC game.
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# ? Mar 5, 2016 06:18 |
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QuietLion posted:One more thing I love is that the ground pound you can do with Gilgamesh can reflect projectiles if you time it just right. I managed to reflect an orb that two blue and one gold Angelo summoned entirely on accident, and it ended up killing all three and shooting my combo straight to SSS. I don't think the ground pound itself reflects projectiles, but the Angelo spirit ball attack can be reflected back at them with most attacks. Yes, this includes a Royal Guard counter.
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# ? Mar 5, 2016 10:05 |
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Project X Zone 2 has so many great little things in it, that ultimately stem from the fact that it respects every single franchise that it's using. It would've been so easy to be lazy about some of the titles it's pulling from, but they never are and it's great. -At several points during scenes with Sakura Wars characters you can hear the jingle for relationship levels going up. -M. Bison's bio describes him as using many different names and identities in different countries, because for some reason Street Fighter localizations kept shuffling names around in the early days. -While most of the Resident Evil representation is pretty straight-faced, Jill's bio makes a point of calling her the Master of Unlocking. -Phoenix Wright spends most of the game with no loving clue what's going on, playing a pretty good straight man... until like twenty chapters after his introduction, when one of the major villains is explaining something. Objection starts playing, the only point it ever plays in the game, as Phoenix interrupts her and dismantles her entire story. -Basically any time Segata Sanshiro does or says anything.
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# ? Mar 5, 2016 11:17 |
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Cleretic posted:Project X Zone 2 has so many great little things in it, that ultimately stem from the fact that it respects every single franchise that it's using. It would've been so easy to be lazy about some of the titles it's pulling from, but they never are and it's great. I don't think I'll be playing this game, but the character you mentioned in your last point has me completely and wholeheartedly supporting this.
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# ? Mar 5, 2016 11:33 |
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graybook posted:I don't think I'll be playing this game, but the character you mentioned in your last point has me completely and wholeheartedly supporting this. You should play it.
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# ? Mar 5, 2016 23:01 |
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Babe Magnet posted:You should play it. The context for this by the way: https://www.youtube.com/watch?v=sstcW9I7T50
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# ? Mar 5, 2016 23:05 |
Three-pointer! https://www.youtube.com/watch?v=JbDzWPV_VGg (video not mine)
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# ? Mar 5, 2016 23:20 |
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I actually did know the context for that - that is purely delightful. It feels like with a game that brings together so many properties, it would be a disservice to not be an instance of "little things: the game".
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# ? Mar 5, 2016 23:44 |
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Cleretic posted:Project X Zone 2 has so many great little things in it, that ultimately stem from the fact that it respects every single franchise that it's using. It would've been so easy to be lazy about some of the titles it's pulling from, but they never are and it's great. Do you have a video of the Phoenix Wright moment?
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# ? Mar 6, 2016 02:22 |
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Alteisen posted:Do you have a video of the Phoenix Wright moment? Not in English, unfortunately, I found a video of it in Japanese, but that's all.
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# ? Mar 6, 2016 06:21 |
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Cleretic posted:Not in English, unfortunately, I found a video of it in Japanese, but that's all. Well that video led me to all the exchanges with the back up characters. Holy poo poo Segata is amazing.
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# ? Mar 6, 2016 08:40 |
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In Rocket League you can customize your car with a bunch of paint jobs, accessories, and other stuff. One of the things you can customize is your car's "topper", which can be anything to a sombrero to devil horns. Any time you select a new one from the menu, it falls out of the sky and plops onto your car... unless you choose the pixelated "deal with it" shades, in which case they sloooowly descend from the top of the screen.
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# ? Mar 7, 2016 19:55 |
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TheOneAndOnlyT posted:In Rocket League you can customize your car with a bunch of paint jobs, accessories, and other stuff. One of the things you can customize is your car's "topper", which can be anything to a sombrero to devil horns. Any time you select a new one from the menu, it falls out of the sky and plops onto your car... unless you choose the pixelated "deal with it" shades, in which case they sloooowly descend from the top of the screen. I actually spent money on a car in that game because I'm not NOT gonna drive a DeLorean. The little wheels go sideways underneath you when you boost in the air.
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# ? Mar 7, 2016 21:07 |
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TheOneAndOnlyT posted:In Rocket League you can customize your car with a bunch of paint jobs, accessories, and other stuff. One of the things you can customize is your car's "topper", which can be anything to a sombrero to devil horns. Any time you select a new one from the menu, it falls out of the sky and plops onto your car... unless you choose the pixelated "deal with it" shades, in which case they sloooowly descend from the top of the screen. Demonstrated here: https://www.youtube.com/watch?v=8f-ubrlPj20
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# ? Mar 7, 2016 22:48 |
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I've been playing Rise of the Tomb Raider and it does a really nice little thing in the stealth sections. If you turn on Lara's detective vision (tomb vision, whatever) enemies will glow red if other enemies can see them, and yellow if they can't. That's it. Such a simple thing, but I've always been annoyed in stealth games when you take an enemy out and all of a sudden everyone goes on alert because, oops, some rear end in a top hat on the other side of the map noticed the guy fall over. RoTR makes to easy to tell enemy sightlines, letting you do clever stuff like set up distractions effectively or work out vulnerable spots on their patrol routes.
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# ? Mar 8, 2016 20:38 |
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So I just discovered you can hold down the right mouse button to swing your arm around while you have the pip boy up in Fallout 4.
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# ? Mar 9, 2016 05:14 |
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Inferior posted:I've been playing Rise of the Tomb Raider and it does a really nice little thing in the stealth sections. If you turn on Lara's detective vision (tomb vision, whatever) enemies will glow red if other enemies can see them, and yellow if they can't. That's it. Prototype 2 has that too, and it's great. Especially since in Prototype 2 you're basically The Thing.
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# ? Mar 9, 2016 08:07 |
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Heroes of the Storm, blizzards moba, features a two-headed ogre named Cho'Gall who is controlled by two players. Cho controls movement, and has a few basic moves and one that sets up an explosion that must be triggered by Gall. In addition to triggering Cho's explosion, Gall has no mana and just shoots bullshit nonstop at the enemy. Their hero is uniquely huge also, and has special animations for mounting where instead of mounting your horse, you sling it over your shoulder and run faster from carrying it. The little touch is that my friend who plays gall only plays gall with her husband, and because gall has no mana considerations, she's always blowing up Apple barrels and other environmental interactables that no one else even knows exist because no one else would use their mana or cooldown like that. Also if gall holds down right click, which makes any other character move, you can only move galls head. You can go headbang as gently caress though which is most excellent.
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# ? Mar 9, 2016 09:07 |
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Olaf The Stout posted:Heroes of the Storm, blizzards moba, features a two-headed ogre named Cho'Gall who is controlled by two players. Cho controls movement, and has a few basic moves and one that sets up an explosion that must be triggered by Gall. In addition to triggering Cho's explosion, Gall has no mana and just shoots bullshit nonstop at the enemy. Their hero is uniquely huge also, and has special animations for mounting where instead of mounting your horse, you sling it over your shoulder and run faster from carrying it. I don't play the game, but I've heard about Cho'Gall. In addition to all that stuff, the game combines the names of the two people controlling them to get the combined name, using the first three letters of Cho's controller and the last four of Gall's. Best example I've been able to find is when people named Assistant and Whole played them.
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# ? Mar 9, 2016 09:34 |
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Wasnt that two-player Ogre Mage mechanic originally considered for WoW?
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# ? Mar 9, 2016 09:41 |
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Neddy Seagoon posted:Wasnt that two-player Ogre Mage mechanic originally considered for WoW? That was one of Blizzard's April Fools jokes.
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# ? Mar 9, 2016 09:46 |
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Mierenneuker posted:That was one of Blizzard's April Fools jokes. I think it was the first WoW one too, from 12 years ago.
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# ? Mar 9, 2016 09:49 |
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A fairly obvious one in Live a Live, which I've just got around to playing (Just started the Medieval story). Every villain has a name that refers to a character called Odio. The leader of the villain gang in the Sunset Kid's chapter is El Odio, the deranged computer in the scifi chapter is OD-10, the Villain of the Ninja chapter is called Oda Youu. I thought that that was cute. I'm assuming Odio is a central, maybe not revealed yet character that will eventually tie all the chapters together, maybe via mindcontrol or some sort of corruption, but I don't know yet as I haven't beaten the game yet :P.
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# ? Mar 9, 2016 09:50 |
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BioEnchanted posted:A fairly obvious one in Live a Live, which I've just got around to playing (Just started the Medieval story). Every villain has a name that refers to a character called Odio. The leader of the villain gang in the Sunset Kid's chapter is El Odio, the deranged computer in the scifi chapter is OD-10, the Villain of the Ninja chapter is called Oda Youu. I thought that that was cute. I'm assuming Odio is a central, maybe not revealed yet character that will eventually tie all the chapters together, maybe via mindcontrol or some sort of corruption, but I don't know yet as I haven't beaten the game yet :P.
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# ? Mar 9, 2016 10:11 |
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Quick fact: odio means hate in Spanish
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# ? Mar 9, 2016 10:19 |
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Mierenneuker posted:That was one of Blizzard's April Fools jokes. Ahhh, I only heard about that one second-hand years back, so never knew it was an April Fools joke.
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# ? Mar 9, 2016 10:39 |
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nimby posted:During the first expansion some guys figured out how much agility and buffs they had to stack on a rogue so that with some debuffs on the boss, the rogue could dodge-tank. Only worked on Gruul and Illidan as they did no direct spelldamage to their main target. This was also supposed to be a mechanic in Everquest 2 from the beginning. Monks were to be leather wearing tanks with super high dodge to make up for it. It sort of worked, but there poo poo armor meant they would go "dodge, dodge, dodge, hit for 75% of your health." I grouped with a lot of monks and the mechanic just didn't work. Two failed dodges in a row and your tank was dead. Later on, they changed the class to be more like traditional tank classes focusing on high armor.
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# ? Mar 9, 2016 17:02 |
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It's a little thing but I like how in The Division they put a lot of effort into the double barrel shotgun. You load one shell at a time and if you only fire one you only reload one.
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# ? Mar 9, 2016 19:59 |
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muscles like this? posted:It's a little thing but I like how in The Division they put a lot of effort into the double barrel shotgun. You load one shell at a time and if you only fire one you only reload one. Probably my favorite little thing in The Division is that under your standard "in magazine/total" ammo counter they show in smaller digits the number of rounds in your other primary weapon's magazine so when you're about to empty your gun you can tell at a glance if you can just switch weapons and keep fighting or if you need to find cover and reload both.
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# ? Mar 9, 2016 21:24 |
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I like that when you're planning to sticky bomb someone, it not only shades the area of effect, it additionally highlights enemies who will be hit (shown with red line segments from center of blast) to explicitly let you know who all is about to get blown up.
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# ? Mar 9, 2016 23:23 |
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BROFORCE is free on PSN. It features The Brode (kill bill) Cherry Broling w/ machine gun leg, Ellen Ripbro, 3 different Arnold bros, 2 chuck Norris bros, Brochette, universal Bromander aka JCVD, and many more. Gameplaywise its exploration and death mechanics are like meatboys, its combat is like a more tactical metal slug, and there is a heavy emphasis on digging and blocky stuff like terreria. It's 4 player and it makes me and my gamercrew laugh like idiots. Brode (Blade) tears poo poo up with his sword, Neo can teleport all matrixy, Indiana Jones has a whip that he can climb ledges with and his special move is 6 individual instantly lethal shots with his revolver. Dope game go download it. Olaf The Stout has a new favorite as of 04:20 on Mar 10, 2016 |
# ? Mar 10, 2016 04:14 |
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All of the melee only characters in Broforce can reflect bullets with their attacks.
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# ? Mar 10, 2016 04:33 |
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If you get a spear stuck in the wall as Brodator, you can jump on it. When you clear a level it cycles the light in the back of the remote through red, white, and blue. Your melee attack becomes a high-five button if you're in range of a friendly. Broforce is pretty alright.
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# ? Mar 10, 2016 07:08 |
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In Saints Row 4 there's a mission where the game turns into a 16 bit side scrolling streets of rage type game, and it still retains your completely customized character in 16 bit form, down to the color of the font on my tshirt. Pretty neat touch.
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# ? Mar 10, 2016 07:31 |
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Olaf The Stout posted:BROFORCE is free on PSN. It features The Brode (kill bill) Cherry Broling w/ machine gun leg, Ellen Ripbro, 3 different Arnold bros, 2 chuck Norris bros, Brochette, universal Bromander aka JCVD, and many more. I unlocked MACBROVER, his gun shoots dynamite and his grenade is a turkey with a dynamite stick shoved into it.
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# ? Mar 10, 2016 09:05 |
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ChocNitty posted:In Saints Row 4 there's a mission where the game turns into a 16 bit side scrolling streets of rage type game, and it still retains your completely customized character in 16 bit form, down to the color of the font on my tshirt. Pretty neat touch. It's just your character rendered at a super low resolution and then scaled up without any aliasing and it's a clever technique and it owns
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# ? Mar 10, 2016 15:27 |
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In Broforce one of the Arnold bros is the Terminator (Brominator I think) and he has the minigun from T2. Normally the minigun pushes you backwards, with escalating force as long as you hold down the fire button. If you use his special, he sheds his skin and goes full T-800, and for a brief time becomes strong enough to walk forward while firing. That's not my favorite little thing about him. That would be the fact that if you are playing by yourself (or your friends are all dead) the fastest way to beat a level, bar none, is to face backwards and hold down the fire button while constantly jumping. It is the single fastest way to move in the game, bar none, and by several orders of magnitude. You can beat levels in under 30 seconds, and unless you get crazy unlucky the enemies won't even have time to say "what?" as you soar above them at Mach 2, spewing lead into the atmosphere.
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# ? Mar 10, 2016 17:15 |
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# ? May 16, 2024 22:55 |
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ALL-PRO SEXMAN posted:Reminds me how that one toast you can do in Mass Effect 3 was taken from the beginning of Return to Zork. I never played ME3, does it have a "Want some Rye? Course you do!" moment?
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# ? Mar 10, 2016 17:16 |