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For a one man project I'm impressed at how fleshed out the game is at launch. I'm sure CA is going to add more content via updates at a later date, but even as is, the game is well worth $15. The lack of dialogue options is the main flaw I see at this point in playing, but it's mitigated by the gameplay mechanics being well done.
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# ? Mar 9, 2016 15:04 |
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# ? May 28, 2024 13:12 |
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Vargatron posted:For a one man project I'm impressed at how fleshed out the game is at launch. I'm sure CA is going to add more content via updates at a later date, but even as is, the game is well worth $15. The lack of dialogue options is the main flaw I see at this point in playing, but it's mitigated by the gameplay mechanics being well done. The lack of dialogue options might be the main flaw, but it's still relatively minor considering what you said. it's a one-man project, and he delivered on the game mechanics and overall tone. We're not poopsocking parsnips because we're into a deep and emotional story here. I think what he did was both perfectly adequate and also janky enough to be a proper homage to the SNES HM
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# ? Mar 9, 2016 15:10 |
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LordZoric posted:So I realized something a little strange. I never learned how to make bait despite being Fishing level 9. I looked, and the recipe definitely isn't in my list. I have a giant stack of bug meat and nothing to do with it unless I want to go the extra mile and make Linus's... special bait. Is there a flag I can change on my save file to give me the recipe or something? I care deeply about achievements and want the one for crafting everything. Did you check the second page of crafting? Mine got pushed down there after I learned enough poo poo.
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# ? Mar 9, 2016 15:15 |
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Yeah the writing and repeated dialogue is really my only complaint with Stardew Valley (besides the imbalance between some of the money making methods, but that can be fixed with a few number changes). The Rune Factory games totally spoiled me for writing, on RF4 I spoke to the townspeople as often as I could and they'd change topics of conversation almost every day - it took a while before they'd even begin to repeat themselves, and there were loads of unique events for them. But still, it's absolutely incredible what a single person has managed to achieve here. Art, music, programming etc. all by one dude, it's nuts, and he deserves every bit of success and every day at the top of the Steam bestsellers list. Are the conversations and character events moddable? Rather than pixel boob mods perhaps aspiring creative writers could release 'personality packs' or something
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# ? Mar 9, 2016 15:17 |
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immortal flow posted:Are the conversations and character events moddable? Rather than pixel boob mods perhaps aspiring creative writers could release 'personality packs' or something Give it time, I'm sure there are people working on exactly that. In general, making pervy bullshit in this game is just modifying .png's in MS Paint, which is way easier than personality overhauls.
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# ? Mar 9, 2016 15:18 |
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Digirat posted:I got a letter from elliot saying his novel was finished and he would be reading it in the library tomorrow, which was the fair, so it never happened. I went to the library the day after that and he wasn't there. Can I still marry him Like Leah's and Jodi's events, while he says that the event takes place the same day it basically have no time limit and can happen any day that meets the requirements for weather/season/time, so just keep trying at the appropriate hours and it'll trigger at some point. There's usually a 2 hour interval during which it can trigger, so just make sure it's the appropriate hour and it should happen sooner or later. AG3 fucked around with this message at 15:24 on Mar 9, 2016 |
# ? Mar 9, 2016 15:22 |
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Vargatron posted:For a one man project I'm impressed at how fleshed out the game is at launch. I'm sure CA is going to add more content via updates at a later date, but even as is, the game is well worth $15. The lack of dialogue options is the main flaw I see at this point in playing, but it's mitigated by the gameplay mechanics being well done. I suspect it's gonna be like Terraria where you play the game on release, finish/get bored with it after 40 hours, then come back a year later when CA has released a bunch of content patches and the game feels new again.
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# ? Mar 9, 2016 15:23 |
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Cheese Pain posted:I suspect that's actually why I got locked out of Sebastian's 10 heart event in my old save. I met criteria for both it and Linus's 4 heart event, so it showed me Linus and then I never saw the other. I imagine it may have flagged both as seen since I met the requirements for both and they have the same trigger area. Oh, maybe that's why I can never finish the quest to bring Jodi a Largemouth Bass at 7pm. Because I did exactly that, but entering the house triggered one of Sam's heart events instead. I tried bringing the fish another day, again and again, but nothing else ever happened.
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# ? Mar 9, 2016 15:30 |
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Welp, I just crossed the 100-hour mark which officially puts this game into Elder Scrolls/Fallout/Civilization etc territory for me. I'm running a pretty swanky greenhouse vineyard, making ancient fruit wine to keep my wife Leah three sheets to the wind so she'll shut the gently caress up about me not having any crops for her to water. Only peasants water their own crops. #iridiumSprinklerMasterRace Not much left to do at this point - did the community center quest line and the Qi quests, so going to watch the dev logs and see what he adds to the game.
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# ? Mar 9, 2016 15:46 |
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I really appreciate the thought, but at this point I'm thinking we need to set aside a day so I can actually teach her how to do basic farming chores
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# ? Mar 9, 2016 15:50 |
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I forgot to plant my rare seeds on Day 1 of Fall. I planted them first thing on Day 2 instead. Am I boned?
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# ? Mar 9, 2016 15:53 |
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Cheese Pain posted:I forgot to plant my rare seeds on Day 1 of Fall. I planted them first thing on Day 2 instead. Am I boned? They take 24 days to grow (+1 day for the seeding) so no, you should still be able to harvest them.
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# ? Mar 9, 2016 15:57 |
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inthesto posted:I really appreciate the thought, but at this point I'm thinking we need to set aside a day so I can actually teach her how to do basic farming chores Hey, at least she makes pancakes for you.
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# ? Mar 9, 2016 15:59 |
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armoredgorilla posted:Give it time, I'm sure there are people working on exactly that. In general, making pervy bullshit in this game is just modifying .png's in MS Paint, which is way easier than personality overhauls. Yeah while writing mods aren't usually popular I think there's a good chance with this game because it seems like it would actually be fairly simple to add completely new characters, who will need their own writing, which will probably make people want to update the existing ones.
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# ? Mar 9, 2016 16:02 |
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Fhqwhgads posted:They take 24 days to grow (+1 day for the seeding) so no, you should still be able to harvest them. Thank you so much. I'm really relieved to hear that. I bought them from the gypsy lady for 1k each, so I'd hate to waste them.
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# ? Mar 9, 2016 16:03 |
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It would be cool if there was a little scenario where you showed your spouse how to do farm tasks. Maybe you could train them and increase their yield or efficiency (or increase hearts like a date or something).
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# ? Mar 9, 2016 16:05 |
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Cheese Pain posted:Thank you so much. I'm really relieved to hear that. I bought them from the gypsy lady for 1k each, so I'd hate to waste them. I try to buy one every time I see it in the shop (along with iridium sprinklers) so I have a plot of about 11 growing now (I'm also on Day 2 of Fall Y2). Vargatron posted:It would be cool if there was a little scenario where you showed your spouse how to do farm tasks. Maybe you could train them and increase their yield or efficiency (or increase hearts like a date or something). Your kids should be like the gnomes. Teach them a simple task (watering, harvesting, weeding, collecting eggs) and let them do only one a day, with the caveat that it will take them most of the day to do it if you're patient.
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# ? Mar 9, 2016 16:05 |
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Fhqwhgads posted:Your kids should be like the gnomes. Teach them a simple task (watering, harvesting, weeding, collecting eggs) and let them do only one a day, with the caveat that it will take them most of the day to do it if you're patient. Also make it so that randomly they just don't do the task because they "forgot". Just like real life.
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# ? Mar 9, 2016 16:10 |
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I want to be able to tell my spouse to buy things at Pierre's/Joja Mart so I can go spelunking without spending half a day buying things
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# ? Mar 9, 2016 16:18 |
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I want to be able to arm my spouse and go on a tag-team rampage through the mines.
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# ? Mar 9, 2016 16:21 |
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Fhqwhgads posted:I try to buy one every time I see it in the shop (along with iridium sprinklers) so I have a plot of about 11 growing now (I'm also on Day 2 of Fall Y2). The Something Awful Forums > Discussion > Games > Stardew Valley - Your kids should be like the gnomes
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# ? Mar 9, 2016 16:21 |
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Angry Diplomat posted:I want to be able to arm my spouse and go on a tag-team rampage through the mines. If there's one thing I love about Rune Factory 3, it's that one of the bachelorettes you can bring with you into dungeons is a witch with a gatling trumpet, and she absolutely wrecks poo poo
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# ? Mar 9, 2016 16:54 |
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Angry Diplomat posted:I want to be able to arm my spouse and go on a tag-team rampage through the mines. From a developer perspective, it seems it would be pretty easy to code a sprite that follows you and attacks with you whenever you press the attack button. Also, the lack of high-end weapon variation is really depressing, I enjoyed using the mallet and it's aoe smash, but there's no Prismatic/Skull Cavern variant. I never even tried daggers either so I don't know what their special is.
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# ? Mar 9, 2016 17:10 |
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Thor-Stryker posted:From a developer perspective, it seems it would be pretty easy to code a sprite that follows you and attacks with you whenever you press the attack button. It would be cool if they dragged you home when you get knocked out too
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# ? Mar 9, 2016 17:11 |
The shop needs loving work. If you're trying to open a shop and right click twice -- you buy something, can't sel lit back. Accidentally sell something, can't buy it back... ugh
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# ? Mar 9, 2016 17:17 |
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GreyPowerVan posted:The shop needs loving work. If you're trying to open a shop and right click twice -- you buy something, can't sel lit back. Accidentally sell something, can't buy it back... ugh Unrelated: I accidentally sold my Crimsonfish. Am I boned in any way?
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# ? Mar 9, 2016 17:21 |
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Fishvilla posted:Unrelated: I accidentally sold my Crimsonfish. Am I boned in any way? Well, you can't catch it again but it isn't used in anything that I know of - so, no?
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# ? Mar 9, 2016 17:23 |
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Fishvilla posted:Unrelated: I accidentally sold my Crimsonfish. Am I boned in any way? You'll have to actually put effort into winning the harvest grange display now.
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# ? Mar 9, 2016 17:25 |
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Fishvilla posted:Unrelated: I accidentally sold my Crimsonfish. Am I boned in any way? You should have at least one of the Legendary Fish for the Stardew Festival in Fall, the festival rates your display on item variation and item cost so having an expensive fish really helps. Legend is best but you have to capture him by end of spring, Crimsonfish is second best because it sells for more and is easier to catch as a gold star. That being said, I got 103 points at the festival using a legendary silver Angler fish.
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# ? Mar 9, 2016 17:26 |
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What are the varieties of item you can put in the display? Off the top of my head I can think of Flower Artisan Fish Vegetable Fruit Mineral Forage? (like mushrooms?) That's seven. What am I overlooking? Or is it not possible to have all 9 items be a different variety?
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# ? Mar 9, 2016 17:35 |
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Okay, I'll try to nab an Angler in the first few days of fall then and use that to skate through the Harvest Fest until I can get legend or something better. Thanks!
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# ? Mar 9, 2016 17:47 |
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Mzbundifund posted:What are the varieties of item you can put in the display? Off the top of my head I can think of Cook a chocolate cake (Cooking) and put it in there along with some broken glasses (Trash) e: oh, there are also monster items. I don't think it's possible to get quality variants of any of the above three categories, though.
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# ? Mar 9, 2016 17:52 |
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Mzbundifund posted:What are the varieties of item you can put in the display? Off the top of my head I can think of Animal Product Material Monster Loot ^^^^ Also yeah, cooking
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# ? Mar 9, 2016 17:52 |
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Anyone tried putting the Golden Pumpkin into a display?
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# ? Mar 9, 2016 17:53 |
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Fhqwhgads posted:I try to buy one every time I see it in the shop (along with iridium sprinklers) so I have a plot of about 11 growing now (I'm also on Day 2 of Fall Y2). After all that, I forgot to water them because they were hiding behind me grapes. I am the worst farmer. I'm glad I only planted two. E: Mountaineer posted:Oh, maybe that's why I can never finish the quest to bring Jodi a Largemouth Bass at 7pm. Because I did exactly that, but entering the house triggered one of Sam's heart events instead. I tried bringing the fish another day, again and again, but nothing else ever happened. I'm pretty sure now that if you meet criteria for two events with the same trigger screen, the one you see must cancel the other out. I got Sebastian's 10 heart event to work on my new save since I gifted Linus tons early on to get the bait recipe sooner, and made sure I didn't meet any other cutscene requirements for other people in the area. I guess we just have to be careful about what we trigger and when, as much as that sucks. Alligator Pie fucked around with this message at 19:01 on Mar 9, 2016 |
# ? Mar 9, 2016 18:02 |
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Cheese Pain posted:After all that, I forgot to water them because they were hiding behind me grapes. I am the worst farmer. I'm glad I only planted two. It's probably a bug, in which case someone should tell CA on Twitter or the official forums so he can fix it if he isn't already aware of it.
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# ? Mar 9, 2016 20:14 |
Is there a good repository or anything of farm layouts? I like pretty fars but I'm bad making them.
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# ? Mar 9, 2016 20:21 |
cheesetriangles posted:Is there a good repository or anything of farm layouts? I like pretty fars but I'm bad making them. go nuts The real answer is "it depends on what can you got right now." Bronze does little cubes, steel does more rectangles and then iridum spinklers are giant fields and so on
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# ? Mar 9, 2016 20:25 |
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Once I have someone at 10 hearts, there's no point in giving them gifts after that, right?
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# ? Mar 9, 2016 20:28 |
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# ? May 28, 2024 13:12 |
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StarkRavingMad posted:Once I have someone at 10 hearts, there's no point in giving them gifts after that, right? Unless you marry them, no.
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# ? Mar 9, 2016 20:32 |