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Centripetal Horse posted:It's not strictly a relic, but it is both relic-related and SNES-related: a goon has a project called BeagleSNES, which is software he wrote to turn the BeagleBone Black into a badass multi-system emulator. I have followed his updates with great interest for a long time, and finally ordered my BeagleBone Black, today. Check it out at these URLs: i don't understand, aren't cheap emulator devices a dime a dozen these days like you could just buy an old android tablet for $50 and hook it up to a TV
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# ? Mar 10, 2016 06:18 |
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# ? May 14, 2024 11:48 |
TheWhiteNightmare posted:i don't understand, aren't cheap emulator devices a dime a dozen these days There are a few retro systems you can buy and hook up to a television. There's a lot more to it than that. You should read his project log and his website if the subject interests you. Hendersa has spent a lot of time tweaking, and optimizing, and customizing. I won't know for sure until I've been using it for a while, but based on his project logs, and his depth of knowledge, and his obvious talent and passion for the subject, I would be willing to bet that no off-the-shelf retro solution, or raw install of something like SNES9x, will match the experience provided by his BeagleSNES project. Also, for the same $50ish you mentioned, you get not only the emulator system, but also a fully functional single-board computer. The BeagleSNES stuff is just a layer of software optimized for the purpose of providing a great emulation environment. He is also working on some hardware for it, which I am stoked about.
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# ? Mar 10, 2016 06:35 |
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If it can do not hosed up Squaresoft sound emulation, that'd be nice. Also scanline / shader effects, but that might be asking too much for a device like that. Honestly I have an NVidia Shield TV I use for emulation, but the beaglebone would still be interesting as a "boot directly into SNES" thing.
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# ? Mar 10, 2016 06:58 |
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Or Retropie on a raspberry pi 3 for 35 bucks a full featured emulator system up to 32 bit
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# ? Mar 10, 2016 07:44 |
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theultimo posted:Or Retropie on a raspberry pi 3 for 35 bucks a full featured emulator system up to 32 bit Or in the land of the Australia Tax - it cost me $62AUD ($46.29USD) with free postage. gently caress Element14. (I just got my new one today, I love single Board computers for one off tasks that I don't want a full computer for. Currently I have: RaspberryPi B as a torrentbox BananaPi 2 for ZoneMinder server (home security cameras etc) RaspberryPi 2 as a portable dual tuner battery operated SDR Another as a retroPi Another for XMBC Not sure what to do with the 3 yet, but having built in wifi for the first time is a great plus.
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# ? Mar 10, 2016 08:52 |
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The ARM devices fall off a ledge regarding x86 emulation though when you need a bit more performance for later games (Daggerfall etc.) because they're a whole different architecture and emulation is a lot harder for them. I tested that recently and the result was that even my 8 year old Atom N270 netbook (not exactly a powerhouse, not even 8 years ago) ran circles around my Pi 2 for that reason. (Hell, if Intel's HDA sound would be supported by anything in DOS you could just directly install FreeDOS on it and have a beefy DOS machine that'd would've made my mouth water in the 90s) Also if you wanna have better midi sound through stuff like timidity++ etc.. with the Pi just forget about it. The performance just isn't there. These devices are a bit overrated for some usage scenarios. A good alternative are these very cheap intel/AMD (for this usage scenario doesn't matter which) ITX Boards you can get. If you shop a little they sometimes only cost like 10-20 bucks more than a Pi and they'll perform much, much better. They do consume more power though, but I'd wager a guess and say not in a relevant way for most. Now, I'm not much into consoles but I'd wager a guess and say they probably also do bring more performance to the table for other emulation software. Some are fanless even, if they can remain fanless inside a case is the question, though. What's interesting even on a Pi 1 though is, is Risc OS. Snappy as gently caress and there are a few cool old games. Police Automaton has a new favorite as of 10:35 on Mar 10, 2016 |
# ? Mar 10, 2016 10:31 |
Police Automaton posted:Also honestly, I don't think people took everything as serious as they do now. This might be rose tinted glasses but the 8 to 12 hours a day shut-in autistically creating excel spreadsheets about everything didn't really seem to be such a thing back then or at least he seemed to be a rare creature, now it seems to be the only way you can even play such a game and get anywhere. Well, if you can call that enjoyment. I personally prefer having a life outside of the game. I remember jumping into a Quake 1v1 server running 'the Bad Place' with a bunch of friends at UCSD and just getting owned spectacularly over and over again and doing nothing but laughing. The sheer craziness of rounding a corner and finding a rocket in your face with no warning was hilarious. Nobody minded. It was all new. Not anymore...
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# ? Mar 10, 2016 11:04 |
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The first and last time I tried Doom deathmatch on-line I played (I.e. died) for a minute, thought "this is the worst thong in existence", and never played competitive on-line multi-player games again until Battlefield Bad Company 2.
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# ? Mar 10, 2016 11:16 |
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Jerry Cotton posted:The first and last time I tried Doom deathmatch on-line I played (I.e. died) for a minute, thought "this is the worst thong in existence", and never played competitive on-line multi-player games again until Battlefield Bad Company 2. At least DOOM didn't have bunny hopping, but then it did have weird poo poo like wallrunning and straferunning. The first time I played Quake multiplayer online and saw people bunny hopping I was concerned I had no idea what was going on, and then I saw them using the grappling hook mod..
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# ? Mar 10, 2016 13:07 |
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I still remember using a GM tinkering skill in UO to sneakily place trapped containers on top of mob loot. IIRC if characters didn't have extra HP from a potion or w/e a GM tinkerer's trap was a guaranteed instakill without any PK penalties. I don't know just how popular this technique was (I know for a fact I wasn't the only one doing it because I learned it from another player), but the average player generally had no idea and almost anyone could be fooled at least once.
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# ? Mar 10, 2016 13:37 |
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Like another post said I think the big reason uo was so fun is that there weren't hundreds of neckbeards working around the clock to "solve" the game.
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# ? Mar 10, 2016 14:55 |
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Buttcoin purse posted:At least DOOM didn't have bunny hopping, but then it did have weird poo poo like wallrunning and straferunning. I think call of duty was the last game I saw where people were still bunny hopping. People were upset because it wasn't realistic and others did the "if I can't do it, why is it in the game?" After that, developers started putting in cool downs on jumping or making subsequent jumps not as high. I'm glad they did because bunny hopping was the dumbest thing ever.
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# ? Mar 10, 2016 16:27 |
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Cojawfee posted:After that, developers started putting in cool downs on jumping Hell, id themselves did this in Enemy Territory.
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# ? Mar 10, 2016 16:29 |
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Cojawfee posted:I think call of duty was the last game I saw where people were still bunny hopping. People were upset because it wasn't realistic and others did the "if I can't do it, why is it in the game?" After that, developers started putting in cool downs on jumping or making subsequent jumps not as high. Oh man, if you weren't bunny hopping in QWTF/MegaTF, you were a scrub. I was against it at first because of REALISM, but I got the hang of it eventually. My ~clan leader~ would rage against it from like 1997 to the end of Quake3 Fortress (mid 00s I think?) I think it lended itself to the original Team Fortress games, and was in some stages of development encouraged. I don't like it in any other games, though.
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# ? Mar 10, 2016 16:39 |
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TotalLossBrain posted:The Wiki on Lord British has a good summary. Awesome thanks! Return Of JimmyJars posted:Man I was there. When ultima online was in beta they were still trying to figure out how to balance the game and so a lot of the mechanics from old ultima games carried over such as being able to cast any spell by just having a scroll, open line of sight, etc. Yowza!!! You gotta dig that stuff up friend
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# ? Mar 10, 2016 17:20 |
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Buttcoin purse posted:How many times have you had the video card replaced? Maybe that was an older model that had that problem. My first one with the switchable Nvidia graphics chipset had like 4 or 5 motherboards replaced. I emailed michael@dell.com, and got it swapped with the midlife update with a new video card. That's been perfectly reliable ever since, and I've done tons of work on it over the years, having every OS from XP to Windows 10, it's been updated to 8GB RAM and an Intel SSD and in 2014 it was finally replaced by a Sony Vaio Pro 13. gently caress Sony. I replaced the Vaio with a Latitude E6520 I pulled out of the trash, and it's better in every way.
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# ? Mar 10, 2016 21:46 |
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Police Automaton posted:Also honestly, I don't think people took everything as serious as they do now. This might be rose tinted glasses but the 8 to 12 hours a day shut-in autistically creating excel spreadsheets about everything didn't really seem to be such a thing back then or at least he seemed to be a rare creature, now it seems to be the only way you can even play such a game and get anywhere. Well, if you can call that enjoyment. I personally prefer having a life outside of the game. But yes, it was a totally different world. Nobody knew what they were doing, and most everything was transmitted word of mouth...and honestly I feel the single most relevant fact that made Ultima Online different from everything that came later was the fact that you could only talk to the people currently on your screen. Sure, you could cheat and use an instant messaging program to talk to your friends or something, but I definitely preferred the isolation it provided (in the year or so before they caved and added global chat). Then again, I hate multiplayer gaming, so... a medical mystery posted:I still remember using a GM tinkering skill in UO to sneakily place trapped containers on top of mob loot. IIRC if characters didn't have extra HP from a potion or w/e a GM tinkerer's trap was a guaranteed instakill without any PK penalties.
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# ? Mar 10, 2016 21:47 |
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These high-quality pillars of PC gaming history that I must have played for a grand total of 20 minutes: https://www.youtube.com/watch?v=l0GJSlez2ow https://www.youtube.com/watch?v=OBrrPUNeVwc Probably a bunch of other Currys "bargain bin" games I can't remember.
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# ? Mar 10, 2016 22:18 |
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drguildo posted:These high-quality pillars of PC gaming history that I must have played for a grand total of 20 minutes: Capstone also did the aggressively mediocre Witchaven games... ...and the bizarre Wolfenstein 3D-based Corridor 7. Here's another oddity by an also-ran: Corncob 3D, in which you use WW2-era planes to fight aliens. https://www.youtube.com/watch?v=mgXUe0m2msY
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# ? Mar 10, 2016 22:26 |
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Mak0rz posted:Hell, id themselves did this in Enemy Territory. I am mad no one has made an as-good implementation of the flame thrower as Wolfenstein ET. The thing was so elegant in design and huge in power they made sure to let players target the fuel tanks to instantly kill them. If no one ever played it, instead of being a simple cone it was, instead, a stream of fire that expanded in size and could easily bounce around an enclosed area. It was even dangerous to the user who had to angle it to not have the stream simply bounce straight back into their own face.
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# ? Mar 10, 2016 22:26 |
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Agdq did a speedrun of tekwar and the end of that game is incomprehensible to a human mind
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# ? Mar 10, 2016 23:00 |
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Didn't Splash Damage develop Enemy Territory? And there was more than the flamethrower that they got right with that game. I'm not a big MP fan, especially FPS', but that game was legit as heck.
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# ? Mar 10, 2016 23:10 |
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UIApplication posted:Agdq did a speedrun of tekwar and the end of that game is incomprehensible to a human mind It was probably the very first time someone finished this broken game and recorded the footage for proof.
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# ? Mar 10, 2016 23:34 |
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Are there any Enemy Territory servers still running? Such a fun hectic game, although some maps were bullshit without a dream team.
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# ? Mar 11, 2016 13:01 |
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Dr. Quarex posted:But yes, it was a totally different world. Nobody knew what they were doing, and most everything was transmitted word of mouth...and honestly I feel the single most relevant fact that made Ultima Online different from everything that came later was the fact that you could only talk to the people currently on your screen. Sure, you could cheat and use an instant messaging program to talk to your friends or something, but I definitely preferred the isolation it provided (in the year or so before they caved and added global chat). Then again, I hate multiplayer gaming, so... When I first played UO I had no idea what to do or how any of the skills worked. So I made a bard, and I'd just travel round looking for people to explore with. I couldn't fight anything beyond the weakest animals, so instead I'd offer to write an epic poem about their adventures in exchange for a portion of the loot. I'd write in in-game books, which I'd still find in player houses (and libraries that players made!) for years after. Bought my first house this way, before I even knew how to actually play. I miss that game so much. They turned it into a completely generic, loot-based game and outside of a few role-playing groups it just became a boring mess. And yeah, the isometric view meant chat appeared above heads, so you could only 'hear' stuff near you - and if you were in a busy place, it'd be too 'loud' because you wouldn't be able to see the text above your head thanks to the amount of other text appearing. This somehow felt way more immersive than any other MMOs ever got close to. Quote-Unquote has a new favorite as of 13:53 on Mar 11, 2016 |
# ? Mar 11, 2016 13:50 |
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drguildo posted:Didn't Splash Damage develop Enemy Territory? And there was more than the flamethrower that they got right with that game. I'm not a big MP fan, especially FPS', but that game was legit as heck. It was loving fun as poo poo and really deserved to do better than it did.
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# ? Mar 11, 2016 14:40 |
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Regarding UO and other MMORPGs, I think it's an arms race between the devs and the neckbeards to keep the game "unsolved" so people will spend as much time as possible with it. I wouldn't even be surprised if some companies like Blizzard have Psychologists on their payroll for that very reason.
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# ? Mar 12, 2016 03:52 |
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TheWhiteNightmare posted:i don't understand, aren't cheap emulator devices a dime a dozen these days
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# ? Mar 12, 2016 03:57 |
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My Rhythmic Crotch posted:He has done a lot of fairly amazing, low level optimizations to the emulator source to eke out performance and fix issues, but unfortunately the project isn't really marketed with that as the focus. That's my guess why it hasn't got more traction. At least it isn't the Coleco Chameleon!
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# ? Mar 13, 2016 02:10 |
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Police Automaton posted:Regarding UO and other MMORPGs, I think it's an arms race between the devs and the neckbeards to keep the game "unsolved" so people will spend as much time as possible with it. I wouldn't even be surprised if some companies like Blizzard have Psychologists on their payroll for that very reason. The nice thing with UO was that no matter how much you sperged about min-maxing to 'solve' the way the game worked, a bunch of newbies could still wreck you. Whenever the European server went down, we'd make a bunch of brand new characters on an American server, put on straw hats and get pitchforks, then run amok screaming "get off my land!". Our swarm would take out anyone dumb enough to stay and fight through sheer numbers. You can't replicate that in Everquest style games (like WoW) which is probably why I've never found them even remotely fun.
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# ? Mar 13, 2016 02:20 |
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Quote-Unquote posted:The nice thing with UO was that no matter how much you sperged about min-maxing to 'solve' the way the game worked, a bunch of newbies could still wreck you. Whenever the European server went down, we'd make a bunch of brand new characters on an American server, put on straw hats and get pitchforks, then run amok screaming "get off my land!". Our swarm would take out anyone dumb enough to stay and fight through sheer numbers. You can't replicate that in Everquest style games (like WoW) which is probably why I've never found them even remotely fun. The one thing I loved about EQ was the Sullon Zek server. No rules and open PVP for all levels. People pulling huge trains of mobs into the middle of a raid, killing everyone and wrecking hours of work. Corpse camping people, griefing was rampant. Sadly a bunch of newbies couldn't do anything to a higher level character but it did lend itself to fun times of wrecking entire newbie dungeons singlehandedly.
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# ? Mar 13, 2016 03:30 |
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I don't remember where I heard about it, but I used to murder newbies on Rallos Zek. Not that many people made gnome warriors, or leveled 1-handed blunt on a warrior, but there was a rare quest reward in AkAnon for a weapon called the Bullsmasher that made you a god in level 1-10 PVP. I guess the damage/delay wasn't really appropriate for such a low level weapon so I could pretty much kill anyone in the level range that I could fight. One time there was a guy that wrecked ME really hard and it turned out he had been like level 15 and deleveled and I guess you kept access to your dodge and weapon marks even though you lost everything else.
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# ? Mar 13, 2016 04:48 |
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TOOT BOOT posted:1-handed blunt Mods
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# ? Mar 13, 2016 05:27 |
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TOOT BOOT posted:I don't remember where I heard about it, but I used to murder newbies on Rallos Zek. Not that many people made gnome warriors, or leveled 1-handed blunt on a warrior, but there was a rare quest reward in AkAnon for a weapon called the Bullsmasher that made you a god in level 1-10 PVP. I guess the damage/delay wasn't really appropriate for such a low level weapon so I could pretty much kill anyone in the level range that I could fight. One time there was a guy that wrecked ME really hard and it turned out he had been like level 15 and deleveled and I guess you kept access to your dodge and weapon marks even though you lost everything else. Rallos had some good stuff, like no teams, but the cap on PVP by levels was dumb.
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# ? Mar 13, 2016 06:49 |
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Upgraded my vid card this weekend which got me thinking about their physical growth. I believe first dedicated card I recall was a VooDoo2. I tend to buy a mid level PC, then upgrade the video card after 4 years which gives me another 2 or 3 of good use out of it so I've upgraded quite a few cards since that VooDoo and every one has gotten a little thicker but this latest card was double the length of my old card. It fit, but I had to reroute cables as it stretches from the back of the tower to almost touching the drive bay housing.
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# ? Mar 14, 2016 17:43 |
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Sten Freak posted:Upgraded my vid card this weekend which got me thinking about their physical growth. I believe first dedicated card I recall was a VooDoo2. I tend to buy a mid level PC, then upgrade the video card after 4 years which gives me another 2 or 3 of good use out of it so I've upgraded quite a few cards since that VooDoo and every one has gotten a little thicker but this latest card was double the length of my old card. It fit, but I had to reroute cables as it stretches from the back of the tower to almost touching the drive bay housing. My motherboard died last month and I didn't feel like replacing my processor at the same time so I picked up the only in-store mobo for my outdated i5 (socket 1155) processor for like $40. It's so small that the fans/heat sink assembly on my 970GTX blocks 2 of the 4 SATA ports on the board. Oh well, I don't need a functional CD drive anyway!
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# ? Mar 14, 2016 18:20 |
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Tried to buy a new case this week. All the ones that I liked the look of had wierd doors that when I eventually forced one open just had dust filters in it. No optical drives is a thing now? WTF? I'm supposed to either have a external or gently caress around and open the case every time? Guess I'm getting old.
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# ? Mar 14, 2016 21:12 |
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I haven't had an optical drive for a few years now. When I upgraded to an i5, my new motherboard didn't have IDE. My DVD drive was IDE so now I don't have an optical drive. It hasn't inconvenienced me in the slightest.
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# ? Mar 14, 2016 21:21 |
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The last computer I had with an optical drive was a laptop from about 6 years ago. if you have to have one, a USB external drive is so cheap for the rare situations you actually would need one.
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# ? Mar 14, 2016 21:41 |
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# ? May 14, 2024 11:48 |
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The last time I used an optical drive was to install Max Payne 2 on launch day.
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# ? Mar 14, 2016 21:43 |