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Countblanc posted:
I'm not sure whether that or Immortal Dad of the Body is better.
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# ? Mar 13, 2016 06:25 |
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# ? Jun 7, 2024 10:22 |
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I'm personally fond of Daddio, I assume at that level you get the Beat Poetry skill.
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# ? Mar 13, 2016 09:08 |
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There's not a GURPS thread anymore so I'll say in here that I've been reading After the End: Wastelanders and it's pretty good. It takes the Dungeon Fantasy/Action formula and refines it a bit, so it's the same sort of templates/discussion on good advantages/perks for the genre/rules variants but it's presented in a cleaner fashion than those older books. My favorite part is the discussion of how wealth and money don't exist in the post apocalypse, and the presentation of a barter economy that's based on trading bullets for goods, like something out of the Metro games. The second, GM-Focused book should be out in a couple of weeks, and I think I'm going to run a game for my home group when it hits.
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# ? Mar 13, 2016 19:03 |
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Non-standard currency on postacop is old as hell it dates from the original Fallout and maybe even earlier.
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# ? Mar 13, 2016 19:23 |
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PIMPS TABLE I. Title Level1 Bawl 2 Bawl (2nd level) 3 Pitch 4 Pitch (4th level) 5 Procurer 6 Procurer (6th level) 7 Procurer (7th level) 8 Procurer (8th level) 9 Pimp 10 Pimp General 11 Pimp Overlord 12 Pimp Potentate 13 Pimp Potentate (13th level) 14 Pimp Potentate (14th level) Pimps gain 3 h.p. per level after the 9th. Class Feature: Won't Commit Suicide
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# ? Mar 13, 2016 23:21 |
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New FREE 270 page beta for Polaris RPG. Beta only available for free for the next couple days!! Link: http://www.drivethrurpg.com/product/177110/POLARIS-RPG--Core-Rulebook-1-Beta-05?src=slider_view via booga on RPPR forums quote:Black Book Editions, publisher of the French versions of Pathfinder, Savage Worlds and Shadowrun, is about to start a Kickstarter campaign to fund Polaris RPG, a science-fiction post-apocalyptic roleplaying game in which humankind has found refuge in the oceans. This French RPG is one of the most popular "Made in France" RPGs, and will be soon available in English for for the first time. I took a quick skim through the beta. The art is fantastic. Eclipse Phase level quality. The theme is sort of Waterworld underwater plus Sea Lab If you are not familiar, drink in the majesty of SEA PATROL. :https://forums.somethingawful.com/showthread.php?threadid=3757384
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# ? Mar 14, 2016 00:40 |
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"Fantastic" isn't the first word that springs to my mind when I look at that art.
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# ? Mar 14, 2016 00:46 |
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aside from the resolution I'd say the art seems to be generally of decent technical quality, just with some awful design decisions, especially the unfortunately moldy woman in the second piece. The tail on the last piece in particular looks like it was actually added on later, but hard to say for sure.
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# ? Mar 14, 2016 00:51 |
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oriongates posted:aside from the resolution I'd say the art seems to be generally of decent technical quality, just with some awful design decisions, especially the unfortunately moldy woman in the second piece. I like the giant Playstation 2 era fish which reminds me that Seaman was a thing that existed.
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# ? Mar 14, 2016 00:53 |
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Oh god, you just reminded me what those things looked like. They're in my brain again now!
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# ? Mar 14, 2016 00:54 |
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Don't diss Yoot Saito's and Leonard Nimoy's masterful experience for the SEGA Dreamcast
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# ? Mar 14, 2016 00:57 |
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TheLovablePlutonis posted:Don't diss Yoot Saito's and Leonard Nimoy's masterful experience for the SEGA Dreamcast I agree, it was an uplifting experience listening to Leonard Nemoy talk about how to treat your Seaman properly.
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# ? Mar 14, 2016 00:59 |
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oriongates posted:Oh god, you just reminded me what those things looked like. They're in my brain again now!
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# ? Mar 14, 2016 01:06 |
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Well, don't forget Cho Aniki is also a thing.
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# ? Mar 14, 2016 01:12 |
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oriongates posted:aside from the resolution I'd say the art seems to be generally of decent technical quality, just with some awful design decisions, especially the unfortunately moldy woman in the second piece. The tail on the last piece in particular looks like it was actually added on later, but hard to say for sure. For some reason I'm having problems with the resolution. The pdf was in high res then maybe I did something wrong in photoshop to crop and upload as jpgs. Take a look through the pdf it's interesting.
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# ? Mar 14, 2016 01:17 |
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Helical Nightmares posted:New FREE 270 page beta for Polaris RPG. Beta only available for free for the next couple days!! That's not a Polaris. This is a Polaris: https://www.rpg.net/reviews/archive/12/12354.phtml Edit: Oh, this polaris might actually be older because it's a translation of a french game? DalaranJ fucked around with this message at 02:09 on Mar 14, 2016 |
# ? Mar 14, 2016 01:49 |
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# ? Mar 14, 2016 03:53 |
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DalaranJ posted:That's not a Polaris. Looks like it started in 1996. Also there is an omega in Polaris that I'm not going to even try to correct. Delta Green Quick Start Rule book free to everyone 53 pages. https://www.kickstarter.com/projects/arcdream/delta-green-the-role-playing-game/posts/1502897 quote:Delta Green: Need to Know
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# ? Mar 14, 2016 04:21 |
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I...found another thing. Can't stop Belly of the Beast RPG http://www.bendutter.com/sigil-stone-publishing/belly-of-the-beast-rpg/ Written by Ben Dutter quote:Belly of the Beast is a tabletop roleplaying game that focuses on grim scavengers living in the vast innards of the Great Devourer, salvaging and scraping through the swallowed ruins of a bygone age. I flipped through the about 300 page alpha. Check this out. quote:Hunger Using these rules for unlucky Pathfinder characters consumed by Rovagug comes to mind. quote:Hazards I'm reminded of Rift's Worldbook 1: Wormwood. Have a character commissioned for Belly of the Beast. Also by the same artist, Bob Ross as...Radagast? http://regourso.tumblr.com/ Helical Nightmares fucked around with this message at 09:00 on Mar 14, 2016 |
# ? Mar 14, 2016 08:51 |
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http://www.geeknative.com/54978/cubicle-7-sophisticated-games-bring-lord-rings-dd/ Cubicle 7 and Sophisticated Games bring Lord of the Rings to D&D Cubicle 7 already have a successful Lord of the Rings RPG with The One Ring and Sophisticated Games already works with them on that while developing book-based JRR Tolkien games under license from Middle-earth Enterprises. The two companies have teamed up again and this time they’ll be making a Dungeons & Dragons compatible RPG series for Middle-earth. The One Ring RPG will continue as a separate line and Cubicle 7 are promising new announcements for the series. Dominic McDowall told press; We’re all very excited to be building on the success of The One Ring Roleplaying Game and bringing Middle-earth to D&D® players. Uniting two things very close to the hearts of gamers, me included, is very cool – I can’t wait for the summer.” Wizards of the Coast have offered up D&D and its mechanics to an OGL system. Publishers are encouraged to write for the Forgotten Realms setting, though, with access to the DMs Guild reserved for those who do so. Just last week a group of Indie publishers formed a consortium to launch TableTopLibrary.com as an alternative marketplace for 5e compatible, non-Forgotten Realms, products. It is likely the new D&D-meets-LotR RPG will make use of 5e rules but will stay entirely clear from Dungeons & Dragons settings.
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# ? Mar 14, 2016 20:26 |
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Does Cubicle 7 write decent mechanics? My only experience with them are the well-written mechanically-garbage games they translated.
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# ? Mar 14, 2016 20:57 |
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gradenko_2000 posted:http://www.geeknative.com/54978/cubicle-7-sophisticated-games-bring-lord-rings-dd/ Truly the darkest timeline.
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# ? Mar 14, 2016 21:06 |
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fool_of_sound posted:Does Cubicle 7 write decent mechanics? My only experience with them are the well-written mechanically-garbage games they translated. The One Ring is really, really good, so it'll be fun to see how god awful this new D&D version of it is.
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# ? Mar 14, 2016 21:13 |
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I can't wait to see how little they bother to put in evocative mechanics to bring about the feel of Tolkien.
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# ? Mar 14, 2016 21:38 |
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Evil Mastermind posted:I can't wait to see how little they bother to put in evocative mechanics to bring about the feel of Tolkien. But, but, but we can actually call them Hobbits again!
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# ? Mar 14, 2016 21:45 |
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Mecha Gojira posted:But, but, but we can actually call them Hobbits again! (hits crtl-r, replaces "halfling" with "hobbit" throughout PHB) "And there we go! Game designed!"
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# ? Mar 14, 2016 21:53 |
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Yeah, it's important to note that TOR was writing explicitly to be Tolkein-esque. It's not about big epic fights and sick-nasty looting, it's about intrepid journeys and using your faith in your friends to survive brushes against the shadow. You don't have a Charisma attribute, but you do have Riddles and Songs as important skills. The only way a D&D LotR could work is by, frankly, ditching most of the D&D aspects. And that won't happen.
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# ? Mar 14, 2016 22:22 |
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You can also do D&D-style adventuring in Middle Earth, which is how MERP did it back in the day. Just treat Middle Earth as the backdrop for going into dungeons and beating up monsters and leveling up. Instead of getting hired in Waterdeep to go down the Savage Coast to wreck a suspected temple of Bane, you get hired in Minas Tirith to go down to Umbar and wreck a suspected temple to Morgoth, that sort of thing.
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# ? Mar 14, 2016 22:33 |
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FMguru posted:You can also do D&D-style adventuring in Middle Earth, which is how MERP did it back in the day. Just treat Middle Earth as the backdrop for going into dungeons and beating up monsters and leveling up. Instead of getting hired in Waterdeep to go down the Savage Coast to wreck a suspected temple of Bane, you get hired in Minas Tirith to go down to Umbar and wreck a suspected temple to Morgoth, that sort of thing. Yeah, but that that point you aren't playing a LotR game. You're playing D&D with some Middle Earth names scattered about. Which is what MERP was.
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# ? Mar 14, 2016 22:36 |
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I kinda wonder how it's going to deal with LotR not really having that much in the way of magic, at least not in the way DnD style magic. Either they abandon that entirely, or else you end up with a decent variety of non-magic/very limited magic characters, which may be interesting.ProfessorCirno posted:Yeah, but that that point you aren't playing a LotR game. You're playing D&D with some Middle Earth names scattered about. Which is what MERP was. But that's nevertheless what a lot of people presumably want to play, so whatever, power to 'em I guess.
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# ? Mar 14, 2016 22:37 |
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gradenko_2000 posted:http://www.geeknative.com/54978/cubicle-7-sophisticated-games-bring-lord-rings-dd/ Looking forward to the Plot Wizard writeup!
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# ? Mar 14, 2016 22:49 |
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ProfessorCirno posted:Yeah, it's important to note that TOR was writing explicitly to be Tolkein-esque. It's not about big epic fights and sick-nasty looting, it's about intrepid journeys and using your faith in your friends to survive brushes against the shadow. You don't have a Charisma attribute, but you do have Riddles and Songs as important skills. Yea one of the reasons TOR is one of my favorite games is because it's the first 'lord of the rings rpg' I've played that wasn't 'D&D with a LOTR flavor', which meant every game was basically the finale of Return of the King the movie. That's fun, don't get me wrong, but me and my friends 'got' a ton more out of TOR because it did poo poo like 'ok this session is pretty much all about how you're getting to the next stop and how you as a group of people are going to work together to keep sanity' instead of 'ok so you're a Hobbit bard which means, as Hobbits are known to do, you wanna stab stuff with your rapier and occasionally sing a jaunty tune about it'. I hope Cubicle 7 does well on it just because I love them as a company, but I have zero interest or desire in 'D&D LOTR' when both D&D and TOR exist already as their own things that kinda don't play well together to begin with.
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# ? Mar 14, 2016 22:55 |
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Exciting news, everyone! Now we can coin the term "Murderhobbits".
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# ? Mar 14, 2016 23:19 |
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gradenko_2000 posted:Wizards of the Coast have offered up D&D and its mechanics to an OGL system. I feel like I don't really deserve the power to see the future.
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# ? Mar 14, 2016 23:57 |
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Fellowship is a pretty good LotR sim, also, though it also covers more than that.
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# ? Mar 15, 2016 00:15 |
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spectralent posted:Fellowship is a pretty good LotR sim, also, though it also covers more than that. It is, though I'm really looking forward to the added playbooks, because I'd like to diverge more from the LotR model.
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# ? Mar 15, 2016 00:18 |
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gradenko_2000 posted:Wizards of the Coast have offered up D&D and its mechanics to an OGL system. Publishers are encouraged to write for the Forgotten Realms setting, though, with access to the DMs Guild reserved for those who do so. Just last week a group of Indie publishers formed a consortium to launch TableTopLibrary.com as an alternative marketplace for 5e compatible, non-Forgotten Realms, products. It is likely the new D&D-meets-LotR RPG will make use of 5e rules but will stay entirely clear from Dungeons & Dragons settings. It's like people like to make a quick buck more than they like to contemplate how mechanics inform a system and add theme, flavor, etc.! This just in - Vincent Baker uses the power of the OGL system to bring Apocalypse World to D&D! Now you can play the same great game you love in 3x the amount of time with 654% more needless crunch!
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# ? Mar 15, 2016 00:36 |
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I graduated my game, but I still couldn't get a job with it.
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# ? Mar 15, 2016 00:39 |
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DalaranJ posted:I feel like I don't really deserve the power to see the future. Good news.
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# ? Mar 15, 2016 01:50 |
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# ? Jun 7, 2024 10:22 |
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Evil Mastermind posted:I can't wait to see how little they bother to put in evocative mechanics to bring about the feel of Tolkien. I too remember that scene from Return of the King where Tom Bombadil is better at grappling than Gimli. And the Fellowship takes frequent 1-hour rest stops in the middle of the Mines of Moria.
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# ? Mar 15, 2016 03:31 |