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That card will go great in my Zur commander deck. No it won't. The only win condition is Doomsday. Zoness posted:bring back shroud imo Correct. Give me Nimble Mongoose.
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# ? Mar 21, 2016 23:22 |
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# ? Jun 8, 2024 07:23 |
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Original Geist was theoretically pretty good on curve on the play in limited but very hard to clear the way for. People flipping their poo poo over being lucky that you got it was always silly. If you're lucky you could toss it in the U/W deck and have like a Spectral Flight to toss on it
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# ? Mar 21, 2016 23:24 |
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suicidesteve posted:That card will go great in my Zur commander deck. you are a good person, and I mean this unironically
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# ? Mar 21, 2016 23:25 |
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Throw it on insidious mist and just hork out angel tokens all day? Maybe some kind of sac engine to eat the angel before it vanishes, I dunno. It'll probably preorder for $10 and drop down to $2.
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# ? Mar 21, 2016 23:25 |
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Shroud has a lot more space for interesting design. Hexproof really doesn't outside of making some sort of Hexproof creature that gets weaker if you target it with spells. Calciderm was really neat design.
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# ? Mar 21, 2016 23:25 |
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rabidsquid posted:Shroud has a lot more space for interesting design. Hexproof really doesn't outside of making some sort of Hexproof creature that gets weaker if you target it with spells. and blastoderm before that
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# ? Mar 21, 2016 23:27 |
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mcmagic posted:This seems super mediocre. That's very generous of you.
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# ? Mar 21, 2016 23:28 |
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http://imgur.com/oAiioig
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# ? Mar 21, 2016 23:28 |
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One good plains, one good island, one good swamp, one good mountain, and two good forests. I don't know that any of these stick up to any of the historically great basics but there's some quality stuff in there.
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# ? Mar 21, 2016 23:30 |
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I'd like both to be printed (hexproof more sparingly), but remember feeling incredibly stupid when it took me a few minutes to figure out the difference the first time I encountered the abilities side by side in Duels.
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# ? Mar 21, 2016 23:31 |
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rabidsquid posted:Shroud has a lot more space for interesting design. Hexproof really doesn't outside of making some sort of Hexproof creature that gets weaker if you target it with spells. Look sometimes I want to give a tree 5 extra attack and trample without any of your doom blade bullshit
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# ? Mar 21, 2016 23:33 |
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Irony Be My Shield posted:You have to already have a good attack for it to do anything at all though. Even bad cards like Untamed Hunger can at least give you that. I guess the spirits deck has flying and hexproof as themes so maybe it could be OK there. If there is a common 1/3 with Skulk in blue it's OK, but its still not great. The fact you need a specifically good target for it makes it (and in the case of that theoretical skulk card, probably an independently bad card) worse.
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# ? Mar 21, 2016 23:34 |
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Never not thinking of slivers whenever I see one of those cryptoliths or whatever they're called
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# ? Mar 21, 2016 23:34 |
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GeneX posted:you are a good person, and I mean this unironically At least it's got a win condition! Zur used to be my way of punishing people whose decks annoyed me because they could never win or even really interact with me but my only win condition was 21 damage from Zur.
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# ? Mar 21, 2016 23:36 |
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TheKingofSprings posted:Look sometimes I want to give a tree 5 extra attack and trample without any of your doom blade bullshit doom blade isn't even in standard why are you worried about it who the gently caress got the forest art backwards Zoness fucked around with this message at 23:41 on Mar 21, 2016 |
# ? Mar 21, 2016 23:38 |
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And no efficient, universal alternative to murderous cut yet, either, for the coming standard I believe (to ignore the joke)
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# ? Mar 21, 2016 23:42 |
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Rinkles posted:And no efficient, universal alternative to murderous cut yet, either, for the coming standard I believe (to ignore the joke) Rinkles posted:And no efficient, universal alternative to murderous cut yet, either, for the coming standard I believe (to ignore the joke) There were two, just multicolored.
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# ? Mar 21, 2016 23:48 |
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Sickening posted:There were two, just multicolored. I was thinking of doomblade variants, but what are you reffering to? Unmaking (which is a tad expensive) and?
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# ? Mar 21, 2016 23:57 |
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Rinkles posted:I was thinking of doomblade variants, but what are you reffering to? Unmaking (which is a tad expensive) and? Tad expensive? Unconditional exile at 3 isn't what I would call expensive in standard. 3 life expensive maybe? Declaration is stone, at white, and sorcery. There is also ultimate price, which is doomblade but for mono colored. It should probably be better this standard. Murderous cut would probably be a lot worse even if it was around due to no fetch lands. If anything removal this standard is probably going to be better than last standard.
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# ? Mar 22, 2016 00:25 |
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Nice to see an argument rise up out of a joke
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# ? Mar 22, 2016 00:27 |
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Since we're doing an Investigation-themed set, it'd be nice if we got a good card harkening back to the last time Wizards did a murder mystery in the set
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# ? Mar 22, 2016 00:31 |
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Sickening posted:Tad expensive? Unconditional exile at 3 isn't what I would call expensive in standard. 3 life expensive maybe? Not for what it does. For a doom blade.
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# ? Mar 22, 2016 00:31 |
Great callback flavor, poo poo card. Could've very easily been decent as a static enchantment with "Whenever a creature you control attacks, you may pay 2. If you do, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." C'est la vie.
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# ? Mar 22, 2016 00:38 |
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TheKingofSprings posted:Is it competing with anything else for the 3 drop slot? Thopter guy and vile aggregate. A draw 2 or face smash might just be better than Thopter guy. Errant Gin Monks fucked around with this message at 00:42 on Mar 22, 2016 |
# ? Mar 22, 2016 00:40 |
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Rap Record Hoarder posted:Great callback flavor, poo poo card. Could've very easily been decent as a static enchantment with "Whenever a creature you control attacks, you may pay 2. If you do, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." That would have to be attacks alone. Could you image having 6 mana and tossin out a secure the wastes for 4 end of turn and swinging for 16?
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# ? Mar 22, 2016 00:42 |
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suicidesteve posted:At least it's got a win condition! Zur used to be my way of punishing people whose decks annoyed me because they could never win or even really interact with me but my only win condition was 21 damage from Zur. But the best part of Zur is locking down the entire game for everybody while they sit there helplessly and watch Zur slowly chip them to death while tutoring out more lock pieces. Or just have him suit up and two-shot people.
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# ? Mar 22, 2016 00:44 |
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Voyager I posted:Or just have him suit up and two-shot people. This is too easy. The correct way to win with Zur is to attack and tutor a Spreading Seas into play, and have the trigger win you the game.
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# ? Mar 22, 2016 00:51 |
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I put Arcane Labs in my Zur deck mostly because it seemed annoying and the point of it was to troll the table a little bit, but it also turns out that an enchantment that makes it harder to for everyone to play spells is pretty good with the commander who doesn't have to cast things to win. Overloaded Cyclonic Rift > Swing with Zur > Tutor out Arcane Laboratory is a hell of a line.
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# ? Mar 22, 2016 00:58 |
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Errant Gin Monks posted:That would have to be attacks alone. Could you image having 6 mana and tossin out a secure the wastes for 4 end of turn and swinging for 16? If you have six mana and have resolved and protected an enchantment and your opponent doesn't interact with you at any stage, including when you go all-in, I don't know that I can object to you winning that game
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# ? Mar 22, 2016 01:11 |
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Having six mana and an enchantment in play isn't exactly an unusual limited state
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# ? Mar 22, 2016 01:21 |
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Is there someone that the "remember this good card? now it's bad" genre of card appeals to? I personally don't get it, but they seem to be doing them a lot.
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# ? Mar 22, 2016 01:24 |
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I liked all the callbacks in origins, but that was a nostalgia set and it's not like I'm actually playing the crappier version of ichorid.
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# ? Mar 22, 2016 01:26 |
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PERPETUAL IDIOT posted:Is there someone that the "remember this good card? now it's bad" genre of card appeals to? I personally don't get it, but they seem to be doing them a lot. The last time they designed a card with the specific intent of making it too good, it and Stoneforge Mystic got banned in Standard. They take a cautious approach with callback cards, because pushing cards too far can be a disaster.
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# ? Mar 22, 2016 01:26 |
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Bad callbacks to good cards is a good way to remind someone of a better time. Remember when we printed Bob? lmao. lmao. enjoy your new turd idiot card.
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# ? Mar 22, 2016 01:30 |
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Babylon Astronaut posted:but that was a nostalgia set It was?
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# ? Mar 22, 2016 01:30 |
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One of the core sets recently had a Kird Ape callback line of cards that was pretty cool.
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# ? Mar 22, 2016 01:31 |
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Most cards aren't very good. Statistically new versions of old cards are likely to be bad if they're just of an average power level. That said Evolutionary Leap and Dark Petition from Origins are good and have been played, I think people are too quick to dismiss cards as bad because they're worse than something that's banned in Legacy or whatever.
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# ? Mar 22, 2016 01:32 |
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Errant Gin Monks posted:That would have to be attacks alone. Could you image having 6 mana and tossin out a secure the wastes for 4 end of turn and swinging for 16? I know, it'd almost make me try to make Enchantress again since the Zauberins could swing for 4 off of it. Thank goodness we dodged that bullet.
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# ? Mar 22, 2016 01:36 |
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"I would play Enchantress if I could swing for over one damage a turn" you loving poser you don't deserve to play Enchantress
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# ? Mar 22, 2016 01:36 |
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# ? Jun 8, 2024 07:23 |
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Surprising nobody, it turns out the cryptoliths were made by Nahiri. There's two new cards as well cool yawn
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# ? Mar 22, 2016 01:43 |