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Bully was always my favourite GTA-style game because it has characters you could actually like. I never liked Tommy Vercetti, CJ was OK but his brother was a toxic idiot dragging him down constantly, and Nico was just boring. Bully was the only one that had a happy ending for all the characters that deserved one, the side villains got comeuppance if you did their sidequests (Math teacher and Gym teacher) and Gary was a great villain. Especially the moment near the end of the gamer where Petey points out "Hey, we haven't heard from Gary in a long time. Maybe we should be keeping a closer eye on him? We have no idea what he's been up to for the last month and... oh dear. The end of the game just happened. Whoops."
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# ? Mar 27, 2016 05:43 |
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# ? May 9, 2024 22:54 |
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Ignimbrite posted:The javelin gun is the most satisfyling brutal gun in a game full of satisfying guns. It's one of the most satisfying guns in all of gaming, in my opinion. In the last Dead Space game, you could also make a pistol that shot explosive bolts (like the kind fighter pilots use to blow off their hatch during an ejection). It was fun filling an enemies legs with a clip, then detonating the bolts and having them ricochet around.
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# ? Mar 27, 2016 07:48 |
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Honestly any game where you can stick enormous amounts of explosives to people and blow them all to hilarious effect is great. I did this back in Star Wars: Jedi Knight, but it was even better in Saints' Row 3 where you could just load like 10 satchel charges on someone and then send their ragdoll pinwheeling into the sky.
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# ? Mar 27, 2016 17:44 |
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A major gameplay mechanic in Lightning Returns: Final Fantasy XIII is genociding various species of monsters. The little thing is that it takes effort to make sense. For example, there are two different monsters with different names that are clearly different ages of the same thunder-eating monkey thing, and as you'd logically expect but maybe not expect a game to bother with, they share a species count and the miniboss you fight as the last one of their species is always the adult even in a location where only the younger ones spawn.
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# ? Mar 27, 2016 17:45 |
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BlueKingBar posted:Honestly any game where you can stick enormous amounts of explosives to people and blow them all to hilarious effect is great. I did this back in Star Wars: Jedi Knight, but it was even better in Saints' Row 3 where you could just load like 10 satchel charges on someone and then send their ragdoll pinwheeling into the sky. My buddy says he might be able to finally run the game. I'm looking forward to co-op shenanigans with him at last.
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# ? Mar 27, 2016 17:47 |
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graybook posted:My buddy says he might be able to finally run the game. I'm looking forward to co-op shenanigans with him at last. If you're gonna get the game for co-op shenanigans, 4 might be more up your alley. You get super powers and poo poo and the game has way more modding support from it (google IdolNinja). Also 4 is basically just an expansion pack for 3, it's got a borderline identical game engine, right down to the minimap and character designer.
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# ? Mar 27, 2016 17:54 |
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BlueKingBar posted:If you're gonna get the game for co-op shenanigans, 4 might be more up your alley. You get super powers and poo poo and the game has way more modding support from it (google IdolNinja). Also 4 is basically just an expansion pack for 3, it's got a borderline identical game engine, right down to the minimap and character designer. I'm a lover of the series and own 2, 3, 4, and Gat Out of Hell, but I appreciate the thought. I'm just eager to play with him since we wanted to a while back. But on the same token, there are parts of 3 I love more for certain reasons, and it'll be good to get back to Steelport without the super powers, as in 4 I felt the driving was made useless whenever you could dash and fly everywhere, for one thing. The Tron car in 3 looked so sweet and it'll be fun to use that puppy again.
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# ? Mar 27, 2016 18:04 |
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codenameFANGIO posted:Cornering the single gay kid in school and making out with him for an entire day to get the achievement There are multiple gay/bi dudes in Bully. At least one in each clique, I think. Bully is a great game, you can intentionally fail to do a flip while riding a bike, and it will launch the bike flying. One time I hit a cop car with my flying bike and didn't get in trouble.
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# ? Mar 27, 2016 18:25 |
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graybook posted:it'll be good to get back to Steelport without the super powers, as in 4 I felt the driving was made useless whenever you could dash and fly everywhere Couldn't agree more, not to mention Steelport actually looks, you know, not cyberpunk + grimdark. Just figured I'd try to help if you weren't familiar with the co-op end of things.
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# ? Mar 27, 2016 18:44 |
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BlueKingBar posted:Honestly any game where you can stick enormous amounts of explosives to people and blow them all to hilarious effect is great. I did this back in Star Wars: Jedi Knight It's actually a speed run tactic. (Whole thing is definitely worth the watch if you like speed runs and/or quirky early FPS engines.) Jehde has a new favorite as of 19:59 on Mar 27, 2016 |
# ? Mar 27, 2016 19:56 |
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BlueKingBar posted:Couldn't agree more, not to mention Steelport actually looks, you know, not cyberpunk + grimdark. Just figured I'd try to help if you weren't familiar with the co-op end of things. I do appreciate it all the same, and I apologize for my tone. Kinda wish I'd been able to do all of 4 in co-op since the game kept glitching on one mission with my partner. Real shame since we'd done 3 together too.
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# ? Mar 28, 2016 00:57 |
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Something else I like in Mad Max is the upgrades are great. Very meaty progression for Max and the Magnum Opus both, especially if you are a car guy and ever wanted to see what a demolition derby could be if elevated to a gladiator combat arena sport. The in-game almanac is voiced by your zealously loyal henchback igor-like, and my favorite upgrade description of his is for the level one armor upgrade, which visually adds a single rail above each wheel well. Baby Bars "Single rail huh? Almost like we seek to protect our most beloved from the many defilers of these wasted lands. Almost like we cared about our Magnum Opus." Chum bucket does not care for unnecessary repairs it would seem hahaha.
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# ? Mar 29, 2016 19:17 |
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Lego Jurassic World, like the other Lego games, has basically every single character from its franchise unlockable. Unlike the others, there's no hub that you select missions from, so in addition to buying characters from a menu, you can also find them on the islands during free-roam, usually where they got killed - the lawyer is in the bathroom near the T. rex paddock, Nedry is in his car down in a muddy wrong-way turn, the family of the little girl who got attacked by Compys at the start of Lost World is on Isla Sorna's dock, and the parasailer in JP3 is stuck up a tree until you cut him down (fortunately not skeletonized).
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# ? Mar 31, 2016 07:02 |
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Olaf The Stout posted:Something else I like in Mad Max is the upgrades are great. Very meaty progression for Max and the Magnum Opus both, especially if you are a car guy and ever wanted to see what a demolition derby could be if elevated to a gladiator combat arena sport. The in-game almanac is voiced by your zealously loyal henchback igor-like, and my favorite upgrade description of his is for the level one armor upgrade, which visually adds a single rail above each wheel well. For *lovely* repairs. Get some real bars.
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# ? Mar 31, 2016 16:10 |
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Games that give you concept art or just some sort of wallpaper as a reward for achievements or trophies. Example: Star Wars gives you amazing art for almost every achievement while R6 Siege gives you these dinky rear end icons of a grenade or a string of bullets. I know I'll probably catch flak from people who say "why give a poo poo about this?" but if you want folks to care give them something cool to work for.
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# ? Mar 31, 2016 17:27 |
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Beastie posted:Games that give you concept art or just some sort of wallpaper as a reward for achievements or trophies. I didn't particularly like Mass Effect, but I loved that the game gave you in-game bonuses for getting achievements. Wish more games did that.
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# ? Mar 31, 2016 20:57 |
Morpheus posted:I didn't particularly like Mass Effect, but I loved that the game gave you in-game bonuses for getting achievements. Wish more games did that. Offhand Metal Gear Solid 5 does this and they tend to be pretty substantial.
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# ? Mar 31, 2016 21:31 |
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Morpheus posted:I didn't particularly like Mass Effect, but I loved that the game gave you in-game bonuses for getting achievements. Wish more games did that. Alpha Protocol elevated it to an art form.
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# ? Apr 1, 2016 00:03 |
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Aleph Null posted:Alpha Protocol elevated it to an art form. Dude, truth. Offhand the most memorable one is the Switzerland perk, which you get if you are precisely neutral with everybody. There were some other great ones but I've only played it once when it came out on console. I remember maxing my beard out, getting the swamp hat and aviator shades, and using the James Bond dialog every single time I could against every woman in the game. If I remember right only the dorky galpal handler from the intro is into my relentless swamphat cornball game, but every other woman thinks you are an idiot, mentally damaged, or a complete pussy. Game of its year. Edit: added charm bonus: your enormous swamp hat and stupid-huge beard clip through all kinds of poo poo in cutscenes it's great. Olaf The Stout has a new favorite as of 01:54 on Apr 1, 2016 |
# ? Apr 1, 2016 01:17 |
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Olaf The Stout posted:Dude, truth. Offhand the most memorable one is the Switzerland perk, which you get if you are precisely neutral with everybody. There were some other great ones but I've only played it once when it came out on console. Every game I need to have the huge wilderness beard, aviators, and swamp hat. I especially like that the majority of the time using the suave option makes the women really put off and frustrated with you. The best perk I achieved in the game was following the sniper mission, where essentially the send the whole thing scanning targets to see if they are the guy you are looking for, and then choosing to assassinate him or not. You can easily pass the level without firing a single shot. I figured it'd be worth trying to shoot everyone there, which is really hard as you need to take out security guards before they make it to alarm panels which fails the mission. The reward? a perk about how you 'accidentally' shot some innocents, and how you are great because you don't waste time identifying targets - here have a 20% discount on all ammo from now on, you obviously need it. It's also fantastic that you get a different set of bonuses, sometimes way better, if you have spent all of your time making your mission handler really hate you.
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# ? Apr 1, 2016 11:49 |
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If I recall correctly there's even a different outcome/bonus if you shoot the dude you're there for before scanning him because you've played it before and don't want to wait around for the dialogue.
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# ? Apr 1, 2016 13:40 |
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My favorite villian in my megabeard autistic swamphat James Bond-wanna-be playhrough was Conrad... something? The main dude in Rome. He by far was the most psychologically damaged by my relentless corny dad jokes. Conrad is a local leader of an international mega-evil corporate conspiracy blah blah blah. What's great about him is he is a robotic professional but has no empathy or understanding of people. He promotes the wrong people all the time because he can't read them and talks like dorky competent robot, but he is an amazing agent and field worker. Basically he got promoted above his competency level, which shows how good obsidian writers are. Anyway this dude was emotionally destroyed by my relentless assault of puns, cocky bluffs, and embarrassingly unfunny jokes. He hated me so much, that as his plans exploded all around him, he abandoned his professional "live again to fight another day" mentality to fistfight me in an exploding museum. With tears of rage in his eyes. Too bad the game is broken and I chain-headshot him 12 times before he could move, like I do to every boss in the game. You can pun his eulogy and bone his daughter. I didn't bone her though because she was so offput by my relentless pun-nyness that she fled the safe room when I announced her fathers death with a pun and I never saw her again. Olaf The Stout has a new favorite as of 20:32 on Apr 1, 2016 |
# ? Apr 1, 2016 20:23 |
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Olaf The Stout posted:My favorite villian in my megabeard autistic swamphat James Bond-wanna-be playhrough was Conrad... something? The main dude in Rome. He by far was the most psychologically damaged by my relentless corny dad jokes. Conrad is a local leader of an international mega-evil corporate conspiracy blah blah blah. What's great about him is he is a robotic professional but has no empathy or understanding of people. He promotes the wrong people all the time because he can't read them and talks like dorky competent robot, but he is an amazing agent and field worker. Basically he got promoted above his competency level, which shows how good obsidian writers are. This goon knows how to play AP and this belongs in the "Before I Play" thread.
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# ? Apr 1, 2016 20:53 |
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Everything I hear about AP makes it sounds less like James Bond: The Game and more like Archer: The Game.
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# ? Apr 1, 2016 20:55 |
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The best thing about it is that it is both and more.
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# ? Apr 1, 2016 20:58 |
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Yeah, in order to get him to fight you, you not only have to be snarky and sarcastic to him all the time, you have to actually be that kind of character. If you normally pick other stuff and just go full smug on him, he recognizes that you're just trying to bait him and will still pull out. But if you get him to fight you? Ohhhh, man. "I will end you, Thorton."
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# ? Apr 1, 2016 20:59 |
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I haven't played another game where characters actually responded to who you were so noticeably. They even notice inconsistencies in how you act. Too bad about the whole game part though. Owl Inspector has a new favorite as of 21:17 on Apr 1, 2016 |
# ? Apr 1, 2016 21:12 |
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Digirat posted:Too bad about the whole game part though. I'm surprised someone hasn't modded that part out yet.
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# ? Apr 1, 2016 21:15 |
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If you'll note the entire gameplay experience I posted boils down to " you can chain headshot every boss in the game to death instantly". If you don't do it as a dialogue choice. It basically varies by a few different button presses, but by the first 1/3 off the game you can pause, point at something, blow cooldowns, and it will be dead. Think Mega-Vats. Just put points into pistol and play it like an RPG.
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# ? Apr 1, 2016 21:18 |
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Mike and Sean, gently caress YEAH!!!
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# ? Apr 1, 2016 21:20 |
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Does Alpha Protocol still have the bug where if you took off your body armor and put it back on, it'd be fully restored?
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# ? Apr 1, 2016 21:48 |
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Digirat posted:I haven't played another game where characters actually responded to who you were so noticeably. They even notice inconsistencies in how you act. Also the proud Obsidian tradition of having a terrible final level, compounded by the fact that the ending is going to be borderline incomprehensible half the time based on your choices.
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# ? Apr 1, 2016 21:52 |
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graybook posted:Mike and Sean, gently caress YEAH!!! With three exclamation points.
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# ? Apr 1, 2016 21:56 |
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Guy Mann posted:Also the proud Obsidian tradition of having a terrible final level, compounded by the fact that the ending is going to be borderline incomprehensible half the time based on your choices. And despite the broken gameplay, the horrible skillcheck minigames, and a number of scenario bugs it is still one of my favorite RPGs.
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# ? Apr 1, 2016 22:17 |
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Alpha protocol is the reason I'm stoked as all gently caress for Tyranny coming out.
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# ? Apr 1, 2016 22:42 |
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Byzantine posted:Lego Jurassic World, like the other Lego games, has basically every single character from its franchise unlockable. Unlike the others, there's no hub that you select missions from, so in addition to buying characters from a menu, you can also find them on the islands during free-roam, usually where they got killed - the lawyer is in the bathroom near the T. rex paddock, Nedry is in his car down in a muddy wrong-way turn, the family of the little girl who got attacked by Compys at the start of Lost World is on Isla Sorna's dock, and the parasailer in JP3 is stuck up a tree until you cut him down (fortunately not skeletonized). The free-roam hubs for JP2 and JP3 are also technically part of the same hub, just inaccessible from each other (because they're both set on different bits of Isla Sorna). The map routes are based on a combination of official and fan made maps plotting both sets of characters' routes. Also of note: Mr.DNA is an unlockable character, and is voiced by Colin Trevorrow - the director of Jurassic World.
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# ? Apr 1, 2016 22:59 |
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There is something about Alpha Protocol that being an overpowered fuckwit feels really hilarious and fun and doesn't feel empty like getting too strong in any other game. Turn invisible, sprint it, kick or neck stab 8 dudes who are all in plain sight of eachother, freeze time, shoot 12 more guys in the head simultaneously, then do a sprinting knee to the face on any guy left alive. It's like being the predator. Once you are good enough you can one hit kill headshot people with the pistol brom behind cover, where you just pop your gun out and blast them without looking. You can kick open any door dramatically, and it seems to have no mechanical use. The first time I played I turned off the (ingame) TV that was giving me my first mission briefing the instant my boss started talking to me and went '....ok gently caress what do I do?'
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# ? Apr 1, 2016 22:59 |
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theshim posted:Yeah, in order to get him to fight you, you not only have to be snarky and sarcastic to him all the time, you have to actually be that kind of character. If you normally pick other stuff and just go full smug on him, he recognizes that you're just trying to bait him and will still pull out. This works in reverse too! If you're cool and level-headed, with a reputation as such, but get angry at him during the museum level he will be insufferably smug and taunt you for getting under your skin. Jim Cummings did an incredible job with the voice acting on that guy.
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# ? Apr 1, 2016 23:08 |
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I've played AP all the way through and I had no idea the scenarios changed depending on your responses, I thought it just changed what they'd say to you.
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# ? Apr 1, 2016 23:22 |
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# ? May 9, 2024 22:54 |
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There's a reason "poo poo, you can do that?!" was the thread motto for a while.
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# ? Apr 1, 2016 23:27 |