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Can anyone with a level 10 ship captain tell me how many upgrade slots the ship gets? Like, looks like line ships get one at level 2, 4 and 6, does it stop at three (like Escorts) or do line ships get another upgrade at level 8 or so?
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# ? Mar 27, 2016 15:07 |
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# ? Jun 10, 2024 14:09 |
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Psykmoe posted:Can anyone with a level 10 ship captain tell me how many upgrade slots the ship gets? Like, looks like line ships get one at level 2, 4 and 6, does it stop at three (like Escorts) or do line ships get another upgrade at level 8 or so? 5, 6 if you have AdMech
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# ? Mar 27, 2016 16:09 |
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So anyone who preorders on Steam can play early access now?
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# ? Mar 27, 2016 16:42 |
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They can participate in the multiplayer beta, play AI skirmish and the 3 mission campaign tutorial.
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# ? Mar 27, 2016 16:43 |
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Awesome, thanks! One more question - in the MP beta can you fight against bots solo or co-op?
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# ? Mar 27, 2016 16:45 |
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Unzip and Attack posted:Awesome, thanks! One more question - in the MP beta can you fight against bots solo or co-op?
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# ? Mar 27, 2016 16:48 |
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Ugh the game crashed twice in a row while in battle. Fantastic.
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# ? Mar 27, 2016 18:07 |
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Ahaha, I just lost a convoy attack vs an Ork player and I'm not even mad. Low-point variants with only three transports. Match starts and all I see is twelve loving sensor blips in four groups of three evenly spaced along the Orks' deployment zone. And him sending a chat message: MOIND GAMEZ! Cue a loving game of guess-the-blip, with the majority of them being loving Savage gunships and the transports being put one by one into the groups. Got close, but eh managed to ge two transports out. Well played, sir.
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# ? Mar 27, 2016 18:22 |
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Morks cunnin' that.
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# ? Mar 27, 2016 18:27 |
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I tend to be pretty competitive, but so far I just don't care if I win or lose: I'm having way too much fun sending kilometer-long ships careening into each other and watching them explode.
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# ? Mar 27, 2016 18:57 |
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In a ramming attack with two cruisers, I managed to blow up 5 savage gunships by plowing through the blob of them. Ork vs Ork battles are like one titanic scrum where everybody repeatedly bashes into each other.
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# ? Mar 27, 2016 18:57 |
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Magni posted:Ahaha, I just lost a convoy attack vs an Ork player and I'm not even mad. Low-point variants with only three transports. Match starts and all I see is twelve loving sensor blips in four groups of three evenly spaced along the Orks' deployment zone. And him sending a chat message: MOIND GAMEZ! Cue a loving game of guess-the-blip, with the majority of them being loving Savage gunships and the transports being put one by one into the groups. Got close, but eh managed to ge two transports out. I had a match with another ork player the day orks came out. We both trashed talked each other, completely in character. I get the upper hand, and I have one kroozer chasing down his last escort. The trash talk continues for five minutes as this big ship can't chase down and eat the little one, and I finally line up a BRB attack, but miss him. I microwarp jump onto his broadside and fire my torpedoes. All four hit, killing the weedy grot instantly.
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# ? Mar 27, 2016 19:05 |
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Panfilo posted:
And that's how Gork and Mork likes it
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# ? Mar 27, 2016 19:06 |
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Magni posted:Ahaha, I just lost a convoy attack vs an Ork player and I'm not even mad. Low-point variants with only three transports. Match starts and all I see is twelve loving sensor blips in four groups of three evenly spaced along the Orks' deployment zone. And him sending a chat message: MOIND GAMEZ! Cue a loving game of guess-the-blip, with the majority of them being loving Savage gunships and the transports being put one by one into the groups. Got close, but eh managed to ge two transports out. This is the only way to do a 600 point convoy mission, 2 cruisers the rest escorts, keep the cruisers back and try to kill targets of opportunity while all your escorts are on auto and your transports take separate routes to the end zone. I did this to a chaos player and had 2 transports literally run on either side of his despoiler he was so baffled because i first did AAF on my other 4 transports so he was focusing on those while my swords swarmed all his ships. There is nothing better then watching a loving despoiler get swarmed by swords and die because his micro is being overwhelmed. Players will always assume you take the easy route to, 1 side has asteroids and the other side has clouds? put 3 escorts near the clouds and 3 transports with the asteroids--it also helps to put the rest of your forces in the middle then start angling them towards your escorts pretending to give them away. I win like 80% of my convoy missions because of simple tricks like this.
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# ? Mar 27, 2016 22:07 |
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Ahaha, I think I sorta-jinxed myself. I kustomsied one of my Ork cruisers with double heavy kannonz on the broadside and gave it micro-warp jump and Waaagh! and the Goffs favour. And called her the Waaaghspite. And now she's getting heavily damaged every single time I take her out into the field.
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# ? Mar 27, 2016 22:32 |
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So long as it's not the Prince of Waagh
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# ? Mar 27, 2016 22:42 |
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Has anyone else had their Ork kaptin scream out "No fuckin' chance!" when cancelling someone's warp out? I used the shokk attack lance if that helps.
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# ? Mar 27, 2016 22:42 |
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Seriously one of the most fun RTS games I have played in a bloody long time, and then the Ork patch dropped! can't wait till this goes live.
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# ? Mar 27, 2016 22:53 |
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I wanna keep playing, but the progress wipe at the end of the beta is really putting a damper on it If 2v2 dropped, though, that would all disappear.
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# ? Mar 27, 2016 23:05 |
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Anyone knows how Augur disruptor actually works? Does it completely shutdown enemy's ability to identify new blip if they are hit by the pulse or while they remain in-range or what?
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# ? Mar 27, 2016 23:06 |
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I go on vacation for a few days and Orks drop and so do over 250 more posts in this thread Looking forward to playing with/against Orks.
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# ? Mar 27, 2016 23:11 |
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This would probably be my favorite game in a long time if not for how it keeps crashing with "Fatal error!"
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# ? Mar 27, 2016 23:13 |
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Korgan posted:Has anyone else had their Ork kaptin scream out "No fuckin' chance!" when cancelling someone's warp out? I used the shokk attack lance if that helps. Sure its not "Zoggin"?
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# ? Mar 27, 2016 23:13 |
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pedro0930 posted:Anyone knows how Augur disruptor actually works? Does it completely shutdown enemy's ability to identify new blip if they are hit by the pulse or while they remain in-range or what? Pretty much. If the ship is already seen it won't take that away. What you want to do is Augur disruptor say, their entire fleet, then put all yours into silent running.
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# ? Mar 27, 2016 23:17 |
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Dandywalken posted:Sure its not "Zoggin"? Honestly not sure, sounded like "fuckin'" but there were some explosions and ramming klaxons going off so maybe I was wrong.
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# ? Mar 27, 2016 23:18 |
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tarbrush posted:So long as it's not the Prince of Waagh Well, no. I was floating the idea, but decided on other alternatives. My full naming gimmick right now: Light cruisers: Dreddlotz, Invincibul, Orkney and Flashylieu (the latter two have prow-mounted megakannonz) Cruisers: Kongork, Waaaghspite, Da Green Ghost (last one is Blood Axes with double launch bays and upgrades to mobility and stealth - nobody loving expects Orks to pull the invisible carrier trick) Battlecruisers: Littorkio and Da Bismork - the latter is kind of a gimmick build: Double prow-mounted zzap-kannons, Bad Moons favour and as many upgrades on zzaps as possible. Gotta get them lucky crits and killsteals. Let's just hope it doesn't get engine-critted. Battleship: Yamorko It tried to orkify some USN battleship names, but simply couldn't find any good candidates.
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# ? Mar 27, 2016 23:49 |
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Magni posted:It tried to orkify some USN battleship names, but simply couldn't find any good candidates. Orklahoma? Iowaaagh? They're not as recognizable, no... (I hope the multiplayer scene in this game survives until June because it looks awesome.)
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# ? Mar 27, 2016 23:55 |
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Magni posted:Well, no. I was floating the idea, but decided on other alternatives. My full naming gimmick right now: "OSS Groton"?
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# ? Mar 27, 2016 23:58 |
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GenericServices posted:Orklahoma? Iowaaagh? They're not as recognizable, no... (I hope the multiplayer scene in this game survives until June because it looks awesome.) ... Welp I'm an idiot. Guess I'm gonna steal these two and replace Invincibul and Littorkio. Actually, Iowaaaagh really fits for the BC given it's gonna get Red Sunz favour and be the fastest BC around.
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# ? Mar 28, 2016 00:01 |
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Magni posted:It tried to orkify some USN battleship names, but simply couldn't find any good candidates. North Dakka-town and South Dakka-town New Mork Delewaaaaaagh Gorkansas Morktana Orkhio Vermork
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# ? Mar 28, 2016 00:47 |
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Two times I had one on one Battleship duels vs imperial players, and both times I won. They were incredibly close fights, one of which having the other Battleship burn to death while I had 25hp left. It's so fun to have tons of active skills because it gives you lots of options in a battle. I really hope they don't nerf orks because they are so much fun right now. They're really specialized, being both slow and short range but they are devastating if you can get the opponent in a logjam.
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# ? Mar 28, 2016 00:55 |
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Panfilo posted:Two times I had one on one Battleship duels vs imperial players, and both times I won. They were incredibly close fights, one of which having the other Battleship burn to death while I had 25hp left. It's so fun to have tons of active skills because it gives you lots of options in a battle. I think the main issue is Taunt really, which is uniquely powerful in the hands of the Orks who are otherwise fairly well balanced. The fact that you can not only force an opponent ship to move towards you from 10k (!!) range but also completely remove their control over the ship for 15 full seconds, is ridiculous.
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# ? Mar 28, 2016 01:07 |
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Mordja posted:Me and my friends have a theory that skulls are just considered tasteful decoration in the Warhammer universes. Renovating your kitchen? You'll need at least five skulls to really tie the room together. It's a cultural difference. In a galaxy where aliens really do leap out of dark corners and C'thulhu really is out there, human skulls are not frightening. To the Imperials the skull's main associations are humanity, divine purity, and legacy. And why shouldn't it be? It's a human head bone, maybe even of some prominent person who was associated with the place (wherever they installed the skull) in the past. It's a symbol of the human race. Duh. To an Imperial the idea of skulls being spooky or brutal would seem odd. Alien skulls now that's spooky stuff.
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# ? Mar 28, 2016 01:10 |
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I'm not sure whether the Imperium's Grand Ecclesiarch of Architecture and Interior Design is aware of how much Khorne likes skulls. Because Khorne REALLY likes skulls.
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# ? Mar 28, 2016 01:38 |
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The_Angry_Turtle posted:I'm not sure whether the Imperium's Grand Ecclesiarch of Architecture and Interior Design is aware of how much Khorne likes skulls. Because Khorne REALLY likes skulls. Khorne is a skull hoarder though where the imperium likes to place their skulls in tasteful alcoves, khorne throws them willy nilly all over.
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# ? Mar 28, 2016 01:43 |
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Made my first Slaanesh dedicated battlecruiser and was crushingly disappointed at the lack of orifices and bondage gear. At bare minimum the demon face on the bridge needs to get a ballgag or something. Maybe a gimpy Noise Marine strapped to the prow playing guitar like in Fury Road? I'm willing to wait for the finished game but Captain Chuck Tingle's flagship The Horny Buckaroo won't be ready to tingle without a pair of boobs with dick nipples.
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# ? Mar 28, 2016 01:48 |
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The_Angry_Turtle posted:I'm not sure whether the Imperium's Grand Ecclesiarch of Architecture and Interior Design is aware of how much Khorne likes skulls. Because Khorne REALLY likes skulls. Well considering he probably reports to this guy... I doubt he'd bring it up.
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# ? Mar 28, 2016 01:58 |
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What are people loading their Dominators with? For skills I have Micro warp and Enhanced Induction Cells. For upgrades I'm thinking Additional Void Shield and Generator Security Team.
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# ? Mar 28, 2016 02:31 |
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The_Angry_Turtle posted:Made my first Slaanesh dedicated battlecruiser and was crushingly disappointed at the lack of orifices and bondage gear. At bare minimum the demon face on the bridge needs to get a ballgag or something. Maybe a gimpy Noise Marine strapped to the prow playing guitar like in Fury Road? I'm willing to wait for the finished game but Captain Chuck Tingle's flagship The Horny Buckaroo won't be ready to tingle without a pair of boobs with dick nipples. Slaanesh favored ships should have some irritating bass track doofing along with a crew too busy snorting lines of space coke to give a gently caress.
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# ? Mar 28, 2016 02:39 |
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# ? Jun 10, 2024 14:09 |
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Excelsiortothemax posted:What are people loading their Dominators with? Miro-warp and Taunt. For upgrades, get the extra void shield and AP shells. The generator security team isn't really worth it - too situational and the bonus is not good enough especially givne that the Dominator works best with Astartes favour, which gives you an extra 10 troop rating all the time anyway. Other than that, belt armor and maybe extra speed would work well on it.
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# ? Mar 28, 2016 03:42 |