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style / art gimmick combo you want to see next
This poll is closed.
Commodore 64 hi fi 16 colors Drawing goons drooling over anime (or muscle men) 35 20.71%
Everything in MSPaint Black and White and Undertale Characters 22 13.02%
CGA in CYMK tones and rising stars of gaming like Hololens and Star Citizen 36 21.30%
Only Purple and Waluigi and Kirby ship fiction 76 44.97%
Total: 169 votes
[Edit Poll (moderators only)]

 
  • Locked thread
oddium
Feb 21, 2006

end of the 4.5 tatami age

the scene in watchmen where the comedian beanbag shotguns protestors to Boogie Man is really good

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Lady Naga
Apr 25, 2008

Voyons Donc!
Watchmen the Movie would've worked well as a refutation of superhero movies like Watchmen the Comic was for superhero comics but I'm pretty sure none of the screenplays I've seen actually does that so...

Dr Cheeto
Mar 2, 2013
Wretched Harp

8-Bit Scholar posted:

Watchman is an alternate history piece; it could very easily be shifted to a new era, although you'd need to have Cold War tensions remain. That alone isn't enough to dismiss a script.

The Cold War, the Vietnam War, and the Nixon administration are all key components of what makes Watchmen work. Just because it's an alternate timeline doesn't make it easy to transplant the actual historical events it's trying to tap into.

The movie sucked for a number of reasons and I don't think changing the background would do much for it.

Paladinus
Jan 11, 2014

heyHEYYYY!!!
I liked Watchmen the film.

The only people who didn't like it were concerned mothers and sad turbo nerds. Just saying.

Lady Naga
Apr 25, 2008

Voyons Donc!

Paladinus posted:

I liked Watchmen the film.

It's a decent tone piece but it could've been much more.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

You could make a decent Watchmen movie if it's not directed by loving Zach Snyder

cram me sideways
Apr 26, 2015
When the hell did people decide that Kojima was a good writer?

Like %90 of the joking about him for years is that he writes complete loving bullshit weirdness.

StashAugustine posted:

You could make a decent Watchmen movie if it's not directed by loving Zach Snyder

Bryan Singer needs to be doing these DC universe movies. He did great with Superman Returns; I don't know why Brandon Routh still isn't the new Superman.

Lady Naga
Apr 25, 2008

Voyons Donc!

StashAugustine posted:

You could make a decent Watchmen movie if it's not directed by loving Zach Snyder

The script would've been so much worse directed by someone without Snyder's visual flair.


cram me sideways posted:

When the hell did people decide that Kojima was a good writer?

Like %90 of the joking about him for years is that he writes complete loving bullshit weirdness.

MGS 2 is a really good piece of post-modernism, and 3 is great camp.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

StashAugustine posted:

You could make a decent Watchmen movie if it's not directed by loving Zach Snyder

I'm not sure you can, to be honest. There's a lot of material there (the film is long, the motion comic is longer, and they both cut stuff out), and while Snyder's film had a few mis-steps it does some major things pretty well (Rorschach, the changed ending, the aesthetic). What we got is far better than the previous attempts seemed like they were going to be ("it's the goddamned Watchmen!", etc).

Stux
Nov 17, 2006

whats hayter been saying because i am 100% in support of poo poo talking employers at all times

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Nobody wanted anyone but Hayter as Snake except Kojima and he didn't even make the japanese snake voice guy re-audition. It's dumb.

It's like if they made a Terminator movie and the specific Arnold Terminator was played by some other rear end in a top hat. Or when they replaced Peter Weller in Robocop 3 with some guy.

FactsAreUseless
Feb 16, 2011

8-Bit Scholar posted:

Given that Watchman when adapted "honestly" is over two hours long and loving BORING on film, maybe some key changes were needed.
It's an episodic work that makes no sense as a film. It should be adapted for TV, it was written as a serial.

oddium
Feb 21, 2006

end of the 4.5 tatami age

a watchmen game that's sonic adventure 2 where owlman is sonic and rorschach is shadow

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Watchmen was so close to the comic scriptwise that the parts that were changed to be Sucker Punchier stick out like a loving sore thumb in a work that's supposed to be really subdued. The fights in the comics are deliberately unspectacular and drawn in flat angles, and for some reason they're sweet multi camera kung fu gore fests in the movie, complete with zoom-ins on the limbs Silk Specter totally just ripped in half with her sweet kung fu.

The horrifying attempted rape scene that was put at the beginning of the movie for some reason is filmed like a goddamn porno.

Lady Naga
Apr 25, 2008

Voyons Donc!
these are positive changes

Stux
Nov 17, 2006

Lady Naga posted:

these are positive changes

Lady Naga
Apr 25, 2008

Voyons Donc!
lurdiak please dont edit in things about rape after I post so it looks like I'm saying rape is cool, that sucks

oddium
Feb 21, 2006

end of the 4.5 tatami age

i haven't seen the movie since it came out but it's probably extremely not bad

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


I remembered the dumb rape scene right after hitting post.

Stux
Nov 17, 2006

Lady Naga posted:

lurdiak please dont edit in things about rape after I post so it looks like I'm saying rape is cool, that sucks

quoting to confirm that wasnt there when i empty quoted either and that that isnt what im agreeing about

oddium
Feb 21, 2006

end of the 4.5 tatami age

would you say you added it... in post

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
Ozymandius was loving miscast

FactsAreUseless
Feb 16, 2011

oddium posted:

i haven't seen the movie since it came out but it's probably extremely not bad
It translates the comic too literally to screen, and keeping the very episodic nature of the comic makes for a weirdly-paced, overlong film.

There are pieces that are good, but as a whole it's a mess, because Watchmen shouldn't be a movie.

oddium
Feb 21, 2006

end of the 4.5 tatami age

i bet there were like 100 reviews that started with "who watches the watchmen"

Electric Lady
Mar 21, 2010

To be victorious
you must find glory
in the little things
Didn't alan moore literally put a curse on the Watchmen movie.

axelblaze
Oct 18, 2006

Congratulations The One Concern!!!

You're addicted to Ivory!!

and...oh my...could you please...
oh my...

Grimey Drawer
I still like that Snyder said at one point that while Moore might be against the movie he was sure one day he'd put it in on some lazy afternoon and realize that he had been done right and Moore responded to that by pretty much saying "gently caress you, I'm never watching your garbage loving movie idiot."

Watchmen could have been worse but a bunch of scenes are mishandled, Snyder is blunt about everything because he doesn't trust his audience, and most of the things he added or changed (except for the big one) are painfully bad (I hate the scene at the end of the movie between Laurie and her Mom so loving much)

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

Lady Naga posted:

Regardless of the specifics of Konami v. Hayter, no voice actor is "owed" a reprisal of any role.

Sure, but David Hayter's voicework had been very iconic, and he was even utilized in the live action segments of MGS4; he's popular, he's always been a vocal supporter of the franchise, and I'd argue that Snake would not be nearly as likable a character if not for the humanity lent him by Hayter's performance. He's been a big part of the series and it's a major sleight to not simply do away with him for the sequels, but to try and do it indirectly or underhanded, which is the impression I got from him saying that they attempted to sign up Kurt Russell behind his back and he had to re-audition for the role in MGS3, suggesting that he was being treated like some kid off the street.

Imagine if they had replaced a James Bond actor so ignobly, there'd be plenty of outrage and nobody would call them "unprofessional" for saying "yeah, they've been trying to cut my job out from under me for years now".

Lady Naga
Apr 25, 2008

Voyons Donc!

8-Bit Scholar posted:

Sure, but David Hayter's voicework had been very iconic, and he was even utilized in the live action segments of MGS4; he's popular, he's always been a vocal supporter of the franchise, and I'd argue that Snake would not be nearly as likable a character if not for the humanity lent him by Hayter's performance. He's been a big part of the series and it's a major sleight to not simply do away with him for the sequels, but to try and do it indirectly or underhanded, which is the impression I got from him saying that they attempted to sign up Kurt Russell behind his back and he had to re-audition for the role in MGS3, suggesting that he was being treated like some kid off the street.

Imagine if they had replaced a James Bond actor so ignobly, there'd be plenty of outrage and nobody would call them "unprofessional" for saying "yeah, they've been trying to cut my job out from under me for years now".

we're not talking about unprofessionality or anything you dum dum I was specifically referring to the dude who said it was stupid that Kojima didn't ask Hayter to reprise his role.

oddium
Feb 21, 2006

end of the 4.5 tatami age

8-Bit Scholar posted:

Imagine if they had replaced a James Bond actor

i'm picturing it vividly in my mind's eye....

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
^^^ Yes, cutting off the second part of that sentence really captures the essence of what I was saying and in no way obscures the actual point, so well done.

Lady Naga posted:

we're not talking about unprofessionality or anything you dum dum I was specifically referring to the dude who said it was stupid that Kojima didn't ask Hayter to reprise his role.

Well, it was stupid, because up through MGS3 Hayter was fantastic in the role. It was always publically said that Kojima and Hayter had a good working relationship too, but it seems likely this wasn't the case.

Every account of Kojima suggests that the guy is surrounded entirely by yes-men and corporate stooges, and he doesn't speak English so all of the Western sides of his production have struggled with working with him. MGS1 is the best one because the localized script is so brilliantly done; yet Konami cronies turned Kojima against their localizer who was replaced by a woman who would do all the other scripts, which deviated less from Kojima's direct words and added no flair to the localization, which is why MGS as a series got a lot weirder and dumber after the first one. He may be a cool guy, but as an auteur in Japan, he's basically doomed to be an rear end in a top hat no matter what he does, because nobody will challenge him.

Lady Naga
Apr 25, 2008

Voyons Donc!
Jeremy Blaustein is really really good but MGS 2 and 3 had fine scripts.

oddium
Feb 21, 2006

end of the 4.5 tatami age

8-Bit Scholar posted:

^^^ Yes, well done.

thanks

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

Lady Naga posted:

Jeremy Blaustein is really really good but MGS 2 and 3 had fine scripts.

MGS2 ends with among the least sensical monologues of any character ever. Everything bad about MGS4 has its roots in MGS2, and while the localizer has limited control over that, I think that if Blaustein had remained in charge of the project's translation, the script would have been a lot stronger for it. MGS2 had a much weaker story than MGS1; outside of the auteurish high concept ideas that get thrown around, the plot fails to connect on any human level. The characters are weaker, everyone talks too loving much, and the gameplay refinements mean that every cutscene is just taking away from all the fun gameplay, half of which ends up just curbing ideas from the first MGS and calling it an artistic decision.

Lady Naga
Apr 25, 2008

Voyons Donc!

8-Bit Scholar posted:

MGS2 ends with among the least sensical monologues of any character ever. Everything bad about MGS4 has its roots in MGS2, and while the localizer has limited control over that, I think that if Blaustein had remained in charge of the project's translation, the script would have been a lot stronger for it. MGS2 had a much weaker story than MGS1; outside of the auteurish high concept ideas that get thrown around, the plot fails to connect on any human level. The characters are weaker, everyone talks too loving much, and the gameplay refinements mean that every cutscene is just taking away from all the fun gameplay, half of which ends up just curbing ideas from the first MGS and calling it an artistic decision.

"Life isn't just about passing on your genes. We can leave behind much more than just DNA. Through speech, music, literature and movies... what we've seen, heard, felt... anger, joy and sorrow... these are the things I will pass on. That's what I live for. We need to pass the torch, and let our children read our messy and sad history by its light. We have all the magic of the digital age to do that with. The human race will probably come to an end some time, and new species may rule over this planet. Earth may not be forever, but we still have the responsibility to leave what traces of life we can. Building the future and keeping the past alive are one and the same thing."

That's literally just stating the thesis of the game, how is that "nonsensical"

FactsAreUseless
Feb 16, 2011

8-Bit Scholar posted:

MGS2 ends with among the least sensical monologues of any character ever.
MGS2's entire final sequence translates very complex ideas incredibly well. The game makes points about information saturation and how we interact with new media that are both cogent and insightful. That they managed to keep it coherent in translation from Japanese to English is impressive.

Lady Naga
Apr 25, 2008

Voyons Donc!
It seems your only problems with MGS2 is "it had frustrating elements on purpose and this is awful because games can only be fun"

which is a valid opinion I guess, but it's a really shallow and depressing look at what the medium can achieve

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

Lady Naga posted:

"Life isn't just about passing on your genes. We can leave behind much more than just DNA. Through speech, music, literature and movies... what we've seen, heard, felt... anger, joy and sorrow... these are the things I will pass on. That's what I live for. We need to pass the torch, and let our children read our messy and sad history by its light. We have all the magic of the digital age to do that with. The human race will probably come to an end some time, and new species may rule over this planet. Earth may not be forever, but we still have the responsibility to leave what traces of life we can. Building the future and keeping the past alive are one and the same thing."

That's literally just stating the thesis of the game, how is that "nonsensical"

Ah, my mistake, I was referring more to Arsenal Gear's...uh...rant to you while you're talking to it on the roof of that building with Solidus. All of that nonsense. Snake's bit is fine, although I honestly think the message is a lot weaker due to the poorly done characters. Fortune is supposed to be a very sympathetic figure but she's reduced to "WHY CANT I DIE" and "gently caress YOU DAAAAAD" and there's nothing to give her nuance like we got with Sniper Wolf, who accomplishes much the same purpose but far more effectively.

FactsAreUseless posted:

MGS2's entire final sequence translates very complex ideas incredibly well. The game makes points about information saturation and how we interact with new media that are both cogent and insightful. That they managed to keep it coherent in translation from Japanese to English is impressive.

I don't deny this, but simply conveying a complex idea effectively doesn't make it good storytelling. I think MGS2 is overly bloated in its story elements and while it makes an interesting meta-narrative point, there's a lack of humanity present in a lot of its characters. Otacon gets humanized in basically the worst way, giving him a disturbingly depressing backstory all to ramp up the levels of maudlin as you escort his sister through obnoxious water mazes only for her to get killed anyway. In the places where MGS succeeded, MGS2 falls short; in the areas MGS fell short, MGS2 succeeds. I don't think the story is really one of those parts.

8-Bit Scholar fucked around with this message at 16:34 on Mar 28, 2016

FactsAreUseless
Feb 16, 2011

Lady Naga posted:

It seems your only problems with MGS2 is "it had frustrating elements on purpose and this is awful because games can only be fun"
There isn't anything about MGS2's writing I would describe as not fun. It's a suspense story full of crazy twists, vampires, and outright magic. It also makes some points about society but I don't think they're presented to be frustrating.

FactsAreUseless
Feb 16, 2011

Everything about Arsenal Gear and the fake Colonel/Rose's monologue are pretty straightforward unless you really have just never read anything challenging. It's a video game, not a Master's thesis.

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Lady Naga
Apr 25, 2008

Voyons Donc!

FactsAreUseless posted:

There isn't anything about MGS2's writing I would describe as not fun. It's a suspense story full of crazy twists, vampires, and outright magic. It also makes some points about society but I don't think they're presented to be frustrating.

I was talkin' about 8-bit complaining that the cutscenes detract from the gameplay too much and that it's a retread of MGS 1.

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