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Technician LBV Grinder feels like as much of a gimmick as Technician LBV Crook.
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# ? Mar 29, 2016 02:33 |
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# ? Jun 6, 2024 06:26 |
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Not as
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# ? Mar 29, 2016 02:34 |
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UnknownMercenary posted:Technician LBV Grinder feels like as much of a gimmick as Technician LBV Crook. the gimmick is you fall down
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# ? Mar 29, 2016 02:36 |
isndl posted:Yeah, but Technician adds nothing that Fugitive wouldn't do better for that gimmick. It's almost like gimmicks involve doing something other than the absolute most optimal thing... Huh, weird...
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# ? Mar 29, 2016 02:40 |
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my gimmick is being correct about weapon balance, so that's pretty optimal actually
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# ? Mar 29, 2016 02:43 |
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wolrah posted:
quote:This mod makes it possible to have more than 4 players in a map. All players must use both the BLT mod and pdmod. What the gently caress is pdmod? Oh, this mod requires the use of PD Bundle Modder, which the github never mentioned. Concordat fucked around with this message at 03:06 on Mar 29, 2016 |
# ? Mar 29, 2016 02:43 |
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LuciferMorningstar posted:It's almost like gimmicks involve doing something other than the absolute most optimal thing... Huh, weird... Are you telling me it's suboptimal to fire my RPG wildly at every shield I come across?
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# ? Mar 29, 2016 02:58 |
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Also since I don't think it got cleared up after the trailer was posted, the reason Wolf looks like a generic American dude now is that Ulf Andersson (game dev, not chess player) is no longer a part of Overkill, and thus no longer providing the voice and likeness of Wolf. It's a shame, but there's not much they can do about it! Hoxton just looks/sounds weird because they couldn't get Pete Gold on set and dubbed his lines over in the Hotel scene, but didn't have the good sense to just have him be masked up in the van. His mask being wrong just seems like a legit mistake - Based on the much better special effects I'm assuming this was produced by the folks who made the film, and not by Starbreeze/Overkill. Geight fucked around with this message at 03:09 on Mar 29, 2016 |
# ? Mar 29, 2016 03:04 |
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Concordat posted:What the gently caress is pdmod? Just means "Payday Mod", as in "all players need BLT and this mod installed."
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# ? Mar 29, 2016 03:06 |
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CommunistPancake posted:Just means "Payday Mod", as in "all players need BLT and this mod installed." I'm going to write up an actual post on how to do this but suffice to say you are extremely wrong. You need to use the following guide to extract and apply a .pdmod file. http://steamcommunity.com/sharedfiles/filedetails/?id=231568439 Dr Cheeto fucked around with this message at 03:23 on Mar 29, 2016 |
# ? Mar 29, 2016 03:21 |
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Concordat posted:What the gently caress is pdmod? github docs are only as good as the people who write them, and well, programmers ...documentation... yeah
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# ? Mar 29, 2016 03:29 |
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gently caress the "Keep the cops off X" objectives. Hate losing them thanks to cops moon-walking through walls and hitting the buttons from 10-15 feet away.
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# ? Mar 29, 2016 03:54 |
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Dr Cheeto posted:I'm going to write up an actual post on how to do this but suffice to say you are extremely wrong. Oh, I thought the pdmod file was the entirety of the mod (I guess that explains why you need BLT installed too).
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# ? Mar 29, 2016 03:55 |
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https://www.youtube.com/watch?v=NdOFOJ_Jjoo
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# ? Mar 29, 2016 04:00 |
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Hobold posted:gently caress the "Keep the cops off X" objectives. Hate losing them thanks to cops moon-walking through walls and hitting the buttons from 10-15 feet away. I was talking about this with some friends the other night and I think there should be an aggro mechanic, where if you are within x feet of the box cops cannot ever touch the power without killing you first. It may lead to some dumb poo poo but given the latency problems and those objectives, it may be the least bad solution for older heists. Retrofitting newer mechanics - where cops have to take several seconds to shut something down, like Locke's mountain heist, may or may not be feasible for Overkill to do, I dunno.
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# ? Mar 29, 2016 04:28 |
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Any funkyness with the 14 person mod? Also does it do anything to the difficulty or does the whole thing just become piss easy?
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# ? Mar 29, 2016 04:30 |
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So here's what you do to install Bigger Lobby. 1: Download this as a zip: https://github.com/polarathene/biglobby/releases 2: Dump Biglobby directory into Payday/Mods like any other BLT mod. 3: Get the most recent version of Bundle Modder from here: https://bitbucket.org/zabb65/payday-2-modding-information/downloads 4: Doesn't matter where you put it, just extract that zip somewhere. 5: Run PDBundleModPatcher.exe 6: Tell it where steam/steamapps/Payday 2/assets is in the Options tab. 7: Go to the Mods tab, Push Add Mod, select "BigLobby - Set Player limit to 14.pdmod" that is within the Biglobby folder, and apply changes. Make sure course check the box to turn it on. And yes, it is very funky. Things I've seen so far is Watchdogs Day 1 having only 8 bags, Day 2 never acknowledging that we picked up bags from the truck and becoming unwinnable. Completing Big Bank got us a crew alive bonus of -$5,500,000. Likely an integer overflow from just so many players. Concordat fucked around with this message at 07:50 on Mar 30, 2016 |
# ? Mar 29, 2016 04:32 |
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If you're in custody when you finish a map, like I was, while running Big Lobbies... the "Crew Alive" bonus overflows and goes negative. To the point where you don't make ANY money from the heist. It negatives until there is no money left. That's what happened when I downed myself in the van and no one could get me up for some reason. ...however I got a safe for doing that gently caress you got mine
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# ? Mar 29, 2016 04:32 |
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Mendrian posted:Any funkyness with the 14 person mod? Also does it do anything to the difficulty or does the whole thing just become piss easy? YES, Watchdogs became straight-up unfinishable and there are some goofy things like the dozer in the control room in the parking garage not spawning. DW spawns might actually scale to the additional players, it was ridiculous on Hoxout day 2.
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# ? Mar 29, 2016 04:34 |
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So I bought this game on sale and want goons to play with since its absurdly fun. Is the steam group still the way to go?
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# ? Mar 29, 2016 04:39 |
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Yeah, Payday 2 Goons is still standing although right now people are playing around with a 14 player mod because we are madmen.
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# ? Mar 29, 2016 04:54 |
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Psion posted:I was talking about this with some friends the other night and I think there should be an aggro mechanic, where if you are within x feet of the box cops cannot ever touch the power without killing you first. It may lead to some dumb poo poo but given the latency problems and those objectives, it may be the least bad solution for older heists. Retrofitting newer mechanics - where cops have to take several seconds to shut something down, like Locke's mountain heist, may or may not be feasible for Overkill to do, I dunno. Don't lie. We all know the correct answer is turrets.
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# ? Mar 29, 2016 04:57 |
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Crabtree posted:Yeah, Payday 2 Goons is still standing although right now people are playing around with a 14 player mod because we are madmen. That sounds like something I want to be a part of. Any chance someone can throw me an invite? http://steamcommunity.com/id/rebelEpik/
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# ? Mar 29, 2016 05:00 |
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Well I sent it, if Vox didn't already beat me to it.
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# ? Mar 29, 2016 05:03 |
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Eight player Diamond. Holy poo poo.
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# ? Mar 29, 2016 05:10 |
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Discendo Vox posted:Don't lie. We all know the correct answer is turrets. 14 player lobby. Everyone with turrets.
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# ? Mar 29, 2016 05:13 |
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well lads Dontrel Dolphin & the Ruse Cruise experience, coming to a museum near you group photo We nearly didn't make it because everyone threw molotovs at the escape point
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# ? Mar 29, 2016 05:16 |
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14 player lobby review: install's a pain in the rear end, lots of heist triggers glitch, spawns can glitch on deathwish, your crew alive bonus actually winds up taking away all your money.... and it's hilariously fun all the same.
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# ? Mar 29, 2016 05:17 |
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https://www.youtube.com/watch?v=xa22MwG_erM
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# ? Mar 29, 2016 05:18 |
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edit: loving beaten, thanks Cheeto EDIT 2: WAIT CHEETO HOLY poo poo YOUR VIDEO PROVED SOMETHING Okay, so the Instant Cash you get is calculated BEFORE the "Crew Alive Bonus" but shows up last, I know this because if you look at the Crew Alive negative number it's literally how much money we should have made in total. I thought we got $5,400 at the end of that heist but we literally got nothing at all. Holy crap. Skunkrocker fucked around with this message at 05:28 on Mar 29, 2016 |
# ? Mar 29, 2016 05:21 |
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Looks tight. Like even just to get the 5th guy in the game. After that last page it's crazy to think I'm an absolute snob in this game but somehow super chill cause I rank guys up (IQ wise). Then again I'm on console
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# ? Mar 29, 2016 05:29 |
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On Birth of Sky Locke never acknowledges someone locating a money pallet, Watchdogs the trigger to hit the switch in the warehouse is never reached when players pick up bags, and on Lab Rats the plane never arrives to drop off ingredients.
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# ? Mar 29, 2016 05:41 |
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BillmasterCozb posted:well lads Apologize to your game. For everything. edit: Mod of the year: http://forums.lastbullet.net/mydownloads.php?action=view_down&did=15241 Plan Z fucked around with this message at 07:49 on Mar 29, 2016 |
# ? Mar 29, 2016 07:09 |
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So how nuts is 14 player Diamond on Deathwish?
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# ? Mar 29, 2016 09:44 |
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UnknownMercenary posted:So how nuts is 14 player Diamond on Deathwish? We didn't do it on Deathwish, and we only had like eight people. Next time you'll have to join us and see for yourself. Honestly it runs surprisingly well, and Concordat I think discovered that if you have the mod installed and go to Crimenet that you'll only see other people running the mod and can join big lobbies there. Someone in one told him the glitches to objectives had been fixed or something.
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# ? Mar 29, 2016 13:04 |
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Are you guys gonna be doing this today? I'd love to get in on the fun with the 14 player, but I'm an euro-goon, so I'd have to stay up a bit
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# ? Mar 29, 2016 16:05 |
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Skunkrocker posted:
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# ? Mar 29, 2016 16:11 |
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one of the hardcore henry heists is stealth only gently caress my life
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# ? Mar 29, 2016 16:28 |
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http://www.overkillsoftware.com/games/hardcorehenry-heists/ >stealth only Ugh gently caress, now I gotta ask Vox to help me do the deathwish version
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# ? Mar 29, 2016 16:29 |
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# ? Jun 6, 2024 06:26 |
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Well, at least there's still a chance of one of them being good.
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# ? Mar 29, 2016 16:36 |