|
Safety Factor posted:My experience with the starter armies mirrors your own. I typically use PHR against someone trying out Scourge or UCM and I think I've won one demo game. The PHR are super slow and the starter army gives them nothing to mitigate that. Their strengths just don't come out at that small a scale or maybe it's just the unit composition. For example, you'd probably never take the Juno IFVs for your infantry, instead taking light dropships. All of the other factions outnumber them and while the PHR's walkers are durable, they can also be one-shot by the Scourge's plasma weapons or even the UCM's E10 railguns. Their lack of speed is definitely the biggest issue at that scale though. I think the PHR starter army is very much typical of how the PHR used to play before they started to get their more mobile and specialist units that have shaken up their play style. They are no longer just the walking turret army. I guess to an extent you can say similar things about the UCM, it took awhile for them to become 'the air faction' and their starter force gives you tanks.
|
# ? Mar 23, 2016 18:37 |
|
|
# ? May 27, 2024 02:17 |
|
List buildy question, how many infantry is enough generally speaking? I've built my first list and I'm running 2x groups of Legionnaires in Ravens and one base of Praetorians, is that enough? I kinda feel like I'm not running much at all.
|
# ? Mar 23, 2016 19:26 |
|
Flipswitch posted:List buildy question, how many infantry is enough generally speaking? I've built my first list and I'm running 2x groups of Legionnaires in Ravens and one base of Praetorians, is that enough? I kinda feel like I'm not running much at all. In very general terms, I think the sweet spot is 4 squads in a 1500pt list, 3 minimum. If you know that you are playing less objective focused scenarios then you can get away with going light on infantry.
|
# ? Mar 24, 2016 00:27 |
|
Sweet, cheers dude, I'm running 3 bases so I'll experiment and try out things. The one thing I am still coming to grips with is battlegroup composition, especially as my lists seem to feel really stacked in the support category. My list: Clash: 1495/1500 points
Not sure on having the ferrum in with the Legionnaires but it sort of felt the best place to have him really, I was also tempted to upgrade my Kodiak to a Captain instead of the second Archangel but I kinda feel like AA is a super must and Archangels are cool yo. No doubt I'll get a feel on what works for me in my meta as I play.
|
# ? Mar 24, 2016 16:21 |
|
The support category is where all the cool toys are And your list definitely looks worth a shot but i'm far from an expert myself. My last two games were against a scourge player and i was really struggling both times. I think my current list is being way too defensive and needs more things that don't just hang around my backfield. And do tell how the Seraphim performs, while it's a sweet model i've always been sceptical of the stats. That said, i'm holding off new purchases until the dual blisters anyway and the Retaliator sounds like a sweeter deal to me. Does anyone know if official stat cards are still in the cards? Word way back was that they were supposed to come out with the new blisters. I also did the spraypainting for a big batch of counters today and i'll be milling them on monday, looking forward to having a full and uniform set. In this picture all the colours are done and received a white backing layer and all the masking stuff is removed. you can see the colours faintly scatter light against the protective white foil on the other side which i thought looked kinda neat. The final look will be colour on black like the activation counters i posted some time ago.
|
# ? Mar 26, 2016 18:28 |
|
Those look cool as hell. I was gonna Google for some plastic tokens or whatever for Dropzone tonight as I wouldn't mind some. Agreed on support, I'm just gonna play around a bunch with different modules and see how they work out for me. I'm probably gonna pick up a second starter for the Condors and Rapiers and just enjoy the horde of free poo poo you get for the price. Doubt I'll use that many Bears though. I like my Seraph but as someone else alluded to in the thread, it's a really swingy model but I love how it fucks up buildings. I kinda feel like the plasma poop should be two shots or something to make it a bit more reliable and damaging but I know jack poo poo about game balance.
|
# ? Mar 26, 2016 20:10 |
|
Last anyone heard the new dual blisters will mark the launch of the stat cards. So unless something came up since Invasion that is still the plan. If you are repackaging the range to put multiple units in a pack then that would be the logical time to do it!
|
# ? Mar 26, 2016 22:26 |
|
Ugleb posted:Last anyone heard the new dual blisters will mark the launch of the stat cards. So unless something came up since Invasion that is still the plan. Any idea when that will hit?
|
# ? Mar 26, 2016 23:56 |
|
Dave wants stuff out for Salute from what he was saying at Invasion. So maybe the first stuff will be out just before/available on their stand? Dave was also being optimistic about getting the next expansion book out for Salute but that was much less certain.
|
# ? Mar 27, 2016 00:14 |
|
Just saw some metal Legionnaires in person and wowww the plastics do not hold up well. Admittedly they're cannon fodder so maybe they don't deserve me buying nicer ones.
|
# ? Mar 27, 2016 04:35 |
|
Flipswitch posted:Just saw some metal Legionnaires in person and wowww the plastics do not hold up well. Admittedly they're cannon fodder so maybe they don't deserve me buying nicer ones. Yeah.. As much as I prefer the metal infantry, so far I have always gone for buying something else over upgrading my plastic Immortals.
|
# ? Mar 27, 2016 11:21 |
|
I've got metal legionnaires from a resin starter and while they're a step up from the plastic ones they arent exactly great either. The quality improved teally quickly though, the praetorians are already much nicer if a bit huge and the hazard suits are really great looking in my opinion. Haven't bought the rest of the infantry options yet but it's something i'm looking forward to since they're really fun to paint
|
# ? Mar 27, 2016 11:41 |
|
That's because Dave no longer does the infantry - he hates modelling people, and it shows. Now someone else does the ground pounders, the quality has improved.
|
# ? Mar 27, 2016 12:19 |
|
I picked up Hazards, Praetorians and Praetorian Snipers and they look all rather swishy. The Praetorians definitely are quite big and I think the snipers look really busy with two of the tripods on each base, so I left one off of each and it looks cool. Was curious on the other units to figure out how the faction works as a whole but I don't really get the Mortar Teams and the Flaks seem outclassed by every other AA UCM has. I did get to see the plastic Shaltari Braves (?) though and they look pretty dire, especially the one who looks like he's slipped and is trying not to fall over.
|
# ? Mar 27, 2016 13:45 |
|
So re-listening to this podcast, they mention that there will be command cards for Dropfleet, but that it'll be awhile before they're ready. They mention two ideas, a Scourge boarding action card and a PHR infiltration card.
|
# ? Mar 27, 2016 17:28 |
|
crossquoting from the painting thread:Bistromatic posted:This kinda counts as painting i guess and i don't think there's a more appropriate thread.
|
# ? Mar 28, 2016 12:38 |
|
Those are cool as hell dude, inspired me to sketch out my own, because those are sexy.
|
# ? Mar 28, 2016 19:49 |
|
Seriously, send an e-mail to Hawk about those things. If nothing else, they'd probably like to see the work you've put into them. Those tokens rule.
|
# ? Mar 28, 2016 20:25 |
|
Thanks, i'll shoot an email to the hawk guys. I know at least Sean and James like my army I had a few models with me last year at the games fair in Essen to show my bases to some distributors. (but nothing came of it so far)
|
# ? Mar 29, 2016 10:27 |
|
Just got my grubby mitts on some more Rapiers, Katanas, Condors and the new Seraphim. I'm going to be a happy chappy building toys this weekend.
|
# ? Mar 31, 2016 19:21 |
|
I asked a guy on facebook who posted a picture of some Monitors he got and apparently the new blisters don't include stat cards after all? I'm really looking forward to the new Seraphim though, it's a great model and i can now justify purchasing it (i should still invest in stuff that can actually take focal points though)
|
# ? Mar 31, 2016 19:32 |
|
I'm really interested to see exactly how the buff-variant Oppressor works. I might reorganize my army around it depending.
|
# ? Mar 31, 2016 19:39 |
|
The new stuff is out then?
|
# ? Mar 31, 2016 21:17 |
|
Ugleb posted:The new stuff is out then? Bistromatic posted:I asked a guy on facebook who posted a picture of some Monitors he got and apparently the new blisters don't include stat cards after all? I'm really looking forward to the new Seraphim though, it's a great model and i can now justify purchasing it (i should still invest in stuff that can actually take focal points though)
|
# ? Mar 31, 2016 23:02 |
|
I like how even actively trying to follow the game, reading the news site run by their german distributor and occasionally checking BoW with whom they seem to cooperate a lot i have no idea whats going on with their releases. Neither does the owner of the game store i was at last week or anyone else it seems. I reall wish they'd step up their communications a bit and update their website more often.
|
# ? Apr 1, 2016 07:58 |
|
Tweaked my ship cards and played a game with them last night - they are very helpful, I must say! And they look pretty tasty with the ship pictures on them, it helps improve the look of the beta games a bit. I got totally worked though, this was our first 800 pt game and took a Beijing battleship and a couple of Jakarta Aegis (defense) ships and just tacked that onto the starter fleet. The PHR Dark Matter Cannon (burnthrough, crippling) is NO JOKE (well, any burnthrough is really rough) - the way crippling is written at the moment is that each die that hits rolls a crippling result, PLUS the hits crippled my Beijing, so 3 rolls on the crippling table in one turn (when normally a ship that is crippled just gets a single roll). Brutal. The Beijing ended up with -2 Armor, a Reactor Overload and Energy Leak (2 of those cause Orbital Decay) and although the brave crew stopped the reactor from exploding and plugged the energy leak they couldn't stop the ship from slowly sliding from high orbit into the atmosphere on its last 2 hull points, where it burned up. Right now we think that fighters are pretty strong, possibly too strong, and the current feeling among some other playtesters we know is that the Scourge are possibly too powerful. There may be another beta test day so we may have another opportunity to test out beta rules updates though, and I'd forgotten to print out the proposed rules so we didn't use those. Also, I agree that the new DZC stuff is an almost complete mystery. I wouldn't have known about it if it weren't for this thread.
|
# ? Apr 1, 2016 09:45 |
|
These new models aren't coming out of their Adepticon stand or something are they? This may be their most stealth release yet.
|
# ? Apr 1, 2016 10:10 |
|
Seems like all the new releases are getting infiltration
|
# ? Apr 1, 2016 11:27 |
|
Ugleb posted:These new models aren't coming out of their Adepticon stand or something are they? This may be their most stealth release yet. "Its a March release if we sell it SOMEWHERE in March!"
|
# ? Apr 1, 2016 11:38 |
|
While I think of it, do the Dropfleet beta rules just have one battleship per faction or are there more?
|
# ? Apr 1, 2016 13:46 |
|
Ugleb posted:While I think of it, do the Dropfleet beta rules just have one battleship per faction or are there more? 2 battleships per faction, they're the biggest ships you can get, and battlecruisers as well.
|
# ? Apr 1, 2016 14:06 |
|
Anyone know if they have a con special model or anything at Adepticon? I'm stuck 1000 miles east of the con but my dad might be stopping by tomorrow and I might ask him to pick up one if I know what to tell him to look for.
|
# ? Apr 1, 2016 14:19 |
|
krushgroove posted:Right now we think that fighters are pretty strong, possibly too strong, and the current feeling among some other playtesters we know is that the Scourge are possibly too powerful. There may be another beta test day so we may have another opportunity to test out beta rules updates though, and I'd forgotten to print out the proposed rules so we didn't use those. What seems to be so strong about fighters? Is it that they can ignore scan+signal ranges? Also can bombers from multiple carriers team up on the same target to limit the PD? What seems to be the issue with Scourge? Hit really hard hard to see, and close action kings?
|
# ? Apr 1, 2016 14:49 |
|
nesbit37 posted:Anyone know if they have a con special model or anything at Adepticon? I'm stuck 1000 miles east of the con but my dad might be stopping by tomorrow and I might ask him to pick up one if I know what to tell him to look for. As far as I know the current show model is a double decker battle bus. Unless there is a new thing being released under cover of stealth they haven't announced.
|
# ? Apr 1, 2016 15:05 |
|
Yo UK Goons! We're looking to run our next Dropzone tournament down here in Firestorm Games in Cardiff, South Wales. Who would be interested in travelling down for a 2 day, 1,500pt tournament on the 28th-29th of May? Garnering feedback as much as possible on numbers. Who would be interested? It's a super chill venue because I'm a super chill dude and should be some fun.
|
# ? Apr 1, 2016 16:13 |
|
Ugleb posted:As far as I know the current show model is a double decker battle bus. Unless there is a new thing being released under cover of stealth they haven't announced. great, thanks!
|
# ? Apr 1, 2016 16:35 |
|
Pash posted:What seems to be so strong about fighters? quote:Is it that they can ignore scan+signal ranges? quote:Also can bombers from multiple carriers team up on the same target to limit the PD? quote:What seems to be the issue with Scourge? Hit really hard hard to see, and close action kings?
|
# ? Apr 1, 2016 17:07 |
|
krushgroove posted:For us it's that they can cause critical hits, which are twice as hard as normal hits to negate. PHR bombers hit on 2+ which means crits on 4+...so that's a 50% chance to crit. They're the only bombers that hit on 2+, the other factions hit on 3+. My Admiral friend and another gamer friend who's also more analytical than me think just removing the ability to cause criticals would balance them really easily. offta, and hear I thought looking at those cards you made that PHR were gonna have nice Carrier options... not realizing how good their fighters really are... Looking at factions so far I see: Scourge: Kings of Close action Shaltari: Hard to hit, good at long range, decent close action? (depending on what some of those special rules mean) PHR: Carrier Bonanza, lots of broadsides, otherwise mass front burnthroughs. UCM: Okay at everything, maybe the best burnthroughs. Does this sound about right?
|
# ? Apr 1, 2016 17:24 |
|
Flipswitch posted:Yo UK Goons! I am super interested in this and would go.
|
# ? Apr 1, 2016 17:37 |
|
|
# ? May 27, 2024 02:17 |
|
Pash posted:Looking at factions so far I see: Yeah UCM are kind of the space marine equivalent, easy to get into because they are normal humans and familiar, also they're very similar to Earth conventional naval forces. PHR are a bit more expensive but they have shorter range, higher hull points and lots of fighters. I haven't tried Scourge and Shaltari yet but want to try Shaltari as they'll be my second fleet. The latest version of the beta errata changed a lot of Shaltari stuff in minor ways. Scourge seem to be very good at the close up stuff, so I would like to try them eventually. I used them a couple of times on the beta day but the style of the ships just haven't grabbed me yet.
|
# ? Apr 1, 2016 17:54 |