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Went 4-0-1 with a GB deck that was just Girtog Monster, Slayer's Plate and all cheap creatures. Turns out when people are making clues and dirdling around that it's cool to smash their faces in with zombies and wolves. Did have one opponent living the dream with Prized Amalgam, Stitchwing Skaab and a Sanitarium Skeleton. Managed to deck himself because I had absolutely no way to punch through those three things recurring themselves over and over and over again, but he self milled a few cards and I was able to draw that one.
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# ? Apr 3, 2016 02:32 |
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# ? Jun 7, 2024 17:09 |
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4-1-1 with BGu. The mana was a little awkward but not backbreaking and the smoothness I would have got for going BG would have not been as good as the raw power of running some really sweet blue cards so I just had to take awkward mana and roll with it. Wolves, Gitrog Monster, dudes, flyers, removal, the clone, etc. Finals against LSV. His deck felt like it had less raw power but it was very steady and consistent and Sigarda is still a stone-cold bomb. We had two really good games and on game three I stumbled on mana and he curved 1, clue, 3, 4, Sigarda. Rip me.
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# ? Apr 3, 2016 02:35 |
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DangerDongs posted:You lived the dream. Night Danger Moose posted:Twenty-nine clues. I had to durdle hard because of life-gain. It was fun otherwise.
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# ? Apr 3, 2016 02:50 |
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Went 2-1 split last round. Beat two BR Madness decks, lost to a WB deck that played everything bigger than I played and then just closed out the game with Sorin and Westvale Abbey.
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# ? Apr 3, 2016 03:01 |
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Deckit posted:Didn't look at the set before hand. Made a sweet Investigate deck and killed people with the 1-mana cost spell that buffs a dude for how many clues you have. 10/10 for this set, would clue again. can.... can i be your friend?
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# ? Apr 3, 2016 03:10 |
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Went 2-1-1 with GW soldiers because while I had blue and red rares (red rare didn't count as it was Harness the Storm and worthless) and the blue rare was (Epiphany at the Drownyard and Forgotten Creation) but I only had 3 other blue creatures. Black did not have any of the removal or good creatures but had Triskaidekaphobia as the promo and To the slaughter from packs, I had Game Trail as 5th rare and Eerie Interlude with a Hanweir Militia Captain in the flip slot in 6th pack. Angelic Purge was one of the MVPs for taking out the land after it turned into a demon and for making the other player sad. Ulvenwald Mysteries and Graf Mole let me stabilize in a game while making the Militia captain larger and the Hope against Hope better. True-Faith Censer on a spirit also were destroying opponents 2-3 damage a turn. The game I had the draw on I would have won but I needed one more turn than I had from the count to finish it as the other guy was at 1 and I was at 18 and we had gone 1-1 for the first two games and he did not want to roll. It was his 2nd draw of the day and he succeeded in preventing multiple people from getting prize support so I think he was happy. Fork in the Road was also wonderful for thinning the deck and preventing later game land draws. Also there is nothing much to do with the opponent Sigarda, Heron’s Grace and ARCHANGEL AVACYN from the same pack along with a Wolf of Devils Reach and Avacynths judgement. I wish I had his pool I watched it open and it was nuts.
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# ? Apr 3, 2016 03:28 |
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I'm not suuuper sure this set is "great" for sealed non-draft play. I didn't think about it too hard before hand but when I got my pity pack for going 0-4 (learning is the important thing, right?) I got 3 mythics. In one loving pack. I think the pack packer was drunk, but I got a Gitrog, Foil whatever the Hydra is (oh well) and Startled Awake in the same pack. I also don't understand the sorting because I got an uncommon flip after the first mythic for a grand total of 8 common, 4 uncommon, 3 mythic in one pack. They're all garbage mythics I suppose but it's kinda weird how the magic sorting machine gets to throw that second flip card in there which can really unbalance your stuff. It explains how a guy I played against seemed to have hit a LOT of bombs if he had a pack that maybe gave him a 3 rare whammy.
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# ? Apr 3, 2016 03:31 |
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Telex posted:I'm not suuuper sure this set is "great" for sealed non-draft play. Its because the Foil can be any rarity if you get one, the flip card 9/33 of them are rare or mythic.
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# ? Apr 3, 2016 03:46 |
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Fallorn posted:Its because the Foil can be any rarity if you get one, the flip card 9/33 of them are rare or mythic. I know that. I think it's fairly loving unbalancing in sealed if it happens too.
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# ? Apr 3, 2016 03:47 |
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Telex posted:I didn't think about it too hard before hand but when I got my pity pack for going 0-4 (learning is the important thing, right?) I got 3 mythics. In one loving pack. I think the pack packer was drunk, but I got a Gitrog, Foil whatever the Hydra is (oh well) and Startled Awake in the same pack.
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# ? Apr 3, 2016 03:47 |
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Went undefeated with a pool that included x Fiery temper, 2x Mad Prophet, 2x Uncaged Fury, 2x Geistblast, and 2x Niblis of Dusk, along with various other junky commons/uncommons, the blue tapping zombie, the +2/+2 madness enchant creature, and Avacyn's judgement as the only rare I ended up drawing ( I had the X burn spell and the guy who lets you discard your hand and redraw, but never ended up getting them out.) Geistblast in particular helped me blow a few matches wide open in the late game- doubling up on Uncaged Fury, Fiery temper, or one time a Tormenting Voice- is really really useful.
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# ? Apr 3, 2016 03:50 |
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Telex posted:I'm not suuuper sure this set is "great" for sealed non-draft play. Startled awake is anything but garbage in sealed. It is usually I win the game card. GIGAtoad is also a beast. But seriously gently caress startled awake in limited.
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# ? Apr 3, 2016 03:55 |
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Went 3-1 playing no rares in one flight and 2-2 in the other. Also apparently stamped Avacyn's-which would have been nice to draw just once out of 10 games-are going for $70+
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# ? Apr 3, 2016 05:09 |
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Turns out red and black are pretty cool when you pull a Devil's Playground, a Flameblade angel, and three Dead Weights. Went 2-1-1 that was almost a 3-1 but we went over time.
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# ? Apr 3, 2016 05:37 |
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Death Bot posted:This was actually a hosed up pool nice pulls u sack
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# ? Apr 3, 2016 05:51 |
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Everyone had a Westvale Abbey, it seemed like.
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# ? Apr 3, 2016 06:04 |
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BJPaskoff posted:Everyone had a Westvale Abbey, it seemed like. This-but I only saw one activated and it was on turns of some ridiculous stalemate with an Odric on the other side.
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# ? Apr 3, 2016 06:52 |
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I ended up playing Bant Clues, it was a pretty fun deck, but I got steamrolled by this nutty werewolf deck with a coupla Kessig Forgemasters, that one drop hasty werewolf and Neglected Heirloom... My other games were at least more competitive but I went 1-2 in matches and 3-6 in games before dropping. My best play was slamming a second harvest after having 6 clues and two spirit tokens on the battlefield. My opponent conceded that game before I could pop one of them. Don't have the entire decklist but Angelic Purge was my key removal piece, and I had the Blue Cluemaking enchantment on combat damage, and the green cluemaking enchantment on creature death. Hanweir Militia Captain and Nephalia Moondrakes would be my bombs, but I think my most useful creatures were the Quilled Wolf (Grizzly Bear that buffs +4/+4 for 5G) and two Byway Couriers.
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# ? Apr 3, 2016 06:58 |
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I played two prereleases. One was normal Magic, I got a promo R/G dual and was thoroughly unimpressed with it. I played RG aggro splashing white off a GW dual and a Plains in order to activate the double-strike-for-human bear and to cast Bound by Moonsilver. I went undefeated and split top 8 prizes. The second, however, was Two-Headed Giant with a prerelease pack each (aka twelve-pack sealed for two decks). I played BW Control with two VIndicates and Sorin plus some removal and fliers, and my partner played UG Clues with Graf Mole and Ongoing Investigation. We only lost one round, due to some quite bizarre draws on both sides. This set seems like a great draft format from what I've seen so far.
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# ? Apr 3, 2016 08:07 |
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The SituAsian posted:This-but I only saw one activated and it was on turns of some ridiculous stalemate with an Odric on the other side. I actually went against a guy that had traded some $5 dual land. He got Odric and another expensive card that was like $6? But said guy made me realize Odric can add gross value to your deck, especially with Neglected Heirloom and Haunted Cloak. Side note, one of my rares was Rattlechains. I now want to run a Spectre-based deck.
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# ? Apr 3, 2016 08:21 |
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I went 4-0 at my prerelease on U/G clues. My sole win condition was Startled Awake and I successfully gummed up the combat with all stars like the 1/5 flying blue common and the vanilla 1/3 blue zombies. I was super fortunate to get a pool with a lot of synergy. There were a bunch of tap and it doesn't Untap next turn cards (sorcery and creature), I used quite a few "draw a card then discard" effects, and played the green 2/3 that returns land from grave to hand. I also had two great rares in Tireless Tracker and Engulf the Shore(insane in tandem). All of this was designed to stall combat to give me time to cycle through clues and reach Startled, although I won a few games through damage myself. I didn't get any of the blue 3/3 flash fliers, but I wish I had because it will be a more reliable and available win condition. However, I credit Graf Mole as my MVP that kept me out of range every game. I felt like the deck worked and did what I wanted every game and never had trouble finding cards to get me more cards and get to cards I needed. I was never in any real danger, other than the one game I decked myself in round one due to learning the deck. It'll be neat to see how things shake out, but more than ever I think the clue deck has legs in limited settings. I got lucky for sure in the Sealed environment to manage the synergies, but it's draftable. Side note: One game Tireless Tracker reached 13/12 which means I used 10 clues after he reached the board. I remember using a couple before he came out, too. I wouldn't have believed anyone if they had come in claiming to have used 10+ clues in one game, but here we are.
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# ? Apr 3, 2016 08:31 |
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My first booster had foil avacyn, arlinn, and jace . I went 4-0 doing straight rg midrange.
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# ? Apr 3, 2016 08:40 |
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Startled awake is an incredibly lame card and I stole like 3 matches today with it for a 4-0.
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# ? Apr 3, 2016 08:45 |
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TheAbortionator posted:Startled awake is an incredibly lame card and I stole like 3 matches today with it for a 4-0. Had at least 3 players I met yesterday that did badly and I went through their pools and saw a still sealed promo startled awake. They all had the same issue with playing this ridiculous card- "Oh but it would enable my opponent's delirium!" There isn't a emote big enough.
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# ? Apr 3, 2016 09:37 |
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Samael posted:Had at least 3 players I met yesterday that did badly and I went through their pools and saw a still sealed promo startled awake. They all had the same issue with playing this ridiculous card- "Oh but it would enable my opponent's delirium!" There isn't a emote big enough. My midnight release stories: The delirium: Opponent has out the new delver (flips to 5/4 if you reveal instant/sorcery). He misses the first flip (hits land). Opponent: OK, second flip. Huh, a check card. Me: Ok, doesnt flip, its a creature. Opponent: Hmm. No, wait, it's Startled Awake. Delver flips. Me: ... Opponent: Oh, and I'll reanimate it. Me: <dies in two turns> The good: Did a last draft of Oath of Zendikar at FNM. Never opened an Expedition, figured I'd give it one more shot. So of course, P1P1 Eye of Ugin (which helped me 3-0 my pod, doing such things as letting me drop 7 and 8 mana eldrazi early, and being cool when I awakened it for value). Then decided to do the midnight release. Got a promo Sorin, which only showed up in the last round (which were very close games, until Sorin showed up). Was able to go 3-1 and get some packs. A good night. The notable: Delirium was hard to pull off in my sealed pool, especially since I went with G/W. However, my only round I lost was to my opponent hitting delirium on like turn 3 in consecutive games due to playing Vessel of Nascency on turn 1 then flipping all the card types. Which really matters when you play turn 4 Soul Swallower as your follow up...Vessel outperformed more than I would have thought.
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# ? Apr 3, 2016 09:53 |
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This format is great and I have seen amazing things happen already. Last night I saw a game in which the board was approximately: -1 player w/Ormendahl equipped with a +1/+1 vigilance equipment, nothing else. He ends up at about 45- 50 life. other player had: -Gitrog Toad, Call the Bloodline, Duskwatch Recruiter, a bunch of ground dorks, ends up at like 2 life. 2nd player is digging through his library with Recruiter trying to get to the Hope Against Hope that he had to bottom with the Recruiter earlier in the game. He finally draws and casts it, play Odrich, gives his while team deathtouch, first strike and lifelink, swings to gain a LOT of life. The first player just scooped rather than do all the math, but the game could have gone on for a little while longer at least. I sat next to a game at the 3-0 table in which both players were playing Triskedekaphobia, and they drew game 2 to both being at 13 life at the same time. I beat somebody who had 2 Avacyns, Goldnight Castigator, and Devil's Playground, and cast 4 Avacyns against me in 3 games. Lets Pickle fucked around with this message at 10:20 on Apr 3, 2016 |
# ? Apr 3, 2016 10:17 |
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BJPaskoff posted:Six rounds top eight at midnight?
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# ? Apr 3, 2016 10:30 |
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logis posted:My midnight release stories: Wait so he showed his Check Card that was representing his Startled Awake, flipped Bigger Delver then reanimated the flipped side of Startled Awake?
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# ? Apr 3, 2016 10:41 |
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Gridlocked posted:Wait so he showed his Check Card that was representing his Startled Awake, flipped Bigger Delver then reanimated the flipped side of Startled Awake? The self-reanimation ability is on the front side. I mean, how else would it work?
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# ? Apr 3, 2016 10:49 |
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Hyper Crab Tank posted:The self-reanimation ability is on the front side. I mean, how else would it work? Oh right. Sorry I was like "Are you telling us your oppoent did some weird lying bullshit with his check card?"
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# ? Apr 3, 2016 11:08 |
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The SituAsian posted:This-but I only saw one activated and it was on turns of some ridiculous stalemate with an Odric on the other side. Were you next to me? Went 1-1-1 yesterday with a GW humans deck with one removal spell and pump spells. The G2 of the draw I was barely hanging on with tokens from the Uvenwald enchantment that made soldiers from clues. Massively misplayed activating the Abbey and didn't get a chance to gain 9 life, and lost to Odric.
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# ? Apr 3, 2016 12:11 |
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The SituAsian posted:This-but I only saw one activated and it was on turns of some ridiculous stalemate with an Odric on the other side. The only time I activated mine was in a UB mirror where he was trying to kill me with triskadephobia and the curse. We had a total board stall, so I flipped my Abbey and that ended the game real quick.
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# ? Apr 3, 2016 13:23 |
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I went 3-1 with a UB zombie tempo deck. Diregraf Colossus made me about 5 zombies per game I drew him, even though he never once came into play with a +1/+1 counter on him. The 2/3 zombie that locks something down for a turn is amazing, and I had two of him. I also opened the 3/3 Flying vampire that you can discard to give him +2/+2 with counters, he was also awesome. Late game just turns into "leave 6 mana open and discard two cards in response to anything/eot" then swing with a huge flyer. The game I lost was against THE U/G Clue deck. He had the enchantment that turns everything into BoP so he could tap his creatures to activate clues, he had Tireless Tracker, the enchantment that mills someone, everything. Because he had so many things gumming up the board and I couldn't attack favorably, he got to like 40 life off that stupid loving Mole, then milled me and then we went to time.
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# ? Apr 3, 2016 13:30 |
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Yeah, Tireless Tracker is annoying. I've only had time to play one Pre-Release and all of my losses so far (two in six rounds) have involved staring one of those things down. Played my first three rounds with UWb splashing Sorin and some removal, deck seemed quite slow. Ended up going 1-2. After that I switched to RG beats splashing black for the same removal, also two Olivias, because the mana was really good. Anyway yeah, it's been a while since I had such a sweet pool:
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# ? Apr 3, 2016 15:07 |
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Oh, and just in case it wasn't brought up in thread, apologies if it was. The LRR Pre-Pre Release of SoI was pretty fun to watch. It was 4 of the main cast there (Graham, Kathleen, James and Cameron) and 4 guests (Marshal, Jimmy, Kenji and Athena) and they have their judge-friend there to keep things going. It's a good watch for me if only because I really like their card reader, you get to see Marshal going over building a sealed deck visually, Jimmy and Kenji get locked in a long as gently caress tense game, and Graham utterly stealing one game to the point everyone from then on is now playing in preparation for it. https://www.youtube.com/watch?v=RVn_GC8XUQE Archive there, the specific Graham moment is here. https://youtu.be/RVn_GC8XUQE?t=12048
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# ? Apr 3, 2016 15:32 |
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Elusive Tormentor is a HOUSE. It might even be constructed level good. Almost impossible to interact with. There are also just some busted Madness draws that basically end the game on T3 and are kind of a Origins-level limited experience.
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# ? Apr 3, 2016 15:33 |
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I am definitely going to try drafting Uncaged Fury combos.
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# ? Apr 3, 2016 15:39 |
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Made my girlfriend a sweet maya sealed deck that included Arlinn, Nahiri, Sigarda, Always watching, and Thalia's lieutenant. Her first prize pack had Jace and a Thing in the Ice. Okay then.
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# ? Apr 3, 2016 15:53 |
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mcmagic posted:Elusive Tormentor is a HOUSE. It might even be constructed level good. Almost impossible to interact with. There are also just some busted Madness draws that basically end the game on T3 and are kind of a Origins-level limited experience. It is without a doubt a limited bomb. The ability activations might be a little too much mana to make it busted in standard, but I haven't really playtested with it.
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# ? Apr 3, 2016 15:54 |
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# ? Jun 7, 2024 17:09 |
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Mezzanon posted:Made my girlfriend a sweet maya sealed deck that included Arlinn, Nahiri, Sigarda, Always watching, and Thalia's lieutenant. Eventually I got around it because BW has a pile of removal that cares only slightly at best about toughness but it stretched out games I saw it by a half dozen turns easily.
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# ? Apr 3, 2016 16:03 |