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ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Folt The Bolt posted:

It's actually more like (none of them in a particular order):

Godly: Master Sword!Link, Great Swords!Ganondorf, Volga, Young Link, maybe Skull Kid
Great: Gauntlets!Link, Sheik, Zant, Ghirahim, Cia, Wizzro, Twili Midna, definitely Skull Kid if he's not godly
In-between great and bottom: Everything else not mentioned above or below.
Bottom of the bunch: Great Fairy!Link, Giant Blade!Impa, Spear!Lana, Summoning Gate!Lana, Fi

Of course, we should note that even the worst of the bunch in Hyrule Warriors can actually A Rank missions and has something they can use to do it.

Lol why the hell is Twili Midna in Great? Did she get nerfed or something and I wasn't aware? In the wii-u version she was easily the strongest character due to her canon being unblockable and her field of darkness just insta-gibbing literally everything that looked at her funny. Like it was easy to outperform FD Link with her by a thousand or so kills in the rack up KO's map.

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Dunban
Jul 4, 2012

OH MY GOD GLOVER
She isn't that great against single enemies, especially during challenge battles where you can't use mooks to fill up your meter.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Zant should not be in great unless he got even further bonuses after that buff patch on WiiU. He got bumped up to usable, not better than most of the cast.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Dunban posted:

She isn't that great against single enemies, especially during challenge battles where you can't use mooks to fill up your meter.

In the Wii-U one at least if you use the cannon she just gibs single enemies anyway because they couldn't block it and it rips them apart. Like she was my go-to for "I don't want to think" when I played her.

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
If anyone wants a WiiU code:

e: Taken

Clawtopsy fucked around with this message at 00:50 on Apr 4, 2016

coffeecup
Feb 26, 2016

WAR FOOT posted:

If anyone wants a WiiU code:

-

I'll take it! Thanks!

e: it's giving me a "not recognized" error. Does this mean someone else grabbed it?

coffeecup fucked around with this message at 01:02 on Apr 4, 2016

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...

coffeecup posted:

I'll take it! Thanks!

e: it's giving me a "not recognized" error. Does this mean someone else grabbed it?

Did you use o instead of zero, or vice versa?

B0JFTQHD1WTN45PL

coffeecup
Feb 26, 2016
I thought of that, though o is not a selectable option.

e: Only other thing I can figure is we're in different regions. I'm in the US, are you?

coffeecup fucked around with this message at 01:57 on Apr 4, 2016

codenameFANGIO
May 4, 2012

What are you even booing here?

Folt The Bolt posted:

The lightning never hits right next to The Imprisoned, which makes it a grand opportunity to get in there and bust some toes.

:stare: god drat, of course

Thank you this makes him less of a piece of poo poo for sure.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Has anyone found out what exactly triggers Linkle's little victory fanfare?

Your Computer
Oct 3, 2008




Grimey Drawer

HenryEx posted:

Has anyone found out what exactly triggers Linkle's little victory fanfare?

Press the heavy attack button when your pew-pew meter is empty (for example, right after starting a map) :3:

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
No i mean in battle, she does it sometimes right after KOing an enemy captain or the like, but i can't figure out what i need to do o get the taunt reliably.

(the grey gauge is always full in fights because i never remember to use it)

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

ThisIsACoolGuy posted:

Lol why the hell is Twili Midna in Great? Did she get nerfed or something and I wasn't aware? In the wii-u version she was easily the strongest character due to her canon being unblockable and her field of darkness just insta-gibbing literally everything that looked at her funny. Like it was easy to outperform FD Link with her by a thousand or so kills in the rack up KO's map.

Her C1 has one extremely important difference from Ganondorf's C1: You cannot hold a button so that it charges indefinitely meaning much less spamable, especially because it's slow to charge. This is a problem when fighting Giant Bosses because a fully charged C1 is crux to finishing off the WPGs of Gohma and King Dodongo in one go, and if she doesn't have a full gauge, she's pretty terrible to use against giant bosses. This, coupled with an at times inconsistent combo game, means she has excellent options but visible flaws that actually does affect her.

Zore posted:

Zant should not be in great unless he got even further bonuses after that buff patch on WiiU. He got bumped up to usable, not better than most of the cast.

Nothing but the buffs. The irony is that the buffs he got was all he really needed AND wanted. C1 spin to win for mooks and multiple officers and C1 projectiles for single targets are quite frankly terrifying now, and outside of those, we have C4 and C6 for mooks, C2 and C5 for officers and character enemies (the latter is here because it can be dodge-cancelled, meaning if an enemy escapes and gets too close for comfort, you can dodge out and avoid the enemy). For multiple officers, C3 solves a lot of your problems. And while his boss WPG is not that special without some C1 projectiles, Zant's WPS is around the higher end when it comes to damage. Zant in the hands of a skilled player is arguably (and ironically) stronger than Twili Midna.

codenameFANGIO posted:

:stare: god drat, of course

Thank you this makes him less of a piece of poo poo for sure.

Also, if your character has an attack that can take out The Imprisoned's toes in one go (like Great Swords C6), taking them all out essentially lets you interrupt the attack before the lightning can hit you.

Also, unrelated to "this character is better than that character" talk, I am very much looking forward to completing the Wind Waker illustration and play the associated Reward Map at last, not least because I've seen some of the characters that are involved in it.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Twili Midna can't break wpg all in once with the cannon anymore? That always demolished bosses ones instantly. The Cannon seriously fills up her gauge all at once, breaks all the weak points, and can't be blocked so enemies just get nuked at the sight of it.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)

Folt The Bolt posted:

It's actually more like (none of them in a particular order):

Godly: Master Sword!Link, Great Swords!Ganondorf, Volga, Young Link, maybe Skull Kid
Great: Gauntlets!Link, Sheik, Zant, Ghirahim, Cia, Wizzro, Twili Midna, definitely Skull Kid if he's not godly
In-between great and bottom: Everything else not mentioned above or below.
Bottom of the bunch: Great Fairy!Link, Giant Blade!Impa, Spear!Lana, Summoning Gate!Lana, Fi

Of course, we should note that even the worst of the bunch in Hyrule Warriors can actually A Rank missions and has something they can use to do it.

Did I miss something being changed because if I remember right Great Fairy Link is invincible during any of the combo finishers. I used to use GF all the time to avoid incoming damage on stages where one or two hits means losing your A rank.

Similarly I don't think either of those Lana weapons deserves a spot in bottom tier. But I feel like Agitha does, because outside of her C4 for crowds and absurdly strong special and WPS, she doesn't have much. The butterfly would be great if its hitbox actually reached the ground and the camera didn't absolutely gently caress you if you lock onto anything while using it. Similarly Ruto feels pretty weak, she takes a lot of hits during her combo finishers and while her C1 is strong she's again prone to getting hit during it. Also her special tends to fling people outside of its own hurt radius which... yeah. People complain about Great Swords Ganondorf having vulnerable frames but almost every frame of Ruto's feels like a vulnerable frame and she doesn't have the raw power needed to compensate.

And I haven't had too much time playing with him but I don't really "get" King Daphnes either.

MarquiseMindfang fucked around with this message at 03:23 on Apr 4, 2016

A Fancy 400 lbs
Jul 24, 2008
Any tips for the Zelda mission near the bottom left of the original Adventure Map? I don't have many problems besides not seeming to be able to dodge Volga's attacks reliably and him almost never doing any of his attacks that leave his WPG open, meaning I get everything A rank level except damage taken. Should I just harass him when necessary to keep Fi alive and ignore him otherwise? The weird thing is I can handle him fine on other maps, like the one to unlock the Level 2 Baton on the Great Sea.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)

A Fancy 400 lbs posted:

Any tips for the Zelda mission near the bottom left of the original Adventure Map? I don't have many problems besides not seeming to be able to dodge Volga's attacks reliably and him almost never doing any of his attacks that leave his WPG open, meaning I get everything A rank level except damage taken. Should I just harass him when necessary to keep Fi alive and ignore him otherwise? The weird thing is I can handle him fine on other maps, like the one to unlock the Level 2 Baton on the Great Sea.

The trick to Volga is to just keep attacking him, even while he blocks, until he gets fed up and counters with his jumping stab, dodge around it, and hit his WPG. It's only up for like half a second but you'll get the timing down eventually.

A Fancy 400 lbs
Jul 24, 2008

MarquiseMindfang posted:

The trick to Volga is to just keep attacking him, even while he blocks, until he gets fed up and counters with his jumping stab, dodge around it, and hit his WPG. It's only up for like half a second but you'll get the timing down eventually.

Ok, I'll give that a shot, thanks. That and the Link weapon stage after are all I have left to clear out the main map.

ImpAtom
May 24, 2007

A Fancy 400 lbs posted:

Any tips for the Zelda mission near the bottom left of the original Adventure Map? I don't have many problems besides not seeming to be able to dodge Volga's attacks reliably and him almost never doing any of his attacks that leave his WPG open, meaning I get everything A rank level except damage taken. Should I just harass him when necessary to keep Fi alive and ignore him otherwise? The weird thing is I can handle him fine on other maps, like the one to unlock the Level 2 Baton on the Great Sea.

If you attack Volga when he's blocking repeatedly he'll perform a quick counter that you can easily dodge-roll and leaves his weak point open. It's only open for a second but if you hit attack the second you come out of the roll you'll hit it.

edit: That's what I get for leaving this open instead of just responding!

A Fancy 400 lbs
Jul 24, 2008
I am a total idiot and didn't realize his fire breath is interruptable. Wow this is a lot easier now.

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

ThisIsACoolGuy posted:

Twili Midna can't break wpg all in once with the cannon anymore? That always demolished bosses ones instantly. The Cannon seriously fills up her gauge all at once, breaks all the weak points, and can't be blocked so enemies just get nuked at the sight of it.

If you mean C4, then it's catastrophically bad at taking down boss WPGs. Even with fully maxed out Stamina Fruit badges, I can't take out any of the four old normal giant bosses' WPG in one go with it (King Dodongo, Gohma, Manhandla, and Argorok)... and that's on Legends where WPG damage got a general buff on everyone.

MarquiseMindfang posted:

Did I miss something being changed because if I remember right Great Fairy Link is invincible during any of the combo finishers. I used to use GF all the time to avoid incoming damage on stages where one or two hits means losing your A rank.

Similarly I don't think either of those Lana weapons deserves a spot in bottom tier. But I feel like Agitha does, because outside of her C4 for crowds and absurdly strong special and WPS, she doesn't have much. The butterfly would be great if its hitbox actually reached the ground and the camera didn't absolutely gently caress you if you lock onto anything while using it. Similarly Ruto feels pretty weak, she takes a lot of hits during her combo finishers and while her C1 is strong she's again prone to getting hit during it. Also her special tends to fling people outside of its own hurt radius which... yeah. People complain about Great Swords Ganondorf having vulnerable frames but almost every frame of Ruto's feels like a vulnerable frame and she doesn't have the raw power needed to compensate.

And I haven't had too much time playing with him but I don't really "get" King Daphnes either.

Great Fairy has a certain... unique... trait associated with her, not to mention that her combo finishers have a ridiculous start-up and recovery time which leaves plenty of time for anyone who escaped to gang up on the Great Fairy. As for the certain unique trait, it's that Great Fairy actually takes double the damage of everyone else. Oh, and I don't mean "if you activate her C1", I mean she takes double the damage of other characters/movesets period.

Agitha butterfly actually hits enemies caught by C4 which, along with C5 to divebomb, give her a somewhat functional (if still lackluster) AoE game, and her early combos are pretty fantastic, having an infinite on C2 and a decent multiple officer option in C3. And then there's her absolute beast of a Weak Point Smash on normal enemies. She's solid so long as you do not end her combo on her R3. That said, she benefits immensely from Hasty Attacks, simply because she's suddently not that vulnerable anymore.

Ruto was, believe it or not, the best water elemental user before King Daphnes came along. Her regular attack string absolutely fucks up the WPG on bosses while C1 with charge, C2, and C3, and C6 are actually pretty fantastic moves for their functions. Her problem is that while her good tools are absolutely good, her bad tools (hello C4 and C5) are next to useless and anything after the first two regular attacks on her string and combo finishers up to C3 leave her extremely vulnerable (as do C1). Pretty average to below-average depending on how you see it, but in comparison to the non-Legends water users, this is, believe it or not, a step up.

King Daphnes should enter every battle with C1 because that just about doubles his attack speed and gives him comboability. And this stacks with Focus Spirit so I assume it will stack with Hasty Attacks too. :allears: He's essentially the new best water user with his only real flaw being that he's bad at taking down boss WPGs (which he admittedly is really bad at).

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

One one "rack up KOs" map I got above 3000 and Linkle's boots caught on fire. Haven't been able to reproduce it. Is this some mechanic I should be aware of or just an awesome graphical glitch?

FirstAidKite
Nov 8, 2009
Man these later missions in cucco's fury just are not fun at all. Like, at least I'm leveling up a lot redoing them over and over when I die, but it's a giant pain in the rear end and I wish they had balanced the fights differently or something since dealing with bosses is such an awful thing in the cucco's fury mode.

Does cucco's fury have any rewards in it for doing a ranks, because if not, I'll probably just stop where I'm at and leave it be.

Andy Waltfeld
Dec 18, 2009

Your Computer posted:

Press the heavy attack button when your pew-pew meter is empty (for example, right after starting a map) :3:

More often than not I get her to do it by holding Heavy while/after she does a Bomb Arrow launch. Works regardless of gauge and perfectly caps off an officer getting ganked by the Bomb Arrow or preceding combo.

EDIT: input clarification, see also below.

Andy Waltfeld fucked around with this message at 15:34 on Apr 4, 2016

Lemon-Lime
Aug 6, 2009

Your Computer posted:

Press the heavy attack button when your pew-pew meter is empty (for example, right after starting a map) :3:

I think it's just generally pressing Y outside of an attack string, rather than holding it. If you mash it at the end of an X chain you'll sometimes go to her taunt after the bomb arrow because the game read an additional Y press.

Dunban
Jul 4, 2012

OH MY GOD GLOVER
Alright, finally got all the skulltulas and fairy costumes on the first Adventure mode map. Not gonna bother with all the heart pieces so I'm finally moving on to the Wind Waker map.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Oof. Got all the way through a "putting out fires" map of messenger escorting and base defense, got Phantom Ganon almost down, and my last WPG break did only a sliver of his life instead of the 1/4 the other breaks had done. Then he killed me because he does obscene cuisenartdamage.

Twelve by Pies
May 4, 2012

Again a very likpatous story

A Fancy 400 lbs posted:

Any tips for the Zelda mission near the bottom left of the original Adventure Map? I don't have many problems besides not seeming to be able to dodge Volga's attacks reliably and him almost never doing any of his attacks that leave his WPG open, meaning I get everything A rank level except damage taken. Should I just harass him when necessary to keep Fi alive and ignore him otherwise? The weird thing is I can handle him fine on other maps, like the one to unlock the Level 2 Baton on the Great Sea.

I know you already beat it, but I was having trouble with that mission too, the way I got through it was having the silver lightning defense badge and taking in a five star level 2 rapier instead of the baton. Even though it's not the recommended element, the much higher attack power was far more useful, plus being light element means it dealt more damage to Wizzro and Girahim than the baton on top of that.

mabels big day
Feb 25, 2012

The summoning gate Level 2 mission is awesome. Immediately after you beat the Bombchus, a thousand Dinolfos and Impa go into the Allied Base and a Rally Captain shows up at the opposite side of the map. It's impossible to defend Cia from getting her poo poo kicked in before reaching the Rally Captain if you get unlucky with his spawn location. Sheesh.

e: i beat it :frogbon:

mabels big day fucked around with this message at 00:53 on Apr 5, 2016

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Man, that "defeat the bosses" stage with Ganon, Imprisoned, and Phantom Ganon is rough. So many chances for things toi go wrong and take a massive amount of damage. Took me 5 tries to A-rank, finished the last with 3900 damage.

kvx687
Dec 29, 2009

Soiled Meat

mabels big day posted:

The summoning gate Level 2 mission is awesome. Immediately after you beat the Bombchus, a thousand Dinolfos and Impa go into the Allied Base and a Rally Captain shows up at the opposite side of the map. It's impossible to defend Cia from getting her poo poo kicked in before reaching the Rally Captain if you get unlucky with his spawn location. Sheesh.

e: i beat it :frogbon:

I think that mission's just a straight level check, honestly. If you can kill the enemy captains in a reasonable time frame Cia can hold off Impa long enough to snipe the Rally Captain, if not you get drowned under ten million high-morale Dinalfos. Pray for lots of Argoroks.

Dr. Cool Aids
Jul 6, 2009
I only managed the gate level 2 stage by doing it co-op. Really not looking forward to trying to get the 2nd skulltula though since I'll have to do it solo, my partner isn't great at avoiding damage.

mabels big day
Feb 25, 2012

kvx687 posted:

I think that mission's just a straight level check, honestly. If you can kill the enemy captains in a reasonable time frame Cia can hold off Impa long enough to snipe the Rally Captain, if not you get drowned under ten million high-morale Dinalfos. Pray for lots of Argoroks.

I lucked out third try and the rally captain spawned in the keep right next to the one I just captured so I got him quick

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
So much of HW and HWL is just working out when you can afford to ignore objectives.

Like, those stages where you have Enemy and Other forces, and you're told to "Defeat a valuable enemy captain"? You should basically clear out the entire rest of the map before you actually do that. Maps with Bombchus, they can be allowed to wander lazily to keeps, you only really have to start running when the countdown starts. Any time an objective requires you and you alone to do something, put it off as long as you can. The only time you have to rush is if someone is under fire (doubly so if it's from +morale enemies) and you'll lose if they die. Even then you can sprint in, top off their health, and wander off again to clear more of the map, if you need to.

Oyster
Nov 11, 2005

I GOT FLAT FEET JUST LIKE MY HERO MEGAMAN
Total Clam

Folt The Bolt posted:

If you mean C4, then it's catastrophically bad at taking down boss WPGs. Even with fully maxed out Stamina Fruit badges, I can't take out any of the four old normal giant bosses' WPG in one go with it (King Dodongo, Gohma, Manhandla, and Argorok)... and that's on Legends where WPG damage got a general buff on everyone.


Great Fairy has a certain... unique... trait associated with her, not to mention that her combo finishers have a ridiculous start-up and recovery time which leaves plenty of time for anyone who escaped to gang up on the Great Fairy. As for the certain unique trait, it's that Great Fairy actually takes double the damage of everyone else. Oh, and I don't mean "if you activate her C1", I mean she takes double the damage of other characters/movesets period.

Agitha butterfly actually hits enemies caught by C4 which, along with C5 to divebomb, give her a somewhat functional (if still lackluster) AoE game, and her early combos are pretty fantastic, having an infinite on C2 and a decent multiple officer option in C3. And then there's her absolute beast of a Weak Point Smash on normal enemies. She's solid so long as you do not end her combo on her R3. That said, she benefits immensely from Hasty Attacks, simply because she's suddently not that vulnerable anymore.

Ruto was, believe it or not, the best water elemental user before King Daphnes came along. Her regular attack string absolutely fucks up the WPG on bosses while C1 with charge, C2, and C3, and C6 are actually pretty fantastic moves for their functions. Her problem is that while her good tools are absolutely good, her bad tools (hello C4 and C5) are next to useless and anything after the first two regular attacks on her string and combo finishers up to C3 leave her extremely vulnerable (as do C1). Pretty average to below-average depending on how you see it, but in comparison to the non-Legends water users, this is, believe it or not, a step up.

King Daphnes should enter every battle with C1 because that just about doubles his attack speed and gives him comboability. And this stacks with Focus Spirit so I assume it will stack with Hasty Attacks too. :allears: He's essentially the new best water user with his only real flaw being that he's bad at taking down boss WPGs (which he admittedly is really bad at).

You are really good at spouting random facts about characters and seem to have tested every combo in every scenario. I'd like to pose a few questions:

1) I'm very partial to Spinner Link. I haven't really gotten the hang of hylian sword/master sword and end up C1ing mooks and C2 to air combo-ing officers, and thus disagree with the god tier label you gave master sword, but I love the spinner. C5 and C6 for mook clearing, C1 to basic attack string for character WPG, C1-C1-C5 for giant boss WPG. It's my go-to setup for "I don't want to think" (and I have a 5-star 8-slot with compatriot, lightning+, strength VI, strength V, strength II, and hasty attacks, that probably helps), but I'd like to see your analysis of Master Sword Link to see if that'd help me get an A rank on the last Boss Rush challenge modes.

2) Ghirahim is pretty high on your list. I'm clearly doing something wrong as his Rack Up Your KO's mission is one of three I just can't seem to get an A-rank on in Twilight Map. The others are Impa and Agitha, I'll try some of the things you just posted for Agitha at least. Could you perhaps do one for Impa too? These last Twilight missions are killing me.

FirstAidKite posted:

Man these later missions in cucco's fury just are not fun at all. Like, at least I'm leveling up a lot redoing them over and over when I die, but it's a giant pain in the rear end and I wish they had balanced the fights differently or something since dealing with bosses is such an awful thing in the cucco's fury mode.

Does cucco's fury have any rewards in it for doing a ranks, because if not, I'll probably just stop where I'm at and leave it be.

I'm right there with you. I just got to Giant Battle 3. I intend on finishing it out, but right now I'm mainly just using it to grind mats for the item potion for Termina Map missions I don't want to think through. I will say that all giant bosses except Ghoma can be infinitely combo'd against a wall with the strong attack, making it just a task of getting one separated from the rest of the horde. I'm level 73 and am dreading the mini-imprisoned.

legoman727
Mar 13, 2010

by exmarx
I can't decide if my favorite part of the new Legend Mode stages is Linkle's terrible sense of direction (I want to see more of her in the series even if she's not canon now. Hell, I'd take a game as her, those bomb arrow crossbows are fantastic.) or the fact that The Lana and Cia living together comics. are canon now.

Also how the hell do you fight Phantom Ganon? I just kinda spammed magic to get him into auto WPG mode and the team of four just demolished him, but I have a feeling I'll be having to fight him fair in the future..

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

legoman727 posted:

Also how the hell do you fight Phantom Ganon? I just kinda spammed magic to get him into auto WPG mode and the team of four just demolished him, but I have a feeling I'll be having to fight him fair in the future..

Phase 1: bounce his white/black orbs back into him.
Phase 2: beat on him from behind, three hits will bounce him into WPG.

A Fancy 400 lbs
Jul 24, 2008
So for the 10k and 25k skills on the Master Sword, what do I need to actually do to start getting the kills to count down? I'm pretty sure I have every character and weapon(No more ???s), do I need all tier 3s for both?

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

I just picked up the 3DS version and had some questions after reading a chunk of the thread.

I want to beat the Legend Mode stuff entirely before doing the Adventure Mode, right?

Is co-op a thing on 3DS or is that only on the Wii U? Not a big deal if it's absent, I'm just kind of curious how it'd work with the character-swapping stuff.

What does the Wii U code I got with the game grant to a Wii U player?

Is the season pass worth getting or should I wait and see what the content is like?

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Lemon-Lime
Aug 6, 2009

Kelp Plankton posted:

I want to beat the Legend Mode stuff entirely before doing the Adventure Mode, right?

Is co-op a thing on 3DS or is that only on the Wii U? Not a big deal if it's absent, I'm just kind of curious how it'd work with the character-swapping stuff.

What does the Wii U code I got with the game grant to a Wii U player?

Is the season pass worth getting or should I wait and see what the content is like?

Yes (because it unlocks a bunch of stuff fast).

No, it's WiiU-only.

The code adds the 3DS-exclusive characters to WiiU (Linkle, Toon Link, King of Hyrule, Tetra and Skull Kid).

There's no real reason to get it now, so you may as well wait and see.

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