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Playing a souls game in a language I can't even remotely understand has been a really surreal experience. It's like navigating a crowded metropolis where the streets feel familiar but you can't read any of the signs
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# ? Apr 5, 2016 13:08 |
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# ? Jun 8, 2024 09:00 |
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AHungryRobot posted:Yep. I'll be playing Ratchet & Clank ps4 and waiting to hear back how DS3 compares to BB before I dip in. I am worried I won't like it for the same reasons I didn't like the first bits of Dark Souls 1. The Easy Allies (formerly GameTrailers' awesome dudes) review said the level design in DS3 is closer to DS2's and not as natural/interconnected as BB/DS1 and that's disappointing
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# ? Apr 5, 2016 13:49 |
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I.N.R.I posted:the random ones arent random either. theres a list of room types and then the loot and enemies are random. but the layouts arent. i dont really mind cos its a boss every 5 minutes the layout of each floor is random though. the individual rooms are designed in a modular fashion, so any room type can connect to any other.
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# ? Apr 5, 2016 18:35 |
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beep by grandpa posted:I'll be playing Ratchet & Clank ps4 and waiting to hear back how DS3 compares to BB before I dip in. I am worried I won't like it for the same reasons I didn't like the first bits of Dark Souls 1. It isn't as interconnected but saying it's closer to 2 is ridiculous, it feels like a fuller, more realized version of 1s world
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# ? Apr 5, 2016 19:02 |
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SciFiDownBeat posted:the layout of each floor is random though. the individual rooms are designed in a modular fashion, so any room type can connect to any other. ive ran into identical floors millions of times, and ive done like 60-100 hours of chalice dungeons alone. if i see a room that has the office building type staircase connecting to 3 levels i know the bottom floor will always be a dead end. likewise if i see the rope bridge room i know that one of the far corridors will have a hole trap in it etc. and if theres a boulder trap then theres always a treasure room next to where the boudler drops into the pit. so they arent random. only the stuff in them is random, and which type of floor u get. the actual floors are just chosen from some kind of list of possible floors or something.
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# ? Apr 5, 2016 20:03 |
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additionally, ive ran into floors that have been exactly like floors from the story chalices except with different enemies and loot int hem, such as the 4-1 floor that has the chest with 2 ritual blood (5)s in it next to the big room with tons of those old yarnham cloth head guys. so they arent random
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# ? Apr 5, 2016 20:07 |
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I.N.R.I posted:the random ones arent random either. theres a list of room types and then the loot and enemies are random. but the layouts arent. i dont really mind cos its a boss every 5 minutes thats pretty much what i mean anyway
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# ? Apr 5, 2016 20:07 |
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i wish there was just 3 story chalices (3 is the video game number)
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# ? Apr 5, 2016 20:09 |
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I wish farming for good blood gems wasn't such a pain in the dick.
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# ? Apr 5, 2016 20:10 |
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I.N.R.I posted:ive ran into identical floors millions of times, and ive done like 60-100 hours of chalice dungeons alone.... so they arent random. only the stuff in them is random, and which type of floor u get. the actual floors are just chosen from some kind of list of possible floors or something. I've played probably 50 hours of chalices and I haven't noticed this. Then again I don't know how many root chalices you've done. If there are dedicated floor layouts then there's gotta be more than a couple of them. I mean I know there are patterns to how the floors are designed (first room after the lamp is almost always connected to the drop-down room which acts as a shortcut, for example) but I don't think it's as discrete as you claim.
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# ? Apr 5, 2016 20:30 |
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someone make an orphan of Kos twitter that tweets all day nothing but AAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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# ? Apr 5, 2016 21:20 |
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beep by grandpa posted:someone make an orphan of Kos twitter that tweets all day nothing but AAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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# ? Apr 5, 2016 21:34 |
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# ? Apr 5, 2016 21:39 |
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# ? Apr 5, 2016 21:43 |
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SciFiDownBeat posted:I've played probably 50 hours of chalices and I haven't noticed this. Then again I don't know how many root chalices you've done. If there are dedicated floor layouts then there's gotta be more than a couple of them. I mean I know there are patterns to how the floors are designed (first room after the lamp is almost always connected to the drop-down room which acts as a shortcut, for example) but I don't think it's as discrete as you claim. Lets agree to disagree
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# ? Apr 5, 2016 21:56 |
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I.N.R.I posted:Lets agree to disagree agreed lol
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# ? Apr 5, 2016 22:20 |
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# ? Apr 5, 2016 22:47 |
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# ? Apr 5, 2016 23:55 |
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# ? Apr 6, 2016 00:10 |
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memes, or as some say maymays
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# ? Apr 6, 2016 00:20 |
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no, i'm sorry, that's awful
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# ? Apr 6, 2016 00:20 |
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let us sit about and post feverishly
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# ? Apr 6, 2016 00:27 |
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as you did with the fagous ZDR, grant us stars grant us stars
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# ? Apr 6, 2016 00:52 |
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the shark giants are the bonewheel skeletons of bloodborne, i've decided
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# ? Apr 6, 2016 03:41 |
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nah the worst is winter lanterns
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# ? Apr 6, 2016 03:52 |
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the regular enemy that really fucks me up are brainsuckers. i can lose like 20-some insight running through upper cathedral.
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# ? Apr 6, 2016 04:09 |
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sector_corrector posted:the regular enemy that really fucks me up are brainsuckers. i can lose like 20-some insight running through upper cathedral. I hate those little bloodsuckers
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# ? Apr 6, 2016 04:12 |
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I use my consumable thingies because gently caress those guys
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# ? Apr 6, 2016 04:20 |
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I still think the shark men are the most powerful assholes, tho
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# ? Apr 6, 2016 04:24 |
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sector_corrector posted:the regular enemy that really fucks me up are brainsuckers. i can lose like 20-some insight running through upper cathedral. thoose guys are the loving worst
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# ? Apr 6, 2016 04:30 |
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brainsuckers and winter lanterns are much easier if you use blue elixirs to sneak up on them
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# ? Apr 6, 2016 04:42 |
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frank.club posted:nah the worst is winter lanterns i thought about that but my reaction to dying from those guys is a shrug whereas i got genuinely mad at the dive attacks you can dodge and still die to, which is how i reacted to bonewheel deaths R. Guyovich fucked around with this message at 05:19 on Apr 6, 2016 |
# ? Apr 6, 2016 05:16 |
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I think what fucks me up about the suckers is that they look weak but they have a surprisingly high amount of health and sneak up on you out of nowhere
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# ? Apr 6, 2016 06:09 |
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orphan of kos is a real jerk
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# ? Apr 6, 2016 06:46 |
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One time a brainsucker killed me by stunning and sucking my brains the exact nanosecond I came out of my recovery animation from being sucked the first time. I was loving pissed.
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# ? Apr 6, 2016 09:08 |
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I've definitely gotten killed by enemies that knocked me down and I'm desperately spamming the roll button and the split second i get up I got hit again and felt like a dumbass
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# ? Apr 6, 2016 09:10 |
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I.N.R.I posted:a boss rush or something would be nice since thats what i really like about chalices. with some difficulty options like the cursed effect. but i suppose it wouldnt really fit in with the narrative so i dont expect it was thinking this while running the chalices yesterday. this game is built for boss rushes in the same way dmc 3 and 4's bloody palace modes were perfect (gonna keep up the dmc analogies because i see the games as vastly differently paced but with some similar combat appeal)
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# ? Apr 6, 2016 09:50 |
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Neurosis posted:was thinking this while running the chalices yesterday. this game is built for boss rushes in the same way dmc 3 and 4's bloody palace modes were perfect (gonna keep up the dmc analogies because i see the games as vastly differently paced but with some similar combat appeal) boss fights are my favourite thing in souls. and i like every single thing about souls games haha Homework Explainer posted:i thought about that but my reaction to dying from those guys is a shrug whereas i got genuinely mad at the dive attacks you can dodge and still die to, which is how i reacted to bonewheel deaths if u died to it u didnt dodge it :P
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# ? Apr 6, 2016 10:19 |
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what would u mod into BB if it were on pc
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# ? Apr 6, 2016 15:04 |
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# ? Jun 8, 2024 09:00 |
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bloodborne is a perfect game so any mods would only make it worse
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# ? Apr 6, 2016 15:07 |