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Davincie posted:i like tlou better than uc It's a much better and more coherent game.
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# ? Apr 7, 2016 16:32 |
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# ? May 31, 2024 15:08 |
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People believing Square when they say FFVII is just "too big" and can't be done in a single game is the funniest thing considering The Witcher 3 exists.
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# ? Apr 7, 2016 16:34 |
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I said come in! posted:What the game industry considers to be a full size game though is extremely vague. Five hour single player is a full size game in this day and age. They already used the XIII trilogy as an example, in that they're multiple 30-40 hour RPGs.
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# ? Apr 7, 2016 16:35 |
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I hope they are of more consistent quality than FF13 was. In terms of scope, none of the games really capture it; they all basically have one, maybe two large field areas and the rest are kind of blocky narrow pathways (or just...straight loving lines, a la 13). Of course, technology is much better now as well, so expanding the feel of the game should be a bit easier. I guess we'll see. There's a lot of excitement about this, and if the first real trailers showcase good stuff, Square will be printing money with this remake.
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# ? Apr 7, 2016 16:38 |
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El Hefe posted:People believing Square when they say FFVII is just "too big" and can't be done in a single game is the funniest thing considering The Witcher 3 exists. Yeah, it's pretty funny considering how many modern games absolutely dwarf the scale of FF7.
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# ? Apr 7, 2016 16:39 |
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Motto posted:They already used the XIII trilogy as an example, in that they're multiple 30-40 hour RPGs. The quote wasn't using that to talk about the length, just to justify how S-E is splitting FFVII up as an episodic piece.
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# ? Apr 7, 2016 16:52 |
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El Hefe posted:People believing Square when they say FFVII is just "too big" and can't be done in a single game is the funniest thing considering The Witcher 3 exists. Witcher 3 only has like three countries in but FF7 has an entire world.
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# ? Apr 7, 2016 16:55 |
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They won't do it, but I kind of wish they'd attempt a world map like what you have in the original FFVII. I miss those in RPGs. Yeah, they'd be better off making the field and connecting areas actually distinct and cool to explore, but there's something kind of satisfying about trekking across a big overhead map with, in FFVII's case, exceedingly depressing music playing in the background.
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# ? Apr 7, 2016 16:58 |
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8-Bit Scholar posted:They won't do it, but I kind of wish they'd attempt a world map like what you have in the original FFVII. I miss those in RPGs. Yeah, they'd be better off making the field and connecting areas actually distinct and cool to explore, but there's something kind of satisfying about trekking across a big overhead map with, in FFVII's case, exceedingly depressing music playing in the background. Ni no Kuni had that and it was pretty cool and well done imho
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# ? Apr 7, 2016 16:59 |
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FF7 has a lot less open space than the Witcher. Not in the sense that it's smaller, but a lot more of the game takes place in interiors.
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# ? Apr 7, 2016 17:00 |
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The first game is most likely going to be GTA Midgar
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# ? Apr 7, 2016 17:03 |
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El Hefe posted:People believing Square when they say FFVII is just "too big" and can't be done in a single game is the funniest thing considering The Witcher 3 exists. Its not that FFVII itself is too big, its that people's expectations of it are. They could crank out FF7HD pretty quick but people wouldn't really be happy with that. Hence remaking the whole thing as a modern FFXV/Kingdom Hearts style game, which requires making everything way more detailed, and then on top of that adding even more to live up to fanboy dreams and hype. I'm not sure Square Enix could deliver Witcher 3 itself anyways.
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# ? Apr 7, 2016 17:03 |
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FF7 makes slow games with bad combat all the time.
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# ? Apr 7, 2016 17:05 |
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El Hefe posted:Ni no Kuni had that and it was pretty cool and well done imho One of my favorite things about that game. I liked it a lot more than most people did, it seems; I'm really excited for the sequel.
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# ? Apr 7, 2016 17:05 |
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The only thing Square Enix can deliver are well done cutscenes and emo boys.
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# ? Apr 7, 2016 17:05 |
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El Hefe posted:The only thing Square Enix can deliver are well done cutscenes and emo boys. Good enough for me
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# ? Apr 7, 2016 17:07 |
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El Hefe posted:The only thing Square Enix can deliver are well done cutscenes and emo boys. Well that's the other half of the Witcher right there.
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# ? Apr 7, 2016 17:08 |
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El Hefe posted:The only thing Square Enix can deliver are well done cutscenes and emo boys. I want cool boss fights and weapons and summons and explosions that I make and don't just watch I want to press a button and a god drat space dragon will materialize in high orbit and fired a doomsday beam smack down onto the head of this single human soldier to evaporate even the barest memory of him from the face of the planet because he had the gall to not die a turn sooner. And I want to get rewarded for this with lots of dinging sounds and a lot of numbers going up, because I really really like it when the numbers go up.
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# ? Apr 7, 2016 17:10 |
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We don't even get scene girls anymore, the shame.
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# ? Apr 7, 2016 17:10 |
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I was gonna say they could probably use FFXV's engine with some tweaks but after a quick search it seems like they won't.
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# ? Apr 7, 2016 17:23 |
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Sakurazuka posted:The first game is most likely going to be GTA Midgar That would be loving badass and I would buy it right away.
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# ? Apr 7, 2016 17:37 |
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Chernabog posted:I was gonna say they could probably use FFXV's engine with some tweaks but after a quick search it seems like they won't. Using Unreal 4 from the looks of it. Which is good because it means they aren't coding their own goddamn engine again which will take years to complete.
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# ? Apr 7, 2016 17:38 |
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Sakurazuka posted:Is there a source on that because it's the first I've heard of it. Druckmann really wanted to kill off Elena in UC2 just because he felt the game "didn't have enough drama". So I believe it.
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# ? Apr 7, 2016 17:50 |
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Ometeotl posted:Druckmann really wanted to kill off Elena in UC2 just because he felt the game "didn't have enough drama". So I believe it. I would be fine with this, Chloe is the better character anyway. Elena is like a sociopathic April O'Neil.
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# ? Apr 7, 2016 17:51 |
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Sakurazuka posted:Is there a source on that because it's the first I've heard of it. *Drake takes giant bite out of donut before throwing it to the ground, squashing it under his feet*
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# ? Apr 7, 2016 17:52 |
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El Hefe posted:The only thing Square Enix can deliver are well done cutscenes and emo boys. Deus Ex: Human Revolution was better than any of the RPGs they've made.
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# ? Apr 7, 2016 18:02 |
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Mr. Fortitude posted:Using Unreal 4 from the looks of it. Which is good because it means they aren't coding their own goddamn engine again which will take years to complete. Remember when The White Engine was going to revolutionize gaming?
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# ? Apr 7, 2016 18:02 |
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Electromax posted:Deus Ex: Human Revolution was better than any of the RPGs they've made. I need Mankind Divided already. :/
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# ? Apr 7, 2016 18:08 |
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Electromax posted:Deus Ex: Human Revolution was better than any of the RPGs they've made. Yeah that one was really good, I got it with PS+ back when it wasn't complete poo poo.
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# ? Apr 7, 2016 18:11 |
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Mr. Fortitude posted:Using Unreal 4 from the looks of it. Which is good because it means they aren't coding their own goddamn engine again which will take years to complete. they wouldn't be coding their own engine from the ground up again for it if they used the ff15 one either. kinda weird that they seem to be using that engine for like one game
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# ? Apr 7, 2016 18:16 |
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Manatee Cannon posted:they wouldn't be coding their own engine from the ground up again for it if they used the ff15 one either. kinda weird that they seem to be using that engine for like one game Yeah, that's what I think is kinda weird.
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# ? Apr 7, 2016 18:28 |
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Zaphod42 posted:Remember when The White Engine was going to revolutionize gaming? It gave us pretty corridors at least. And huge framedrops when doing anything that isn't pretty corridors. Manatee Cannon posted:they wouldn't be coding their own engine from the ground up again for it if they used the ff15 one either. kinda weird that they seem to be using that engine for like one game Because they probably spent a lot of money and years on it and didn't want to throw it away, but realized Unreal 4 is probably a better engine that's much quicker and easier to use. I think XIV uses a scaled down version of Luminous too so it won't be just XV using it but, judging from how poor the framerate has been in the Platinum Demo I'm not really too surprised they won't be using it for anything that isn't XV related from now on.
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# ? Apr 7, 2016 18:31 |
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I prefer playing all my games at 5fps. Looks more epic.
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# ? Apr 7, 2016 18:43 |
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...! posted:I prefer playing all my games at 5fps. Looks more epic. You must love the first Star Fox
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# ? Apr 7, 2016 18:44 |
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Electromax posted:Deus Ex: Human Revolution was better than any of the RPGs they've made. Square Enix published the game, they didn't MAKE it.
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# ? Apr 7, 2016 18:56 |
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Night Blade posted:Square Enix published the game, they didn't MAKE it. Technically they did, since Square-Enix own Eidos Montreal. They're not just the publisher.
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# ? Apr 7, 2016 19:00 |
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Night Blade posted:Square Enix published the game, they didn't MAKE it. Nintendo didn't make Metroid Prime they just published it
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# ? Apr 7, 2016 19:11 |
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Mr. Fortitude posted:Technically they did, since Square-Enix own Eidos Montreal. They're not just the publisher. For the sake of clarity, it's easier to just say Eidos Montreal.
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# ? Apr 7, 2016 19:12 |
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Sakurazuka posted:Nintendo didn't make Metroid Prime they just published it Nintendo directly supervised work and Miyamoto was on-sight at times to give the developers ideas. He's the one who suggested a first person mode and came up with the idea for the visors.
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# ? Apr 7, 2016 19:14 |
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# ? May 31, 2024 15:08 |
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8-Bit Scholar posted:Nintendo directly supervised work and Miyamoto was on-sight at times to give the developers ideas. He's the one who suggested a first person mode and came up with the idea for the visors. I was being facetious
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# ? Apr 7, 2016 19:17 |