|
Why do people keep calling the king of the hill mode "clever" like it's never been done before? The same mode is in black ops 3 right now, "king of the hill but the hill moves sometimes" is not clever.
|
# ? Apr 8, 2016 14:02 |
|
|
# ? Jun 3, 2024 14:20 |
|
Geight posted:Why do people keep calling the king of the hill mode "clever" like it's never been done before? The same mode is in black ops 3 right now, "king of the hill but the hill moves sometimes" is not clever. I am not aware of any other game where it consistently moves across the entire level on a track. Uplink or hardpoint or whatever it is called now rotates among a set number of positions on each map, and you learn the best ways to defend and attack them. Some maps are terrible on certain game modes as a result. Having it just go through the whole level solves that.
|
# ? Apr 8, 2016 14:28 |
|
Geight posted:Why do people keep calling the king of the hill mode "clever" like it's never been done before? The same mode is in black ops 3 right now, "king of the hill but the hill moves sometimes" is not clever. In the beta, Warpath on Heatwave (the non-Hell map) was fun because the "hill"'s path was serpentine and wove back and forth along a bunch of straightaway, and even went vertical at times. The hill was almost always exposed to crossfire from a bunch of open hallways as it wove around the map.
|
# ? Apr 8, 2016 14:50 |
|
Xenomrph posted:The hill isn't just moving sometimes, it's moving all the time. That makes it a lot harder to plan static defense strategies, and favors the attackers since they know exactly where the hill is moving next. My buddy and I played warpath almost exclusively. It was so much goddamn fun as every time someone got the demon all hell broke loose and it was wonderfully chaotic. I ran the plasma rifle and the shotgun in that mode all the time and it was so much fun dropping the plasma AOE on the point and then wading in with my shotgun blasting people. On weapons balance chat, i found the AR to actually be really good if midrange as you can just fire nonstop at someone and it hits harder per shot then the plasma rifle. If you are accurate the single shot rifle is probably better but it was pretty drat effective. The game is definitely not going to be the next esports super serious game, but i just had so much goddamn fun blowing people up and crushing their heads with my bare hands, and then touchdowning on their corpse. I think i died probably 50 times while in mid hip thrust and i will not stop taunting every goddamn kill.
|
# ? Apr 8, 2016 15:48 |
|
If you're having so much fun with the doom beta, you should definitely download Unreal Tournament. (its free!) Warpath is pretty fun and there were aspects of the game I liked, but the things I didn't like, I really didn't like, and while they'll probably patch balance by release, I don't see them fundamentally changing the design of the MP. Its too simple and it'll get old insanely fast. By the time they give up and admit the MP needs to be fixed, it'll probably be too late, like Halo 4/5. Holding out hope that SP is fun and fast and the levels are exciting.
|
# ? Apr 8, 2016 15:59 |
|
WoodrowSkillson posted:I am not aware of any other game where it consistently moves across the entire level on a track. Uplink or hardpoint or whatever it is called now rotates among a set number of positions on each map, and you learn the best ways to defend and attack them. Some maps are terrible on certain game modes as a result. Having it just go through the whole level solves that. From the way you're describing it it just sounds like payload mode from TF2.
|
# ? Apr 8, 2016 17:38 |
|
khwarezm posted:From the way you're describing it it just sounds like payload mode from TF2. It is similiar in a way to payload but rather than going backwards and forwards it continues to move but will switch between teams depending on who is in control at the time.
|
# ? Apr 8, 2016 20:22 |
|
It's payload of the hill.
|
# ? Apr 9, 2016 00:15 |
|
wondering if i should just stream Hell Revealed 2 with the Aeons of Death diarrhea mod and just call it Retard 4 on hitbox
|
# ? Apr 9, 2016 00:30 |
|
My overall impression of the multiplayer was "it's ok I guess" but warpath is actually really awesome and I hope other games crib it
|
# ? Apr 9, 2016 17:12 |
|
I've already stolen it for my game . I have no idea why "zone control but the zone moves" never entered into my head.
|
# ? Apr 9, 2016 18:04 |
|
I watched some of that dumb YouTube personalities plays Doom promo thing. When compared to the Beta videos, the sound effects in the Day of Doom video actually sounded good. Maybe they just gimped the sound effects or mixing or something for the Beta? Either way, I'm actually getting excited about this. I sit a reasonable distance away from my television because I'm not 10 years old anymore, so having a game released in 2016 that has easily identifiable power ups and a UI that isn't going to make my go blind trying to read (gently caress you, Battleborn) is fine by me. I might have even preordered it for the free hack modules, but Bethesda's marking department has kind of dropped the ball because we're a month from launch and I have no idea what a "hack module" is.
|
# ? Apr 9, 2016 21:49 |
Hellburger99 posted:but Bethesda's marking department has kind of dropped the ball because we're a month from launch and I have no idea what a "hack module" is. They're consumable timered bonuses that you can select to trigger when you respawn. Having a few to start with isn't a big deal, you get plenty during the normal course of play.
|
|
# ? Apr 9, 2016 22:23 |
|
For those of you who played the beta, how is the damage drop off on the shotguns? I'm only going to bother with singleplayer if I get this game. Judging by the singleplayer gameplay video that came out last year, the shotguns seems to have the same ridiculous damage drop off as the halo shotguns. It didnt even seem able to even scratch the paint of a car at distances above 5 metres.
|
# ? Apr 10, 2016 00:06 |
|
GyverMac posted:For those of you who played the beta, how is the damage drop off on the shotguns? I'm only going to bother with singleplayer if I get this game. Judging by the singleplayer gameplay video that came out last year, the shotguns seems to have the same ridiculous damage drop off as the halo shotguns. It didnt even seem able to even scratch the paint of a car at distances above 5 metres. In the MP the shotgun was definitely a point-blank weapon and the damage would fall off to just tickling anybody very far at all, yeah. Hopefully SP is balanced different?
|
# ? Apr 10, 2016 00:54 |
|
broken clock opsec posted:They're consumable timered bonuses that you can select to trigger when you respawn. Having a few to start with isn't a big deal, you get plenty during the normal course of play. lol How does this game even exist
|
# ? Apr 10, 2016 02:42 |
|
elf help book posted:lol How does this game even exist It also has the single-player campaign and snapmaps hello mcfly
|
# ? Apr 10, 2016 02:57 |
|
Zaphod42 posted:In the MP the shotgun was definitely a point-blank weapon and the damage would fall off to just tickling anybody very far at all, yeah. Hopefully SP is balanced different?
|
# ? Apr 11, 2016 08:08 |
|
Why is the beta trying to download another 10 GB? Are there patch notes or something?
|
# ? Apr 12, 2016 21:24 |
|
Stabbey_the_Clown posted:Why is the beta trying to download another 10 GB? Are there patch notes or something? That's the toilet flushing
|
# ? Apr 12, 2016 21:32 |
|
I'm not gonna play the beta, I'll play the single-player first because that's how ya do it baby! There's an order to things, we need order. Plus the MP will probably get a patch or two by the time I beat the game. I wonder what kind of progression situations will be in the campaign, we know of at least one yellow key from the Conan show gameplay. That yellow key represents freedom, unlocking the fun in our hearts. (edit: Remember when I said I wouldn't play the beta? I LIED. (John Matrix, Commando 1985) How does one not click on a free steam game.) Heavy Metal fucked around with this message at 05:11 on Apr 15, 2016 |
# ? Apr 13, 2016 03:53 |
|
Some new information about player progression: https://bethesda.net/#en/events/game/doom-player-progression-and-customization/2016/04/14/105 Pretty much in line with CoD.
|
# ? Apr 14, 2016 19:41 |
|
fromsinkingsands posted:Some new information about player progression: https://bethesda.net/#en/events/game/doom-player-progression-and-customization/2016/04/14/105 Its mostly just cosmetics which is fine, and some of those armor sets look pretty sweet. You do unlock weapons and other demon runes though, which is stupid. This is loving doom you idiots, stop making it into COD. Why do so many AAA publishers think "lets make a game based on X IP because it was popular with people" and then somehow also think "lets completely change X IP to be more like COD because COD is popular".
|
# ? Apr 14, 2016 19:44 |
|
Because popular thing + other popular thing = SUPER POPULAR KILLER GAME EVERYONE WILL BUY TWICE That's how it works right?
|
# ? Apr 14, 2016 19:50 |
|
So anyhoo, just played a bunch of the beta, it's awesome. The super shotty / rocket launcher combo is much fun, great feel to the combat, the maps are terrific (love all the extra little paths and tunnels high above), looks great, runs great. I would marry it actually.
|
# ? Apr 15, 2016 06:39 |
|
Oh snap, are the open beta servers live now?
|
# ? Apr 15, 2016 06:57 |
|
Xenomrph posted:Oh snap, are the open beta servers live now? Oh yes, it's on! Nvidia released a hotfix driver thingy for this by the way, I installed it, plays nice. http://www.geforce.com/whats-new/articles/doom-multiplayer-open-beta-driver
|
# ? Apr 15, 2016 06:57 |
|
Game's fun, Gauss-Cannon'ing bunched up enemies is fun, jump-kicking nerds in the face is fun, have a rabbit:
|
# ? Apr 15, 2016 07:16 |
|
Aww, it's Daisy! Before she was brutally murdered by demons, setting up Doomguy for a rampage of revenge in Doom 2.
|
# ? Apr 15, 2016 07:58 |
|
wow this is really loving good I played it on the xbox one in the alpha and it felt super slow but with a mouse and keyboard it feels just like I';m playing quake 3 rocket arena or something again god I am thrilled so much for the sikngler player but the multiplayer doesnt' seem half bad either! I just wish I could do normal deathmatch instead of TDM right now ... rear end holes
|
# ? Apr 15, 2016 08:11 |
Heavy Metal posted:(edit: Remember when I said I wouldn't play the beta? I LIED. (John Matrix, Commando 1985) How does one not click on a free steam game.) Somebody gave me a free copy of Klingon: Honor Guard and then like three weeks later 9/11 happened soooooo...
|
|
# ? Apr 15, 2016 08:21 |
|
Doom 4 is actually Retard 4, iD is a fraud, it's a poo poo CoD clone, it's slow, it's got loadouts and that's so not Doom ffs, etc, etc, ETC oh it's actually awesome. I really need to stop reading Games.
|
# ? Apr 15, 2016 08:45 |
|
Doom Multiplayer: "Oh you're not using the shotgun or the rocket launcher? Then you're getting hosed by everyone who is." Heavy Metal posted:The super shotty / rocket launcher combo is much fun
|
# ? Apr 15, 2016 13:19 |
|
Tony Montana posted:Doom 4 is actually Retard 4, iD is a fraud, it's a poo poo CoD clone, it's slow, it's got loadouts and that's so not Doom ffs, etc, etc, ETC Its really fun and good
|
# ? Apr 15, 2016 13:23 |
|
Are there lots of goons playing this on PC? We should get some parties going and pub stomp fools who don't understand how warpath works.
|
# ? Apr 15, 2016 13:39 |
|
This game seems fun if you literally wanna just blindly mindlessly shootmans but for anything else gently caress no. Nobody better even think of taking it one ioata serious. The constant demon poo poo in tdm is annoying. I've never lost track of people as much as I have in this game. I need to try the other mode. Played on PC btw.
|
# ? Apr 15, 2016 13:41 |
|
RBX posted:This game seems fun if you literally wanna just blindly mindlessly shootmans but for anything else gently caress no. Nobody better even think of taking it one ioata serious. The constant demon poo poo in tdm is annoying. I've never lost track of people as much as I have in this game. Warpath is a ton of fun since the capture area moves in a constant path along a track through the maps. means you can set up ambushes, and the fight stays fresh as its always in a slightly different place on the map. It also means other guns are good. Both the plasma rifle and the lightning gun gain a lot of usefulness since players are clustered together more. Sustained AOE's like the plasma grenade and the lightning gun's secondary are useful as hell. I ran plasma rifle /ssg all the time and it worked fantastic. I saw plenty of rocket launchers but i never felt they were horrendously overpowered. Their ROF is slow and their AOE is not all that great. If you land direct hits its devastating but my TTK on it and machine gun were not all that different.
|
# ? Apr 15, 2016 13:56 |
|
The multiplayer in this game is solidly meh It feels like some took a good decision at the beginning, making it an arena style FPS, and then hosed up every single consecutive decision no mobility skills besides double jump rocket launcher doesn't move you, just damages you loadouts, emotes, microtransactions, season pass eh whatever
|
# ? Apr 15, 2016 14:05 |
|
It's just a generic console fps game. Elements of halo, call of duty and bits from titanfall all chucked into a bland stew. I'd honestly rather just play one of those games because they do far more with their respective elements.
|
# ? Apr 15, 2016 14:31 |
|
|
# ? Jun 3, 2024 14:20 |
|
bear is driving! posted:Doom Multiplayer: Yeah there is zero reason to not use the rocket /shotgun combo. They should really have dragged out unlocking those weapons if they wanted loadouts to be a thing. Icept posted:The multiplayer in this game is solidly meh Exactly. Its not terrible, but its horribly mixed and bland.
|
# ? Apr 15, 2016 16:06 |