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Your Computer posted:I'm sorry abyss watchers, you're the newest worst Souls boss. You're absolute garbage and it's a shame you're not optional. I dunno how they hosed this up so bad. If you haven't built your character optimally by the time you get to them, get ready to co-op, because you need very solid DPS to even get past the first phase unless you are the King of Dodging. It's a worse version of DS2's Belfry Gargoyles, except you don't have the luxury of kiting them around while popping Lifegems.
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# ? Apr 13, 2016 15:30 |
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# ? May 15, 2024 01:08 |
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Your Computer posted:
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# ? Apr 13, 2016 15:33 |
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Vermain posted:I dunno how they hosed this up so bad. If you haven't built your character optimally by the time you get to them, get ready to co-op, because you need very solid DPS to even get past the first phase unless you are the King of Dodging. It's a worse version of DS2's Belfry Gargoyles, except you don't have the luxury of kiting them around while popping Lifegems. You guys know they fight each other right?
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# ? Apr 13, 2016 15:33 |
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voltron lion force posted:You guys know they fight each other right? Yes.
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# ? Apr 13, 2016 15:34 |
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voltron lion force posted:What the loot he drops? I also died before picking it up Dung pies and a large titanite shard
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# ? Apr 13, 2016 15:35 |
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I wish the game told you what the common level/upgrade range for any given zone was. I want to know if I'm overleveled or not.
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# ? Apr 13, 2016 15:36 |
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Abyss Watchers are awesome. I started getting attacked by another one of them and was all "Oh poo poo, not this again", and then they started attacking each other and I was like holy poo poo this is the best. Currently I'm fighting Giant Skeleton King-man and his array of skeletinis. I am getting murdered very much. It is the best.
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# ? Apr 13, 2016 15:37 |
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edit: this is re Abyss Watchers drat the thread is fast Phase one is very easily stunlocked even by weakling sorcerer 51:00 (don't watch any of the attempts before that ) Then if you get him to 75-50% in the first sweep the red-eyed one will appear much faster. The red-eyed one can do quite a bit to kill the main guy if you accidentally end up aggroing the clone during that part. Phase two good luck! But I thought it was pretty easy on an ultra gsword character. Probably the single hardest thing to do on phase 2 is get an estus off if he does hit you. edit2: reminded looking at this again that sorcery does not hit enemies in certain charging or in-the-air animations and it's the dumbest thing ever turtlecrunch fucked around with this message at 15:41 on Apr 13, 2016 |
# ? Apr 13, 2016 15:37 |
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Vermain posted:I dunno how they hosed this up so bad. If you haven't built your character optimally by the time you get to them, get ready to co-op, because you need very solid DPS to even get past the first phase unless you are the King of Dodging. It's a worse version of DS2's Belfry Gargoyles, except you don't have the luxury of kiting them around while popping Lifegems. can't beat boss therefore it's bad/lovely game design, lol. people can beat that boss going fist only so you have no excuse about it being badly designed. you're just bad.
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# ? Apr 13, 2016 15:38 |
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Is there a rusted iron ring or equivalent in this game?
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# ? Apr 13, 2016 15:40 |
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Just going off the first few bosses, I do feel like they've made some concessions to people who feel overwhelmed by multiple mobs. With Abyss Watchers, you have the boss literally fighting each other. With King Skeleton, the mobs he summons also get affected by his generous AOE attacks. I like it.
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# ? Apr 13, 2016 15:41 |
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Dezztroy posted:Not a huge fan of the areas in this game so far. High Wall and Settlement were good and fun but Road of Sacrifices/Farron Keep and Catacombs are both terrible. Tedious and ugly. The area after the Catacombs is nicer to look at but the enemies are a real pain to fight. I thought Road of Sacrifices was quite pretty As far as pulling enemies one at a time, isn't that what you do in Souls when you don't want to get your fool head stove in?
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# ? Apr 13, 2016 15:42 |
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Your Computer posted:
It's actually really easy, you just didn't pick up on the clue of the initial cutscene. The Abyss Watchers are basically locked into Undead Valhalla. You can lure the two adds together and they will beat the poo poo out of each other so you can focus on the main one. If you're ever in a situation where just two Watchers are up just play keep away until the third gets back up. Second phase is just pure
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# ? Apr 13, 2016 15:45 |
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Your Computer posted:The hollowing doesn't really have any negative effects, so my issue is indeed purely fashion. It sucks having to take up a permanent ring slot though. 4500 for a stone is insane compared to the relative price and rarity of humanities and effigies Your fault for trusting a guy with a suspicious voice offering to "draw out your true strength." Vermain posted:Most of the areas appear to be assuming that you're going to scumbag pull enemies one-by-one. There's simply no other explanation for the absurd level of mob density in Farron Keep. For all the griping people (myself included) did about the multiple strong enemy encounters in DS2, at least that game had Lifegems to compensate for multi-comboing groups of 3-4 dudes who take multiple hits to cleave down. This game just hurls packs of three goatmen who can take off half of your health by themselves and no outside method of healing beyond Miracles and limited Estus. The only sane option is to plink them with arrows to pull them over and kill them one-by-one as though we were back to playing Everquest. The tree dudes are for optional stuff only, if you can't take 'em down just ignore them. You don't need to plink at them either. I just ran up, aggro'd then, and strafed backwards while getting in hits here and there. You can always use the geometry to separate and leash them. Vermain posted:I dunno how they hosed this up so bad. If you haven't built your character optimally by the time you get to them, get ready to co-op, because you need very solid DPS to even get past the first phase unless you are the King of Dodging. It's a worse version of DS2's Belfry Gargoyles, except you don't have the luxury of kiting them around while popping Lifegems. Uh, this is not true at all. The Abyss Watchers, especially the non-main HP bar one, have like no HP. Once you get to the phase of the fight where you get some "ally" ones you can literally just stay off in the distance and wait a minute for them to kill the main one. They're also not that tough to dodge either since a lot of their attacks will come nowhere close to you if you strafe backwards or will fly past you and miss you completely.
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# ? Apr 13, 2016 15:45 |
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Dezztroy posted:Not a huge fan of the areas in this game so far. High Wall and Settlement were good and fun but Road of Sacrifices/Farron Keep and Catacombs are both terrible. Tedious and ugly. The area after the Catacombs is nicer to look at but the enemies are a real pain to fight. Catacombs are better than the DS1 sewers, though. And Road of Sacrifices is swampy and mucky but I thought it worked out well with the Dark Fantasy aesthetic. I dunno, maybe I just don't have high standards
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# ? Apr 13, 2016 15:46 |
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Here's a stupid question: do weapon stats account for your attributes? I want to infuse my Uchigatana +2 with fire, but I don't know whether it accounts for my Dex. If it does, then it looks like I should just upgrade it ASAP and then think about a Sharp infusion whenever. Also, what's up with the cage guy? I killed the dude with a cage on his back, but I'm supposed to step into the cage or something?
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# ? Apr 13, 2016 15:46 |
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I had my first multi-invasion tonight. A red phantom comes in and not too long afterwards a Darkmoon (I think) rolls in and starts fighting him. The red phantom wins that fight and the whole time we're fighting he's emoting sarcastic applause at me because honestly I'm not really getting much of a hit on him and I've also aggro'd a really aggressive npc enemy. He can't really convincingly put me down in spite of his and the npcs best efforts, and after loving around switching weapons a lot he goes for the katana and tries to end me. I end up falling down into a stairwell gap and both the red and the npc drop down either side of me. I was trapped and no amount of rolling was going to get me out. That's when I parried the red phantom and killed him because I was wearing the Leo ring. The moral of the story that I hope the invader got from this is nice showboating clownshoes okay that's not a moral but Steam hosed up so I can't post that on his steam profile gently caress it. Just let me enjoy the moment. Vermain posted:I dunno how they hosed this up so bad. If you haven't built your character optimally by the time you get to them, get ready to co-op, because you need very solid DPS to even get past the first phase unless you are the King of Dodging. It's a worse version of DS2's Belfry Gargoyles, except you don't have the luxury of kiting them around while popping Lifegems. I know everyone's gonna be piling on you for this but I got pretty annoyed trying to do that fight but couldn't summon anyone cause connection issues. So I just went in and did it by myself and it took me a fair number of tries. You just need to stick with it and if you feel like you're not in a good spot to keep on them go bop some heads or invade some dudes and get yourself some souls to get stronger. Persevere and you'll rock through it in no time, optimal build or not (my build was not optimal).
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# ? Apr 13, 2016 15:49 |
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all the areas fit really well into the souls universe and are fun to go through. been grinning each new place. on the big skelly boss rn
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# ? Apr 13, 2016 15:50 |
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Oh it's the asylum demon. Oh it doesn't care that I have a shield. Oh it's learned new tricks. Oh...
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# ? Apr 13, 2016 15:50 |
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Anyone able to sound off on how well the butcher's knife scales to str? It shows A scaling at +0, but with 95 base damage I'm wondering if the scaling will make up for the base damage loss compared to the battle axe/mace
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# ? Apr 13, 2016 15:51 |
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ufarn posted:Here's a stupid question: do weapon stats account for your attributes? I want to infuse my Uchigatana +2 with fire, but I don't know whether it accounts for my Dex. Fire infused weapons lose all stat scaling. The cage guy gives you (earlier) access to a covenant
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# ? Apr 13, 2016 15:51 |
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Genocyber posted:Your fault for trusting a guy with a suspicious voice offering to "draw out your true strength." Should have done what I did and murder that guy instantly. Turns out lorewise that might have been a good idea since (speculating) those turtle club dudes seem to be worshipping the darkness (or dragons), and their shells are to prevent them from turning into trees like the guys in the first bit of the high wall and sometimes in the settlement I'm liking the lore this round.
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# ? Apr 13, 2016 15:51 |
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Also, it does not seem to have taken me long to get back to my usual habit of grass-crest shield and two-handing my weapons. Probably accounts for at least a few deaths, but whatever, I WILL BECOME DODGE MASTER.
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# ? Apr 13, 2016 15:51 |
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Wiseblood posted:Is there a rusted iron ring or equivalent in this game? No One can only learn where the shallow areas are and use them
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# ? Apr 13, 2016 15:53 |
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RBA Starblade posted:Oh it's the asylum demon. stay under his body. roll on attacks. roll out when he flies upward. go for 1-2 hits per chance.
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# ? Apr 13, 2016 15:54 |
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b0red posted:stay under his body. roll on attacks. roll out when he flies upward. go for 1-2 hits per chance. Yeah I just wasn't expecting the aoe scream stunlock, haha. e: Or his ground pound to be an instant kill.
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# ? Apr 13, 2016 15:55 |
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So I gave the Handmaiden the Dreamchaser's Ashes she said they sucked but asked where I got them. Did I make a mistake telling her?
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# ? Apr 13, 2016 15:55 |
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RBA Starblade posted:Yeah I just wasn't expecting the aoe scream stunlock, haha. you get a ring that allows you to do that iirc with his soul
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# ? Apr 13, 2016 15:55 |
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Your Computer posted:The hollowing doesn't really have any negative effects, so my issue is indeed purely fashion. It sucks having to take up a permanent ring slot though. 4500 for a stone is insane compared to the relative price and rarity of humanities and effigies Well, you're saving a bit of souls on levelling up, so those 4.500 souls are already paid for, at least.
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# ? Apr 13, 2016 15:55 |
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b0red posted:you get a ring that allows you to do that iirc with his soul Nice! Since he's instant killing me I think I'm supposed to come here later. e: Seriously, using an ember spawned double the enemies on the way up so I can't just run and retry? gently caress that. e: Got him after one last try! RBA Starblade fucked around with this message at 16:02 on Apr 13, 2016 |
# ? Apr 13, 2016 15:56 |
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Things to Add to Improve the Game With the DLC: + Rusted Iron Ring + Armor of Favor + Channeler's Trident + Arena covenant, with duel or fightclub options, no sippies allowed + More sorceries? + More everything + Cat NPC
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# ? Apr 13, 2016 15:57 |
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MrLonghair posted:No PROTIP for slow liquid areas. Equip a weapon with the Quickstep skill. It's not slowed down at all.
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# ? Apr 13, 2016 15:59 |
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turtlecrunch posted:Things to Add to Improve the Game With the DLC: +Option to give Cat NPC your armor for them to wear in tiny cat-form.
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# ? Apr 13, 2016 16:00 |
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About Aldrich, anyone find him pretty underwhelming? For a guy billed as a freaky god eating cannibal saint he's really just a naga with a corpse tail and over telegraphed attacks.
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# ? Apr 13, 2016 16:05 |
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Is the frostbite status worth it on weapons? Or is it not noticeable?
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# ? Apr 13, 2016 16:05 |
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Caidin posted:About Aldrich, anyone find him pretty underwhelming? For a guy billed as a freaky god eating cannibal saint he's really just a naga with a corpse tail and over telegraphed attacks. I wished he had gone full goop monster in phase 2 because right now phase 2 is just fiery phase one.
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# ? Apr 13, 2016 16:06 |
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Well I'm stumped. I don't know how to get past the giants in the Cathedral of the Deep. I know that you can raise walls to trap them but they won't move from their spot no matter how many arrows and firebombs I use. They won't follow me if I run up to them and run away. I don't know how I am supposed to get them into the spot. I could roll past one of them and succeed about 50% of the time, but I don't want to have to keep doing that. The other one blocks a door and I will die if I try to open it. They also have too much health for me to kill with arrows as well. Is there a secret? Hmm. Hmmmmm.
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# ? Apr 13, 2016 16:06 |
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RBA Starblade posted:Nice! I've found that almost everything in the game is 2-3 hit kills on me. Some even 1 hit. I also kill most small enemies in 2-3 as well though. Idk I guess maybe I'm running a lower level than where I should be.
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# ? Apr 13, 2016 16:07 |
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The Skeleton King posted:Well I'm stumped. I don't know how to get past the giants in the Cathedral of the Deep. I know that you can raise walls to trap them but they won't move from their spot no matter how many arrows and firebombs I use. They won't follow me if I run up to them and run away. I don't know how I am supposed to get them into the spot. I could roll past one of them and succeed about 50% of the time, but I don't want to have to keep doing that. The other one blocks a door and I will die if I try to open it. They also have too much health for me to kill with arrows as well. Is there a secret? Are you an archer only? If not then just stand between their feet and hit them.
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# ? Apr 13, 2016 16:08 |
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# ? May 15, 2024 01:08 |
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Why is the dude I released from the bridge giving me 'free' level ups, I don't trust it.....
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# ? Apr 13, 2016 16:08 |