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Nothing about hackers though just nothing.
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# ? Apr 13, 2016 22:39 |
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# ? Jun 12, 2024 08:05 |
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I guess it's a good thing I can run the Police Academy glitch until the next client update, which will probably be a week at least. All that HE mats grind, sigh.
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# ? Apr 13, 2016 22:45 |
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Capn Beeb posted:What's this one? Some people are reporting that the recon pulse doesn't show crates in the DZ anymore.
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# ? Apr 13, 2016 22:49 |
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Naturally Selected posted:So they really balanced the gently caress out of crafting. Hi End weapon attachements also need 4 golden div techs. This is the game for the one percent.
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# ? Apr 13, 2016 22:53 |
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Zak2k12 posted:Some people are reporting that the recon pulse doesn't show crates in the DZ anymore. Sometimes it works, often it doesn't. mcbexx posted:Hi End weapon attachements also need 4 golden div techs. I still don't understand why RNG guns can't also have RNG attachments on them. Why is it that every gun we get as a drop has nothing attached to it (aside from marksman rifles with a lovely gray 12x)
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# ? Apr 13, 2016 22:54 |
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I am very disappointed!
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# ? Apr 13, 2016 22:57 |
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I'm amazed they managed to make this game *worse* with this patch.
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# ? Apr 13, 2016 23:01 |
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Szcwczuk posted:This will be patched tonight. They better not patch this poo poo before I get home from work
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# ? Apr 13, 2016 23:03 |
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mcbexx posted:Hi End weapon attachements also need 4 golden div techs. And there's still no new AR blueprints for sale. Pretty much: edgar_ posted:I'm amazed they managed to make this game *worse* with this patch. Not so much amazed, I would say amused.
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# ? Apr 13, 2016 23:04 |
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Anime_Otaku posted:http://youtu.be/4jKsj345Jjw The video is misinformed or perhaps is misinforming. The game goes to show the criminals we kill are burning people alive, killing civilians and hanging the bodies, raping womens, stealing food, stealing medicines, killing cops, killing doctors, stoping electricity, stopping water. One of the videos we collect in the game show a couple of cops finding the rickers, they are executed. On one of the rooms of Lex, we find the cops has ben tortured to dead, some of them shot directly, other cut in parts. Is not subtel, and I wonder how dumber you have to be to ignore it, or how malicious and manipulative to lie others about it.
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# ? Apr 13, 2016 23:06 |
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Or they played ten minutes of the game, saw that one enemy's uniform was a hoodie, and flipped out. At least, every review I've seen of The Division's "problematic" content didn't seem to get past that point.
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# ? Apr 13, 2016 23:09 |
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I wonder what the gently caress is the problem with shooter online RPGs. Every single one of them turned out poo poo. Tabula Rasa Hellgate London Defiance Division
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# ? Apr 13, 2016 23:13 |
I feel like I'm just stating the obvious, but you really have to be willfully dense to see any redeeming qualities in the Rikers. They're the guys and gals who are entirely content to blow up a power plant, leaving everyone to more or less die from exposure, while playing "pin the fire ax on the JTF captive." There's really no way to make the people who literally murder for sport seem sympathetic in any capacity. It's not like the JTF seems particularly authoritarian, anyway. From what we're shown, it's mostly just people trying to, you know, not die.
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# ? Apr 13, 2016 23:14 |
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Tei posted:The video is misinformed or perhaps is misinforming. The game goes to show the criminals we kill are burning people alive, killing civilians and hanging the bodies, raping womens, stealing food, stealing medicines, killing cops, killing doctors, stoping electricity, stopping water. One of the videos we collect in the game show a couple of cops finding the rickers, they are executed. On one of the rooms of Lex, we find the cops has ben tortured to dead, some of them shot directly, other cut in parts. Is not subtel, and I wonder how dumber you have to be to ignore it, or how malicious and manipulative to lie others about it. As silly as this is (debating about the "motivations" of NPCs in a video game) you're missing the point. Then again, so did the creators of the game, because they're the ones who made these NPCs act in the ridiculous stereotypical "barbaric evil" way they are. It shouldn't be lost on folks that Rikers is a jail notorious for the abuse and neglect of prisoners by the very folks who run the prison (people have literally died in Rikers waiting to get a trial for ridiculous petty crimes), or that the NYPD has a long, "proud" history of racist, thuggish behavior. So giving Larae dialog that essentially invokes the Black Lives Matter movement and putting her at the head of this group that is raping and pillaging its way through NYC is... honestly, kind of offensive. Also, these comments about "well the people who mention this kind of stuff clearly haven't played up through where the LMB appears" are a bit silly. The LMB being in the game as the real bad guys doesn't excuse the other stuff, even if it's the only group that actually makes any sort of logical sense. The other factions are just ridiculous. Kenshin fucked around with this message at 23:18 on Apr 13, 2016 |
# ? Apr 13, 2016 23:15 |
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The sequel to this game should be Tom Clancy's: State's Witness. It will be an Ace Attorney like game where you play a federal prosecutor heading the case against The Division agent you played. For each achievement you got in The Division you get a piece of damning evidence (the screenshot) to use in your prosecution.
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# ? Apr 13, 2016 23:26 |
Kenshin posted:It shouldn't be lost on folks that Rikers is a jail notorious for the abuse and neglect of prisoners by the very folks who run the prison (people have literally died in Rikers waiting to get a trial for ridiculous petty crimes), or that the NYPD has a long, "proud" history of racist, thuggish behavior. So giving Larae dialog that essentially invokes the Black Lives Matter movement and putting her at the head of this group that is raping and pillaging its way through NYC is... honestly, kind of offensive. This is all fine and good, but it's not reflected in the game in any capacity. So if you want to see things that way, you have to read it in yourself. As you point out, though, "debating" about this is largely a waste of time: it's a game about shooting bad mans. It's not about exploring how people are psychologically motivated. It's also probably not terribly reasonable to expect the average person to be remotely familiar with US prison practices, much less the specific practices of a New York prison. People just don't care, and even if they did, this almost certainly isn't the medium in which to make it an issue. And yeah, Larae's dialogue is just absurd. Every time I hear it, it's like, "Yeah, I see where you could be going with this..." *glances at pile of mutilated bodies* "You know what? Scratch that."
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# ? Apr 13, 2016 23:27 |
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LuciferMorningstar posted:This is all fine and good, but it's not reflected in the game in any capacity. So if you want to see things that way, you have to read it in yourself. As you point out, though, "debating" about this is largely a waste of time: it's a game about shooting bad mans. It's not about exploring how people are psychologically motivated. It's also probably not terribly reasonable to expect the average person to be remotely familiar with US prison practices, much less the specific practices of a New York prison. People just don't care, and even if they did, this almost certainly isn't the medium in which to make it an issue. I say all this while still enjoying running around and shooting mans without giving a poo poo who they are, because it's just a video game.
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# ? Apr 13, 2016 23:28 |
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the panacea posted:I wonder what the gently caress is the problem with shooter online RPGs. Every single one of them turned out poo poo. Shooters: Fast movement, fast gun play, quick rewards tailored at short, fun play sessions. Tends to ignore storyline (debatable) RPGs: Slower movement, strategic play, longer progression to reward extended planning and play. Tends to focus on story and narrative more than other genres. Online: Full of terrible internet people. There's a lot of contradictions in blending the two genres so there's a lot going against it. Online just makes everything harder.
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# ? Apr 13, 2016 23:34 |
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They could fix a lot of those percieved issues of killing everyone who disagrees by having a friendly faction that occasionally trades/works with you but has a different method to the same agenda.
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# ? Apr 13, 2016 23:44 |
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Tei posted:The video is misinformed or perhaps is misinforming. The game goes to show the criminals we kill are burning people alive, killing civilians and hanging the bodies, raping womens, stealing food, stealing medicines, killing cops, killing doctors, stoping electricity, stopping water. One of the videos we collect in the game show a couple of cops finding the rickers, they are executed. On one of the rooms of Lex, we find the cops has ben tortured to dead, some of them shot directly, other cut in parts. Is not subtel, and I wonder how dumber you have to be to ignore it, or how malicious and manipulative to lie others about it. LuciferMorningstar posted:I feel like I'm just stating the obvious, but you really have to be willfully dense to see any redeeming qualities in the Rikers. They're the guys and gals who are entirely content to blow up a power plant, leaving everyone to more or less die from exposure, while playing "pin the fire ax on the JTF captive." There's really no way to make the people who literally murder for sport seem sympathetic in any capacity. It's not like the JTF seems particularly authoritarian, anyway. From what we're shown, it's mostly just people trying to, you know, not die. But that's no justification though. That's like saying the Birth of a Nation is not a problematic film because it showed the blacks as violent rapists and lazy drunkards who prevent the whites from voting and rigged an election. See, now the actions of the Klan is totally justified! As far as the LMB goes, so what, PMC's have pretty much been evil in games for the last decade. That might be a problem for all the honest, kind and hard working military contractors out there, but just because they mention one issue, doesn't mean they have to mention every issue. It's funny though, because Massive is based in Malmö, which has a whole lot of racial problems of its own - Rosengård, which has often been referred to as a no-go area for police and emergency services; rising anti-Semitism and the flight of the city's Jewish population; possibly dozens of young men traveling to Syria to fight for ISIS; the city government completely ignoring the problem and claims that there's no issue of radicalisation; stop-and-frisks without cause by the police targeting certain minorities; and the police maintaining a massive registry of Romani people, including toddlers and young children, where the overwhelming majority of people on it are not convicted or suspected of a crimes, and who are only on it because they have some distant third or fourth cousin or something who is a criminal, "'cause, like, Gypsy crimes often have family character or something"; it's also home to hundreds of couples in which one person is Danish and the other from a non-EU country, and they can't live in Denmark because of the country's notoriously strict spousal visa rules. I mean Malmö is still a beautiful city with a vibrant culture scene and great food that I wouldn't mind moving to should professional or personal circumstances dictate, but the developers have to the whitest motherfuckers around if they are not aware of the issues of race, considering they work and live in a city that exemplifies those perhaps more than any other city in Sweden. I do wonder though how much Ubisoft has had a hand in that though. Barrett pretty much says something like "go on kill me, it's just one more black body on the pile" at the end of Lex. So maybe there's was more commentary on race, but it was cut because, let's not make our overwhelmingly white customer base uncomfortable. Shanghaied fucked around with this message at 23:59 on Apr 13, 2016 |
# ? Apr 13, 2016 23:47 |
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Anime_Otaku posted:http://youtu.be/4jKsj345Jjw I like how he tries to deflect the most obvious critique of his pointless spiel, which is "It's just a videogame.", with "ur not allowed to say that!" Also how do you like that guy? If he makes better points in other videos is besides the point, that pitched voice thing he's doing is just awful.
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# ? Apr 13, 2016 23:48 |
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Kenshin posted:but yeah I basically accept that this is a game in which I murder poor desperate people repeatedly because the property of NYC is more important than human lives Don't get me wrong, the whole sleeper agent secret police thing used domestically is pretty hosed up. But if you really think the game is about murdering poor, desperate people then here's an experiment. Play for a while role-playing by announcing your presence as a federal agent and your authorization to use deadly force, and then only shoot at people who shoot at you first.
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# ? Apr 13, 2016 23:49 |
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FrenzyTheKillbot posted:Don't get me wrong, the whole sleeper agent secret police thing used domestically is pretty hosed up. But if you really think the game is about murdering poor, desperate people then here's an experiment. Play for a while role-playing by announcing your presence as a federal agent and your authorization to use deadly force, and then only shoot at people who shoot at you first. Again, that's laziness by the developers more than anything. I guess I'm more surprised than otherwise that they made the rioters who are looting corpses in the streets just go immediately violent the moment they notice you instead of either running off or "oh poo poo man, we're just trying to survive here". Like seriously, NPC? I'm carrying around body armor and a huge-rear end assault rifle and your first reaction when you see me from down the block is "let's shoot him!" instead of "oh poo poo, let's run away".
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# ? Apr 13, 2016 23:53 |
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There's a few hints that this was to be a different game (something like Assassin's Creed but modern day) before its somewhat recent retooling into a Destiny clone.
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# ? Apr 13, 2016 23:55 |
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the panacea posted:I wonder what the gently caress is the problem with shooter online RPGs. Every single one of them turned out poo poo. Hellgate London made the mistake of not having endgame. The endgame concept is very recent and Hellgate was made in a time where the idea was not has common has now. The game ended in a high crescendo, the moment you killed the endboss.... you had nothing to do. They made some endgame, but was paywalled and was too litte too late. It was a cool game with cool classes. Not much a shooter. Tabula Rasa had a "development hell" syndrome. The miracle is that they released something. It was frankestein with 90% parts from a korean mmo, and 10% of what they intented but underdelivered. Outpost captured by enemy forces was cool. The day before release they patched the game to be much more grindy intense, it was a different game in beta. Defiance problem is that is too sparse, and shooting stuff lacks feedback. I like the weapons. Not all RPG shooters are poo poo, far from the truth. Borderlands 1 and 2 are truly awesome. Metal Gear Solid 5 is awesome too.
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# ? Apr 13, 2016 23:55 |
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Kenshin posted:Again, this is silly, since all the hostile NPCs in the game are programmed to shoot first and... nah they don't ask questions, they just shoot. Those types are just programmed that way
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# ? Apr 13, 2016 23:55 |
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Let's be honest if the game wasn't busy balancing on the knife-edge of "hey this is super fun" and "oh my god the developers have no clue what they are doing with an RNG-loot-based-game" we wouldn't be bothering discussing this, we'd either be having too much fun to care or not be playing the game at all
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# ? Apr 13, 2016 23:57 |
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Anime Schoolgirl posted:There's a few hints that this was to be a different game (something like Assassin's Creed but modern day) before its somewhat recent retooling into a Destiny clone. I'm curious, where are these hints? From what I can tell, the major retooling was taking the gameworld from an approximation of lower Manhattan-Brooklyn-Queens, to the near 1-1 Midtown we're playing in today (though the aforementioned content may still be there waiting?). Also scrapping the drone app thing. Pretty sure it was always going to be Destiny-like.
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# ? Apr 14, 2016 00:00 |
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Kenshin posted:Again, this is silly, since all the hostile NPCs in the game are programmed to shoot first and... nah they don't ask questions, they just shoot. I'm just answering a stupid question with a stupid answer. You're arguing that the player's actions should be scrutinized based on real life sociological issues, while at the same time defending the hostile NPC's actions because it's just programming. I mean, the whole debate is goofy but if you're going to do it, pick an approach and be consistent. Edit: this thread is moving fast but I agree that some morally suspect situations would have been neat. But it's not what the game was going for.
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# ? Apr 14, 2016 00:00 |
You know you've hosed up when people prefer arguing over racism in your game than they do actually playing it.Shanghaied posted:But that's no justification though. That's like saying the Birth of a Nation is not a problematic film because it showed the blacks as violent rapists and lazy drunkards who prevent the whites from voting and rigged an election. See, now the actions of the Klan is totally justified! It's entirely sufficient justification, and comparing it to Birth of a Nation is patently absurd. The Division isn't trying to make some deep commentary about society (and even if it is, it's so hysterically ineffectual that it doesn't matter). You've got a group of people who engage in excessive and unrestrained violence purely because they can. There's really no way to get around that and explain that it's actually justified, given the evidence with which we're presented. Could it have been? Probably, but that obviously wasn't the route that was taken. It's not even clear that there's a racial component at play here. Most of the Rikers either look white or are of indeterminable race. It's literally a case of "these people probably could have cooperated to rebuild the city, but instead they decided to go on a murder spree." FrenzyTheKillbot posted:You're arguing that the player's actions should be scrutinized based on real life sociological issues This is a more succinct way of putting things. The game is set up to give players a reason to shoot some mans. This is not a hill worth dying on.
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# ? Apr 14, 2016 00:04 |
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the panacea posted:I wonder what the gently caress is the problem with shooter online RPGs. Every single one of them turned out poo poo. Hellgate London was a boss game(when they removed the monthly fee and the game was like $20, this was like 1 month before they sold it to china), and Destiny is still very good.
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# ? Apr 14, 2016 00:14 |
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LuciferMorningstar posted:You know you've hosed up when people prefer arguing over racism in your game than they do actually playing it. Lol if you think the actions of the blacks as portrayed in the Birth of a Nation is justified, it's literally as you say: "You've got a group of people who engage in excessive and unrestrained violence purely because they can." The problem with the game, as with the film, is that we have only the evidence as presented by the developer/film maker, which are on some level based on prejudice. But no, it's not a hill worth dying on, and that goes for people on both sides of the argument. People see it differently, and let's accept that. On another note, if there's one commentary that the game was trying to make, it's that the US government/JTF was super incompetent. I swear I was ready to go Keener when I had to do my third supply retrieval mission, it's like "sure, you just stand there and rest with your four JTF buddies, while I retrieve these four super heavy cases of supplies all on my own, with a LMG and four SMGs, and a loving ballistic shield in my pack. If the rioters do show up, please just fire over their heads." Say what you want about the LMB, at least those guys could aim.
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# ? Apr 14, 2016 00:21 |
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Jeoh posted:Question: Is it worth buying or crafting anything before you're max (regular) level? Pubbers do regular lex speed runs that will get you 164 HE stuff at 30.
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# ? Apr 14, 2016 00:24 |
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Well, I crafted a HE M60 which refills it's own magazine after a kill. I basically don't need to let go of the trigger until everyone is dead.
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# ? Apr 14, 2016 00:26 |
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LuciferMorningstar posted:I feel like I'm just stating the obvious, but you really have to be willfully dense to see any redeeming qualities in the Rikers. They're the guys and gals who are entirely content to blow up a power plant, leaving everyone to more or less die from exposure, while playing "pin the fire ax on the JTF captive." There's really no way to make the people who literally murder for sport seem sympathetic in any capacity. It's not like the JTF seems particularly authoritarian, anyway. From what we're shown, it's mostly just people trying to, you know, not die. The Rikers are basically join or die from what I've seen. If you're serving your bit because you got popped on possession with or without intent to distribute but either way you're a non-violent offender and LaRae tells you to slice open a cop, you slice open that cop. If you want to stay alive, that is. Be kinda interesting to find a bunch of Rikers holed up somewhere that took poo poo going sideways as a chance to get away from both prison and the genuinely bad folks within, but this is a Clancy game after all so lol next to no chance of that happening. Also there's an echo of rioters molotoving some kids and eating pets so ya know there's that I suppose. E: Also yeah the JTF really isn't 100% LEO and military, they're all first responder types that got rolled into one group for ease of management. So yeah there's cops and military in there, but also EMTs and firefighters too. People that know how to treat people in a mass casualty event are pretty loving useful, so yeah getting as many of them together as you can isn't exactly a bad idea. Beeb fucked around with this message at 00:29 on Apr 14, 2016 |
# ? Apr 14, 2016 00:27 |
Shanghaied posted:Lol if you think the actions of the blacks as portrayed in the Birth of a Nation is justified, it's literally as you say: "You've got a group of people who engage in excessive and unrestrained violence purely because they can." The problem with the game, as with the film, is that we have only the evidence as presented by the developer/film maker, which are on some level based on prejudice. But no, it's not a hill worth dying on, and that goes for people on both sides of the argument. People see it differently, and let's accept that. At no point did I suggest BoaN is a reasonable portrayal. But it's a bad point of comparison because it clearly has an agenda, whereas The Division almost certainly does not. BoaN willfully distorts reality to achieve a nefarious end, whereas The Division is just a video game that has a fairly minimal basis in reality. And gently caress it, even if you do read in all the existing sociological stuff, the Rikers are still basically indefensible. Unless you're arguing that poor treatment by the police force justifies massacring a portion of the population that remains after a national disaster, in which case you're actually insane. Capn Beeb posted:The Rikers are basically join or die from what I've seen. If you're serving your bit because you got popped on possession with or without intent to distribute but either way you're a non-violent offender and LaRae tells you to slice open a cop, you slice open that cop. If you want to stay alive, that is. Pretty sure it's said at least once that the members of the Rikers were given the option to gently caress off and do whatever if they wanted to, and instead decide that letting Larae call the shots sounds like a good plan.
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# ? Apr 14, 2016 00:38 |
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LuciferMorningstar posted:Pretty sure it's said at least once that the members of the Rikers were given the option to gently caress off and do whatever if they wanted to, and instead decide that letting Larae call the shots sounds like a good plan. Oh welp then rip and tear it is I guess
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# ? Apr 14, 2016 00:42 |
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Lladre posted:Sounds like you have the One is None talent. Take that off till they fix it. it will jam your gun. Holy poo poo, that explains why my guns keep loving up
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# ? Apr 14, 2016 00:57 |
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Snuffman posted:The story and the examination of the nature of The Division isn't done, hell, the only thing you really accomplish in the PvE is the death of the leaders of the 3 factions. The virus isn't cured and Keener is still out there with the virus and Amherst's notes to make a better virus. I get the feeling we'll get more story in the DLC. Uh, not really. It's pretty explicitly stated that you now have a cure for the virus. "We've mapped any potential drift, and have the antibodies needed to create a cure + We are sending this info to a lab that is used to massproduce cures" reads to me as "We did it.". It's just not the videogamesy "I am massproducing the cure right here in this shithole base in the center of Manhattan" that a lot of games would have done. You also get told through cutscenes/endgame words that the Rioters/Cleaners/Rikers are running scared/running, and the JTF not only has major strongholds in every area, but has rebuilt all the checkpoints/CERA camps across Manhattan. You just don't see it in the world because this is a loot driven video game, and we need rando packs of assholes for loot/we need the worldstate to stay roughly the same so we can get all the collectibles afterwards. Keener is Division 2 hook/DLC hook. The bigger issue at the end of the PvE endgame is that nobody can get in contact with Moscow/D.C anymore.
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# ? Apr 14, 2016 00:58 |
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# ? Jun 12, 2024 08:05 |
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Dinurth posted:You can still get through the doors in police academy: https://www.youtube.com/watch?v=RNzGXGRPf7Q Has anyone gotten this to work? Just trying it out now and I can't figure out the timing to get the initial door glitch.
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# ? Apr 14, 2016 01:04 |