|
froody guy posted:No it's not. But it's not even that they went around saying "hey dudes, DO NOT expect atmospheric landing at all for the next 12-18 months. Don't be that guy nevah evah, ok? This is dusty and rocky Horizons not airy Horizons mright?" Next season will be called The Terrible Beauty of a Spaceship Burning up and Exploding During Re-Entry
|
# ? Apr 16, 2016 21:53 |
|
|
# ? May 11, 2024 21:47 |
|
poo poo, those changes are nice. Good QOL and some much-needed variety, plus HUGE MULTICANNONS AND LASERS MOTHERFUCKERS. I might just have to go back to my beloved FDL.
|
# ? Apr 16, 2016 21:54 |
|
TomR posted:It would be cool if there were new light weight options, like the bulkheads and stuff where you equip it and it takes up space but makes your ship lighter for more jump range. I think Mechwarrior had stuff like that. That's kind of the problem with exploration, isn't it? There's a limit to what you can add that offers any kind of interesting choices. There's only so much functionality that you'd need, and everything else is just a matter of mass. What actual ship functions could be added that explorers would benefit from? I can really only think of two: the ability to repair integral systems (hull, power plant) and the ability to refill heat sinks — those are the two main problems that can cut a trip short (other than outright exploding, that is). There are some UI improvements that would be neat, such as being able to toggle entire banks of modules on and off rather than do them one at a time (eg. for planetary landings) or the ability to toggle fuel flow, as discussed a few pages back, but those aren't really “fancy new bits” that will make for a splashy news item.
|
# ? Apr 16, 2016 22:05 |
|
A faster FSD charger, better SC control, in system jumps, some kind of data multiplier so you get paid more for scans. I dunno, they could do some stuff but it'd mostly be reworking how exploration works.
|
# ? Apr 16, 2016 22:25 |
|
Rare angry space critters that you had to run from or fight off?
|
# ? Apr 16, 2016 23:33 |
|
Speaking of exploration, is there a way to finnangle my galaxy map to show systems that have never been explored before? I'd kinda like to go get my name on a few systems, but I currently have no way of knowing which way to point my ship.
|
# ? Apr 16, 2016 23:40 |
|
Conskill posted:Speaking of exploration, is there a way to finnangle my galaxy map to show systems that have never been explored before? I'd kinda like to go get my name on a few systems, but I currently have no way of knowing which way to point my ship. There is no way, other than systems you have explored you can look at their system map (but no way to highlight them on the map). Best way I find to get unexplored systems in to just go out a thousandish+ light years not in the direction of major landmarks or "tourist" destinations and you should easily start hitting them. If you're still seeing names go left/right/up/down a hundred Ly or so from your path of travel. I went coreward recently and about 3k Ly away from Sol there was plenty of stars to do with as I pleased as long as I wasn't heading towards directly to the core or towards and big name objects.
|
# ? Apr 17, 2016 00:00 |
|
I'd like a more powerful surface scanner. Something that doesn't require me to be < 4Ls from smaller more dense planetoids.
|
# ? Apr 17, 2016 01:12 |
|
DoubleNegative posted:I'd like a more powerful surface scanner. Something that doesn't require me to be < 4Ls from smaller more dense planetoids. Or a Space Horn that auto scans the junk Ice/Rock planets.
|
# ? Apr 17, 2016 03:23 |
|
TomR posted:A faster FSD charger, better SC control, in system jumps, some kind of data multiplier so you get paid more for scans. I dunno, they could do some stuff but it'd mostly be reworking how exploration works. More variety in space objects would help. Comets, aliens (not gonna happen), different surface types... anything to spend more time seeing new things and less time just jumping in, honking the horn, and jumping out.
|
# ? Apr 17, 2016 04:27 |
hey would it be dumb if a kill warrant scanner gave some kind of reward just from sighting a ship? If you pass a crook in the night, maybe have a chance to get rewarded for finding out wheres hes been. Or a benefit beyond having to go to other factions to pick up some pocket change.
|
|
# ? Apr 17, 2016 06:17 |
|
vorebane posted:hey would it be dumb if a kill warrant scanner gave some kind of reward just from sighting a ship? If you pass a crook in the night, maybe have a chance to get rewarded for finding out wheres hes been. Or a benefit beyond having to go to other factions to pick up some pocket change. It would give some incentive to check out players, sure. But on the official forums you would probably get a horde of people moaning at you "Risk Vs Reward!" if it gave you say, a flat 100 credits regardless of the size of their bounties. As well as it somehow ruining PvP.
|
# ? Apr 17, 2016 06:22 |
|
Any word on when earth-likes will be made interesting? It shouldn't be that hard to program a limpet that would fill your hold with slaves if you find one for example.
|
# ? Apr 17, 2016 06:53 |
|
DreadLlama posted:
Lol, that's horrifying. You want to roleplay the Collectors from Mass Effect? I mean I'm all for Imperial slavery, but drat
|
# ? Apr 17, 2016 07:12 |
|
Your Loyal Vizier posted:Lol, that's horrifying. You want to roleplay the Collectors from Mass Effect? I mean I'm all for Imperial slavery, but drat I like to think of Imperial Slaves as cargo loads of office workers. You are their public transportation service. At the very least, it's probably a better paying passenger service than the real passenger missions would ever be once eventually implemented
|
# ? Apr 17, 2016 07:22 |
Or, fulfilling bounties ends up building up some kind of grudge factor from local gangs, leading a kill warrant scan on YOU showing up an offer for a hit from a said gang, leading to the pirate having the opportunity to be making some gains besides just not being destroyed at the bounty hunters leisure.
|
|
# ? Apr 17, 2016 08:07 |
|
froody guy posted:No it's not. But it's not even that they went around saying "hey dudes, DO NOT expect atmospheric landing at all for the next 12-18 months. Don't be that guy nevah evah, ok? This is dusty and rocky Horizons not airy Horizons mright?" Elite Vista edition
|
# ? Apr 17, 2016 11:11 |
|
Section Z posted:I like to think of Imperial Slaves as cargo loads of office workers. You are their public transportation service. So, basically intergalactic Uber for 33rd century Deloitte employees?
|
# ? Apr 17, 2016 13:37 |
|
Another exploration question. Looking at the returns I'm getting for cartography data, I'm getting the feeling even detailed scanning isn't worth my time in the Bubble versus just leaning on my Advanced Scanner button and jumping to ten new systems in the time it'd take me to survey a single one. Do the returns get any better outside the Bubble? Otherwise I'm really struggling to convince myself to keep the detailed surface scanner versus putting in another fuel tank.
|
# ? Apr 17, 2016 20:22 |
|
Conskill posted:Another exploration question. You get a bonus if you find something first. Inside the bubble the chances for this are pretty drat close to zero by now. But please don't explore just for money, that way lies the road to ruin.
|
# ? Apr 17, 2016 20:42 |
|
Yeah dude. Exploration is not a way to get money. Exploration is more like, something you do while you're on the treadmill.
|
# ? Apr 17, 2016 21:24 |
|
Thirding here, you don't explore for money. You explore because you want pretty space pictures. Or because you have space madness.
|
# ? Apr 17, 2016 21:45 |
|
…or, if not pretty pictures, as such, then at least very curious.
|
# ? Apr 17, 2016 21:54 |
|
Yeah the only way to get rich exploring is to be gone for months and doing nothing but explore, hitting anything that might be worthy of stopping and scanning. But smuggling or trading will earn you more money faster by a large margin.
|
# ? Apr 18, 2016 00:27 |
|
Natsuumi posted:
The white dot is your friend, do not look at the white dot, Do not talk about the white dot. Aaaaaaarrrrrrrgggghhhhh!!!!!!! <Communication Lost>
|
# ? Apr 18, 2016 04:49 |
|
Libluini posted:You get a bonus if you find something first. Inside the bubble the chances for this are pretty drat close to zero by now.
|
# ? Apr 18, 2016 06:25 |
|
UCS Hellmaker posted:Yeah the only way to get rich exploring is to be gone for months and doing nothing but explore, hitting anything that might be worthy of stopping and scanning. But smuggling or trading will earn you more money faster by a large margin. Even then, the definition of "rich" is subjective. The amount of money necessary to gain Elite status in exploration isn't enough to be considered rich imo, and I still have about 90 million to go in exploration data before I reach Elite.
|
# ? Apr 18, 2016 09:19 |
|
Wealth isn't everything either. I earned enough money to combat fit an Anaconda only to discover all I really wanted was to tool around the galaxy in Imperial Couriers and Clippers, so that's exactly what I went back to doing. I fed that Anaconda straight into the space woodchipper.
|
# ? Apr 18, 2016 15:13 |
|
DancingShade posted:Wealth isn't everything either. I earned enough money to combat fit an Anaconda only to discover all I really wanted was to tool around the galaxy in Imperial Couriers and Clippers, so that's exactly what I went back to doing. Same. Courier is the best ship.
|
# ? Apr 18, 2016 15:28 |
|
DancingShade posted:Wealth isn't everything either. I earned enough money to combat fit an Anaconda only to discover all I really wanted was to tool around the galaxy in Imperial Couriers and Clippers, so that's exactly what I went back to doing. Something similar happened to me when I tried to get my hands on an Imperial Cutter for space exploration in style, but when I tried out an Anaconda I learned the Anaconda is a horrible slow tub. Trying to raise more space money for a ship handling even worse suddenly sounded like a bad idea to me and I stopped. I didn't fed my Anaconda into a woodchipper of course, since I'm out exploring with it right now, but still. The moment the Beluga Liner becomes available I swear I grind to hell and back to get my hands on one though, regardless of handling, speed or jump range. That ship is like a mobile palace and I want it.
|
# ? Apr 18, 2016 15:33 |
|
Just a friendly reminder: if you are exploring for money and not screenshots, you done hosed up. Speaking of screenshots, found this 63 earth-mass ice world. Only had a gravity of about 7.3G, which seems surprising for something so massive. It was kind of silly being several light seconds away and having the planet loom large like a star.
|
# ? Apr 18, 2016 16:42 |
|
Toxic Fart Syndrome posted:Just a friendly reminder: if you are exploring for money and not screenshots, you done hosed up. Huh. The rear end end of the diamondback from that angle looks kind of like the front end of a snowspeeder. For a second I got really excited and thought they had added in a space wedge that didn't look like garbage.
|
# ? Apr 18, 2016 16:54 |
|
I'm pretty sure I read the newsletter #120 somewhere in the interweb but it's not in my mailbox.Why? :chargeback: <---- how comes that we don't have a chargeback smiley?
|
# ? Apr 18, 2016 18:42 |
|
Is there anywhere near Fuujin or Witchhaul that I can legally sell Leestian Evil Juice?
|
# ? Apr 18, 2016 19:01 |
|
froody guy posted:I'm pretty sure I read the newsletter #120 somewhere in the interweb but it's not in my mailbox.Why? :chargeback: <---- how comes that we don't have a chargeback smiley? They said they're migrating to a new system, so newsletters won't be send our per email anymore.
|
# ? Apr 18, 2016 19:34 |
|
Okay, I'll avoid exploration until I'm ready to zone out to some Pink Floyd. Currently I've been tooling around in a Type-6 freighter, waiting for the day I have enough credits to decently outfit an Asp Explorer. I'm enjoying trading and smuggling more than I can even remotely rationalize.
|
# ? Apr 18, 2016 19:57 |
|
Libluini posted:They said they're migrating to a new system, so newsletters won't be send our per email anymore. :chargeback:
|
# ? Apr 18, 2016 21:06 |
|
froody guy posted:I'm pretty sure I read the newsletter #120 somewhere in the interweb but it's not in my mailbox.Why? :chargeback: <---- how comes that we don't have a chargeback smiley? https://community.elitedangerous.com/newsletter120 quote:Next week, the newsletter will be hosted on the Elite Dangerous Community Site rather than sent directly into your email inboxes. This is to allow us to move over to a new email service, and improve how we get the right news, information and Elite Dangerous deals directly to you! We'll let you know exactly when the newsletter has gone live, on our Twitter account, Facebook page and on the forum, so you don't have to worry about missing out.
|
# ? Apr 18, 2016 22:18 |
|
Conskill posted:Okay, I'll avoid exploration until I'm ready to zone out to some Pink Floyd. The T6 is a pretty good explorer. Iirc its fuelscoping speed is only beat by the conda with the 96M 7A scoop
|
# ? Apr 18, 2016 22:35 |
|
|
# ? May 11, 2024 21:47 |
|
froody guy posted:I'm pretty sure I read the newsletter #120 somewhere in the interweb but it's not in my mailbox.Why? :chargeback: <---- how comes that we don't have a chargeback smiley? So it could be overused like ?
|
# ? Apr 18, 2016 23:05 |