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I like Guile's theme, its cool. Lol at sonic hurricane again
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# ? Apr 19, 2016 03:59 |
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# ? May 29, 2024 16:37 |
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Suspicious Cook posted:How many games has Guile had Sonic Hurricane? You'd think by now they'd make it look cool or interesting. It's kind of like Ryu's fireball super: boring but effective (though it has some VSkill gimmicks this time); would have preferred Double Flash but perhaps they want to save that for characters with extra Supers in a later update.
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# ? Apr 19, 2016 04:00 |
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how many characters have supers that just do a quick close up and then show the effect at normal camera angle? ryu dhalsim, guile now. any others missing full length animations?
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# ? Apr 19, 2016 04:01 |
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Real hurthling! posted:extreme close up of the sunglasses watching the attack connect in the reflection This is what it should be.
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# ? Apr 19, 2016 04:01 |
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Real hurthling! posted:how many characters have supers that just do a quick close up and then show the effect at normal camera angle? ryu dhalsim, guile now. any others missing full length animations? FANG
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# ? Apr 19, 2016 04:05 |
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Jmcrofts posted:FANG lol i haven't seen a fang since february
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# ? Apr 19, 2016 04:06 |
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Guile' arms inflating like he's Popeye is pretty funny tho
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# ? Apr 19, 2016 04:06 |
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bhsman posted:It's kind of like Ryu's fireball super: boring but effective (though it has some VSkill gimmicks this time); would have preferred Double Flash but perhaps they want to save that for characters with extra Supers in a later update. could you imagine? Play through extreme survival for your 2nd super or pay 200 zenny.
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# ? Apr 19, 2016 04:06 |
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Nothing pisses me off more then when the startup of Bison's super gets the kill and I get robbed of my animation Also, look at them guns
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# ? Apr 19, 2016 04:09 |
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charge super confirmed. also 3 bars of v https://www.youtube.com/watch?v=3kReZ8fa-oU
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# ? Apr 19, 2016 04:11 |
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why do his arms get big i thought he was an air force guy
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# ? Apr 19, 2016 04:14 |
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Charlie would never have approved of this kind of performance enhancement He especially won't now that he's a murderous Frankencharlie
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# ? Apr 19, 2016 04:16 |
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Welp. https://twitter.com/AlexValleSF4/status/722264398413180928
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# ? Apr 19, 2016 04:26 |
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Suspicious Cook posted:How many games has Guile had Sonic Hurricane? You'd think by now they'd make it look cool or interesting. Marvel vs Capcom 2, Street Fighter EX2, Street Fighter EX3, Capcom vs SNK 1, Capcom vs SNK 2, Street Fighter Alpha 3, Street Fighter 4. I think I'm missing one... He's got some of Charlie's old stuff-the multiple Booms was Charlie's old Super. Though they're using the name of that-Sonic Blade-for hisd V-skill projectile that will somehow enhance the normal Booms.
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# ? Apr 19, 2016 04:28 |
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it even unlocks a better game
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# ? Apr 19, 2016 04:30 |
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This is art.
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# ? Apr 19, 2016 04:32 |
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Alright so currently we have ryu the ryu, ken the offensive ryu, guile the charge ryu, charlie the non-charge guile/non-charging charge ryu... but when are we getting a charge guy who shoots hadoukens instead of sonic booms? These are the questions we should really be asking Capcom.
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# ? Apr 19, 2016 04:52 |
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Zand posted:also SFA australia stage Yeah that's a very cool stage, too. It comes straight from the opening of SF2 the animated movie which was really badass and awesome. I really hope they add that when Sagat \ Akuma get into the game. I also hope Balrog gets his casino
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# ? Apr 19, 2016 05:25 |
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So Guile's arms burst like Pop Eye's arms. That's... neat.
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# ? Apr 19, 2016 05:45 |
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So on the topic of rage quitters, I know Blizzard's moba relegates anyone who disconnects a few times into a completely seperate matchmaking pool filled only with people that disconnect. Then you need to play something like 5 or 6 games in a row without diconnecting to get back into the regular pool of players. It pretty much fixed the rage quitting problem overnight. They still exist, but they only ever get to interact with each other. Could this solution work for a fighting game?
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# ? Apr 19, 2016 06:33 |
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Ragequitters lose the same amount of points (or more!) by ragequitting as they would have by losing, there I'll take my check in the mail Capcom
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# ? Apr 19, 2016 06:46 |
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It's funny how people hate the game but now I'm getting good
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# ? Apr 19, 2016 07:02 |
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Golem II posted:It's funny how people hate the game but now I'm getting good Not to diminish the dislike that exists for the game, but it's easier for those people to be very vocal about their dislike compared to just posting about how much they love the game instead.
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# ? Apr 19, 2016 07:04 |
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AnonSpore posted:Ragequitters lose the same amount of points (or more!) by ragequitting as they would have by losing, there I'll take my check in the mail Capcom You'd still run into them. People will still ragequit even if they lose points. The point of segregating them is that you'll almost never run into them again this way.
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# ? Apr 19, 2016 07:11 |
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Trihugger posted:You'd still run into them. People will still ragequit even if they lose points. The point of segregating them is that you'll almost never run into them again this way. Hold on wait I'm getting another million dollar idea How about How about Capcom does both
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# ? Apr 19, 2016 07:23 |
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bhsman posted:Not to diminish the dislike that exists for the game, but it's easier for those people to be very vocal about their dislike compared to just posting about how much they love the game instead. My favorite characters are Laura and FANG.
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# ? Apr 19, 2016 07:37 |
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Golem II posted:My favorite characters are Laura and FANG. My condolences. We should play sometime.
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# ? Apr 19, 2016 07:41 |
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Fang is cool
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# ? Apr 19, 2016 07:43 |
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guile already had a move that let him store charge will moving forward it's called knee bazooka the new move is probably gonna make him move slow as poo poo and be BAD
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# ? Apr 19, 2016 08:00 |
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General Morden posted:guile already had a move that let him store charge will moving forward it will be slower than gief walk i bet
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# ? Apr 19, 2016 08:10 |
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interrodactyl posted:why would you want to remove one of the stages that doesn't have framedrops and can actually maintain 60fps On a proper PC there are no framedrops.
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# ? Apr 19, 2016 08:19 |
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8 frames of built in input lag is inescapable
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# ? Apr 19, 2016 08:19 |
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From a proper developer you wouldn't be loving having frame drops on any version of the game
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# ? Apr 19, 2016 08:20 |
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Especially after this already happened with several previous games
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# ? Apr 19, 2016 08:20 |
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bhsman posted:Not to diminish the dislike that exists for the game, but it's easier for those people to be very vocal about their dislike compared to just posting about how much they love the game instead. i mean its easier to enjoy the game when you have a mental block about the severe problems that exist with it. im sure ignorance is bliss but when you are playing a variety of fighting games on fightcade, the sfv input lag and netcode (with friends) are too big to overlook. its fine to love the game if you don't notice these things, but expressing dislike about them is just as valid if not moreso
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# ? Apr 19, 2016 08:31 |
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My PCB has SOCD cleaning built in. I am a keyboard player. All of my anti-air reflexes are suddenly invalidated. I could get around it if I want, but I'm tempted to try to learn "proper" play with gimped inputs.
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# ? Apr 19, 2016 08:34 |
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SOCD cleaning is a dumb feature that's aimed to solve a problem that doesn't exist nowadays and it probably does more harm than good to keep it around
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# ? Apr 19, 2016 08:59 |
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NecroMonster posted:guile's normals are going to suck just as much poo poo in this game as everyone elses normals do Play Alex, his normals are pretty great imo. Except the stubby s.lp, but even that's a decent AA Double Bill fucked around with this message at 09:04 on Apr 19, 2016 |
# ? Apr 19, 2016 09:01 |
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Actually, it's extremely good. NecroMonster posted:why do his arms get big i thought he was an air force guy He punches sonic discs at people, that's going to require some muscles.
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# ? Apr 19, 2016 09:20 |
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# ? May 29, 2024 16:37 |
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Baal posted:Especially after this already happened with several previous games Every game from sf4 on
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# ? Apr 19, 2016 09:42 |