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Degs posted:Exactly what I needed to know, bless you. Honestly I don't think the game is as slow-paced as other players say. I haven't played Ragnarok but I did play a lot of Diablo 2/3, Path of Exile, World of Warcraft and League of Legends. For what is worth I play as a Swordsman. There's more emphasis put on your skill rotations than on casting a single skill and clearing up the screen like in PoE, so it resembles more a traditional MMO in that sense. I also don't feel like the long cooldowns matter much because there are just so many skills and you're gonna be dodging a lot of stuff in the downtime.
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# ? Apr 18, 2016 04:17 |
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# ? Jun 1, 2024 23:59 |
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BetterQuest. Adds a checkbox to the quest UI that will force all eligible quests to be shown. Except hidden quests, because that would be cheating.
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# ? Apr 18, 2016 05:50 |
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CAPTAIN CAPSLOCK posted:Why are people suddenly buying these?
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# ? Apr 18, 2016 06:40 |
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gibbed posted:BetterQuest. Are you saying there's a way to see hidden quests?
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# ? Apr 18, 2016 07:15 |
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I'm not 100% committed to ToS being "my game" now, but it does have everything I've been wanting in a game for a long time. 1. Possible to play with just keyboard. 2. I can finally be someone who has "played since early access". 3. A super casual MMO to just sort of hang out and chat with people. The bots are a real problem and I don't understand how there are so many in a game that actually costs money to play at this point. Key rebinding doesn't work outside of the XML file, but I can deal with that. The graphics aren't optimized... at all? I get 20-50 FPS on a gaming machine that gets about 200 FPS on League of Legends with high settings.
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# ? Apr 18, 2016 19:52 |
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Corby Haas posted:I'm not 100% committed to ToS being "my game" now, but it does have everything I've been wanting in a game for a long time. Either the game isn't making proper use of GPUs, either it's constantly waiting on information from the servers and so it slows and stutters, or both of those things and countless other issues besides. I don't know how there's so many bots either. The issue seems to be that ToS staff is grossly, grossly understaffed.
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# ? Apr 19, 2016 01:45 |
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Drium posted:Either the game isn't making proper use of GPUs, either it's constantly waiting on information from the servers and so it slows and stutters, or both of those things and countless other issues besides. I bet my soul that every building and every vase in the city has a different draw call.
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# ? Apr 19, 2016 02:25 |
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gibbed posted:BetterQuest. This owns. Cleaning up all the quests I missed or ones that just didn't trigger for some reason(I'm looking at you quest in Apsimesti crossroads hidden area).
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# ? Apr 19, 2016 03:45 |
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Game is dead, RIP. lv 220+ is like RO 80+ but worse, the game is specifically designed with intent to brickwall the players until they add more content. I like how there are portals that randomly spawn at various intervals in the chokepoints of the truffle farm zone (only 220s grind map) that despawn all enemies and stun players for 3 seconds. That's basically a middle finger to anyone who wants to grind past the point where quests become scarce.
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# ? Apr 19, 2016 03:58 |
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Elentor posted:I bet my soul that every building and every vase in the city has a different draw call. Fairly sure that's the case, yes. Chat bubbles and item loot notifications cause FPS spikes, too.
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# ? Apr 19, 2016 04:43 |
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BabyRyoga posted:Game is dead, RIP. For real? The gently caress is IMC doing?
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# ? Apr 19, 2016 04:57 |
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rizzen posted:For real? The gently caress is IMC doing? Not sure if that's an ironic reply or not. I expected grinding to be around in full force, but I didn't suspect the game would do nearly everything imaginable to actually prevent you from being able to grind, including: 1) Low spawn rates 2) Monsters leashing and moving really slow/clunky/not agroing/etc and generally being hard to hoard aside from having a Peltasta taunt 3) Traps on popular grinding maps that exist for no reason other than to completely kill the grinding BabyRyoga fucked around with this message at 05:39 on Apr 19, 2016 |
# ? Apr 19, 2016 05:35 |
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rizzen posted:For real? The gently caress is IMC doing? removing the 10 dollar access pack because that's supposed to stop bots
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# ? Apr 19, 2016 05:37 |
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Drium posted:I don't know how there's so many bots either. Corby Haas posted:The bots are a real problem and I don't understand how there are so many in a game that actually costs money to play at this point. From what I understand there was some poo poo going on with these: https://en.wikipedia.org/wiki/Boleto that allowed players to basically get a founders pack (you got the stuff immediately, even though you have 48 hours to pay at a bank) and then cancel it before paying. Turns out its hard to do business internationally when you have no idea how anything works outside of korea.
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# ? Apr 19, 2016 05:45 |
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Drium posted:Fairly sure that's the case, yes. Chat bubbles and item loot notifications cause FPS spikes, too. I'm pretty sure at least 5 of these things are true: 1) Most background objects have separate draw calls. 2) Every weapon, shield and more importantly - head accessory - has a separate draw call. 3) Every text and chat bubble has a separate, individual draw call. 4) Everything related to text and chat occurs in the main thread. 5) Something has to be loaded from the HDD every time you open the map. 6) The code that intentionally caps the frame rate on animations is very likely super heavy since it is very easy to crush performance by messing with animation in ways that seem trivial to the programmer. 7) Every chat bubble and otherwise dynamic interface object gets created from zero instead of being taken from a poll. Possibly leaks memory.
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# ? Apr 19, 2016 06:04 |
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If you turn off FXAA you get good fps provided you have an okay system. I have an i7 3770k with a gtx 670 and my fps hasn't dipped below 40-50. It seems almost random what the fps is at, though. I'll get 80 in crowded towns with ridiculous chat bubbles and spam everywhere, and then standing in the middle of nowhere with nothing but my character and a tiny bit of terrain being rendered it will be a steady 50. Or there will be a ton of monsters/players/spells on screen and I'll have 100+ fps no problem. On the positive, there's no difference between 40 and 140 fps in this game due to how it controls and plays. I'm pretty convinced it doesn't hit the hard drive because I was too lazy to clear out 16gb on my too small ssd for it and I have no stuttering running it from a 5400 rpm drive I never run games from. The load times also seem alright, I can't take a drink from a water bottle during the load time that's how short it is. Checking a few vods, once in-game the map load times seem almost identical to ssds which is kinda funny. Does the game run fine on modern laptops with integrated gpus? I've been assuming no even though lots of modern titles do. I don't even know why a mouse control scheme exists in this game. At least with how it's currently implemented. I'm sure most people think the keyboard scheme is kind of awkward, swap to mouse expecting ro/arpg, notice all the hotkeys change to bafflingly stupid things for no apparent reason because it's not like the keyboard hotkeys would interfere with mouse movement, then try to move and play with the mouse and go "holy poo poo this is unbelievably awful even ignoring the hotkey thing", switch back to keyboard, and then never look back. Khorne fucked around with this message at 08:17 on Apr 19, 2016 |
# ? Apr 19, 2016 07:51 |
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Khorne posted:If you turn off FXAA you get good fps provided you have an okay system. I have an i7 3770k with a gtx 670 and my fps hasn't dipped below 40-50. It seems almost random what the fps is at, though. I'll get 80 in crowded towns with ridiculous chat bubbles and spam everywhere, and then standing in the middle of nowhere with nothing but my character and a tiny bit of terrain being rendered it will be a steady 50. Or there will be a ton of monsters/players/spells on screen and I'll have 100+ fps no problem. On the positive, there's no difference between 40 and 140 fps in this game due to how it controls and plays. Your CPU vastly outperforms your GPU by a gigantic margin. I know the first Kepler-based GPUs suffered a 3-10 FPS drop with FXAA but that went mostly away afterwards, so while there's a small impact in the 670, to any Maxwell GPU FXAA shouldn't do anything to the FPS. I imagine a lot of people have FXAA disabled anyway, I sure as hell do. It's very easy to cap the GPU bottleneck, the fact you somehow have 140 fps at some places show that. The performance problems everyone is complaining stems from how the game utilizes the memory/cpu very poorly with frequent hangs. Sometimes the game freezes for 2-5 seconds, I've seen people complaining about it freezing randomly for up to 10 seconds even when the spammers were going ham. There are severe slowdowns to 5-15 FPS at some places depending on your rig.
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# ? Apr 19, 2016 08:46 |
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Elentor posted:Your CPU vastly outperforms your GPU by a gigantic margin. I know the first Kepler-based GPUs suffered a 3-10 FPS drop with FXAA but that went mostly away afterwards, so while there's a small impact in the 670, to any Maxwell GPU FXAA shouldn't do anything to the FPS. I imagine a lot of people have FXAA disabled anyway, I sure as hell do. It's very easy to cap the GPU bottleneck, the fact you somehow have 140 fps at some places show that. quote:The performance problems everyone is complaining stems from how the game utilizes the memory/cpu very poorly with frequent hangs. Sometimes the game freezes for 2-5 seconds, I've seen people complaining about it freezing randomly for up to 10 seconds even when the spammers were going ham. There are severe slowdowns to 5-15 FPS at some places depending on your rig. The client does completely lack optimization and has to be doing some really stupid things to have such poor performance. Khorne fucked around with this message at 09:38 on Apr 19, 2016 |
# ? Apr 19, 2016 09:08 |
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Khorne posted:My fps more than doubled by turning fxaa off in ToS. It's weird as hell because the fps gain in other titles is nowhere near that and closer to what you said. Yeah it should be a 3-10 FPS drop for the 670. Something is incredibly off if you lost more than that in ToS, which means the game must be murdering your fill rate completely and I honestly don't know why. Khorne posted:I've never had this at all. Not even once. Is there anything in common with those people's systems? Not sure, but like I said, your CPU is way better than your GPU, performance-wise. Problems like this were common early on: https://forum.treeofsavior.com/t/game-freezes-a-lot/22748 https://forum.treeofsavior.com/t/screen-freeze-10-15-seconds/165854 https://forum.treeofsavior.com/t/game-freezes-and-long-loading-times/162772 They're mostly gone after the hardcore ban waves and limitation of using megaphones after level 40, but that's just a band-aid over the underlying issues of the game.
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# ? Apr 19, 2016 09:31 |
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Elentor posted:They're mostly gone after the hardcore ban waves and limitation of using megaphones after level 40, but that's just a band-aid over the underlying issues of the game. Step 1, turn off the ticker. Step 2, click on any chat type that doesn't show global messages. It had nothing to do with fps and everything to do with megaphones being a really dumb idea in any community larger than a few hundred people. At least ToS doesn't use a naive clientside filter for spam that has somewhere between 10,000 and 100,000 entries of repetitive garbage that causes the client to grind to a halt if anyone spams. Ragnarok Online did. Khorne fucked around with this message at 09:58 on Apr 19, 2016 |
# ? Apr 19, 2016 09:53 |
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Khorne posted:If you can see any megaphone messages at all you're doing it wrong. The first thing I did at level 1 was ensure I never saw another one of those things again. You're missing the point. Turning off the ticker does nothing. This is what happened: Every time people spammed shout really hard, people's game froze for a few seconds. Even with the ticker turned off, the spammer in question blocked, and the chat window changed to a channel that didn't show global messages. Hence why I said that the most likely explanation is that everything chat related is happening in the main thread and for some god-forsaken reason there is likely a bottleneck happening due to poor network implementation. This isn't novel, even games from big companies like Heroes of the Storm suffer hard from problems like this. Sometimes a huge FPS and performance issue is undetected in development because the beta testers and developers are close to the server/in the same country and thus have low ping.
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# ? Apr 19, 2016 10:01 |
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Khorne posted:If you can see any megaphone messages at all you're doing it wrong. The first thing I did at level 1 was ensure I never saw another one of those things again. The chat bubbles get drawn anyway, they just get set transparent. Welcome to bad optimization.
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# ? Apr 19, 2016 10:36 |
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Do they really still get drawn? That's pretty ridiculous. Elentor seems to be describing a different issue entirely, especially if it still happens to some people but not most when the person is blocked. For it to happen when they are blocked, assuming bubbles are not drawn in that case, it has to do with how they are parsing incoming packets and would primarily effect people with some combination of poor bandwidth, poor latency, or packet loss to the server. And a quick survey of people complaining shows lots of broken english and lots of SEA players. Although I had lots of trouble imagining how you'd write the netcode and rendering in such a way that the game functions fine when you disconnect and doesn't even realize you've disconnected from the server but also locks up on chat spam. I came up with a few ways, but maybe it just renders chat bubbles even for blocked people then doesn't show them. That's probably the simplest answer. The HotS comparison is unfair because its issues come from the monumentally stupid decision to use an RTS engine/netcode for a MOBA. Which has nothing to do with how ToS works. Khorne fucked around with this message at 11:20 on Apr 19, 2016 |
# ? Apr 19, 2016 10:55 |
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At this point we can only speculate which one of the 10 different poorly optimized aspects of ToS is causing which FPS drop.
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# ? Apr 19, 2016 11:22 |
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Check your Market's retrieve tab. They gave out potions to the people who have completed the quests already that they added SP potions to.
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# ? Apr 19, 2016 11:52 |
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So is this game worth $30 with all the problems?
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# ? Apr 19, 2016 14:46 |
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Just wait a week
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# ? Apr 19, 2016 14:50 |
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Voxx posted:Just wait a week
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# ? Apr 19, 2016 15:00 |
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IMC posted a blog about how they plan to handle all of the bots. Seems like they're going to do what I've thought every MMO should do for a long time: machine learning with a report function and player "truth" values. https://treeofsavior.com/news/?n=377 Need to be logged in to view for some reason.
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# ? Apr 19, 2016 16:38 |
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IMC will somehow wind up with botters getting real people banned for days
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# ? Apr 19, 2016 17:44 |
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Imagine if the bots were programmed to report any player that they encountered.
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# ? Apr 19, 2016 18:23 |
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Commoners posted:Imagine if the bots were programmed to report any player that they encountered. e: oh i guess the conditions are supposed to take care of that, huh Sidesaddle Cavalry fucked around with this message at 02:44 on Apr 20, 2016 |
# ? Apr 19, 2016 18:50 |
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Corby Haas posted:IMC posted a blog about how they plan to handle all of the bots. Seems like they're going to do what I've thought every MMO should do for a long time: machine learning with a report function and player "truth" values. another post said they've banned 3K accounts for botting/exploits, that's a start I guess
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# ? Apr 19, 2016 19:01 |
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Commoners posted:Imagine if the bots were programmed to report any player that they encountered. They specifically mention this when they mention the RII system. It wouldn't do anything.
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# ? Apr 19, 2016 19:54 |
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I don't know if I'd trust IMC to do machine learning algorithms properly.
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# ? Apr 19, 2016 19:57 |
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Voted Worst Mom posted:They specifically mention this when they mention the RII system. It wouldn't do anything. Good point, IMC really seems to be on top of their poo poo
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# ? Apr 19, 2016 20:13 |
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Just report every priest3 you see farming mobs, it's a 95% chance it's a bot
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# ? Apr 19, 2016 20:19 |
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cl_gibcount 9999 posted:Just report every priest3 you see farming mobs, it's a 95% chance it's a bot Same but highlanders
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# ? Apr 19, 2016 20:31 |
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cl_gibcount 9999 posted:Just report every priest3 you see farming mobs, it's a 95% chance it's a bot i've been accused of being a bot with 2 level 3 chest locked accessories, quest reward hair color, and a questline title so this is already happening
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# ? Apr 19, 2016 20:34 |
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# ? Jun 1, 2024 23:59 |
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I really regret buying the 50 dollar purchase. I still like the game but so many releases game out that have been sapping my time. If anyone is around 72 currently I'm close to Royal Mauseleum as a peltasta if anyone wants to party up. soloing as a peltasta is getting really tiring.
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# ? Apr 20, 2016 08:27 |