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ShadeofBlue posted:Huh. I actually thought they always used round tables for the PT drafts to begin with. Not sure why I thought that. The featured drafts always have round tables
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# ? Apr 20, 2016 11:11 |
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# ? Jun 6, 2024 04:15 |
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Sigma-X posted:They already had to open, log, and stamp them, so it's not that much worse. I meant clunky in the sense that they had to pull an ad hoc solution three days before the PT, for an issue they really should have been aware of since the first DFC set, and the said solution is pretty narrowly applicable outside the professional REL zone where you're stamping the cards anyway in most cases I guess. I absolutely do not mind visible DFC cards during paper drafts at the level where I actually play, I just wish MTR had less ambiguous procedure for handling them during draft, as it really should have had since original Innistrad. More or less my only small peeve with DFCs in limited.
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# ? Apr 20, 2016 11:21 |
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holy gently caress lmao this is amazing https://twitter.com/lsv/status/722751053079384064
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# ? Apr 20, 2016 12:41 |
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TheKingofSprings posted:He's right about the second one God gently caress no. Jitte is an awful card. It shouldn't even be allowed in legacy, but for some reason it is.
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# ? Apr 20, 2016 14:57 |
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Errant Gin Monks posted:God gently caress no. Jitte is an awful card. It shouldn't even be allowed in legacy, but for some reason it is. I don't think it's necessarily un-bannable in Modern, but it's not even close to a problem in Legacy.
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# ? Apr 20, 2016 15:02 |
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Errant Gin Monks posted:God gently caress no. Jitte is an awful card. It shouldn't even be allowed in legacy, but for some reason it is. This is true. Jitte promotes lovely game play but then again so does alot of nonsense that makes up Legacy...
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# ? Apr 20, 2016 15:07 |
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Jitte is 100% unbannable in modern and saying otherwise makes it clear you've never played with the card outside of cube.
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# ? Apr 20, 2016 15:28 |
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Why would you want to unban a card that's just always miserable to play against? Yeah there are answers to it, but it's miserable.
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# ? Apr 20, 2016 15:33 |
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born on a buy you posted:Jitte is 100% unbannable in modern and saying otherwise makes it clear you've never played with the card outside of cube. dies to artifact removal
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# ? Apr 20, 2016 16:09 |
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Is it cool to ask about lore/story aspects of the game in this thread, or is there another thread for that?
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# ? Apr 20, 2016 16:45 |
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Who What Now posted:Is it cool to ask about lore/story aspects of the game in this thread, or is there another thread for that? There are regular lore discussions every couple of pages, ask away.
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# ? Apr 20, 2016 16:52 |
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Tom Ross has posted the quota of one good article a month on SCG today. Here is what he would play at the pro tour. Creatures (32) 3 Anointer of Champions 2 Consul's Lieutenant 4 Dragon Hunter 4 Expedition Envoy 4 Knight of the White Orchid 4 Thalia's Lieutenant 4 Thraben Inspector 4 Town Gossipmonger 3 Kytheon, Hero of Akros Lands (18) 18 Plains Spells (10) 4 Always Watching 2 Gryff's Boon 4 Declaration in Stone Sideboard 2 Bygone Bishop 3 Hanweir Militia Captain 2 Gryff's Boon 3 Silkwrap 3 Gideon, Ally of Zendikar 2 Westvale Abbey Bant Company Bant Company has been everywhere on the SCG Tour™ since Jim Davis won #SCGBALT. It accounted for nineteen of the 32 decks in the Top 32 of the Open and has a lot of power behind it in both card advantage and individual card strength. Your plan is to run them over before the get an engine going. Their mana is super-smooth and need to keep a hand with a two-drop to compete. Boss Humans is built to attack into Sylvan Advocate, so this is rarely an issue. Their big trump is getting you mid-combat with a Collected Company, which the deck is set up to plow through with Anointer of Champions. After sideboarding, you want to load up on enchantments to overload their Dromoka's Commands, which is the best card in their deck against you. Even though Declaration in Stone is pretty good against them, you need to take out some number of noncreature spells for this plan and diversify your threats against possible Declaration in Stone from their side. Big White g/r eldrazi u/r control or any control mono white humans that arent toms list [b]u/w humans/b] Mono-White Humans is the best deck. Mono-White Humans will Win The Pro Tour. It's fast, consistent, and merciless. Whatever you do, please don't play Bant Company. It gets crushed by G/R Eldrazi and Mono-White Humans. It's nearly incapable of winning the mirror in 50 minutes. Bant Company is a good deck in a wide-open field, but not now. Not when we have a real metagame. Play Boss Humans. You won't regret it.
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# ? Apr 20, 2016 16:52 |
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Sickening posted:
He's right. This deck is sweet and good.
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# ? Apr 20, 2016 16:53 |
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mcmagic posted:He's right. This deck is sweet and good. There are just a few certainties in magic that I have grown accustomed to. 1: You should listen to Tom Ross when he has a decklist for an aggressive deck. You will also not play the deck as well as Tom Ross but it will still be good. 2: Efro will bitch about not have advantages every few months. He will continue to be a piece of poo poo. 3: LSV and Mishra's photoshop will continue to be the only magic twitter accounts worth reading. 4: Standard will be expensive.
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# ? Apr 20, 2016 17:09 |
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Sickening posted:Play Boss Humans. You won't regret it. But humans are lame
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# ? Apr 20, 2016 17:13 |
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Sickening posted:3: LSV and Mishra's photoshop will continue to be the only magic twitter accounts worth reading. Someone forgot RoboRosewater exists
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# ? Apr 20, 2016 17:15 |
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I said that I thought the RoboRosewater account was making up cards and putting them in early on, didn't tag him, and he name searched and started arguing with me about it. So he's actually not good, no.
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# ? Apr 20, 2016 17:17 |
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Injuryprone posted:But humans are lame You are a Human, so this is correct.
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# ? Apr 20, 2016 17:21 |
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ScarletBrother posted:There are regular lore discussions every couple of pages, ask away. Aight, cool. Me and some buddies were talking about our heydays of playing M:tG back in the day and it made me curious about the in-universe justifications for the game being played between two people. I know that each player is meant to be a Planeswalker, which is basically a super-wizard and your deck represents your planeswalker's repertoire of spells, places of power they can draw energy from from across the planes, allies and supernatural beings bound to them that they can call upon, ect. And I know that a Planeswalker has a "spark" or something that usually gets awoken by something traumatic in their lives. But I'm curious if any of that is ever explained in further detail. Like how does a Planeswalker walk the planes? Do they just kind of effortlessly teleport at will across planes, or is it an endeavor to do so? What does it mean to tap mana? Is the Planeswalker physically going to five different mountains in order to gather the magical power to throw a fireball at his opponent? When I summon a storm giant and attack my opponent is he actually getting cold-cocked in the face by said giant? Basically, I know the cards and game are all an abstraction, but just how abstract is it?
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# ? Apr 20, 2016 17:25 |
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Wizards try to kill each other in magical duels all the time. It is the single most realistic aspect of this game.
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# ? Apr 20, 2016 17:30 |
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hey Goons, how does your LGS do trade-ins for cash or store credit? Do they maintain their own buylist or base prices off TCGplayer/CFB/Cardkingdom/SCG etc? My LGS has only recently starting buying singles etc. and I feel like he's offering too little, and the owner's response so far has been "That's what other LGS offer so that's what i'm doing" which isn't really a good argument. The owner generally tries to be a lot more generous with pretty much every other aspect of the store but on this one thing he doesn't seem to want to budge and I could use some anecdotal evidence and/or hard data to help convince him.
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# ? Apr 20, 2016 17:34 |
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Speaking of #lorechat, Jace tried to kill liliana today
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# ? Apr 20, 2016 17:35 |
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Who What Now posted:Aight, cool. Me and some buddies were talking about our heydays of playing M:tG back in the day and it made me curious about the in-universe justifications for the game being played between two people. I know that each player is meant to be a Planeswalker, which is basically a super-wizard and your deck represents your planeswalker's repertoire of spells, places of power they can draw energy from from across the planes, allies and supernatural beings bound to them that they can call upon, ect. And I know that a Planeswalker has a "spark" or something that usually gets awoken by something traumatic in their lives. There is an old novel called Arena that goes into detail about a regular mage/mana user amassing enough mana and finding the right spell to basically planeswalk. It is a cheesy fantasy novel that is written for teens and socially awkward folks, but is decent non the less. Keep in mind that the events of Time Spiral block powered down Planeswalkers, Arena is a pre-nerf story about godlike walkers. Its fun if you played magic during the early year,s its got lots of ABU Revised 4th spells in it Juggernaughts smashing wall of wood etc.
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# ? Apr 20, 2016 17:36 |
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Pyronic posted:hey Goons, how does your LGS do trade-ins for cash or store credit? Do they maintain their own buylist or base prices off TCGplayer/CFB/Cardkingdom/SCG etc? An item's cash value is precisely what someone will pay you for it. No more, no less. If you don't like his buylist, sell your cards elsewhere. Or consider selling it to him as a "lazy tax" for not making an effort to shop around for a better return. I say this as someone who is extremely lazy and pays "lazy taxes" all the time.
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# ? Apr 20, 2016 17:37 |
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Pyronic posted:hey Goons, how does your LGS do trade-ins for cash or store credit? Do they maintain their own buylist or base prices off TCGplayer/CFB/Cardkingdom/SCG etc? The LGS that I go to does a booming singles business. For non-bulk stuff, they pay 60% of tcg mid in store credit. Not sure about cash or bulk prices as I never deal with those. They regularly ship 15-20 orders a day from tcg player on top of the in store pick up orders from locals, so they're doing something right.
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# ? Apr 20, 2016 17:38 |
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Pyronic posted:hey Goons, how does your LGS do trade-ins for cash or store credit? Do they maintain their own buylist or base prices off TCGplayer/CFB/Cardkingdom/SCG etc? I would compare the buyprice against quiet speculations trader tools best buylist price and see how far off they are. They shouldn't match 1:1 but I would negotiate that they meet 70%-90% of that price (cash, credit gives 20% or whatever bonus) assuming they want the card.
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# ? Apr 20, 2016 17:38 |
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Orange Fluffy Sheep posted:Wizards try to kill each other in magical duels all the time. Yeah, I'm just wondering about the specifics of it.
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# ? Apr 20, 2016 17:38 |
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CountFosco posted:An item's cash value is precisely what someone will pay you for it. No more, no less. If you don't like his buylist, sell your cards elsewhere. Or consider selling it to him as a "lazy tax" for not making an effort to shop around for a better return. I say this as someone who is extremely lazy and pays "lazy taxes" all the time. you misunderstand, I'm not a customer I help run the place and i dont really want to rip kids off.
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# ? Apr 20, 2016 17:39 |
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Pyronic posted:you misunderstand, I'm not a customer I help run the place and i dont really want to rip kids off. it depends on what it is. Like a lot of buylists will buy really in demand staples at higher percentages than other stuff. Also at a certain price you just categorize stuff as bulk. You might offer 50% on a Thalia's Lieutenant and 70% or even 75% on a Liliana of the Veil. jassi007 fucked around with this message at 17:52 on Apr 20, 2016 |
# ? Apr 20, 2016 17:40 |
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I loving loved Arena when I was a kid. Garth One-Eye mother fuckers!!! Also the card you got for it was dope.
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# ? Apr 20, 2016 17:42 |
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How it humans so good? I have never lost to it as Mono-R Eldrazi, I can wipe the board with Chandra and inflict more damage in a 4-5 turn period consistently every time. Are people not Languishing or Planar Outbursting and whatever that blue mass bounce spell is vs. this deck? I don't see how humans is so promising
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# ? Apr 20, 2016 17:46 |
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80s James Hetfield posted:How it humans so good? I have never lost to it as Mono-R Eldrazi, I can wipe the board with Chandra and inflict more damage in a 4-5 turn period consistently every time. A 6 mana sweeper isn't what that deck is afraid of. Also, I would assume that the chances of playing against mono-red eldrazi is pretty low at the pro-tour or any other competitive event because the deck isn't very good.
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# ? Apr 20, 2016 17:51 |
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I will repeat this as many times as I can: I miss supreme verdict. Also wrath of god, but supreme verdict is the best
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# ? Apr 20, 2016 17:52 |
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rabidsquid posted:I loving loved Arena when I was a kid. Garth One-Eye mother fuckers!!! Also the card you got for it was dope. I know its really obscure but there has to be some place they can throw in a One-Eye planeswalker. Oor-Tael 4lyfe!
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# ? Apr 20, 2016 17:53 |
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80s James Hetfield posted:How it humans so good? I have never lost to it as Mono-R Eldrazi, I can wipe the board with Chandra and inflict more damage in a 4-5 turn period consistently every time. e: it is cool how much of the maindeck is sub-rare, though. Irony Be My Shield fucked around with this message at 17:56 on Apr 20, 2016 |
# ? Apr 20, 2016 17:54 |
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80s James Hetfield posted:How it humans so good? I have never lost to it as Mono-R Eldrazi, I can wipe the board with Chandra and inflict more damage in a 4-5 turn period consistently every time. People aren't Languishing because that card is v. bad against Collected Company which was an absurd amount the SCG meta Always Watching and so many of your creatures being 1 drops means if you're good, like Tom Ross is, you can play exactly enough creatures to force the Languish or Planar Outburst and then drop 7-10 power back on the table the next turn
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# ? Apr 20, 2016 18:05 |
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Sickening posted:A 6 mana sweeper isn't what that deck is afraid of. Also, I would assume that the chances of playing against mono-red eldrazi is pretty low at the pro-tour or any other competitive event because the deck isn't very good. What's your definition of very good? It's fast, can hit hard. Granted local FNM's of 40+ aren't the Pro Tour but I go 3-1 or 4-1 every week and that's against people playing Bant Company and Humans etc etc.
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# ? Apr 20, 2016 18:06 |
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Would a 3WW 4/4 Flash, flying, vigilance with no other text be standard playable today?
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# ? Apr 20, 2016 18:09 |
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rabidsquid posted:holy gently caress lmao this is amazing wish it were true XOR useful instead
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# ? Apr 20, 2016 18:12 |
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# ? Jun 6, 2024 04:15 |
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UberJew posted:People aren't Languishing because that card is v. bad against Collected Company which was an absurd amount the SCG meta Languish is not bad vs bant. Its just not as busted as it against the other midrange/aggro decks.
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# ? Apr 20, 2016 18:12 |