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Snak posted:That's not the point? I'm not talking about it making the game hard, I'm talking about how the game and the player interact. Oh,game kills you, you eat the effigy or equip a ring. It's fine.
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# ? Apr 20, 2016 22:25 |
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# ? Jun 3, 2024 20:31 |
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Tenzarin posted:DS3 is the new game, expect people to defend it religiously. Better than the crap that was bloodborne but still not as good as ds2. I don't know that I've ever seen anybody express this viewpoint before corn in the bible posted:itt people forget you get a ring that stops you losing most of your health in demons souls Dark Souls 1 actually had the harshest death penalty because iirc there was no Cling Ring equivalent, which existed in both Demon's and Dark 2 Of course it made up for this by having it be real easy to farm humanity (you could even get liquid humanity to do so from just killing any mob) and in a lot of ways Dark Souls was actually the easiest game in the entire five game franchise They're all good games tbqh, with different strengths and failings, but I still think the first DkS is my favorite
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# ? Apr 20, 2016 22:30 |
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Lizard Wizard posted:well guys, i got art academy: lessons for everyone. here's my cherry. Not bad. then again, I suck rear end at art.
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# ? Apr 20, 2016 22:37 |
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john romero update https://www.youtube.com/watch?v=sbDQSOmwA20
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# ? Apr 20, 2016 23:09 |
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Snak posted:That's not the point? I'm not talking about it making the game hard, I'm talking about how the game and the player interact. I think the point people are making is "default" vs "changed" DaS2 is a max health reduction of 5% up to 50%. But you're saying that embered in DaS3 is a bonus. Seems disingenuous to compare a positive spin on a positive to a negative spin on a negative. For fairness, you'd have to compare the max health for embered to the max health for restored humanity. In that instance, the "bonus" isn't actually a bonus. On the other hand, comparing the hollowed status to the unembered status means DaS2 is more forgiving unless you're bad at not dying, then DaS3 is better, because it has less % for deaths 1-5, but same or more for 6+ For what it's worth, you couldn't get past the tutorial/prologue in Demon's Souls without dying(in a most spectacular fashion, if you're good), and you didn't start out with the HP ring, so "default" HP was 50% of being alive. Or, if you spin it, being alive is 200% health increase. Lizard Wizard posted:Whenever someone says Dark Souls 2 is worse than DS1 I associate them with this video and want to punch them really hard.
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# ? Apr 20, 2016 23:12 |
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Please don't hairstyle shame Matt Lees.
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# ? Apr 20, 2016 23:13 |
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Hello everyone. I just now discovered Crypt of the Necrodancer (I've heard the name for a while but never took the time to look it up) and it is awesome. And hard. The soundtrack is dope as hell, but being able to put in custom music means I was soon slaying monsters to Nicki Minaj
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# ? Apr 20, 2016 23:22 |
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is anyone going to pick up The Technomancer ? I played Mars: War Logs which was an ok but flawed game. this one looks kinda cool. https://www.youtube.com/watch?v=_qiia9r6Rrk
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# ? Apr 20, 2016 23:56 |
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Macaluso posted:Hello everyone. I just now discovered Crypt of the Necrodancer (I've heard the name for a while but never took the time to look it up) and it is awesome. And hard. Only thing is finding songs with strong, prominent beats that are also consistent. But the warbling merchant is the maybe the best part about the stock soundtrack: Freddie Merchantry
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# ? Apr 20, 2016 23:58 |
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Golden Goat posted:Bleh From a few pages back but the fg community is one of the most inclusive gaming communities for race/gender. Obviously since it's a gaming community it's not a high standard to pass and it's mostly good on the race front. But if I recall correctly there's a pro trans player?
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# ? Apr 21, 2016 00:37 |
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Nasgate posted:From a few pages back but the fg community is one of the most inclusive gaming communities for race/gender. Obviously since it's a gaming community it's not a high standard to pass and it's mostly good on the race front. But if I recall correctly there's a pro trans player? The fg community is generally great about that kind of thing. They just also tend to be really bad about sportsmanship and are probably the ragiest gamers outside FPS's.
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# ? Apr 21, 2016 00:45 |
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Ostentatious posted:john romero update I am so excited for this. Romero's new doom map shows he still has it.
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# ? Apr 21, 2016 00:55 |
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bloodychill posted:The fg community is generally great about that kind of thing. They just also tend to be really bad about sportsmanship and are probably the ragiest gamers outside FPS's. This is kind of expected though, in my experience fighting games cause anger even when prize money or pride isn't on the line.
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# ? Apr 21, 2016 00:55 |
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Nasgate posted:From a few pages back but the fg community is one of the most inclusive gaming communities for race/gender. Obviously since it's a gaming community it's not a high standard to pass and it's mostly good on the race front. But if I recall correctly there's a pro trans player? Ricki Ortiz rules sassy emo hair flips after every round ftw.
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# ? Apr 21, 2016 01:27 |
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Mistle posted:I think the point people are making is "default" vs "changed" I understand that this is the point of confusion. It feels like you are thinking of it in terms of "the game penalizes you for being bad by reducing your health" and just view the different systems as varied implementations of that concept. In some ways, that's correct, but the "being bad" part is very different. Dark Souls 2's small penalty only really punishes you for repeated death. In contrast, I feel that Dark Souls 3 rewards you for being able to stay alive. The behavior that is being punished is different. When the player is dying frequently, consistency is beneficial to learning. When your health is reduced with each failure, the number of hits you can take before dying does not remain consistent while you are learning the area or the enemies. When the player's health remains constant with each attempt, they learn to work the specific amount of health they have. Then when you get "bonus health" you can try to protect it by using everything you've learned keep from dying. Consumables that restore humanity/ember also impact the experience. While DS2 has incremental health penalties, you can still only summon when you are fully human. This means there are situations where you will use an effigy to regain your ability to summon when your HP penalty is negligible. This goes against the natural idea of coping with your health penalty and using effigies only when your penalty is very large. Neither of these systems present any problems for experienced players. Once you have a reasonable grasp on the mechanics of hollowing/effigy/ember usage and how it relates to health and summoning, and the availability of effigies and embers, it's just something you work with. The way that these systems impact inexperienced players is much more important. These games are really good at showing you how to play them. They give you weapons and skills with obviously applications and then confront you with enemies that challenge your instincts and make you apply your tools correctly. An inexperienced player who dies a lot in Dark Souls 2 is constantly penalized for dying. This is the way that's presented. At the beginning of the game their health bar is a certain length, and it gets shorter each time they die, until it is half its original length. At any point they can use an effigy to return to full health. For a player who dies a lot, the game becomes significantly more difficult with half health, so there is a natural incentive to use effigies. If low health is making them die, they will want to use effigies every few deaths. In terms of health, one death carries a low penalty. In Dark Souls 3, and inexperienced player who dies a lot will not see any health penalties for any of their deaths until they beat the first boss. Then they receive a health increase. The next time they die, they will be back to what they consider their original health. There is a natural incentive to use embers to get the bonus back if they die. If low health is making them die, they will want to use embers every death. This is far less sustainable, and only ends with the player either learning to stay alive while embered so as not to lose the ember, or running out of embers and being force to adapt to playing unembered. The reason that I call the first one a penalty and the second one a bonus is because the first one penalizes you each time you die, and the second one penalizes you the first time you die. You can't directly compare health numbers, but I feel that DS2 at half health is much more difficult than DS3 at unembered health. This is important to the argument, because otherwise both games just have a low health and a high health and you go down by dying and up by using a consumable. DS3 expects you to beat its first boss at the low health. DS2 gives you a chance to beat its first boss at high health and the more you fail, the lower your health gets. I think if the games were balanced differently and DS3 at unembered health and DS2 at max penalty felt the same, the mechanics would be a lot more similar, but they don't. tl;dr: DS2 is much harder at half health than DS3 is unembered, so DS2 penalizes inexperienced/unskilled players more.
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# ? Apr 21, 2016 01:43 |
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Ostentatious posted:john romero update They should have done the Picard-Shatner scene from Generations where Romero is chopping wood, and the guy is trying to convince Romero to come back and save Doom because the people need him.
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# ? Apr 21, 2016 02:54 |
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Dr Cheeto posted:The worst Elder Scrolls... Arena is really bad. Redguard too if you count that
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# ? Apr 21, 2016 03:10 |
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No, it's Morrowind.
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# ? Apr 21, 2016 03:22 |
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Jordan7hm posted:I am so excited for this. Romero's new doom map shows he still has it. It's also fascinating to see Adrian Carmack again. He's always been quieter than the rest of the Old Id Folks, and he outright vanished from the games industry (give or take a hidden object game) after Doom 3. Yeah, this is what killed Morrowind for me.
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# ? Apr 21, 2016 03:32 |
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gotta skill your points properly, fam
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# ? Apr 21, 2016 03:33 |
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The Kins posted:It's also fascinating to see Adrian Carmack again. Especially without the mullet
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# ? Apr 21, 2016 03:36 |
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Don't worry friends. When Skywind comes out in 2025, we will all be playing together in the sun. Or, more realistically, the shadowy damp corner of our basements.
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# ? Apr 21, 2016 03:36 |
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this is kind of funny but it's a stupid "point" bc the guy in the video has 5 weapon skill which is less than you have starting the game in most cases and is clearly only not being instantly killed bc of godmode or something
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# ? Apr 21, 2016 03:48 |
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I beat a Dark Souls 3 boss in only two tries instead of like 20. It was the tree boss and 'm guessing he's considered really easy but it was still cool. It took me at least 15 tries to beat the fast frost knight guy guarding the way to the Road of Sacrifice though
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# ? Apr 21, 2016 03:59 |
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Adam Bowen posted:I beat a Dark Souls 3 boss in only two tries instead of like 20. It was the tree boss and 'm guessing he's considered really easy but it was still cool. It took me at least 15 tries to beat the fast frost knight guy guarding the way to the Road of Sacrifice though Tree boss is toughish depending on build because his little glands get hard to hit later in the fight
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# ? Apr 21, 2016 04:01 |
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Real hurthling! posted:Tree boss is toughish depending on build because his little glands get hard to hit later in the fight You don't have to hit those, you can also get the arm.
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# ? Apr 21, 2016 04:50 |
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I love reading people gushing about Dark Souls games No sarcasm intended. Those games are very special to me and it makes me happy that they're special to other people too Dark Souls: 503 hours Dark Souls II: 394 hours Dark Souls II: SotFS: 87 hours Dark Souls III: 61 hours and counting! Wow!
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# ? Apr 21, 2016 04:56 |
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The small soapstone in DS2 was an easy and fairly reliable way to remove the death penalty, and there is no equivalent in DS1 or 3.
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# ? Apr 21, 2016 04:57 |
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Phantasium posted:You don't have to hit those, you can also get the arm. Yeah, the fight went from very difficult to very easy when I realized this. I did this boss way late, after killing at least three other bosses before coming back to him.
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# ? Apr 21, 2016 05:28 |
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I have a question about MGS4. Does Snake ever eat the eggs?
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# ? Apr 21, 2016 05:53 |
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i did not have a very good day today, but I know my day will be better soon and I hope that everybody else has had a good day today or a day that is getting better
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# ? Apr 21, 2016 06:25 |
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FirstAidKite posted:i did not have a very good day today, but I know my day will be better soon and I hope that everybody else has had a good day today or a day that is getting better I had a pretty bad day too but then I smoked a whole bunch of weed and played dark souls for several hours. I'd recommend.
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# ? Apr 21, 2016 06:53 |
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Lizard Wizard posted:I have a question about MGS4. Does Snake ever eat the eggs? It's really bizarre that a war vet like Snake can't eat a maybe slightly overcooked egg to appease Sunny. With all the smokes he consumes I doubt it's really because of cholesterol Anyone playing Stephen's Sausage Fest? Was on the verge of tears after finishing the meat tower.
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# ? Apr 21, 2016 07:19 |
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PantsBandit posted:I had a pretty bad day too but then I smoked a whole bunch of weed and played dark souls for several hours. I'd recommend. I dont smoke weed and dont have a computer that can run dark souls, so instead I played more of borderlands. I think I'm on the last mission of the main game, haven't touched any of the dlc stuff yet tho mostly I'm just sore because I had a nasty grand mal seizure about 12 hours ago and my muscles are still tense as gently caress, but atl east i"m finally on medication to combat the seizures. seizures fuckin suck
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# ? Apr 21, 2016 07:21 |
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What was the first game with New Game+? The earliest one I can think of is Chrono Trigger.
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# ? Apr 21, 2016 07:30 |
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FirstAidKite posted:I dont smoke weed and dont have a computer that can run dark souls, so instead I played more of borderlands. I think I'm on the last mission of the main game, haven't touched any of the dlc stuff yet tho My dog starting having seizures a little over a month ago. It was really intense and pretty scary and also a bit weird since he's nearly 16 years old. He's on meds now that are doing the trick but there was a long week where he was so sore he couldn't get up and down off the couch or beds without help. Speaking of those meds, the bright side (other than helping with seizures obviously) in my experience is that even though the sedation kinda sucks, they otherwise feel nice. Mild euphoria, that sorta thing. Gotta look for the silver lining.
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# ? Apr 21, 2016 07:41 |
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Ostentatious posted:john romero update
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# ? Apr 21, 2016 08:10 |
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I am in the middle of a bad day I will not be when I go home and buy Revelator so I can play the demo
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# ? Apr 21, 2016 08:11 |
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Old Daikatana might end up being better than new Doom
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# ? Apr 21, 2016 08:11 |
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# ? Jun 3, 2024 20:31 |
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Give me Daikatana II
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# ? Apr 21, 2016 08:17 |