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payday 2 and undertale are fundamentally incongruous and please stop trying to get me to hate undertale tia
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# ? Apr 20, 2016 19:38 |
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# ? May 28, 2024 04:24 |
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The friendly heist where nobody has to die.
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# ? Apr 20, 2016 19:46 |
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There are limits, Vox. Lines man is not meant to cross.
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# ? Apr 20, 2016 19:46 |
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I dunno in both those games i quite enjoy killing everything
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# ? Apr 20, 2016 19:48 |
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Dr Cheeto posted:There are limits, Vox. Lines man is not meant to cross. this is a world where we have a heist to return G O Ts the universe is infinite
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# ? Apr 20, 2016 21:38 |
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# ? Apr 20, 2016 21:58 |
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> FIGHT > DISCENDO VOX
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# ? Apr 20, 2016 22:37 |
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I felt like playing this after not having touched it for 6+ months there are too many hud mods to pick from please help me god Dezztroy fucked around with this message at 22:55 on Apr 20, 2016 |
# ? Apr 20, 2016 22:52 |
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Pocohud if you're willing to immediately go in and turn off a ton of features that should be off by default PDTH HUD if nostalgia is more important than usability Hoxhud if you're pubbie scum MSPaint HUD never
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# ? Apr 20, 2016 22:57 |
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Does anyone know what causes the Captain Winters assault to never end in day 2 of breakout? At least 2 or 3 times, the assault never ends even after you drive him off. I've also seen crossbow bolts bounce off of railings on day 2 and back towards me. I'll try to capture it on video next time I see it.
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# ? Apr 20, 2016 23:01 |
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clockworkjoe posted:Does anyone know what causes the Captain Winters assault to never end in day 2 of breakout? At least 2 or 3 times, the assault never ends even after you drive him off. You have to let him get set up before you kill him to end the assault. Killing him before his posse sets up makes him retreat but the assault never ends.
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# ? Apr 20, 2016 23:03 |
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Psion posted:Pocohud if you're willing to immediately go in and turn off a ton of features that should be off by default Can't do Hoxhud because I also want to use Goonmod, don't like the PDTH hud all that much. Pocohud it is, I guess. Thanks!
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# ? Apr 20, 2016 23:03 |
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bbcisdabomb posted:You have to let him get set up before you kill him to end the assault. Killing him before his posse sets up makes him retreat but the assault never ends. As an addendum: when the star icon is added next to the assault banner, that's when you can feel free to go hog wild.
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# ? Apr 20, 2016 23:14 |
Dezztroy posted:Can't do Hoxhud because I also want to use Goonmod, don't like the PDTH hud all that much. Use HudList. I've got it linked some posts back.
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# ? Apr 20, 2016 23:15 |
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Dezztroy posted:I felt like playing this after not having touched it for 6+ months MSPaintHud is a wonderful, beautiful mod
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# ? Apr 20, 2016 23:17 |
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They are working on a fix for infiniwinters, but it seems like it may be a while.BillmasterCozb posted:> FIGHT > DISCENDO VOX ACT>UNHUG Discendo Vox fucked around with this message at 23:55 on Apr 20, 2016 |
# ? Apr 20, 2016 23:44 |
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LuciferMorningstar posted:Use HudList. I've got it linked some posts back. this is also a viable option
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# ? Apr 21, 2016 00:09 |
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Discendo Vox posted:They are working on a fix for infiniwinters, but it seems like it may be a while. please, spare me of this
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# ? Apr 21, 2016 00:56 |
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Legendaries are cool. Well, I only own one, but this one is really cool. And it's got these ghost ring sights too which are neat. It's completely unmoddable. I can't even change the name of it in my inventory. Good news is that it's basically built like an optimal Reinfeld to begin with; the only thing that's missing is the gadget. It has +3 damage over the +2 that a Shark Teeth nozzle can give you, but since they've flattened the damage index it makes no difference. Under the old system it probably would've been +15 damage. I also found out the other day while talking to Chorse that these things don't have any textures that aren't the skin, so if you put em up in the safehouse wall you get weird untextured poo poo like this. And my right hand totally clips through this thing. It may be an issue with the default FOV values, or just Overkill half-assing the inspect animation. And no Psion I do not own an Astatoz nor do I know anybody with one, stop asking.
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# ? Apr 21, 2016 01:11 |
How much money have you put down on skins now?
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# ? Apr 21, 2016 01:32 |
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I'm waiting for the BabyD and M1014 skins to come down in price this weekend hopefully. Otherwise most of my skins have cost less than fifty cents. I do have a GL 40 skin that I'm going to put up tomorrow. Be nice to make some money off that.
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# ? Apr 21, 2016 01:45 |
Most of the guns that I use either have ugly skins or way too expensive ones. I'm waiting for the COP Mosconi to drop in price but it never does.
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# ? Apr 21, 2016 01:51 |
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UnknownMercenary posted:I also found out the other day while talking to Chorse that these things don't have any textures that aren't the skin, so if you put em up in the safehouse wall you get weird untextured poo poo like this. Welp, that's a pretty big bug. Could you link the steam version of that screenshot to me? I'd like to report it (though I suspect the whole issue might be going away when we get the safehouse redone). I also walked around GGC in civvie mode for like 10 minutes today and found all kinds of geometry bugs, even now after all the fix passes they've done. LGL really, really dropped the ball implementing that level. Some of them were really heinous- as in, like, hole in the ceiling in the lobby heinous.
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# ? Apr 21, 2016 01:58 |
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watho posted:How much money have you put down on skins now? Enough to keep posting about them in here. Hobold posted:I'm waiting for the BabyD and M1014 skins to come down in price this weekend hopefully. Otherwise most of my skins have cost less than fifty cents. Doubtful. The M1014 skin will probably drop like a rock since shotguns aren't that popular, but the Baby Deagle skin is likely to remain expensive for a while. Not even counting the general trend of it taking at least a month for prices to become reasonable, the Baby Deagle is an insanely popular gun. All of the regular Deagle skins besides the free Assault Wave one are pretty expensive. You'll probably make a good amount off of that AtomAtom though; just don't try to list it for like $400 because nobody is that crazy. watho posted:Most of the guns that I use either have ugly skins or way too expensive ones. I'm waiting for the COP Mosconi to drop in price but it never does. COP skins, especially the ones for popular weapons, have retained value (and some have even gone way up) because they're limited in amount. Your best bet probably would've been when they hosed up the market listings when the COP first came out and everybody went nuts undercutting each other listing all the different condition skins under one market listing. Or you can throw up a 3 cent bid that will eventually get filled when everybody stops playing.
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# ? Apr 21, 2016 02:19 |
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Kazanski posted:Strange. Another strange one I noticed -- not sure if it happened recently because I hadn't played the heist in a long time, but they changed the HP of the window in Day 1 Watchdogs (the one people usually shoot out to throw the coke up). It takes a lot more bullets to break it now. yo LoL. haven't talked to you in years. are you still around?
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# ? Apr 21, 2016 02:23 |
Could someone link the website that has all of the skins catalogued on the models where you can see how they look ingame and with the different tiers of wear?
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# ? Apr 21, 2016 02:39 |
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UnknownMercenary posted:Doubtful. The M1014 skin will probably drop like a rock since shotguns aren't that popular, but the Baby Deagle skin is likely to remain expensive for a while. Not even counting the general trend of it taking at least a month for prices to become reasonable, the Baby Deagle is an insanely popular gun. All of the regular Deagle skins besides the free Assault Wave one are pretty expensive. A note on skinchat: I have word that the recent sunsetting of the Goat safe, as well as a couple of the others, were done in response to an exploit that was being used to farm safe/drill sets. They stopped dropping safes/drills to keep the bottom from dropping out of the market. (insert lengthy, angry comparison to how the Division is being run here). They are probably going to reactivate at least some of the achievement-based safes(Xmas and goat were the ones that were specifically mentioned) periodically after they fix the exploit, probably with a once-a-week limit or something equivalent. Discendo Vox fucked around with this message at 02:48 on Apr 21, 2016 |
# ? Apr 21, 2016 02:41 |
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watho posted:Could someone link the website that has all of the skins catalogued on the models where you can see how they look ingame and with the different tiers of wear? http://pd2stash.com/ Unfortunately there isn't a way to see how the skin interacts with different weapon mods, which is kind of important for some of the skins. Safe Crasher in particular looks especially horrible when you start replacing mods.
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# ? Apr 21, 2016 02:49 |
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Discendo Vox posted:A note on skinchat: I have word that the recent sunsetting of the Goat safe, as well as a couple of the others, were done in response to an exploit that was being used to farm safe/drill sets. They stopped dropping safes/drills to keep the bottom from dropping out of the market. If I knew about this before you and also know exactly what the exploit was does that make my fat pipe bigger than yours.
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# ? Apr 21, 2016 03:40 |
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Skin exploit? Say what edit: Wait a minute.."A criminal always returns to the scene of the crime"..? Could this mean.. spit on my clit fucked around with this message at 04:27 on Apr 21, 2016 |
# ? Apr 21, 2016 04:21 |
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That 1 skin which looks kinda cool is the JP one. The one with a snake picture. Other than that... Nothing has jumped out Edit: computers; hacking, etc swims fucked around with this message at 06:40 on Apr 21, 2016 |
# ? Apr 21, 2016 05:54 |
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UnknownMercenary posted:If I knew about this before you and also know exactly what the exploit was does that make my fat pipe bigger than yours. Maybe if I weren't now friends with the bug reporting team, who have set up a separate copy of the game for me. I am curious, though.
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# ? Apr 21, 2016 06:23 |
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swims posted:That 1 skin which looks kinda cool is the JP one. The one with a snake picture. Other than that... Nothing has jumped out It is so cool. And, depending on how the Oppressor tree actually works in practice, I can feel like less of an rear end in a top hat for using the JP36 on Deathwish.
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# ? Apr 21, 2016 10:10 |
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With the new skill tree, I fully intend on running a berserker/low blow/inspire grinder build and boosting my baby deagle and explosive light crossbow with berserker crits.
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# ? Apr 21, 2016 13:20 |
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New skill trees hit beta on the 28th, then live two weeks later.
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# ? Apr 21, 2016 14:16 |
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While I'm definately gonna miss inspire, my KSP demands blood http://payday.drakendomain.net/?10=a&12=a&18=b&25=a&26=a&28=a&30=a&31=b&32=a&35=a&36=a&50=a&52=a&54=a&64=b&66=a&84=b&86=a&89=a&90=a
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# ? Apr 21, 2016 14:55 |
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Tulip posted:New skill trees hit beta on the 28th, then live two weeks later. So about two weeks of goons being unable to play between those in an out of beta and then pubtears ground zero when the update hits live next month? Have they stated if and how skills will be refunded when the rework hits?
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# ? Apr 21, 2016 15:34 |
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Update's out. Weapons - You can now equip the Compact-5 Submachine Gun as akimbo - You can now equip the Krinkov Submachine Gun as akimbo Masks -Added “The Killer” mask. Join the Dead by Daylight group to gain access to it. You’ll find it in the community tab in the mask inventory General - The “!” next to the inventory that signifies a new item will now be removed once the player has opened and closed the inventory. The player no longer needs to find and view each new item - Fixed an issue where the enemy taser would cause a longer tased state if the player have been electrocuted by an electrified ladder - All players will be given an infamous Jimmy Mask - John Wicks glasses will be given to all players instead of being in the infamous loot pool - Added a smoke effect when a deployable sentry gun breaks Levels Slaughterhouse - Special units will no longer be able to enter the level through locked doors - Moved a fire ladder to prevent clipping - Added extra gas cans on higher difficulties Counterfeit - Fixed an issue where the assault phase would not stop even if the level is cleared of enemies - AI teammates will be better to react to the heist going loud - Fixed issues related to cops interrupting the power boxes, the drill, the code breakers or the printer - Mitchell has taken cooking lessons, he will no longer burn his food - Zip-tied civilians will no longer continue having a conversation Undercover -Fixed an issue where the computer became non interactable -Fixed a lamp that was not disabled when the power went down -Tweaked the logic on the Taxman interrogation Golden Grin Casino -Added a waypoint to the ventilation -Fixed an issue where civilians would stand inside each other when playing slot machines -Optimized the level to be more in line of other levels Boiling Point -Increased the spawn rate of enemies from the cliff -Fixed an issue where enemies would flee as soon as the wall was destroyed -Fixed an issue that caused the AI to have problems to navigate around the scanner -Tweaked a collision to prevent the player from entering the compound in unintended ways -Changed the initial enemy spawns Murky Station -Fixed an issue with a guard that could walk into a wall -Fixed an issue where players coudln’t use the camera loop skill on a camera -Moved some boxes to prevent the players from getting stuck -Removed the “Risk level” Asset First World Bank -Fixed an issue where Bain would repeat himself when waiting for the thermite -Replaced the escape truck for one with tinted windows -Fixed an issue where a sofa would change colors -Tweaked spawn locations for the escape route -Removed some lamps by the elevators -Removed a collision in front of the bank -Fixed an issue where the player could climb the trees outside the bank -Fixed an issue where player could use the key-card on non-existent card-readers Shadow Raid -Stopped AI teammates from walking around the level -Removed the “Risk level” Asset Lab Rats -AI will have easier to navigate -AI will be able to walk behind the blue bucket Safehouse -Removed a box and a jug that was clipping with a container -Removed the “Risk level” Asset Jewelry Store Job -Fixed an issue where players could climb the pipes in the alley Big Oil -Removed the flashbang that can spawn when entering the house on day 1 Hotline Miami -Blocked players from looking into the gas station Car Shop -Removed the “Risk level” Asset Art -Fixed a graphical glitch on Bodhi's arm -Fixed an issue with the color of explosives bags, now they have the same colors when carried and when on the ground -Fixed a graphical issue with the SWAT van’s windows -Jimmy will now use the correct mask when picked as an AI teammate -Fixed a graphical issue that caused flickering on card readers Sound -Fixed an issue where the sound of the electric knuckles getting charged did not get interrupted when being tased by an enemy -Fixed an issue where the sound on police cars entering the level would play for players dropping in to the game Weapons -Fixed an issue with the GSPS Shotgun reload animation -Tweaked the animations for the Lion’s Roar Rifle -Fixed an issue with the Buzzsaw 42’s reload animation -Tweaked the idle stance of various weapons -Tweaked the sprint animations of the GL40 Grenade Launcher -Tweaked the sprint animations for the China Puff Grenade Launcher -Fixed an issue with the China Puff Grenade Launcher’s reload animation -Tweaked the melee animation of the Compact-5 -Tweaked the dominate animation of the plainsrider bow -Fixed an issue where the stock of the Heather SMG could be visible through walls Achievements -Added “Saint Francis” achievement to all the Bank Heist Jobs and day 3 of the Firestarter Job -Added “Mellon” achievement to Birth of Sky Job -Added “High Time” achievement to The Bomb: Dockyard Job -Added “Looting in the Dark” achievement to the Murky Station Job -Added “Kiss the Chef” achievement to the Cook Off Job Side Jobs -Added “Saint Francis” achievement as a side job in the rotation of daily side jobs -Added “Mellon” achievement as a side job in the rotation of daily side jobs -Added “High Time” achievement as a side job in the rotation of daily side jobs -Added “Looting in the Dark” achievement as a side job in the rotation of weekly side jobs -Added “Kiss the Chef” achievement as a side job in the rotation of monthly side jobs
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# ? Apr 21, 2016 16:58 |
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Bug fixes for the safehouse. Is this real life.
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# ? Apr 21, 2016 16:58 |
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# ? May 28, 2024 04:24 |
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I love more akimbo options, but why no akimbo micro uzis? Those would have been my number one choice for akimbo smgs.
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# ? Apr 21, 2016 17:00 |