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NikkolasKing posted:What's the consensus on Golden Sun? It does have an adorable bit at the start of the second game where if you tell your character to check for injuries after a shipwreck he will shake his arms and then his legs and then the dialogue will tell you they all work so you're fine
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# ? Apr 21, 2016 18:29 |
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# ? May 24, 2024 02:37 |
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bravely second is pretty good so far. don't know that adding choices between class unlocks proves the game at all, but its a way to mix things up.
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# ? Apr 21, 2016 18:52 |
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hubris.height posted:bravely second is pretty good so far. don't know that adding choices between class unlocks proves the game at all, but its a way to mix things up. Basically you only pick between old classes and it's there to encourage you to try out the new tricks rather than just defaulting to what you used in the first game.
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# ? Apr 21, 2016 18:53 |
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https://twitter.com/RPGSite/status/723226293769277441 Oh, cool. It's a bit flawed and you need to have a bit of a grinding mentality for it though.
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# ? Apr 21, 2016 20:15 |
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HGH posted:https://twitter.com/RPGSite/status/723226293769277441 I was hoping it'd get a Steam release. How does it compare to Demon Gaze (for grinding)?
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# ? Apr 21, 2016 20:45 |
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HGH posted:https://twitter.com/RPGSite/status/723226293769277441 How have things been going with them for Disgaea? Are they releasing the rest of the series on steam or have they said yet?
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# ? Apr 21, 2016 20:50 |
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Levantine posted:I was hoping it'd get a Steam release. How does it compare to Demon Gaze (for grinding)? It's a hardcore Wizardry clone with character permadeath.
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# ? Apr 21, 2016 21:24 |
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Psygnosis posted:How have things been going with them for Disgaea? Are they releasing the rest of the series on steam or have they said yet? They havnt said anything yet as far as I know. I hope it did well enough to at least warrant another game port. Preferably Makai Kingdom.
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# ? Apr 21, 2016 21:41 |
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Phantom Brave was listed in the steam DB, presumably that's next but NISA might be trying to shore up their pc porting team right now.
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# ? Apr 21, 2016 21:42 |
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My dream is that someday NIS releases their only good game, Soul Nomad, on Steam.
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# ? Apr 21, 2016 22:02 |
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My favorite thing about Golden Sun is that around two thirds of the way through the game the characters actually have a 15 minute discussion where they ask each other what have been doing the whole time and if anyone knows what they're supposed to be doing. That just sums up the whole game.Tae posted:Phantom Brave was listed in the steam DB, presumably that's next but NISA might be trying to shore up their pc porting team right now. Also this is extremely good, presumably it will have all the improvements across the versions and maybe some enterprising fan comes up with a way to unlock all classes and items at will.
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# ? Apr 21, 2016 22:12 |
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I feel bad for Golden Sun fans because they waited like 8 years for a third game, then it happened, and it's loving dreadful or something
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# ? Apr 21, 2016 22:26 |
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voltcatfish posted:I feel bad for Golden Sun fans because they waited like 8 years for a third game, then it happened, and it's loving dreadful or something And it ended on a cliffhanger. It's like the ultimate case of "How not to use your last chance".
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# ? Apr 21, 2016 22:27 |
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mycot posted:And it ended on a cliffhanger. It's like the ultimate case of "How not to use your last chance". Is it true that you spend most of the game doing something unrelated to the plot and then the cliffhanger happens when everyone remembers it?
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# ? Apr 21, 2016 22:34 |
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voltcatfish posted:I feel bad for Golden Sun fans because they waited like 8 years for a third game, then it happened, and it's loving dreadful or something It's funny because it's really around as good as the originals, just released 10 years later
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# ? Apr 21, 2016 22:45 |
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Electric Phantasm posted:Is it true that you spend most of the game doing something unrelated to the plot and then the cliffhanger happens when everyone remembers it? Yes. The ending is the main cast going "oh yeah that thing." Credits
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# ? Apr 21, 2016 22:46 |
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Honestly I don't know how stuff like that keeps happening. The last totally delusional example I remember was that Sly Cooper revival game a couple years ago ending on a sequel hook, because they somehow thought a loving new Sly Cooper game was guaranteed to get another sequel.
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# ? Apr 21, 2016 22:48 |
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Cake Attack posted:It's funny because it's really around as good as the originals, just released 10 years later I don't think the originals ever blocked you off from returning to an entire segment of game/landmass the size of Russia for no clear reason? Also I just learned today that the first Golden Sun does have a subtitle, "The Broken Seal."
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# ? Apr 21, 2016 22:50 |
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Dark Dawn: You spend 90 percent of your quest looking for a Roc Feather, you get the Roc Feather and there's no payoff. Some loathsome oval office causes the apocalypse and you don't even get to kill him, because he feels bad about it. You stop the apocalypse and go home and find it under threat by the BIg Bad Thing that was mentioned in the first 10 minutes and promptly forgotten about. Roll credits. There are 8 playable characters even though you never need more than 4. The last one shows up in the final hour of gameplay. This game should be studied in courses, where the lesson is "Don't do this". Inspector Gesicht fucked around with this message at 23:03 on Apr 21, 2016 |
# ? Apr 21, 2016 22:56 |
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Caphi posted:I don't think the originals ever blocked you off from returning to an entire segment of game/landmass the size of Russia for no clear reason? Heck if it's anything like the first two games I think losing access to a chunk of the boring world map is a blessing in disguise.
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# ? Apr 21, 2016 23:05 |
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maybe just as good was an exaggerates, but most complaints seem to be about the writing which was never good. and I guess losing access to a chunk of the world map is technically a flaw, but I honestly don't care because what reason is there to want to backtrack?
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# ? Apr 21, 2016 23:07 |
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Tonfa posted:My favorite thing about Golden Sun is that around two thirds of the way through the game the characters actually have a 15 minute discussion where they ask each other what have been doing the whole time and if anyone knows what they're supposed to be doing. That just sums up the whole game. Considering Disgaea PC featured all of the QOL improvements found in the various revisions I don't see why Phantom Brave wouldn't be the same.
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# ? Apr 21, 2016 23:13 |
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Cake Attack posted:maybe just as good was an exaggerates, but most complaints seem to be about the writing which was never good. and I guess losing access to a chunk of the world map is technically a flaw, but I honestly don't care because what reason is there to want to backtrack? I think there was a bunch of stuff you could miss as a result of that, like Djinn. I don't believe the first two games ever pulled something like that.
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# ? Apr 21, 2016 23:18 |
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Cake Attack posted:It's funny because it's really around as good as the originals, just released 10 years later It's actually worse, because its puzzles are not as good, and it lacks a lot of the little optional gimmicks the originals had. Also its plot is basically a giant sidequest that happens after they get roadblocked from the main plot, and then they suddenly remember that the main plot is still unresolved at the end of the game.
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# ? Apr 21, 2016 23:19 |
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But if they don't end the story, they'll definitely get to make another game for sure!
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# ? Apr 21, 2016 23:52 |
The worst bit of Golden Sun was for some reason they thought having text that would keep moving was a great idea for a portable game. I could never get past the intro without feeling sick if I was playing on the bus. otoh it meant I played Mario World instead so maybe it was a good thing considering how GS turned out vv
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# ? Apr 21, 2016 23:54 |
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The different classes of Golden Sun were pretty fun.
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# ? Apr 22, 2016 00:01 |
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that was probably the highlight of the game. it's a shame that all fights were designed so that a 2 year old could beat them. it seems like things could have been great. sacrificing stat-boosting djinn for temporary dps/debuffs/summon capabilities could have been cool. like two-handing your weapon in dark souls. but the difficulty just isn't there. there exists a hardtype patch for golden sun and the lost age. i kinda want to play them to see if the combat is cool but also don't want to have to mash through golden sun text.
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# ? Apr 22, 2016 00:09 |
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I got to the Final Boss of Dark Dawn, lost because it was the only thing in the game that wasn't braindead easy and I wasn't paying attention, and then decided I didn't care enough to beat him. I never got to the cliffhanger so I suppose I had completely forgotten the main plot existed.
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# ? Apr 22, 2016 00:21 |
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golden sun had cool classes and an absolute ton of weapons with chances on hit to do bonus effects a lot of which had custom animations.
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# ? Apr 22, 2016 00:49 |
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corn in the bible posted:its really bad in s5 because it takes a long time to load a combat that you finish in like 2 seconds and then it looooooooooooooaaaaaaaaads the area again, repeat 1000000x suikoden 5 gets about 10 times more enjoyable once you get a champion orb so you can kill like 3 enemy groups, level up a bunch, and then not fight anything else for the rest of the dungeon
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# ? Apr 22, 2016 02:19 |
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Dr. Fetus posted:I think there was a bunch of stuff you could miss as a result of that, like Djinn. I don't believe the first two games ever pulled something like that. You can miss a summon or two as well, I think.
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# ? Apr 22, 2016 11:05 |
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Comments on the JP console market by SO5's producer http://m.neogaf.com/showthread.php?t=1206014 quote:
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# ? Apr 22, 2016 13:22 |
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I'd say there's more games being localized now than before. Unless he means there's just less games in general to bring over in the first place. Judging by the gameplay complaints here he seems pretty clueless as to why his game sucked though, and that's not something American technology is gonna fix.
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# ? Apr 22, 2016 13:53 |
I saw that The Banner Saga 2 was out with kinda surprisingly little fanfare or marketing. Does anyone know if they changed the combat mechanics to be more fun? I don't know how to better express that, but I definitely was not playing TBS1 for its tactical combat, probably because that shared strength and health system did not actually make for a great tactical combat mechanic. And I guess the shallow character development (mechanically, not narratively) didn't help much either.
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# ? Apr 22, 2016 15:08 |
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That producer needs to be fired yesterday
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# ? Apr 22, 2016 15:10 |
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Tae posted:That producer needs to be fired yesterday I dunno, it just comes off more like a substanceless interview. "Japanese developers have been moving towards mobile so we're collectively not keeping up our technology and skillsets to produce big games." "The Japanese console market is shrinking!" Yeah, any more hot takes? Your game still apparently sucks. HGH posted:I'd say there's more games being localized now than before. Unless he means there's just less games in general to bring over in the first place. I think he means the latter and he's also talking AAA.
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# ? Apr 22, 2016 15:28 |
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I am Setsuna got an official release date for July 19th. Tales of Berseria isn't coming out until 2017.
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# ? Apr 22, 2016 16:44 |
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Tae posted:I am Setsuna got an official release date for July 19th. Tales getting some more time to get properly worked on is for the best
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# ? Apr 22, 2016 16:47 |
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# ? May 24, 2024 02:37 |
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Erg posted:Tales getting some more time to get properly worked on is for the best Oh, you misunderstood. Berseria is still coming out in August, it's just not coming to the West until 2017.
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# ? Apr 22, 2016 16:51 |