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What is the trick to getting great chaos fire orb to aim at a human being and not five feet above their head when locked on?
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# ? Apr 22, 2016 00:04 |
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# ? Jun 5, 2024 06:32 |
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stand directly next to their right foot.
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# ? Apr 22, 2016 00:04 |
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Lotish posted:Get to Wolnir (the boss) then break the bridge from his side and climb down. Important thing to note is that between the player dying and respawning, the skeletons apparently repair the bridge. As I found out when I ran back there to avoid being shelled by artillery only to discover my "ladder" back up was gone.
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# ? Apr 22, 2016 00:05 |
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the pursuer wasn't supposed to be chasing you and his name in japanese has nothing to do with pursuit.
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# ? Apr 22, 2016 00:08 |
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alf_pogs posted:okay so here's some stupid lore stuff. I don't think the Age of Dark is coming to an end, I think it's finally starting to take hold. Normally when the Dark began to creep in someone would just relight the Flame lickety-split and drive it back again, but now the fire's grown so dim that the Abyss' influence has made itself known in more dramatic, pervasive ways. That's driven home in the Link the Fire ending, where the flame is weak, the Lords are all passed, and the Darksign in the sky still hasn't been banished. The "angels" (which are creepy as hell) seem to be the new, undying form humanity will take when the flame finally goes out, which is why so many of the High Wall Hollows worship their larval tree forms.
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# ? Apr 22, 2016 00:08 |
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Digital_Jesus posted:stand directly next to their right foot. lol
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# ? Apr 22, 2016 00:09 |
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homeless poster posted:i know this was a minute ago, but every boss having the same general pattern (phase 1 i do this / phase 2 i do this) is not better design. Dark Souls 4: Now every boss has two lives.
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# ? Apr 22, 2016 00:11 |
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So, any consensus on what this area is yet? I zoomed in as far as I possibly could and I still can't tell. It sorta looks like Irithyll but I don't know if that counts as a valley or not. What path through the game sends you off in that direction?
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# ? Apr 22, 2016 00:15 |
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alf_pogs posted:okay so here's some stupid lore stuff. Here's how I see it: We know from the DaS1 opening cinematic that "with fire, came disparity". In an age of dark, when the fire is almost entirely put out, distinctions like life and death, past and future, and geographic separation like Lothric and Irithyll fade away (but are not completely lost as long as embers of the fire remain). There's multiple Firelink Shrines because the distinction between "what is", "what was", "what will be", and "what could be" is weakening. Combined with the extremely cyclical nature of everything in the Dark Souls universe, you start getting things like multiple copies of Firelink Shrine, or Andre still being here (because his role in history is to forge weapons for a future lord of cinder, and it isn't terribly important whether than future lord is the chosen undead or the unkindled one). It's also why Ornstein simultaneously died to the chosen undead in Anor Londo, died to the bearer of the curse in Heide's tower of flame, and died in the Archdragon Peak after looking for the Nameless King. In an age of fire, things take much firmer shape, back by the personality and force of will of the lord of cinder. While geographical distinctions have started to break down in DaS2, as of course has the disparity between life and death, we don't see the temporal nonsense that, in a sense, defines DaS1 and DaS2, because Vendrick had done such a good job at forcing the world to follow his will. You can see this in the wildly different shape the Kiln of the First Flame has in DaS2, where it's a throne rather than a bonfire, because Vendrick's much more concerned with kingship than fire. As for the vision the Fire Keeper sees, that's almost certainly just a reference to the ending you get in response to that dialogue, where you put out the flame utterly, rejecting the traditional choice between an age of fire or an age of dark--you let the world revert back to the world of mist, filled with archtrees and everlasting dragons, but because everything in the world is cyclical, eventually those tiny embers in the distance will reignite the first flame and everything will start over again. Or at least that's how I see it. On an entirely separate lore note, it feels weird that the Abyss is depicted as so much more inanimate in this game, at least from the item descriptions and dialogue I got on my first playthrough. In DaS1, the Abyss was spread by Kaathe and Manus, two specific, animate beings. In DaS2, it was spread by the fragments of Manus, Nashandra in particular. In this game it just sort of feels like a rising tide that inexorably envelops everything unless stopped by the first flame, without that personal touch.
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# ? Apr 22, 2016 00:15 |
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Actually I guess I'll just use Forbidden Sun and just use an extra ashen estus flask for all my murder needs. Is Chaos Storm any good? I only have four slots.
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# ? Apr 22, 2016 00:16 |
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RBA Starblade posted:Actually I guess I'll just use Forbidden Sun and just use an extra ashen estus flask for all my murder needs. Is Chaos Storm any good? I only have four slots. chaos storm sucks for pvp based on my testing at least. i even tried camouflaging myself next to a lever and got guaranteed hits on the host and it was still poo poo. this was with the pyromancy boosting rings and the fire clutch ring fyi in pve you'll just get stunlocked by enemies repeatedly chaos fire orb is still the best pyromancy. ShadowMar fucked around with this message at 00:27 on Apr 22, 2016 |
# ? Apr 22, 2016 00:21 |
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Do I have a bad level/weapon rank combination for covenant invasions? The only way I'm able to invade is with the red eye orb. I'm at 74/+10 (well, +5 boss weapon). I did the entirety of NG+ High Wall and Undead Settlement embered without getting a single invasion.
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# ? Apr 22, 2016 00:23 |
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double post
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# ? Apr 22, 2016 00:23 |
I feel like I'm missing on so much in this game, though I try to be as diligent as possible while exploring. Also, I occasionally find a note saying "Try Gesture" or something similar. Any idea what this is about?
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# ? Apr 22, 2016 00:25 |
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cheetah7071 posted:Here's how I see it: Actually, rewatching the endings, I now have no idea, but I don't think what I posted here is actually right. The world before the first flame was very specifically gray, not dark, and "dark" is the word used repeatedly by the firekeeper when you extinguish the flame. I assumed that extinguishing the flame represented the "third choice", beyond the two that existed in DaS1, but maybe the lord of hollows ending is the actual third choice? It's all very confusing.
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# ? Apr 22, 2016 00:26 |
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Might as well ask again: Is there anyone on PS4 willing to part ways with their Gotthard Twinswords and/or Drang Twinspears? I'm thinking of doing a gimmick build but they lock those waaay too late for my taste and I want to actually fight some NG bosses with them. I don't know what I could offer but I'd be glad to give something if possible.
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# ? Apr 22, 2016 00:26 |
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What're some good spots to Mound Make at? Just any boss in level range?
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# ? Apr 22, 2016 00:29 |
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cheetah7071 posted:On an entirely separate lore note, it feels weird that the Abyss is depicted as so much more inanimate in this game, at least from the item descriptions and dialogue I got on my first playthrough. In DaS1, the Abyss was spread by Kaathe and Manus, two specific, animate beings. In DaS2, it was spread by the fragments of Manus, Nashandra in particular. In this game it just sort of feels like a rising tide that inexorably envelops everything unless stopped by the first flame, without that personal touch. Well if you kill Yuria she mentions Kaathe so he might still be around. Though he was more about bringing an Age of Dark than spreading the Abyss, which seems to be an separate thing. Anyway I'm guessing Londor will be a DLC area we go to so that will probably answer some questions. I hope Kaathe is a boss so we can see what the "body" of a primordial serpent is, that kind of thing always bugs me. gently caress you Diglett. RatHat fucked around with this message at 00:40 on Apr 22, 2016 |
# ? Apr 22, 2016 00:32 |
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The PvP after Pontiff is super active why do Darkmoons have to ride the bench?
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# ? Apr 22, 2016 00:35 |
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Sooooo...anyone else unnerved by the courtyard full of what seem to be dead giants that make weird creepy sounds right outside the Pontiff area?
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# ? Apr 22, 2016 00:46 |
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RatHat posted:Well if you kill Yuria she mentions Kaathe so he might still be around. Though he was more about bringing an Age of Dark than spreading the Abyss, which seems to be an separate thing. there are statues of the primordial serpents in the archives.
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# ? Apr 22, 2016 00:47 |
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So this happened. Some late game location spoilers. https://www.youtube.com/watch?v=iimHZKo5Iao
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# ? Apr 22, 2016 00:47 |
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HnK416 posted:Sooooo...anyone else unnerved by the courtyard full of what seem to be dead giants that make weird creepy sounds right outside the Pontiff area? They're snoring. Smack one of them.
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# ? Apr 22, 2016 00:48 |
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The Moon Monster posted:Do I have a bad level/weapon rank combination for covenant invasions? The only way I'm able to invade is with the red eye orb. I'm at 74/+10 (well, +5 boss weapon). I did the entirety of NG+ High Wall and Undead Settlement embered without getting a single invasion. I beat the game at 97 and a friend did it at 93, maybe you're just underleveled?
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# ? Apr 22, 2016 00:52 |
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this game was so good it's unfair. there's nothing else to play. gently caress video games.
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# ? Apr 22, 2016 00:53 |
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Oh I see you use the Red Orb for Mound Makers Now I'm successfully ruining people's day in Farron Keep
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# ? Apr 22, 2016 00:57 |
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RatHat posted:Well if you kill Yuria she mentions Kaathe so he might still be around. Though he was more about bringing an Age of Dark than spreading the Abyss, which seems to be an separate thing. (DS1) We know a serpent is behind what happened in Oolacile, though. It does kinda seem like the Abyss is Humanity/the Dark Soul out of control, while Chaos is the Flame out of control. But Kaathe seems pro-Abyss either way
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# ? Apr 22, 2016 00:58 |
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Elman posted:I beat the game at 97 and a friend did it at 93, maybe you're just underleveled? Finishing NG between 75-95 seems about right depending if you're A) Farming Souls as a SunBro or B) How long you had Shield of Want equipped. I finished NG+ somewhere around SL135. I'd expect to finish NG++ sometime around 160ish?
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# ? Apr 22, 2016 00:59 |
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Elman posted:(DS1) We know a serpent is behind what happened in Oolacile, though. the character that was the primordial man is also father of the abyss so it does follow.
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# ? Apr 22, 2016 00:59 |
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CJacobs posted:
I'm not 100% but that looks like the reverse of the skyline you see of Peak from Irythll. Though the altitude absolutely doesn't make sense for that.
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# ? Apr 22, 2016 01:00 |
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Groovelord Neato posted:this game was so good it's unfair. there's nothing else to play. gently caress video games. the trick is just to play it again. and again. and again.
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# ? Apr 22, 2016 01:00 |
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I was sunbroing in the Cathedral and a host went on the elevator to the left of the bonfire, and somehow got to a ladder which lead up into the rafters. Search as I might, I cannot replicate the hosts path. How the hell do I get up there? In other news, this game is amazing.
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# ? Apr 22, 2016 01:01 |
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And that's playthrough 2 beaten with my luck build character in under half the time it took my first character. Anri's Straight Sword is cool but I don't know that I'd ever build around it again... although the Man-Grub's Staff supposedly can outdamage other sorcery catalysts if built for by about 12~18% if the fextralife wiki report is to be trusted. Something I may consider experimenting with later. Though it's still a hugely gimmicky build that doesn't leave you with very many weapon options since the hollow infusion really doesn't hold a candle to Anri's unless maybe you infused a large rear end sword that could go above 400 AR on its own... in which case you'd still be better off just taking the STR build for that anyways. Who knows! Figuring out weird build poo poo is half the fun of this series.
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# ? Apr 22, 2016 01:01 |
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Lucas Archer posted:I was sunbroing in the Cathedral and a host went on the elevator to the left of the bonfire, and somehow got to a ladder which lead up into the rafters. Search as I might, I cannot replicate the hosts path. How the hell do I get up there? The second door shortcut from Cathedral back to Cleansing Chapel has a second door by it, which leads to an elevator, which leads to a ladder, which leads to suffering.
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# ? Apr 22, 2016 01:02 |
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Elman posted:(DS1) We know a serpent is behind what happened in Oolacile, though. It's also important to remember The Dark Soul/Humanity is just as much a part of the Flame as anything. The Dark is defined by the First Flame. In the Age of Ancients, the birth of the First Flame created both. Possibly why Kaathe has abandoned the plan of letting the Fire fade.
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# ? Apr 22, 2016 01:02 |
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yeah I'm eager to hop back in and want to try a pyromancer, a lucklord, and a giant greatsword dude which for some reason i've never done in a previous game but got the bug to do so now because guts cosplay is stronger than ever
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# ? Apr 22, 2016 01:03 |
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Lucas Archer posted:I was sunbroing in the Cathedral and a host went on the elevator to the left of the bonfire, and somehow got to a ladder which lead up into the rafters. Search as I might, I cannot replicate the hosts path. How the hell do I get up there? after you go up the elevator you'll end up in a little room with some fireball guys, you can walk along the edge of the building next to some wooden planks
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# ? Apr 22, 2016 01:05 |
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Ceramics posted:the trick is just to play it again. and again. and again. the first playthrough is always the best tho.
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# ? Apr 22, 2016 01:06 |
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I finally figured out how to get to the prison tower bonfire above the Church. I need to watch The Last Crusade again.
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# ? Apr 22, 2016 01:06 |
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# ? Jun 5, 2024 06:32 |
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I got this really strange bug on ps4 today where my blood meter kept building instead of going down after being hit once by an enemy that caused bleed. It would even proc multiple times, starting over from zero after filling all the way. Restarting the game seems to have fixed it but for a while I was all trying to figure out what was happening. Edit: this wasn't the leech guys by the way, it was an npc invader. Chip McFuck fucked around with this message at 01:15 on Apr 22, 2016 |
# ? Apr 22, 2016 01:07 |