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what a weird material to make super rare
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# ? Apr 25, 2016 08:21 |
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# ? Jun 8, 2024 17:23 |
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Oh man I forgot about this since I wasn't gonna shell out money for early access and open access is right around the corner. The class system looks intense and there's so many super interesting skills and I don't know what I'd want to make gently caress. This game is going to ruin me isn't it?
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# ? Apr 25, 2016 22:02 |
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Nah its not bad, the official forum actually has a decent class section for the more popular subclasses. Can't believe the game went down as I was coming home from work, guess I might try that other tree of * game that had goons in it
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# ? Apr 26, 2016 06:15 |
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Usenet Magic-User posted:...guess I might try that other tree of * game that had goons in it What game is this?
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# ? Apr 26, 2016 06:21 |
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tree of life -- its a survival sand box mmo, looks really bad but just my style
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# ? Apr 26, 2016 06:41 |
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Usenet Magic-User posted:tree of life -- its a survival sand box mmo, looks really bad but just my style Just watched a preview video; IMO looks amazing (I like friendly graphics) and casual like I enjoy these days, but also a mouse game, and I have forsworn the mouse.
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# ? Apr 26, 2016 18:15 |
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Okay so I was totally obsessed with Ragnarok Online for awhile when I was younger and thought this game looked really awesome. Is there anything I should know before I go in blind playing for the first time?
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# ? Apr 26, 2016 18:19 |
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Darius099 posted:Okay so I was totally obsessed with Ragnarok Online for awhile when I was younger and thought this game looked really awesome. Stat and job choices are permanent. The good news is the min-maxing of stats is pretty much irrelevant for pve. The other good news is most intuitive stat placement works out just fine. As far as class choices go, if you want to look it up in advance go ahead. If not look up the skills at least so you pick things that have synergy. Or just do what you want, honestly the pve tuning and game seems so ridiculously lenient that everything is good and viable as long as there is some thought behind it. Only other real advice would be everyone is either a dps or a support. There is no need for a "tank" because swordsman classes are inherently tanky. Going Peltasta 1 is all you need to be a "tank". You need something like 50? con tops for current endgame pve stuff, if that. Oh, and clerics are not only good healers/group characters but also really easy to play and efficient killing machines solo. Everything is fun and good in tree of savior. edit: To be clear, there are peltasta3 tank builds and they are good, but they are highly specialized and require a group. Khorne fucked around with this message at 23:21 on Apr 26, 2016 |
# ? Apr 26, 2016 19:02 |
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I was looking forward to this this week and was getting ready to come in here and ask if they had sorted out some of the issues they had at early access launch. Then read the thread and saw F2P got pushed back so I guess that answers my question.
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# ? Apr 26, 2016 19:15 |
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Darius099 posted:Okay so I was totally obsessed with Ragnarok Online for awhile when I was younger and thought this game looked really awesome. Despite having an almost identical art style and sharing the same project director, ToS is actually closer to a theme-park MMO than it is to Ragnarok Online. Class, skill, and stat choices range from mostly-to-completely permanent and so you should ask around before deciding on anything. A vast majority of your gameplay will be leveling/questing solo, so be careful with how far towards a support role you lean towards.
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# ? Apr 26, 2016 19:22 |
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Whats a theme park mmo?
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# ? Apr 27, 2016 03:26 |
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It's where you go through the park hitting the various rides and events and then leave, as opposed to a sandbox where you just plop down and make you own fun. In game terms it means the general mmorpg experience where you move through zones at various levels, doing quests and dungeons, progressing to end game. As opposed to something more free form, which really isn't a thing anymore in rpgs. That type of gameplay mostly pivoted over to action with Minecraft and Rust and games like that. Most games even if they sell themselves as "Freeform pvp" or whatever are still mostly theme park based, as that is generally a more understandable experience for players.
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# ? Apr 27, 2016 03:46 |
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I'm stuck between running a Cleric and a Wizard as my first shot at this. On the one hand Cryomancer exists and hell yeah I'm all about some ice mage action. On the other hand Cleric has some super interesting stuff going on like Pardoner, Oracle, and Kabbalist. This is why MMO's are terrible for me, I get crippled by indecision when attempting to build characters. I was notorious for making a billion and one concepts in Ragnarok as well...
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# ? Apr 27, 2016 04:58 |
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YoshiOfYellow posted:I'm stuck between running a Cleric and a Wizard as my first shot at this. On the one hand Cryomancer exists and hell yeah I'm all about some ice mage action. On the other hand Cleric has some super interesting stuff going on like Pardoner, Oracle, and Kabbalist. Well, out of those classes the only one you'd get to try any time soon would be cryo, if that helps
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# ? Apr 27, 2016 05:09 |
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Do you mean in terms of "some of these later things aren't released yet"? Or is it more "be prepared for Mega Ultra Korean levels of grind before later ranks are available"? I've been attempting to prepare myself for the latter. And if that's the case I may start off with Wizard just so I can muck around with stuff slightly sooner. I was thinking C2/3 Cryomancer and supplementing it with something interesting like Thaumaturge or Linker or Chronomancer. There's way too many interesting skillsets to play with. Thursday needs to hurry up.
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# ? Apr 27, 2016 05:23 |
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yeah the cleric stuff you listed are later rank classes clerics are very good in general though, you'll never get stuck in a dungeon run without a healer at least
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# ? Apr 27, 2016 05:30 |
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those cleric classes you listed are available at ranks 5, 6, and 7 respectively, while cryo you can get starting at rank 2. I wouldn't say the grind is extreme, tho it is still definitely there And I'll second clerics being a rad class in general, they have a lot of different and interesting playstyles. my current main is a chaplain/oracle and I'm having a blast, and being able to carry a mission/dungeon group on your strong padre shoulders is indeed a huge benefit just don't look at the official forums or subreddit for general build/stat advice, for the love of god
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# ? Apr 27, 2016 05:40 |
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YoshiOfYellow posted:I'm stuck between running a Cleric and a Wizard as my first shot at this. On the one hand Cryomancer exists and hell yeah I'm all about some ice mage action. On the other hand Cleric has some super interesting stuff going on like Pardoner, Oracle, and Kabbalist. Go wiz 1 cryo 3 chrono 3 Thaumaturge is ok I guess, but could use the buffs the koreans got where it boosts matk as well for their c3 skill iirc. Linker is better with stuff that isn't cryomancer. Not that is pairs poorly with cryo, but there are better combos.
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# ? Apr 27, 2016 05:42 |
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please tell me the sinx equivalent in this game is just as fun and bullshit in pvp
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# ? Apr 27, 2016 05:45 |
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i want to stab mans
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# ? Apr 27, 2016 05:45 |
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YoshiOfYellow posted:Thursday needs to hurry up. oh also since you mentioned this you must be waiting for the f2p transition.... unfortunately it was pushed back a week or two it's early to mid May now
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# ? Apr 27, 2016 05:49 |
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Motherfucker. You are making it mighty tempting to just spring $10 or whatever for a couple of weeks of headway. Also Cryomancer/Chronomancer seems extremely my jam and if that's a good combo that works for me.
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# ? Apr 27, 2016 05:51 |
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They took away the $10 option because goldspammer bots considered it only a minor speedbump to rerolling after a ban. ...Which is probably why they're delaying the F2P release.
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# ? Apr 27, 2016 06:23 |
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Clarste posted:They took away the $10 option because goldspammer bots considered it only a minor speedbump to rerolling after a ban.
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# ? Apr 27, 2016 06:30 |
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The new outfits in the store are pretty cute
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# ? Apr 27, 2016 06:32 |
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Boogaleeboo posted:It's where you go through the park hitting the various rides and events and then leave, as opposed to a sandbox where you just plop down and make you own fun. In game terms it means the general mmorpg experience where you move through zones at various levels, doing quests and dungeons, progressing to end game. As opposed to something more free form, which really isn't a thing anymore in rpgs. That type of gameplay mostly pivoted over to action with Minecraft and Rust and games like that. Most games even if they sell themselves as "Freeform pvp" or whatever are still mostly theme park based, as that is generally a more understandable experience for players. Freeform, freeform... uh... you know, I don't think they really make games like Ultima Online or Ragnarok Online anymore, where there is neither progression path nor goal to work towards in the slightest.
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# ? Apr 27, 2016 11:59 |
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So some questions if people don't mind answering what they know:
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# ? Apr 27, 2016 17:03 |
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You advance every 15 class levels, a big obvious Advancement button will appear on the side of your screen even. you won't miss it you get to keep every costume of whatever class you've taken and can switch between them at will
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# ? Apr 27, 2016 17:11 |
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YES bread posted:You advance every 15 class levels, a big obvious Advancement button will appear on the side of your screen even. you won't miss it Badass, thanks so much for the info! EDIT: Do monsters drop their cards like in Ragnarok Online? I just saw some people advertising cards for sale. Darius099 fucked around with this message at 17:28 on Apr 27, 2016 |
# ? Apr 27, 2016 17:17 |
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bosses drop their cards, there's a small card battles game you can do with other players, but besides that only Sorcs, Necros and Wugushis have an actual use for their cards right now on another note dungeons are just really broken right now, queues barely working and when it finally did the dungeon instance crashed like 2 minutes in, disconnecting us with no option to re-enter while still using up the entrance limit
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# ? Apr 27, 2016 17:58 |
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entrance limits on dungeons are one of many reasons why this is A Bad Game
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# ? Apr 27, 2016 18:13 |
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So googling around and looking in the thread, it seems like Pyromancer isn't a fan favorite. Is there a reason Cryomancer is so heavily favored? I really like the look of some of the fire stuff.
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# ? Apr 27, 2016 18:33 |
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from what I have been told, Pyromancer doesn't scale particularly well past the midgame. also when you start getting into dungeons the downsides of hittable fireballs become apparent Cryo's damage is godawful but its control always stays relevant
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# ? Apr 27, 2016 18:35 |
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Soothing Vapors posted:from what I have been told, Pyromancer doesn't scale particularly well past the midgame. also when you start getting into dungeons the downsides of hittable fireballs become apparent That's a shame, I like the style of their abilities better. I guess I'll have to go Cryomancer then. I wonder why they made this big diverse list of classes and then made attack abilities not scale properly? It seems such an odd design choice.
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# ? Apr 27, 2016 18:42 |
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despite what I just said if you like Pyro you should play Pyro man, especially as your first character you're going to screw up your first several characters anyway with ~suboptimal~ choice, and Pyro is way better for early leveling and getting a feel for the game imo Darius099 posted:That's a shame, I like the style of their abilities better. I guess I'll have to go Cryomancer then. I wonder why they made this big diverse list of classes and then made attack abilities not scale properly? It seems such an odd design choice. I think the thought is that as you progress new abilities replace old ones. Like once you hit Warlock or Featherfucker you're just not gonna care about fireballs anymore.
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# ? Apr 27, 2016 18:54 |
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A couple pyro skills have actually been buffed in KTOS, but we haven't received any of their balance changes yet and there's no real indication we will. I'm still working on a pyro3 build anyway, because breathing fire is cool
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# ? Apr 27, 2016 18:56 |
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Darius099 posted:That's a shame, I like the style of their abilities better. I guess I'll have to go Cryomancer then. I wonder why they made this big diverse list of classes and then made attack abilities not scale properly? It seems such an odd design choice. The leveling journey in TOS is a very, very long one and finding something that is fun to you is way more important than a min/max build. Don't worry about leveling a character and finding out down the road that its not what you expected.....because that is basically guaranteed to happen no matter what anyways. Play what looks cool, and by the time you get to a point where you are considering remaking or rerolling, you will have a much better idea of how gimmicks work in this game. People would have you believe that there are only a small amount of viable builds, but that's based on a hypothetical late game scenario that most people will never even get close to.
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# ? Apr 27, 2016 20:12 |
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In that case I'm taking Krivis, Sadhu, and Oracle and nobody can stop me. Bwahaha. It's probably a terrible plan but who cares. (I probably should)
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# ? Apr 27, 2016 20:50 |
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People in global chat are losing their poo poo about the maintenance that's about to start after the 24 hour maintenance yesterday, haha. Thanks for the advice everybody. I played a lot of Ragnarok Online including a lot of high level play in that game so I'm kind of used to seeking the correct build from the getgo. I'll just gently caress around (already took Pyromancer).
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# ? Apr 28, 2016 03:05 |
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# ? Jun 8, 2024 17:23 |
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Awesome. The other day I pulled two Arde Daggers out of one cube. Just like that I got my Roxona Plate Gauntlets and Boots, and finished up my Aias.
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# ? Apr 28, 2016 04:39 |