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Why wouldn't he
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# ? May 1, 2016 18:00 |
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# ? Jun 3, 2024 23:55 |
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So fire thing babies can eat fire
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# ? May 1, 2016 18:03 |
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ZenVulgarity posted:Why does he have fire nipples he was born with nipples. His whole body got turned into fire. Including his nipples. Look, just because a man gets turned into a lava monster doesn't mean random parts of his anatomy don't get converted too.
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# ? May 1, 2016 18:20 |
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A.o.D. posted:he was born with nipples. His whole body got turned into fire. Including his nipples. Where's the firedong
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# ? May 1, 2016 18:27 |
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In his firepants.
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# ? May 1, 2016 18:32 |
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ZenVulgarity posted:Where's the firedong It's a firehose!
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# ? May 1, 2016 18:34 |
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ZenVulgarity posted:Why does he have fire nipples Why do men have nipples?
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# ? May 1, 2016 18:49 |
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Dr. Video Games 0112 posted:Why do men have nipples? vestigial trait
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# ? May 1, 2016 19:20 |
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These unused laura designs are really something Help Im Alive fucked around with this message at 20:19 on May 1, 2016 |
# ? May 1, 2016 19:56 |
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goddamnit that first design holy poo poo
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# ? May 1, 2016 20:16 |
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https://www.youtube.com/watch?v=ODWzkDo85y4 783(+54)
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# ? May 1, 2016 20:20 |
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Gigamaidens!
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# ? May 1, 2016 20:46 |
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So I got a new 1440p monitor and now SFV runs at half speed? Even when I set the resolution to 1080p like it was before?
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# ? May 1, 2016 20:53 |
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Spiritus Nox posted:So I got a new 1440p monitor and now SFV runs at half speed? Even when I set the resolution to 1080p like it was before? You're not hitting 60FPS. The game is locked to 60fps, so it will enter slowmo mode if it dips. Steam has a built in FPS counter, use that and mess with settings. I suggest the waterfall stage as that's the most taxing on hardware. Make use of the inbuilt resolution scaler, it allows you to keep 1440p resolution but have the models ingame rendered at lower resolution and scaled up, it works really well and allows you to keep crisp menus and text. Mega Comrade fucked around with this message at 21:03 on May 1, 2016 |
# ? May 1, 2016 20:56 |
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Mega Comrade posted:You're not hitting 60FPS. The game is locked to 60fps, so it will enter slowmo mode if it dips. Steam has a built in FPS counter, use that and mess with settings. I suggest the waterfall stage as that's the most taxing on hardware. Make use of the inbuilt resolution scaler, it allows you to keep 1440p resolution but have the models ingame rendered at lower resolution and scaled up, it works really well and allows you to keep crisp menus and text. But why is it also broken at 1080p where it wasn't before? Ah, whatever. Fixed it. Game looks real good at 1440p, even with some of the bells and whistles dialed back. Spiritus Nox fucked around with this message at 21:40 on May 1, 2016 |
# ? May 1, 2016 21:13 |
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Dias posted:goddamnit that first design holy poo poo Loose the chaps and it's not a half-bad design.
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# ? May 1, 2016 21:34 |
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A more afro-carribbean default Laura would have been cool
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# ? May 1, 2016 21:36 |
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Renoistic posted:Loose the chaps and it's not a half-bad design. She'd still be a Favela Poor so nah. FilthyImp posted:A more afro-carribbean default Laura would have been cool Sure, if she was Deejay's sister instead of Sean's.
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# ? May 1, 2016 22:08 |
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Dias posted:She'd still be a Favela Poor so nah. I looked up the design comments and they're something alright. "A sexy but careless gal who accidentally tears apart her own clothing while in the midst of battle. She fights while wielding mechanical tools as weapons." So she's not poor or a wandering fighter like Ryu - she just clumsy and rips apart her own clothes! At least they're not saying she breathes through her rear end or something.
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# ? May 1, 2016 22:25 |
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Renoistic posted:I looked up the design comments and they're something alright. "A sexy but careless gal who accidentally tears apart her own clothing while in the midst of battle. She fights while wielding mechanical tools as weapons." ...I think we understand why Capcom didn't go with that design. A different kind of holy poo poo. Anyway, apparently SFV has "infinite" protection by making the 100th hit on a combo juggle. Not the most important info ever but there you go.
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# ? May 1, 2016 22:29 |
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I've been playing clawless Vega for a bit and yeah, Vega's a better character without the claw, and that's the only way he has any hope in the chun li or cammy matchup but... Holy poo poo that is unfun. I don't like it one bit. It's not Vega at all, it's something else, and I don't know what.
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# ? May 1, 2016 23:41 |
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A.o.D. posted:I've been playing clawless Vega for a bit and yeah, Vega's a better character without the claw, and that's the only way he has any hope in the chun li or cammy matchup but... this is our war
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# ? May 2, 2016 00:15 |
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So is Vega vs Chun-Li a 0-10 match-up or do I just suck rear end? Because that's the only match-up that I seem to never be able to win.
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# ? May 2, 2016 08:24 |
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You get punished for leaving matches now, but what about when the person is lagging out or being tool assisted? Is there nothing to do about that?
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# ? May 2, 2016 09:12 |
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Spiritus Nox posted:But why is it also broken at 1080p where it wasn't before? Who knows, the game did have a bug where changing settings caused a slight performance degradation until you restarted the game. Maybe it's still not fixed. But yes 1440p is glorious.
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# ? May 2, 2016 09:25 |
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Golem II posted:You get punished for leaving matches now, but what about when the person is lagging out or being tool assisted? Is there nothing to do about that? Isn't it something like 4 quits and you get a 2hour time out? Just quit out, you're not gonna hit tool assisted 4x in a row. If you're hitting 4 laggy people in a row fix your internet
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# ? May 2, 2016 10:15 |
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i tried to boot up this game to give guile a real try but the game doesn't recognize my stick in 360 mode anymore even through a computer restart but y'know everything else sure is!!!
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# ? May 2, 2016 10:16 |
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Renoistic posted:So she's not poor or a wandering fighter like Ryu - she just clumsy and rips apart her own clothes! At least they're not saying she breathes through her rear end or something. As clearly illustrated by the picture, she does, however, talk from her butt. I'm the dental instruments in her vest pocket
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# ? May 2, 2016 10:50 |
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Jack Trades posted:So is Vega vs Chun-Li a 0-10 match-up or do I just suck rear end? It sure feels like it. I gave Guile a try last night. Surprise, I'm terrible! However, it seems like Guile is a serious problem for Cammy. Flash kick blows up a lot of her gimmicky approaches, and cr. MP shuts down much of her grounded approach. It doesn't seem like she has a lot of options if you have the patience to be infinitely lame. I also beat another Guile by time over. Felt Good, Man. I have the patience to be infinitely lame.
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# ? May 2, 2016 11:16 |
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Pomp posted:i tried to boot up this game to give guile a real try but the game doesn't recognize my stick in 360 mode anymore even through a computer restart but y'know everything else sure is!!! SFV isn't even supposed to recognize XInput controllers. Either use Direct Input mode or use something like x360ce.
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# ? May 2, 2016 13:06 |
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Jack Trades posted:SFV isn't even supposed to recognize XInput controllers. Either use Direct Input mode or use something like x360ce. you've got it backwards
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# ? May 2, 2016 13:28 |
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Finally picked this up on that flash sale. Am I crazy or is it way harder to hit wingless airplane on someone who was just popped up by Nadesico now? In the beta my go to was the lariat/forced run thing - > Nadesico from their side -> wingless airplane. The thing where it works with no Nadesico when you're real close to the corner still seems to be in there but doing it that old way is hosed. I'm also really loving the Hugo throwback with the anti-air move who's arc likes to miss whenever it's really important.
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# ? May 2, 2016 19:40 |
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Hey I haven't been keeping up with the thread at all so maybe some or all of this is super old hat/outdated info for Ryu but someone asked me to infodump a bunch of stuff about how to play him so here it is! Fireballs 101:
Footsies:
Parry:
Forward throw:
Jump normals:
Blockstrings and Gray Health:
*UPDATED* Hit Confirm:
V-Trigger Hit Confirm:
Full Punish:
Reversal:
Anti-Air:
Other Good poo poo:
Trykt fucked around with this message at 06:28 on May 3, 2016 |
# ? May 2, 2016 20:48 |
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wait this is the thread i made
Agoat fucked around with this message at 21:30 on May 2, 2016 |
# ? May 2, 2016 21:15 |
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now that i don't get constantly D/C'd this game is super fun and good and i like it a lot been playing Nash and Ken the most since I just can't make Alex work, which sucks because I loved him in NG/2I/3S, and was super bummed he never made it into 4 anyone have any general-use Nash tips? i mostly just stick out cr.MK and f+HK here and there, use moonsaults or jump-ins if i don't think they have the nuts/ability to AA me, and do the LP>MP target combo into various forms of Sonic Scythe. it gets wins at my lovely ranked tier but it also feels incredibly lazy and bad, i'm just not sure what to do otherwise. on stun i've been doing nj.HP,cr.MP,st.MPxxHK Scythe, and i tend to use my trigger activation when i have it for combos that are maybe stylish but not optimized (HK moonsault into the LP>MP target combo into HK scythe, VTC, nj.HK, and EX Scythe looks hella cool and does like 300 damage so i'm pretty sure it sucks). EDIT: okay so you can do cr.MP,st.MPxxHK Scythe,VTC,nj.HK,super for respectable damage at the cost of both full bars, seems maybe wasteful - I feel like Nash should be spending maybe one bar on any VTC combo and save super for punishes or guaranteed kills? or maybe i just have lovely VTC into super technology, I haven't really looked at any resources online f+HK's hitbox seems weird because my foot just kinda phases through people sometimes and doesn't hit, i don't love it dash up throw and cr.MP>f+MP are nice to break up the monotony of Ryu turtling but overall i still feel like i'm really, really bad with Nash also on my 360 gamepad i basically cannot b+MKxxLP Tragedy Assault (wtf at that name???) reliably, which sucks. tl;dr help me become infiltration guts and bolts fucked around with this message at 06:35 on May 3, 2016 |
# ? May 3, 2016 05:31 |
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I've developed a fairly serious blood feud with someone who plays exclusively Alex, I mainly play either Karin or R. Mika, I have to defeat him and and shove his poo poo in. Please help. His tricks include very aggressive dash wind slice right at the outset of the match, hes very aggressive and always corners me and traps me in the corner, and his special grab is much faster than mine. I have to beat this guy.
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# ? May 3, 2016 05:46 |
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Al-Saqr posted:I've developed a fairly serious blood feud with someone who plays exclusively Alex, I mainly play either Karin or R. Mika, I have to defeat him and and shove his poo poo in. Please help. post a replay it will help
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# ? May 3, 2016 06:07 |
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anybody still using rashid? i think i want to try him out. seems like he has tools and mobility which is cool. anything to know or avoid with him?
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# ? May 3, 2016 06:11 |
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Al-Saqr posted:I've developed a fairly serious blood feud with someone who plays exclusively Alex, I mainly play either Karin or R. Mika, I have to defeat him and and shove his poo poo in. Please help. i don't play karin or r.mika but alex really only has like three buttons that worry me from the neutral game - he has his standing medium kick, where he puts his foot parallel to the ground and kinda makes a T shape with his body; he has his standing hard kick, where he throws his hands in the air and gives you the big boot; and he has his standing hard punch, which he swings down in an overhand motion. The latter two crush counter you if I remember right so be wary of that? otherwise my gameplan as alex revolved around landing as many stungun headbutts and command grabs as i could. dash in command grab is scary because Alex's dash seems good. his anti-airs seem suspect - basically just f+HP (a little spinning lariat maneuver) and cr.HP (shoulder tackle) which are both less than stellar? unless you can land the air knee smash i guess, my AAs with Alex were really bad. the problem i have with Alex is that other than those three buttons in the neutral game, he seems basically just bad. like his damage output is very high, i can dig that, but so is everyone's in this game, so Alex doesn't scare me especially much. dash command grab is worrisome but you can gameplan for that. elbow seems subpar in this game. i usually jump in on Alex with impunity, or just press better buttons than he has (Ryu's st.MP comes to mind, Nash's anything, no idea about Mika or Karin but I'm sure they have buttons to push, too) once you've knocked him down he has basically zero reversal options that i can think of off-hand, most of his specials are punishable on block IIRC, etc. etc. in the general sense, just don't let Alex dictate the pace of the match and put pressure on him, if you must you can stack up that gray health and then just outpoke him to convert. or you can just sonic boom him to death if he's really bad
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# ? May 3, 2016 06:23 |
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# ? Jun 3, 2024 23:55 |
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Real hurthling! posted:anybody still using rashid? i think i want to try him out. seems like he has tools and mobility which is cool. anything to know or avoid with him? I'm not a big Rashid fan because he has a hard time opening people up without taking a risk. Like all his good moves are -2 so using them basically gives up your momentum, and your only way to punish people for jabbing when you're -2 is Ex pinwheel which not only requires a meter but also gets you crush counter murdered if they block it.
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# ? May 3, 2016 15:53 |