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extra stout posted:Anyone mind posting their favorite controls for doom 1/2, or why my mouse won't work? I remember as a kid my mouse never worked so I just used arrow keys, but I am now spoiled, fat, and gay You have to toggle mouselook on in the options menu, it's off by default.
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# ? May 2, 2016 17:00 |
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# ? Jun 3, 2024 14:22 |
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extra stout posted:Anyone mind posting their favorite controls for doom 1/2, or why my mouse won't work? I remember as a kid my mouse never worked so I just used arrow keys, but I am now spoiled, fat, and gay Get GZDoom Bind movement to WSAD (with AD as strafe, not turn duh) and either E or Space as "open door" and left click as shoot That's all there is to it so I'm not sure why you're even asking.
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# ? May 2, 2016 17:00 |
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Huh that's weird, I was sure that opening Doom up will let you adjust some options in a DOS-style menu before launching the game itself, but it doesn't seem to be happening for me anymore. Even so, opening plain old Doom should still let you use a mouse, it's just that the mouse also makes you move forwards and backwards as well. Zaphod42 posted:Get GZDoom
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# ? May 2, 2016 17:02 |
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Zedsdeadbaby posted:Huh that's weird, I was sure that opening Doom up will let you adjust some options in a DOS-style menu before launching the game itself, but it doesn't seem to be happening for me anymore. Deep-cut trivia: the Doom setup program was actually a derivative of the setup program used in Raptor: Call of the Shadows, which also happens to be the only other game to ever use the DMX sound library!! Linguica fucked around with this message at 17:11 on May 2, 2016 |
# ? May 2, 2016 17:08 |
Linguica posted:Deep-cut trivia: the Doom setup program was actually a derivative of the setup program used in Raptor: Call of the Shadows, which also happens to be the only other game to ever use the DMX sound library!! bullshit, there's no barking or growling in either game
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# ? May 2, 2016 17:23 |
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Segmentation Fault posted:bullshit, there's no barking or growling in either game Listen: it's not what you heard, it's what you're hearing.
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# ? May 2, 2016 17:30 |
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A.o.D. posted:Listen: it's not what you heard, it's what you're hearing.
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# ? May 2, 2016 17:42 |
A.o.D. posted:Listen: it's not what you heard, it's what you're hearing.
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# ? May 2, 2016 17:45 |
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Zedsdeadbaby posted:You have to toggle mouselook on in the options menu, it's off by default. To be fair the oldschool Dooms didn't so much have mouse look as move MOVE. The Y axis would make you walk forwards and backwards. Really odd to get used to expecially if you're used to what is now standard mouselook.
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# ? May 2, 2016 17:51 |
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# ? May 2, 2016 18:07 |
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Vikar Jerome posted:i'm getting the impression that you're supposed to be the same doomguy from doom 1 and 2 just further in the future, like he got frozen or some poo poo. Am I alone in missing the Doomguy head in the HUD? I know, I know, but playing a lot of original Doom has me missing that particular artifact in modern shooters. It could facilitate more blatant damage feedback too.
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# ? May 2, 2016 23:35 |
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PrincessWuffles posted:I like the idea. There's that bit in one of the previews, where they say something about you being "the only one who has walked among them and survived" or words to that effect. At least a Metroid Prime-style face reflection would be nice. It was cool to occasionally be in a fight, and you get a momentary glimpse of Samus' eyes tracking around.
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# ? May 3, 2016 00:22 |
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Plan Z posted:At least a Metroid Prime-style face reflection would be nice. It was cool to occasionally be in a fight, and you get a momentary glimpse of Samus' eyes tracking around. Yeah, this would be cool. I mean, like a lot of the extra visual stuff, it could definitely do with being a toggle, but I'm interested in doing more with the visor concept. That very first single player video from E3(?) had me thinking there would be more, but so far it looks like we've got the FINISH HIM glow and the weird damage numbers. I don't know, I just like having a little face down in the HUD, I guess. Am I wrong, or does Quake Guy have a sweet mustache?
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# ? May 3, 2016 00:54 |
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PrincessWuffles posted:Am I wrong, or does Quake Guy have a sweet mustache? No, it's just that he's much less cleanly shaven:- In the mean time, just a heads up you guys should avoid IGN completely sicne they're posting video spoilers for the campaign of DOOM under false clickbaity names like 'EXCLUSIVE NEW UNSEEN FOOTAGE OF DOOM' and poo poo like that. In the mean time, here's a stupid and probably paid for REACT video of Teens playing DOOM for the first time, and includes their reaction to a trailer for the new doom:- https://www.youtube.com/watch?v=GC7Onhm3tto it's crazy how the game language and design of doom keeps up until today.
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# ? May 3, 2016 01:09 |
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Al-Saqr posted:No, it's just that he's much less cleanly shaven:- Oh, and, um, Doom for the Doom thread!
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# ? May 3, 2016 01:28 |
If I remember correctly, this is the same interview where he alluded to triangles being used to build 3D geometry because of the pyramids. Somebody asks him if he's a fan of Egypt and he humorlessly replies, "no, the Nubian pyramids." Cream-of-Plenty fucked around with this message at 02:01 on May 3, 2016 |
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# ? May 3, 2016 01:59 |
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Cream-of-Plenty posted:If I remember correctly, this is the same interview where he alluded to triangles being used to build 3D geometry because of the pyramids. Somebody asks him if he's a fan of Egypt and he humorlessly replies, "no, the Nubian pyramids." Dry humor isn't a lack of humor.
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# ? May 3, 2016 02:57 |
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A.o.D. posted:Dry humor isn't a lack of humor. There was nothing humorous about John that night. He was... on another level. He wrote some code that made a guy in the audience disappear forever, the guy is scary with code.
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# ? May 3, 2016 06:31 |
Heavy Metal posted:There was nothing humorous about John that night. He was... on another level. He wrote some code that made a guy in the audience disappear forever, the guy is scary with code. The Creator stood on a platform. Grey marble, ten perfect square meters, with one meter of depth. An endless void surrounded the suspended dais, the perfect blank canvas. The Creator, clad in a faded t-shirt and worn jeans, opened his eyes, looked through his glasses, and surveyed the universe. "Mmm." The dull grey, exactly #808080 gives way to a pitch black as laws governing light are created. Stars fill the new sky. They form, age, and die, forming quasars, nebulae, and black holes. Gravity's nuances are completed. Asteroids are formed from dust, and planets come together to orbit. Some of these new worlds contain a peculiar mixture of chemicals, coming together to form acids. Natural selection is drafted, and those acids, over the course of millenia, become simple organisms, growing in complexity until they resemble autonomy. The pseudo-autonomous creatures lean toward curiosity. Eventually, they start to reverse-engineer each and every one of the billions of laws the Creator enacted. They start to manipulate and exploit the world for their benefit. The laws governing electromagnetic emissions, vibrations, and electricity and bent in such a way as to allow the creatures a simplified facsimile of the Creator's own canvas. He takes an interest in his own laws eventually giving way to beings that start to reverse-engineer themselves. He watches over them, and spies the enactment of one such creation. An environment projected using light and vibrations that can be controlled through the use of switches. Watching from the perspective of a creature, the Creator experiences this... and is ultimately disappointed. He's not sure why, but for some reason he feels as if the creatures can actually do better. For the first time in millenia, he speaks. "I'm calling this game Retard 4."
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# ? May 3, 2016 07:13 |
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Cream-of-Plenty posted:If I remember correctly, this is the same interview where he alluded to triangles being used to build 3D geometry because of the pyramids. Somebody asks him if he's a fan of Egypt and he humorlessly replies, "no, the Nubian pyramids." lol that's a pretty awesome joke
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# ? May 3, 2016 13:49 |
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Segmentation Fault posted:The Creator stood on a platform. Grey marble, ten perfect square meters, with one meter of depth. An endless void surrounded the suspended dais, the perfect blank canvas. The Creator, clad in a faded t-shirt and worn jeans, opened his eyes, looked through his glasses, and surveyed the universe. jesus christ this thread actually got good
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# ? May 3, 2016 15:24 |
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John's a nasty guy
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# ? May 3, 2016 17:08 |
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Keiya posted:Didn't humanity go all but extinct after 2? And he stayed in Hell after 64? Isn't Doom 64 guy a different character? He definitely stayed in Hell but I don't know if it's the same Marine.
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# ? May 3, 2016 19:30 |
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Just played Brutal Doom v20b and I have to say I don't think I've ever in the history of my own gaming experience had so much fun just shooting bad dudes. Firing loud, percussive guns into 30 gallon containers filled with 50 gallons of blood and guts that persist after the explosion is loving awesome.
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# ? May 3, 2016 22:15 |
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# ? May 3, 2016 22:20 |
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GreatGreen posted:Just played Brutal Doom v20b and I have to say I don't think I've ever in the history of my own gaming experience had so much fun just shooting bad dudes. Firing loud, percussive guns into 30 gallon containers filled with 50 gallons of blood and guts that persist after the explosion is loving awesome. Yeah Brutal Doom and Project Brutality are both super great times, and a big part of why lots of people got back into doom 1/2 recently. Just... don't go into the classic FPS thread and say that "brutal doom is doomier than doom!" because oh my god, that argument never ends.
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# ? May 3, 2016 22:27 |
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https://twitter.com/doom_txt/status/727559428287787008
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# ? May 3, 2016 23:20 |
You missed the best part
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# ? May 3, 2016 23:30 |
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Cream-of-Plenty posted:You missed the best part hahah i want this to be true.
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# ? May 4, 2016 00:23 |
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GyverMac posted:Judging from the singleplayer stream and the leaked trailer, I guess the UAC has been changed from a regular cynical weapons research company to a full blown crazy pseudo scientology cult with billionaire backing. I kinda liked the backstory in Doom 3, where the UAC was unwittingly opening a portal to hell, however now they seem to be actively trying to do just that, along with arranging pilgrimages into hell, and asking for peoples souls over a workplace PA system? That and their CEO seems to be a laser sword wielding anime bad guy. The story seems to be really weird, and I look forward to see what exactly they are going for with all this. You care about the story in DooM? Why?
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# ? May 4, 2016 00:26 |
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There is no story, it's been said multiple times it's never been a focus of Doom.
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# ? May 4, 2016 00:28 |
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Tony Montana posted:There is no story, it's been said multiple times it's never been a focus of Doom. In the same vein, are they trying to add character to the DooM Guy? Why?
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# ? May 4, 2016 01:18 |
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Vikar Jerome posted:hahah i want this to be true. Fallout 3 is likely the first Fallout at least a generation played.
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# ? May 4, 2016 01:28 |
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Dyz posted:In the same vein, are they trying to add character to the DooM Guy? Why? We know a lot about the Doomguy already. He loved his pet rabbit, didn't blindly follow authority, and was very, very concerned about the environment, but was also easily distracted by heavy ordinance.
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# ? May 4, 2016 02:52 |
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Everyone knows Doomguy is Flynn Taggart, and if you want to understand his character, you read the books
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# ? May 4, 2016 02:54 |
MisterBibs posted:Everyone knows Doomguy is Flynn Taggart, and if you want to understand his character, you read the books One of the Doom Books posted:"Twenty-three ska-DOO!"
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# ? May 4, 2016 03:05 |
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Dyz posted:In the same vein, are they trying to add character to the DooM Guy? Why? If you know where to look, you can find out the characterization of the new Doom's protagonist. The Doomslayer is literally Doomguy
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# ? May 4, 2016 03:10 |
One of the Doom Books posted:Albert imagined Arlene nude, with a babe in her arms. This was what the prophecies foretold: Epic battle with hellspawn, and a desperate race to repopulate the earth thereafter. He studied her hips sensually. They were not yet accustomed to the duty of child-bearing, yet they were broad, as a woman's should be. He smiled faintly.
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# ? May 4, 2016 03:11 |
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Doom 1 and 2 are still scary to me. Like I still get shivers up my spine when I play them. I don't know why - I spent hours on the games as a kid, downloading every .wad I could find* and playing the poo poo out of them. I know they weren't exactly horror games, but I tended to play them slow, as if they were stealth action games, and this was years before a real stealth game came out. *My favorite was cheese.wad, a level with such touches as a McDonalds and other things I can't remember aside from the Meat Puppets' "Backwater" playing over and over in midi form. Doom 4 looks great, I know it's the nostalgia talking but whatever.
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# ? May 4, 2016 03:21 |
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# ? Jun 3, 2024 14:22 |
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Don't kiss a girl who dips
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# ? May 4, 2016 03:40 |