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To whoever was asking about leveling I think there is some caveat to save exp cards level 7 and 8. When you get 165 you need them to get to 175 as that is a grinding dead zone? Something like that anyway
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# ? May 8, 2016 20:45 |
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# ? Jun 1, 2024 19:55 |
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You should shoot for 190 with cards
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# ? May 8, 2016 22:42 |
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Blazing Zero posted:highly, highly recommend this map. if you follow it and eat cards to stay about 5 levels lower than the map level you cant go wrong. also do dungeons and the merc missions once you hit fedimian at lvl 100
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# ? May 9, 2016 00:15 |
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Is there a way to manage your collections without going crazy? I can't find a way to know quickly if a item is useful or if it's NPC food, I have to check manually every collection when I'm on a trip to town to offload my backpack.
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# ? May 9, 2016 09:02 |
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Khorne posted:Someone made this spreadsheet in this thread. It's that map but in an actual human readable format. The spreadsheet deserves to go in the OP, That's how useful it is. Good job to whoever made it.
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# ? May 9, 2016 12:06 |
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Okay so the guild will almost definitely be full by tonight, there's only a few slots left. When it fills up I'm gonna start kicking people who are low level and/or who I don't know, so be prepared. No hard feelings about being kicked. If you have any complaints, tough poo poo, grind your own Templar to R7.
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# ? May 9, 2016 19:57 |
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Also I plan on leaving one slot open to rotate in people to donate Talt. It's all your fault if you don't donate Talt!
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# ? May 9, 2016 19:58 |
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Is this game as much of a tire fire as the steam reviews and official forums / subreddit would lead me to believe, or is this a histrionic community of hyperfans just crying and making GBS threads themselves over launch hiccups?
Scoss fucked around with this message at 22:30 on May 9, 2016 |
# ? May 9, 2016 22:26 |
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The game does have a lot of issues. I still think it's fun, but those people aren't completely wrong
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# ? May 9, 2016 22:46 |
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Scoss posted:Is this game as much of a tire fire as the steam reviews and official forums / subreddit would lead me to believe, or is this a histrionic community of hyperfans just crying and making GBS threads themselves over launch hiccups? It's not as bad as they say but it's also not very good
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# ? May 9, 2016 23:15 |
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Is this still going F2P tomorrow or have they pushed it back again?
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# ? May 9, 2016 23:19 |
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a messed up horse posted:Is this still going F2P tomorrow or have they pushed it back again? It's still on for tomorrow. and I would say the game is definitely a tire fire, but a really chill tire fire where you can hang out and wear a flan on your head
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# ? May 9, 2016 23:24 |
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Scoss posted:Is this game as much of a tire fire as the steam reviews and official forums / subreddit would lead me to believe, or is this a histrionic community of hyperfans just crying and making GBS threads themselves over launch hiccups? Serious and complete game? Tire fire. Fun with potential for great future updates? Fun. Ragnarok was a worse tire fire prior to comodo, arguably prior to turtle island/war of emperium. They've laid the groundwork for some potentially good stuff, but some of the groundwork is also flawed. So play it until it's not fun and don't expect instant updates fixing everything. Khorne fucked around with this message at 23:55 on May 9, 2016 |
# ? May 9, 2016 23:47 |
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I have more fun taking things slow and pretending to care about the quest line than I did rushing in the iCBT fwiw to new players.
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# ? May 10, 2016 03:03 |
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Wait.. there is a actual story here?
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# ? May 10, 2016 04:09 |
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forge posted:Wait.. there is a actual story here? The goddesses help people. It's bad they're in sleep
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# ? May 10, 2016 04:14 |
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also something about a tree
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# ? May 10, 2016 04:34 |
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Wow, this whole time I thought this was an elaborate anime pillow design program.
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# ? May 10, 2016 04:35 |
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cl_gibcount 9999 posted:also something about a tree I think the tree is evil.
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# ? May 10, 2016 05:23 |
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I am the revelator alongside the other 10k revelators
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# ? May 10, 2016 11:53 |
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Didn't they mention early on that the revelator was hidden among a bunch of fake revelators? To protect them from being targeted by demons? I thought that was a funny way of handwaving it.
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# ? May 10, 2016 13:27 |
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forge posted:Wow, this whole time I thought this was an elaborate anime pillow design program. theres definitely some pillows with tos characters on them
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# ? May 10, 2016 15:24 |
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Tree of savior, at its core, is a game about enchanting hats in my limited experience
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# ? May 10, 2016 15:37 |
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I know there's a lot of trap choices in the game, so someone give me a suggestion for solid no-nonsense character builds for each archetype as starter characters. Ideally something that solos effectively. I'd like to start with and archer or wizard type character since I've played them the least.
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# ? May 10, 2016 16:25 |
So when I log in, it asks me for a team name. Is there one specific the goon group, or do I just put in whatever?
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# ? May 10, 2016 16:56 |
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The team name is just your account nickname really, it's like a family name that appears on all your characters. Use whatever you like.
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# ? May 10, 2016 17:01 |
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Scoss posted:I know there's a lot of trap choices in the game, so someone give me a suggestion for solid no-nonsense character builds for each archetype as starter characters. Ideally something that solos effectively. I'd like to start with and archer or wizard type character since I've played them the least. wizard: wizard3/elementalist3/warlock is very popular right now. There are other builds they just aren't so popular, probably because archer/cleric are seen as stronger dps this patch. cleric: support cleric2/priest3/?/plague doctor the ? is chaplain generally, and it's common to go cleric1/priest3/chaplain/cleric2/plague doc I think dps cleric2/diev3/druid/either druid2 or plague doctor - one of the highest dps characters in the end game, dominates world bosses, can support in dungeons into the 200s, dps is immobile though because its owl statues require pulls around them archer: archer3/quarrel shooter3/cannoneer is the fad right now I think, but there are fletcher and archer2/qs3/scout or falconer/musketeer builds as well swordsman: this class is pretty bad right now relative to the other 3 in pve. If you grab pelt1 can tank and at least off tank in earth tower and some people run full con pelt3s who literally just tank. But pelt3 is awful to level. If you are going a pve build dopple is supposed to be the most competitive rank7 choice, but I don't know the ideal build up to it. Stat wise most of those do the same thing: enough con to not die (so ~20k-22k hp with gear) and then whatever primary stat for the build. Pelt3 generally goes full con because its damage is irrelevant, but I recommend against going that route unless you have a really good reason. Archer may do something a bit different with dex I'm not 100% clear on archer builds, but swordsman doesn't really want dex for pve because you always hit, evasion is not very good at all, and in order for crit to be better than just going straight str you need an obscenely high attack or some baked in crit rate that swordsman just don't have access to right now. There are tons more viable combinations, and the game is going to have balance patches and new content that might invalidate popular builds or boost up other builds. It's also likely not completely figured out. With all that said, almost every class can level fine. And there are a few more strong meta builds than the ones I listed above. Things like support wizard, wiz1/cryo1/linker2/chrono3 for pure pve, wiz1/cryo3/chrono3 is also popular and supposed to be decent in pvp, both of those generally go full con, and a bunch of other builds. Also, for pvp things change drastically. If you don't care about playing class combination of the patch then almost everything is viable. Also, releveling kind of sucks if you choose something awful. I have a cleric2/krivis3 and that class is straight garbage. You can support fine but you're left wondering why you're just not a priest because priests buffs do the same thing but better and the things you get as Krivis aren't good. Zaibas has a fixed area attack ratio of 1 and too long of a cooldown for the damage it does relative to diev3's stuff. Daino is completely invalidated by pardoner scrolls that give it. Khorne fucked around with this message at 18:44 on May 10, 2016 |
# ? May 10, 2016 17:55 |
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I'm following this Fletcher guide from TOSbase just to get me rolling http://www.tosbase.com/tools/skill-simulator/build/xdsm1mvlbx/ He's advising 4 STR: 2DEX: 1CON, is that bad?
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# ? May 10, 2016 18:13 |
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Scoss posted:I'm following this Fletcher guide from TOSbase just to get me rolling http://www.tosbase.com/tools/skill-simulator/build/xdsm1mvlbx/ Fletcher is also decent from what I have heard, but I haven't seen any. There are a few classes that are really bad, but most classes are decent in this game. Even swordsman do fine in the current content. My next character will likely be some kind of swordsman or a pvp wizard with a weird build. edit: vv Boss killer stuff is pretty cool. Those dailies are a slog with most random groups. Khorne fucked around with this message at 18:42 on May 10, 2016 |
# ? May 10, 2016 18:15 |
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the best wiz build I have ever seen is wiz3/pyro1/cryo1/psycho1/runecaster1 (not leveling in that order of course) set up a small ice wall prison with 2 fireballs inside, have wiz3's fast cast on (more damage attribute) and RC's ice damage bonus on, psychic pressure the prison so all the ice bolts hit boss Pressure triggers ice bolts from the wall directly and also triggers the fireball shotgun blast which hits the prison and triggers more ice bolts Dirty rear end Eating Mole + Rough Gay Golem + Crazy Woodspirit went from 90% hp to 5% in, not joking, about 5 seconds. This build is a boss dps machine.
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# ? May 10, 2016 18:25 |
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quote:dps cleric2/diev3/druid/either druid2 or plague doctor - one of the highest dps characters in the end game, dominates world bosses, can support in dungeons into the 200s, dps is immobile though because its owl statues require pulls around them as a lvl 229 cl2/di3/dr2, id also point out that the highest dps skill that the doctor has can be overwritten by other PD's. plague doctor is an insanely popular class because it has a lot of damage and really good support skills. therefore, going PD for world bossing is terrible but its good at everything else. druid2 however is good everywhere but you lose out on the support skills PD has.
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# ? May 10, 2016 18:42 |
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cl_gibcount 9999 posted:the best wiz build I have ever seen is was the person who killed it over leveled? same level? this matters. also that build sounds great for world bossing but insanely slow for solo'ing
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# ? May 10, 2016 18:43 |
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Blazing Zero posted:was the person who killed it over leveled? same level? this matters. also that build sounds great for world bossing but insanely slow for solo'ing no it was the daily missions, was same lvl as bosses around ~230ish not sure how bad it is for leveling, you at least get rank1 pyro and cryo tricks, plus psycho for boss killing, so honestly it should be pretty good, certainly better than going wiz3 off the bat
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# ? May 10, 2016 18:47 |
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According to this and trusty google translate, it looks like they are working on allowing TP items to be transffered via team storage. finally I can get those 9 tomes off my lovely pyro and replace it with a cool bird
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# ? May 10, 2016 19:23 |
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Now that Overwatch beta is over and ToS is open it's time to continue mulling over what to roll. Looking through builds lists I'm seeing an intriguing combo of C2 Cryo/C3 Psycho/C1 Warlock. Seems nifty but I'll keep mucking around until I find some sort of class concept that really grabs my attention. Just for reference, what sort of stat builds do the base classes favor most of the time? I imagine Swordman likes some combinations of STR/CON and I've read that INT isn't super scaling for magic so Wizards also like some CON as well. And from above apparently Archers like some DEX depending on attack values.
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# ? May 10, 2016 19:41 |
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Khorne posted:Stat wise most of those do the same thing: enough con to not die (so ~20k-22k hp with gear) and then whatever primary stat for the build. Pelt3 generally goes full con because its damage is irrelevant, but I recommend against going that route unless you have a really good reason. Archer may do something a bit different with dex I'm not 100% clear on archer builds, but swordsman doesn't really want dex for pve because you always hit, evasion is not very good at all, and in order for crit to be better than just going straight str you need an obscenely high attack or some baked in crit rate that swordsman just don't have access to right now. Evasion is actually very good, even with -79 evade from Finestra I still evade very often with only like 140-50 dex at nearly 230. Also, crit is awesome and Hoplite gets tons, which goes good with Dragoon if you aren't forced to go Templar like me. Also also, I don't think swordys do that much less damage than the average other class. Their main problem is they do that damage from melee range, which opens them up to taking tons of damage from high level monsters, damage which their once-substantial hp boost does not scale to match.
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# ? May 10, 2016 20:09 |
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Khorne posted:wizard: wizard3/elementalist3/warlock These builds interest me. How would I allocate stats, which skills should I invest in and what order should I advance classes?
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# ? May 10, 2016 20:17 |
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Scoss posted:These builds interest me. How would I allocate stats, which skills should I invest in and what order should I advance classes? for LumberClerics you want a total of 100 Con and the rest INT. I like to go Con first for safer leveling. Having a few extra hundred hitpoints helps alot at low level. Circle Order Cleric 2, Diervby 3, Druid, Dealers Choice (Druid or Plague Doctor)
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# ? May 10, 2016 21:36 |
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cl_gibcount 9999 posted:the best wiz build I have ever seen is Looks fine to me? Anyone have time to explain what this actually means to a beginner?
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# ? May 10, 2016 21:55 |
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# ? Jun 1, 2024 19:55 |
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there's a wizard class called psychokino that has a long channeled melee move called psychic pressure (pp) that does constant damage at your wizardman's fingertips there's a wizard class called pyromancer that lets you make little fireballs. when you hit them they move. if you hold PP down on a fireball the fireball will like shoot sparks everywhere, which is good. but you can't do this for long because the ball will move. there's another wizard class called cryomancer that lets you draw ice walls. if you hold PP down on an ice wall it will shoot ice shards everywhere, which is good. what gibcount is saying is you draw ice walls around two fireballs like this: -- |oo| -- and then hold down psychic pressure on the whole mess. the fireball can't move because it's pinned by the icewall. which will create a hilarious chain reaction of cascading damage effects as the fireball and the ice wall shower sparks and shards into each other. it's a super gimmick build meant to shred bosses and probably not for newbies but it also sounds really fun
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# ? May 10, 2016 22:05 |