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This probably isn't new, but if you button spam (ie do something specifc) enough with the spellblades you can do a handspring backwards that is similar to the old "maxed out" roll from previous games. Involving R1 spam and pressing opposing movement directions. Not exact, more like a cartwheel backwards. Still pretty rad if you could pull it off regularly. BaconCopter fucked around with this message at 05:58 on May 12, 2016 |
# ? May 12, 2016 05:46 |
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# ? May 31, 2024 19:52 |
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Is that Lara Croft with a katana? Also, is there a trick I'm missing to dealing with Pus of Man? I've unlocked the shortcut in CKG so I'm pretty well done dealing with multiples, but still. I was nearly ready to farm up a +9 Chaos Dark Sword or similar just to cheese them because I cannot for the life of me anticipate their attacks.
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# ? May 12, 2016 06:07 |
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Use firebombs to set them on fire and then attack them and kill them before they're no longer on fire. There's a fire immunity period shortly after it wears off so if you don't kill them before then you'll probably eat an attack or you can just run away as it ends and wait to throw another firebomb.
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# ? May 12, 2016 06:09 |
I don't mind that poise is gone but it would be nice if they literally removed poise stuff from the game instead of leaving it there to taunt you.
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# ? May 12, 2016 06:11 |
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GreyPowerVan posted:I don't mind that poise is gone but it would be nice if they literally removed poise stuff from the game instead of leaving it there to taunt you. If they are going to remove it, they could at least reduce the weight of armour significantly for fashion purposes. I keep reminding myself that each Souls game was broken in one way or other and the patched versions are radically different
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# ? May 12, 2016 06:14 |
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Have they made grinding covenant ranks less miserable yet? I haven't played in awhile because I got burnt out on collecting ears.
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# ? May 12, 2016 06:18 |
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The part that gets me is they said "oh no it's working...but it's working in a different way from literally all our other games!" But then they neglected to say how it actually works. That sounds like such bullshit, a "the dog ate my homework" kind of excuse you give when you know you hosed up. Honestly I'm kinda glad this is the last Souls game. FROM's community interaction is just absolute poo poo. I mostly play Paradox games and to compare how they interact with the community versus FROM is night and day.
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# ? May 12, 2016 06:18 |
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Dark souls PvP in a nutshell https://www.youtube.com/watch?v=UYlDt-FQNwc
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# ? May 12, 2016 06:18 |
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Melanion posted:Also, is there a trick I'm missing to dealing with Pus of Man? I've unlocked the shortcut in CKG so I'm pretty well done dealing with multiples, but still. I was nearly ready to farm up a +9 Chaos Dark Sword or similar just to cheese them because I cannot for the life of me anticipate their attacks. They are very weak to fire. If you have an attunement slot, throw one of the fireballs in it and use that. Some enemies are extra weak to fire in that they freak out and don't do anything for a couple seconds when hit, on top of taking extra damage, which means you can hit them with a fire attack and then stab them to death safely. I forget if those guys do but use fire anyway
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# ? May 12, 2016 06:22 |
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Kobogartimer posted:Dark souls PvP in a nutshell https://www.youtube.com/watch?v=UYlDt-FQNwc Moral victory is the best
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# ? May 12, 2016 06:22 |
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Kobogartimer posted:Dark souls PvP in a nutshell https://www.youtube.com/watch?v=UYlDt-FQNwc
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# ? May 12, 2016 06:34 |
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Grand Archives is simply fantastic. The place is a massive maze, but you can see the whole level from just about any point. The wax head and cursed books gimmick was really neat and helped add a bit of unique flavor. The progression was great as well, a single bonfire and tons of shortcuts, kinda like a DeS level. This probably beats out Cathedral of the Deep for my favorite area. Also I just had the most rear end clenchingly tense fight of the game against Oceiros. I was like this for a good fifth of his health bar and had to start playing aggresively so I could finish him before I made a mistake.
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# ? May 12, 2016 06:36 |
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Every now and then I meet a player with the default face and I tear up a little
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# ? May 12, 2016 06:53 |
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how can you even tell
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# ? May 12, 2016 06:56 |
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Oh my god the starting portion of this game is loving crazy hard as a cleric. I rerolled as a herald and got further without dying than I had as a cleric in three brutal hours of constant death
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# ? May 12, 2016 06:59 |
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Regarding poise... I'm not sure the guy who said he "enabled poise" knows exactly what he did. I suspect that what's going on here is that the player uses a new poise system, but for simplicity the enemies use the DS1 style one. There is in fact a switch in DS1 to enable poise for individual characters in the debug menu, but that was attached to the old system, which does not appear to be in force here. What he probably did was just enable DS1 poise for the player. So yeah. From what I can tell, From is telling the truth here, but is not explaining what is going on. Tallgeese fucked around with this message at 07:37 on May 12, 2016 |
# ? May 12, 2016 07:32 |
Archdragon Peak lends itself so drat well to screenshots. Though honestly, just about everything in this game does. I spent the better part of an afternoon sunbro'ing at Nameless King, and it's good times. Though successful kills are few and far between due to how mean that guy is, on those occasions I've established a consistent pattern of 1. always scoring the killing blow with the goofy leaping ninja slash that comes with the dual katana weapon and 2. always dying as I do it. Because when you're a one or two-hit kill for a boss, you can make it work. I hope my hosts appreciate the theatrics. I should probably stop dicking around and try NG+, though. Does anything really change in it or is it just everything has more HP?
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# ? May 12, 2016 07:37 |
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Tallgeese posted:Regarding poise... Poise still shows no functional use if its still really on if the Bamco guy in the Kotaku article is actual correct and it is on.
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# ? May 12, 2016 07:47 |
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Poise appears to be a percentage now. I'm not exactly sure "of what" though. It is definitely not like the DS1 system.
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# ? May 12, 2016 07:49 |
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Tallgeese posted:Poise appears to be a percentage now. Well each individual poise piece is multiplied by the others so 45 + 12.5 is ~53 poise. Does setting it to 0 percent or 100 percent seem to do anything? Kild fucked around with this message at 07:55 on May 12, 2016 |
# ? May 12, 2016 07:53 |
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Tallgeese posted:Poise appears to be a percentage now. A % of 0 is still 0.
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# ? May 12, 2016 07:52 |
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Kobogartimer posted:Dark souls PvP in a nutshell https://www.youtube.com/watch?v=UYlDt-FQNwc Your fashion and taste in weapons is too nice to deserve this The real hell of it is anyone with half a brain would realize that with their phantom dead, you'd soon fade away with a shackle.
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# ? May 12, 2016 07:54 |
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I keep wanting to use the ceastus for invasions but have to remind myself that no, its really bad and you'll be miserable. Dammit From Mazed posted:I should probably stop dicking around and try NG+, though. There are no changes to enemy spawns and attacks other than damage and HP. VVV DS2 fists were wayyyy better. I haven't tried it myself but experience with short range weapons against multiple opponents (and this is 90% of invasions) is making me doubt the weapon with literally no range. Internet Kraken fucked around with this message at 08:03 on May 12, 2016 |
# ? May 12, 2016 07:57 |
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Internet Kraken posted:I keep wanting to use the ceastus for invasions but have to remind myself that no, its really bad and you'll be miserable. Dammit From Is it really that bad? I remember having surprising success as a punchman in DS2 invasions. I wanted to make a character around the demon fist eventually, too
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# ? May 12, 2016 08:02 |
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why in the living gently caress would you be able to parry the gundyr halberd weapon art
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# ? May 12, 2016 08:16 |
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Nice Silent Hill reference
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# ? May 12, 2016 08:18 |
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At least FROM is sticking to its roots by not telling how the game works.
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# ? May 12, 2016 08:20 |
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In new game plus there are also the +1 rings (ng++ for the +2 rings) and some of the soul items you pick up have been replaced by higher level ones. Not much point unless you want to get the rings achievement or try out the boss weapons you didn't make the first go around.
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# ? May 12, 2016 08:21 |
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Million Ghosts posted:so is the Executioner's Greatsword kind of not good or am i missing something? just grabbed it on my Quality build in training dude and it seems sorta lackluster It didn't get the same buff that all the other greatswords got so yeah it blows. If it was infusable it would probably be pretty good! Kild posted:Greatswords (and only greatswords from what I've seen) get hyper armor on swing if you get at least 1 poise. That's the only thing I've seen do absolutely anything with poise. Basically everything heavier than regular axes / hammers gets hyper armour, so greatswords, halberds, UGS, great axes and hammers, no idea about reapers because they're bad. Not sure if maybe the slow spear moveset gets any? Kobogartimer posted:Dark souls PvP in a nutshell https://www.youtube.com/watch?v=UYlDt-FQNwc Sup raw Glaive bro
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# ? May 12, 2016 08:23 |
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as a followup question, why in the living gently caress would you as a red phantom invade into a world in which you had just been ganked by the host, a sunbro, and a blue, re-invade and see there is now a purple helping you out, and decide to promptly murder the purple instead of teaming up. this loving game's pvp man. reds dont get anything for killing purples right?
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# ? May 12, 2016 08:24 |
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RabidWeasel posted:Basically everything heavier than regular axes / hammers gets hyper armour, so greatswords, halberds, UGS, great axes and hammers, no idea about reapers because they're bad. Not sure if maybe the slow spear moveset gets any? What I said was a specific interaction. You can have 0 poise and still get hyper armor from Greataxe/Hammers etc. Greatsword class itself only gets it from having at least 1 poise.
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# ? May 12, 2016 08:27 |
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Unfaltering Prayer works by... ...using the old DS1 poise system. Yeah. Sunlight Talisman adds 120 DS1-style poise, while Saint's adds 30. I think the stunt it is pulling is: Step 1) Add DS1 poise. Step 2) So long as that poise is unbroken, call a separate effect that applies a no-stagger state. Tallgeese fucked around with this message at 08:55 on May 12, 2016 |
# ? May 12, 2016 08:27 |
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Internet Kraken posted:I keep wanting to use the ceastus for invasions but have to remind myself that no, its really bad and you'll be miserable. Dammit From Actually the caestus is pretty good for invasions. It's not a perfect killing machine like power-stanced caestus were in DS2 but they're still fun and more effective than a lot of weapons. Dark Souls 3 caestus is also a lot more versatile Internet Kraken posted:VVV DS2 fists were wayyyy better. I haven't tried it myself but experience with short range weapons against multiple opponents (and this is 90% of invasions) is making me doubt the weapon with literally no range. Did any of those weapons have a poise-boosting weapon art like the caestus? That makes a big difference. The caestus also can't be parried (or at least no one has been able to parry me, despite many attempts that looked like they should have connected) And if you're off-handing the caestus then you can parry with it when you trigger out of 2h-mode. That's pretty cool and surprises plenty of people who might usually be expecting a buckler to appear
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# ? May 12, 2016 08:27 |
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Dorhy's Gnawing is seriously amazing. You can get a ton of damage output with minimal stats as long as the enemy is susceptible to bleed. It's a bit slow, but I've been having a lot of luck with it in co-op. It's also usually a one hit bleed on weenie enemies so it has it's uses there.
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# ? May 12, 2016 08:31 |
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QuarkJets posted:-snip_ Huh, I didn't think about the weapon art cause I heard it lasted such a short time you couldn't even use it for a combo. If you've had success with it then maybe I could try it out. Mind me asking what kind of build you invaded with? The last short range weapon I used was the bandit's dagger which didn't do much versus more than one person. Harvey Wallbanger posted:why in the living gently caress would you be able to parry the gundyr halberd weapon art Well I mean you can parry it when Gundyr himself uses it. Harvey Wallbanger posted:as a followup question, why in the living gently caress would you as a red phantom invade into a world in which you had just been ganked by the host, a sunbro, and a blue, re-invade and see there is now a purple helping you out, and decide to promptly murder the purple instead of teaming up. this loving game's pvp man. reds dont get anything for killing purples right? Some reds don't trust purples on principle and I don't think you can blame them for that. A lot of purples are fuckers cause that covenant is all about loving with people. Also a bad purple or red is actually liability for the other invader as they will probably end up hitting you with friendly fire. Internet Kraken fucked around with this message at 08:34 on May 12, 2016 |
# ? May 12, 2016 08:31 |
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Internet Kraken posted:Some reds don't trust purples on principle and I don't think you can blame them for that. A lot of purples are fuckers cause that covenant is all about loving with people. yeah, good point. when it's 3v1 anyway though i would think you'd have nothing to lose by trusting the purple, unless you are very confident in your ability to take on a whole squad and win. which, to be fair, it seems like some people are pretty good at.
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# ? May 12, 2016 08:38 |
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Harvey Wallbanger posted:yeah, good point. when it's 3v1 anyway though i would think you'd have nothing to lose by trusting the purple, unless you are very confident in your ability to take on a whole squad and win. which, to be fair, it seems like some people are pretty good at. Whenever I see a purple I give them a wide berth until I get an idea for what their game plan is. Even then I half-expect them to stab me in the back if it would get them a shackle/would just be funny. Most of the time they try to help, though they are definitely the biggest source of confusion in my invasions. But again, friendly fire being a thing among invaders can really screw you over. If another invader is careless, they can do a lot of damage to you. So a bad invader might just keep botching attacks while hitting you in the process. Hell I've even been in a 1v2 with another red and wished they weren't there just because they kept hitting me by accident. It'd be really funny if invaders had their own seed of giant equivalent that turned on friendly fire for all phantoms. That would really gently caress with gank squads that are used to flailing around wildly with no regard for what they hit as long as a red is nearby. VVV 15 Dex and the sage's ring maxes out casting speed. You need a comically high amount of Dex to improve casting speed without the ring, so just use it. Internet Kraken fucked around with this message at 08:49 on May 12, 2016 |
# ? May 12, 2016 08:44 |
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I read dex affects cast times. If this is true, is there any information on how much dex one should try to aim for?
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# ? May 12, 2016 08:48 |
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Shoenin posted:I read dex affects cast times. If this is true, is there any information on how much dex one should try to aim for? Cast speed begins to rise at 11 Dex or above, and maxes out at 50 for all the spells I looked at.
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# ? May 12, 2016 08:49 |
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# ? May 31, 2024 19:52 |
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Shoenin posted:I read dex affects cast times. If this is true, is there any information on how much dex one should try to aim for? 50 is the cap, sage ring gives the equivalent of 30/35/40 dex
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# ? May 12, 2016 08:50 |