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Game capture should arrive soon, which means we will be able to finally finish Esteban and Denz's incredible adventures. Prolly.
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# ? May 18, 2024 18:39 |
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Episode 23: A Violent Storm! Our Heroes Help Turn The Tide!
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I recently stumbled on this, and as you've noted it's good to see the designers be so earnest about their product. But while the atmosphere is pretty cool and the gameplay is at least decent, it's kind of shocking to notice that this game is technically shoddy. The screen tears on every update, objects/characters will sometimes pop in or out at the edge of cutscenes, and the cutscene direction itself leaves something to be desired. If only Kylotonn had more resources to polish things up...
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I really liked that the guy they saved at the end didn't just suddenly turn around and trust them completely because... protagonists.
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NGDBSS posted:I recently stumbled on this, and as you've noted it's good to see the designers be so earnest about their product. But while the atmosphere is pretty cool and the gameplay is at least decent, it's kind of shocking to notice that this game is technically shoddy. The screen tears on every update, objects/characters will sometimes pop in or out at the edge of cutscenes, and the cutscene direction itself leaves something to be desired. If only Kylotonn had more resources to polish things up... Yeah, it's definitely a shame. The audio can also be pretty lackluster.
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I mean Denz and Esteban always had their own agenda. Why are we taking the high ground on this? The Crusades were pretty transparently bloodthirsty affairs that were validated by the Pope at the time.
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The period I spend waiting for videos to upload is torture-some.
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Episode 24: Protect the Golden Angel! Rush To Victory!
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We finally beat this guy, again. So let's turn our backs and ignore him for a minute. Oops he got away. ![]() ![]()
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Poil posted:We finally beat this guy, again. So let's turn our backs and ignore him for a minute. Oops he got away. It's not like he was ever a threat anyway.
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GamesAreSupernice posted:It's not like he was ever a threat anyway. If nothing else, you really don't want that kind of rear end in a top hat to loot and pillage the city and killing him would save a lot of people a lot of suffering.
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Poil posted:Not in combat no. But he seems like the guy you underestimate and then he suddenly bumbles his way into ruining something important or loving up catastrophically or just plain causing a lot of inconveniences. But what if he brings order to the chaos. Y'know, like Anakin.
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GamesAreSupernice posted:But what if he brings order to the chaos. Y'know, like Anakin. But he is more dignified than Anakin ever was. ![]()
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This is it guys. Enjoy the ending! Episode 25: A Portal Between Worlds!? Hell Draws Near! Episode 26: Farewell, Our Brave Warriors! A Life Without Regret!
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It looks like the developers were overly optimistic in constructing sequel hooks at the end. I'm guessing that (given the reviews at the time) that the game didn't sell well, and in addition as a publisher I'd be wary of giving the same team money to fund something if their technical skills clearly weren't the best (see the hilarious bouncing chandeliers). According to their own website they've worked on 20 games for 48 publishers, which most likely means that they've had to wander from publisher to publisher without long-term contracts for most if not all of their existence. And now they're looking to get into racing games, so... But as for the game, like I said before it would almost certainly have been better if Kylotonn had the capacity to polish things up. I'm guessing that, going back to the above, that their publishers had put them on something of a short leash and weren't inclined to trust them with too much money. And as a result we got something of a budget title.
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NGDBSS posted:It looks like the developers were overly optimistic in constructing sequel hooks at the end. I'm guessing that (given the reviews at the time) that the game didn't sell well, and in addition as a publisher I'd be wary of giving the same team money to fund something if their technical skills clearly weren't the best (see the hilarious bouncing chandeliers). According to their own website they've worked on 20 games for 48 publishers, which most likely means that they've had to wander from publisher to publisher without long-term contracts for most if not all of their existence. And now they're looking to get into racing games, so... Pretty sure we're looking at a classic "we ran out of time and money to make the" ending. It was an interesting kind of fun while it lasted, though.
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Bobbin Threadbare posted:Pretty sure we're looking at a classic "we ran out of time and money to make the" ending. Yeah, the plot kinda fell apart. Like, we apparently just let the big bad... wander off? Again? And gave up on a cure for Reasons? (I mean, 'because we still need the power to kill things' is a valid reason, if the sort that leads to tragedy, but the one they state is 'we need to fix this mess with the family legacy first', which they... really don't. I am glad that the last boss battle wasn't a ballista-firing minigame, though. It looked like it was going to be for a second.
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I feel like that was the intended ending and they just didn't know what they were doing
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I can only assume that Jean and the bad guy kiss after the smash cut. Finally, true love conquers the curse once and for all.
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Skippy Granola posted:I can only assume that Jean and the bad guy kiss after the smash cut. That's deep.
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# ? May 18, 2024 18:39 |
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Maybe the curse isn't strong enough to overcome the holiness of holy places, but whathisname bad guy is with the relics and the big demons are the only demons who can? Who knows?
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