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SkyTalon2314
Aug 8, 2013

I admit, Mantine and Corsola are pokemon I've always sorta wanted to use in-game, but never could find a good opportunity, since in many of the games they're more late-game mons or even post-game.

I think the only time I really used Mantine was in...Crystal, actually. Now I'm rather curious to see how they look in Gen VI. I know they won't be great, but I'm curious nonetheless.

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Funky Valentine
Feb 26, 2014

Dojyaa~an

You can use Mantine pretty early on in Colosseum. Not all that good compared to Quagsire tho.

Crosspeice
Aug 9, 2013

Update 16.5: Sportssportssports (HGSS)

Route 35



Boy howdy have we got a long update today. You like SPORTS? We got all the SPORTS you could ever want. Let's get stuck in.



: Hmm... I feel it! The twinkle in your eyes! The twinkle of friendship! You're quite something. Your SLUGMA is quite a Pokémon! It's ready to participate in the Pokéathlon, bud! Most of all, your solidarity with and trust of Pokémon makes me believe in infinite potential! All right. Follow me!



: Inside the Dome are various challenges awaiting Trainers and Pokémon to test their friendship. Why don't you try it? You're amazing, bud! This is a pleasant surprise! To see a Pokéathlete with strong potential is such a pleasure! I'm glad I held the Pokéathlon here in Johto. ...My name is Magnus. We shall meet again, bud.



Welcome to one hell of an optional area. The Pokeathlon is one of my favourite side areas in the series and I have sunk many hours into it. But just before we head into the actual dome itself, let's have a look around the outside.



: Huh? What's that confused look about? You don't know about Aprijuice? There, take this!



There's a reason for the expanded availability of Apricorns, you can now blend them up deliciously. Since we'll be talking about the actual Pokeathlon itself, I'll talk about Aprijuice and Performance stats in today's Side Notes.

"their true potential!"

: It's so easy to make! All you have to do is put Apricorns in the Apriblender. Put in as many as you can! The more, the merrier! Then you walk! You can run if you want... 98...99...100 steps! Here! Then you open it, give it to your Pokémon, or drink it yourself. You can buy Aprijiuce here. Why don't you try and see how it works?



I can easily explain it faster later on. But I will go over it briefly.



Now we can see a Pokemon's possible performance. The stars are based on the Pokemon's species, so they can never be higher than this, but you are able to fill in the blank stars via Aprijuice. The stars may also increase or decrease depending on the day of the month, the Pokemon's nature and their personality value. This may change a stat by up to 2 stars before you even use Aprijuice.



Anyway, let's head in before I talk about Performance and Aprijuice too much.

Pokeathlon Dome



Ah, I've heard this track play for many an hour, it's great. Let's see what there is to find.



Uh, sure.

: I used to love Jump events. The record I have from when I was fully active as a Pokéathlete is 998 jumps! Just two more! All I had to make was two more! I had to retire due to my age... Could I ask you to jump 1,000 times for me? Well, the record may make you dizzy. But you're still young. You can do it! I'll just sit and wait.

Yikes. Well that's one of the many, many milestones to reach in the Pokeathlon. If you do surpass this record, then he'll give you a Rare Candy. There are two other trainers around with similar dreams, one for dashing 1000 times and one for tackling 2000 times. Not exactly worth it, but if you play the Pokeathlon a ton, it's just something to grab on the way, really, it's not that bad.



: Flying sweat! Breathing in unison! Newborn friendship! We support your Pokéathlete lifestyle. The Athlete Points you have earned can be used her for prizes.



Now these are some fancy prizes. We'll get Athlete Points in droves by participating in the Pokeathlon, getting us infinite Apricorns for Aprijuice. The items available change daily and have a whole host of different ones available, with an even greater selection later on.



Alright, time to participate. But first...

"City, you know?"


: Were you going to participate in the Pokéathlon looking like that? You're not prepared at all, are you? So... Are you a medium or a small? You look more like a medium... OK! I'll get you a jersey that suits you! You want to look your best if you're going to participate in the Pokéathlon, don't you? Wait right there!




As a skinny white nerd I'm actually a small, but there are certain times where I'm an M. Glad Whitney sees that.



: Oh, no! Where are my Pokémon? I have to go back. See ya!



Well, we're all ready, so let's do this.



Hell yeah.



To go with the five Performance stats, we have the five courses. Like the name implies, Pokeathlon is a triathlon, where you participate in three courses in a row and try to score points. However, each of the ten events in these courses make use of either 3 or 4 of the Performance stats. So it's best to go with certain species and know what events are in what courses.



We'll go with one of the easier and more enjoyable courses. Thankfully, there's only a couple of mediocre or bad events.



Jumpsuit on and let's do this!



We should do alright with this party. Sure, I could boost up some stats, but where's the fun in that?

Opening Ceremony



Hmm, that guy seems familiar...



: Why can you jump that high?! Simple, it's because it's all you can do. Team Mendel: MAGIKARP, GOLDEEN and REMORAID!

: Flying is like breathing to me! That's only natural, if you ask me. Team Noel: HOOTHOOT, GOLBAT and SKIPLOOM!

: We're not done. We're just beginning! We'll show you just how far we can jump! Team Amelie: MAGBY, SMOOCHUM and ELEKID!



Start of the Event



During the Event



First up is Lamp Jump, a unique event to this course. All events require the touch screen and this is where I have an unfortunate problem. See, the entire reason I'm able to record this is because I'm doing this on a computer. With a mouse. That is definitely not a stylus, so I won't be fully completing the Pokeathlon, mainly because I can't: the controls are too awkward. But I'll still be showing everything off, it's what I do after all.



All you need to do is drag a Pokemon down and then it'll fling up into the air, in the opposite direction you dragged it in. Any lamps it touches will score you points, which increases up to 5 per lamp the more you touch in a single jump. All lamps will relight themselves every 8 seconds, so perform lots of quick and small arching jumps to touch as many lamps as possible.



However, if two Pokemon collide in mid air, or one lands on another Pokemon, then they'll be stunned for several seconds and cannot jump, though if this happens in mid air, the Pokemon will still complete their jump and score points from touching lamps.



Despite my mouse controls, this is a pretty fun and easy event to score high in. The Performance stats influence a few things. The Jump stat determines how high a Pokemon jumps. If they jump high enough, when they land, they could still have enough momentum to bounce again, though this is counted as a separate jump; Power determines how long you stun the Pokemon you hit into; Stamina determines how quickly you recover from being stunned; and Skill determines the accuracy of the jump.

Announcing the Results



: Congratulations on First Place! This event's results will be determined by points!



All events calculate their points differently. For Lamp Jump, it's simply the points you scored divided by 3.5.



Next up is Disc Catch. It is exactly what it sounds like.

During the Event



You can determine where the discs will go from the top screen. You then manoeuvre your Pokemon to that area and tap them so they'll jump. The further the discs are allowed to travel, the more points they'll be. So do you go to the front and catch the discs with little points, or go to the back and potentially catch high point discs, or get nothing, cause someone else caught it before you? Decisions, decisions.



Controlling three Pokemon at once is a bit tough, especially with my mouse controls and you can push the other Pokemon out of the way, depending on the Power stats. You can fall off the pier and respawn after 3 seconds in the same position you started the event.



Get used to seeing low scoring an poor play. It's really hard with a mouse, guys! Anyway, Speed affects how quickly you can move; Jump determines how high and for how long you can jump for and Power affects your ability to push opponents around. Overall, it's an alright, if pretty hectic, event to play.



drat. Oh well, I didn't do too badly.



Athlete Points are calculated using the formula 30 + 120*score/(12.5 + score). Weird right? Anyway, on to the final event.

Final Event



Hurdle Dash is also a pretty fun and fast paced event.



You'll see the hurdles come up on the top screen and you need to tap your Pokemon so they jump over it. Fail to and they'll crash into it and lose speed, but if you wait until the last second to jump, your Pokemon will get a boost in speed and have a wind effect around them. Do that five times and it'll turn red and your Pokemon will be the fastest it can be. You can also tap a Pokemon the moment it touches a hurdle to have it bounce off and save it from crashing.



You can't see the other Pokemon, but it's in your best interest to place in the top three. Your Pokemon are technically competing against each other, but it makes no difference. Speed relates to your movement. Jump relates how long your jump is and Skill relates to your acceleration. All in all, a very simple and very fun event.



Now that's what I'm talking about.



Points are determined as 11500 divided by the total time in seconds.

The Results



: But first... who's overflowing with fighting spirit? A Challenge Bonus for Pokémon and Team!



The Challenge Bonus is determined by your overall Performance stats. It's calculated as 75 minus the total number of stars on a team when unaffected by Aprijuice (so Aprijuice allows you to use lower skilled Pokemon no problem). As base Performance is determined by species, using the same team will always result in the same score.



Individual prizes are earned to a Pokemon that did a "no-miss" criteria in every event. So for Lamp Jump, it didn't get stunned colliding with another Pokemon; for Disc Catch, it didn't fall off the stage; and for Hurdle Dash, it didn't break any hurdles. It's only 10 points, so it's like whatever.



Oh cool. This is awarded to the Pokemon with the highest individual score. If any Pokemon are tied for this, then it's awarded to all of them, even if they're on the same team. It gives a much better 20 points.



: The Pokémon that jumped the most... Team Noel's SKIPLOOM! That's all! Finally... we'll add up the event points!

The last bonus is a random one of whoever did the most of action, either dashed, jumped, hit, failed the most, or missed collecting the most points. A 10 point wild card at the end of the bonuses.



Event Champion



The first of many, I presume.



: Congratulations! That was a wonderful Performance! Keep aiming to be the top Pokéathlete!



And that was one of the courses. It's a lot of fun if you're using a stylus, otherwise, not so much.

Pokeathlon Dome



: You will receive Athlete Points based on your score. This time, Kotone's score was 372! Earned 372 points! For winning these events, you will be awarded another 100 points. Please join us next time.

So the score you earn in the Pokeathlon translates directly to your Athlete Points, including a bonus if you win. These are all fairly fast paced and a lot of fun, so you'll get a lot of points in no time.



Now let's see what else there is in the Pokeathlon, starting with downstairs.



Here we can check our most recent win in each of the five courses. We've got a long while to go, so obviously we've got to check out the other four courses.

"are allowed here."

A'ight, then, guess that's our goal for the moment.



But first let's head upstairs.



Ah, there's Primo. Let's go say hi.



: Running out of energy? Hello, again! Good! My name is Maximo! I am the Pokéathlon MC! Nice to meet you! I'll be there for you when you need to know anything about the Pokéathlon.



Guh? Buuuh? You're not Primo???



: Oh, don't be shy. Some people call me the "big brother"! But really, the big brother is... ... my twin brother! The "big brother" as they say, is really the younger brother. So this "big brother" has a bigger brother... Do you get what I mean?



Uh, gotcha. Man, what a crazy family...



Anyway, we'll be doing an abridged version of the remaining four courses, otherwise this update would easily go over the character limit. While I remember, you can use any Pokemon in these competitions and it includes all Pokemon in your PC, so you don't have to keep switching and that.



Heh, too easy.



Okay, new event. Now we're controlling just the one Pokemon.



It's relatively simple, you run around the area, controlling the Pokemon with a flick of the stylus, picking up flags that pop up in pre-set locations. Best way is to go in a circle or semi-circle around the arena. You can hold a maximum of nine flags and you trade them in at the starting line. Then, you switch to the next Pokemon and do it all over again.



However, you can also hit into another Pokemon from behind and steal up to two of their flags, so watch your positioning, otherwise you'll get screwed over like me.



You've gotta make sure to cash in your flags before time is up, but if it happens while you're handing them in, they'll all still count. But if you're out in the field, then too bad. Speed determines how fast you move; Skill determines how easily you turn; Power determines how easy it is to KO opponents, while Stamina determines your ability to withstand being KO'd.



I didn't do too bad, considering. Your score is simply the number of flags you picked up multiplied by 3. It's a nice fast paced game and it feels good running around collecting flags then hurrying back to the starting point before they all get nicked.



Finally, we have another fun event, Relay Run.



You flick the stylus to move your Pokemon around a racecourse and try to do as many laps as possible. Gravel will slow you down, while rocks will just stop you outright, so spamming forward won't always work out.



Eventually your Pokemon will tire out and its speed will tank, so switch it to your next Pokemon ASAP and keep up those laps. If you keep it out anyway, it'll faint and you'll lose a few seconds where you can't do anything, you monster.



You can of course hit into other Pokemon, have all kinds of fun working out the hitboxes of these drat rocks and then sometimes you'll be in a four Pokemon pileup with no escape. Your Pokemon become more fatigued doing this, though the Pokemon in front loses less fatigue and also gets a small speed boost from it.



I find this one a lot of fun. You're probably seeing a kind of pattern here. Well, I'll talk about it later. Speed, again, determines how fast you go; Skill determines your acceleration; Power determines how much you decrease your opponents' Stamina with a collision, while Stamina determines your running endurance and how resistant you are to collisions.



Hmm, Victor got a fair few bonus points. Anyway, your score for Relay Run is simply the number of laps multiplied by 10, but there is a cap on 200, so there's no point going over 20 laps.



Ah goddammit, while the bonus points are pretty small, they can still tip the scales. Still, win or lose, you get your Athlete Points, so it's always a good time. Let's move onto the Power Course.



Block Smash is up first and it's a pretty fun, strategic time.



As you'd expect, this event has you smashing blocks. How easy you break through them depends on your Power. You may also notice small cracks in the blocks. Hit those and you'll enter a furious blue state called Tension, where it becomes easier to smash blocks. This affects the whole team, which is useful because...



You'll get tired out eventually and need to switch, otherwise you'll faint for a few seconds and can't do anything. If you keep tapping the cracks, you'll eventually get a red aura and enter High Tension. For a set time, you can't be fatigued and can smash multiple blocks in one go, though when you come out of it, you'll be in high fatigue. Unlike normal Tension, this does not pass on to the next team member, so milk it for all its worth.



Still did fairly well. Power determines how many hits you need to break a block. It's a real waste having to use more than one hit to break a block, so try to avoid that. Skill determines how much Stamina you use per hit, as Stamina is your general endurance.



Your points are determined by how many blocks you broke. It's that simple. Definitely a big fan of this event, it's so satisfying to smash through a load of blocks.



Next up is Circle Push. So far we're doing well for enjoyable events.



As you'd expect, you manoeuvre your three Pokemon into the circles and at the end of the time limit, you get points. Very simple, but it can be devilishly tough to get a high score.



There's a lot of Pokemon on the field and in the later rounds it can be really hectic getting your Pokemon into the various circles. You can get pushed out of the circles and indeed the ring by opposing Pokemon. The layout is the same everytime, so there's a max of 66 points to obtain. Just note that if you push too many Pokemon around, you'll get fatigued and eventually faint if you go too far.



It still went alright overall. I'm not a huge fan of events where you control all three Pokemon, it gets a bit too hectic, but this one has just the right balance of fun and challenge that I like it fine. So, Speed determines how fast you move, Power is your pushing strength and Stamina is your endurance for pushing. Simple.



Multiply your score by 3 and that's your Athlete Points, so the max you can get is 198. So everything's been going alright, I'm probably not going to win, but more or less every event we've had so far has been pretty good.



:sigh:



I'm definitely not a fan of Goal Roll. Just push balls into opponent's goals. Simple, right?



Well I left Wooper as the goalie, so I'll just push this ball away and...



Ah, god, gently caress, poo poo! The controls are pretty clunky, it's really difficult to figure out where the hell the ball is gonna go cause there's just too many Pokemon around, so it becomes a real hassle to score. And if someone scores against you, you lose a point, so if you're not paying attention, your score could vanish pretty quick.



I'll admit that I'm not the best at these games, so it could definitely be me just being poo poo at football, but I'm just not a fan. You can dribble the ball around, or you can dash into it for a Power Shot that knocks other Pokemon away, but also builds your fatigue. You can regain it by standing still.



When there's 30 seconds left, the timer is replaced by Second Wind! and another ball drops onto the field. Uncommonly, a ball can be golden and score 2 points for your team. Speed affects your movement; Skill affects your dribbling ability and endurance against an enemy's Power Shot; Power determines Power Shot damage and the ability to stop a Power Shot; Stamina determines the resistance to a Power Shot and fatigue recovery.



Yeesh, we all did terribly. Regardless of score, everyone gets a base 60 points and then an additional 5 points for every goal scored. Finally, you get either 10, 20 or 40 extra points for having a higher score than one, two, or all opponents, respectively. The cap is 200 points.



Oh well, I lost. Now onto the Skill Course.



Snow Throw is kinda interesting. You tap a Pokemon to create a snowball, then flick it at the opponent teams.



If you land a hit, you get a point. You don't lose a point for getting hit, thankfully, but you do lose a bit of fatigue. You can keep tapping the Pokemon to increase the snowball size, but all it does is increase the fatigue of the Pokemon that's hit by it. While fainting one Pokemon for a few seconds can be useful, there are eight other Pokemon still around to throw balls, so it's best to rapid fire small snowballs and rack up the hits.



While it can be fun, it's not particularly interesting, so I'm overall eh about the event. Power determines how much fatigue a Pokemon loses when you hit them with a snowball, while Stamina is your ability to withstand being KO'd; Skill determines your accuracy and speed of the throw.



Score is simply the number of hits multiplied by 3, again capped at 200 points, or 66 hits. But yeah, I didn't do all that great, having the two screens side by side did make determining where to throw the snowball pretty tough, so I missed a lot. I have the images this way so it's easier to read, but there are just some occasions when vertical viewing is better.



Goal Roll went as well as ever.



As did Pennant Capture. The mouse controls are really biting me in the rear end, but oh well. Stamina Course anyone?



Our final event of the Pokeathlon. Ring Drop is also kinda eh, but in different ways to Snow Throw.



It's fairly similar to sumo wrestling, where you tackle and jump on your opponent to knock them out of the ring and gain points. Tackling the opponent gets you 1 point and a successful jump nets you 2 points, as well as pushing the opponent fairly far.



It's not too difficult to knock other Pokemon out of the ring if you're strong, but if you're too into it, you'll fall off yourself and lose 10 points. At least you lose no points if you're knocked out by another Pokemon.



I really need to stop doing that. If you fall off, your next Pokemon is switched in, but be greyed out for two seconds, where it can't push or be pushed. If you also keep your Pokemon out for too long, it'll become fatigued. You can only switch to your next Pokemon when you're in your side of the ring, so be careful not to faint, as that makes you really susceptible to being pushed around.



I should just give up trying to win these events at this rate. Anyway, Speed determines how fast you move; Power determines your tackling power; Stamina is your endurance to attacks; Jump is how far you can jump, as well as how powerful your presses are when you land on another Pokemon.



Your score is simply multiplied by 1.5 (rounded down) to give the athlete score, with a cap on 200 points (so no more than 134 points). Oh yeah, I'll go over the no-miss awards for the rest of the events while we finish up the Stamina Course.



For Pennant Capture, no flags must be taken from the Pokemon via tackling. For Relay Run, the Pokemon must not faint from being too tired to run. For Block Smash, the Pokemon must not faint from being too tired to smash blocks.



For Circle Push, the Pokemon must be inside the circle in all six rounds, for Goal Roll, the Pokemon must not be knocked out by being hit by a Power Shot, nor should it score an own goal. For Snow Throw, the Pokemon must not faint by having a snowball thrown at it. And finally, for Ring Drop, the Pokemon must not be knocked off the stage or never faint from fatigue. They are tricky challenges to accomplish and for just 10 points it doesn't seem worth it. But hey, if you get the bonus, then congrats.



Anyway, that's enough of the events for today. But what if you managed to win a whole bunch and get loads of cool medals and that? Well, let's have a little look downstairs shall we.



Like the woman said, you can only progress to the next room when you've obtained every medal from each of the five courses. But what about those crown symbols next to the medal? You obtain crowns through completing certain objectives in each room. To get a Collective Trophy, as they're called, score 420 Athlete Points or more in a course. To get two Collective Trophies next to the course medal, score 450 points.

:siren: WARNING :siren:

Do not do what I just did and use an AR code to access the rest of the Pokeathlon rooms. It causes a load of events in the game to trigger, meaning in some future areas you'll just get stuck unless you cheat even more. If you don't care about that, then go right ahead, but goddamn it's such a hassle. Don't do it. Later on in the LP, I copy my team over to a fresh save just to avoid all of this nonsense, so while you won't see a difference, hopefully, just know that it happens and there is a fix for it at least.



Next room is where things become interesting. This showcases Medalist Pokemon, Pokemon that have obtained all five medals. Note that this refers to species, not individual Pokemon, since they have the same base Performance stats. So can you fill all 493 slots? Why would you, you mad man? In any case, you only need one Medalist Pokemon to move onto the next room, but you get a Trust Trophy upon getting 1, 2, 5, 10, 25, 50, 75, 100, 150 and 200 different Medalist Pokemon. Holy poo poo that's a lot. Good luck mate.



There are also podiums that fill when you complete certain milestones. You can get a pair of golden Running Shoes for dashing 5000 times. You get a golden track suit for joining the Pokeathlon 50 times and then you get a red flag for switching 200 times. Note that these are not cosmetic items for your character, that would be too fun. They're just shown here.



Next up is the Potential Room. This tracks the record times for each Pokeathlon event. There's a 1st place record set by the Johto starters, as well as a Mastery Record, which gives you a Potential Trophy when you beat or tie with it. The 1st place records, however, must be beaten and doing so for all ten events allows you access to the next room. You may also notice the option to view Link records. We'll talk about that in a moment. Overall, it shouldn't be too tough to beat all the 1st place records: I did two without even really trying.



Like the last room, there's a couple more additions to this room upon reaching certain landmarks. You'll get a golden Pokegear for winning the Pokeathlon 100 times and if you win first place on every Pokeathlon event 50 times, you get a model Pokeball engraved with the words "Stay on Top". Again, a bit tough to complete, but you'll eventually make it.



: You are...! It is indeed you, Kotone! Outstanding! Quite an achievement for you to come up here, bud! This is the "Friendship" room. It was built to commemorate the solidarity, trust, and potential of Pokémon and people and to hope for the eternal friendship between Pokémon and people. Congratulations! This room is only for those true Pokéathletes who have earned real friendships with Pokémon!

: Kotone! You are a true Pokéathlete, bud! Having said that... this is also the moment of a new beginning... That's right, bud! You have just heard a new starting signal. Your challenge continues for a whole new height and to become the legendary Pokéathlete! Take a look at this statue. You may be looking at your goal...



For clearing the Pokeathlon and reaching the final room? Well, let's have a look.



This is the final goal for the Pokeathlon: to obtain ten Friendship trophies by increasing your global score. This is calculated as the sum of your best final score in each of the five courses, your highest score for each of the ten events (after being converted to Athlete Points) and the total number of Trust medals you obtain, so every Medalist Pokemon will give you five points each. Upon reaching 4500 points, you obtain your tenth Friendship trophy and fully complete the Pokeathlon. That's it. No other rewards. What, were you expecting a medal?



: ...But this is not your goal, bud. Each room has Trophies to earn, but you can aim for any new height. It is entirely up to you whether you get there or not... That's right! Your true goal is not something anyone else can decide for you, bud. Kotone! You can overcome any difficulties with your friendship with your Pokémon.



Honestly, being able to make it to this room and collecting the various trophies is a fun and fine reward. But there are a few other things: firstly, by the time you get to this point, you'll have loads of Athlete Points to buy all kinds of stuff. The items you can buy are very useful, so it's a good idea to do this and get lots of evolutionary stones and hold items.



Reaching the final room (so getting 1st place records in every event) also gets you a star on your Trainer Card. Sometimes Trainer Card stars can be a real hassle to get, but this is definitely one of the better ones.




Another thing you can buy is Data Cards. If you have Athlete Points to burn, then go right ahead, cause all they do is tell you one statistic, such as how much you've won a certain event, or how much Athlete Points you've spent. If you want to keep track of the certain milestones downstairs then this is a good way to do it. There's 27 cards in all, so it's another thing to aim for if you want.

"Athlete Points."

And here's the real point to the Pokeathlon, being able to buy drinks at the vending machine! Okay, not really. The desk there is for the Link Pokeathlon, where you can play with three other friends in local wireless. Instead of the five courses with three events, you have a combination of two courses with four events, so the Speed and Jump course would have Hurdle Dash, Lamp Jump, Disc Catch and Relay Run. Winning those gets you the two medals, though your records in Link mode can't unlock Potential trophies or the Friendship room. There's also the Master course, which is four random events with no medals, but double the Athlete Points. Try it out with friends. Also how the hell do you have three other friends interested in Pokemon? Tell me your secrets.



Lastly, there's a couple hidden items around. I'll pick these up in new and exclusive HGSS areas: there's quite a few new places to explore.



But is that everything? Are we done? I think so. There's actually a little bit more to the Pokeathlon at a much later time, but yeah, we're done for now. There is a staggering amount to this place and it's so much fun. If you never gave it much of a go, try it out! I can say that it is an absolute blast.

Crosspeice fucked around with this message at 07:07 on Sep 25, 2016

Crosspeice
Aug 9, 2013

Side Notes 11: Aprijuice and Performance (HGSS)

Oh cool, it's the first Side Notes where we properly go into a remake mechanic. I'll only do this for ones exclusive to this game so there shouldn't be much to it. Anyway, you've seen everything about the Pokeathlon: its events, its challenges and what you'll get at the end. But how do you make it that far? Let's have a look at Performance.

As stated in the update, every species of Pokemon has set Performance stats of Speed, Power, Skill, Stamina and Jump. While the individual Pokemon might not have the maximum stats of its species due to a number of factors, it can reach those via its Nature, its personality value, what day of the month it is, or by drinking Aprijuice. Natures boost Performance in a similar way to how they boost stats and they even link in the same way. Natures that boost Speed boost, well, Speed. Attack and Power, Special Defense and Skill, Defense and Stamina, and Special Attack and Jump are all boosted similarly. A full list of what nature boosts and lowers what can be found here.

Since some natures boost one stat by +2 and another by -2, that's where Aprijuice can come in handy to make up the lost difference. It can be a tricky balance trying to boost as many stats as possible, but you can be screwed over by the current day. This is where things get funky. A Pokemon's Personality Value is an unsigned 32 bit interger that determines a lot of things. The last five integers of a Pokemon's Personality Value is its Power, Stamina, Skill, Jump and Speed attributes and how its translated into stars is calculated as the sum of three separate factors. The first formula is the day to day performance:



Where day is the current day of the month, ranging from 1-31, Attribute is 0 for Power, 1 for Stamina, 2 for Skill, 3 for Jump and 4 for Speed, and P Attribute is the integer that the Performance stat governs in the Personality Value, from 0-9. Therefore, the result ranges from -9 to 9 and the value will always be odd. So, the day to day modifier cycles every 10 days, except for Power and Speed, where the modifier is different for day 1 in comparison to days 11, 21 and 31. Similarly, since Natures are calculated using the last two digits of the Personality Value (sharing with Jump and Speed), a Pokemon of a certain nature will never exceed a modifier to a specific Performance stat. Ah yes, the next modifier is the Nature modifier:



Depending on the Nature depends on how it influences the value of the Nature modifier. If a Nature boosts or lowers a certain stat, it will therefore boost or lower the corresponding Performance stat by 35. For the ten neutral Natures, five will increase a certain Performance stat by 10 and five will lower a certain one by 10. So those five are ones to never have on a Pokeathlon Pokemon. It overall depends on what you want the Pokemon to compete in. Now I did say earlier in that much larger table that Natures boost or lower the stars by 1 or 2 depending on the Nature and that still applies, it's the base you're working from, while this shows how it applies to the overall formula. If the other two modifiers are 0, or close to it, then this is the easiest modifier to keep track of.

And this segues quite nicely into the final modifier: the Aprijuice modifier. But firstly, let's talk about the Apriblender and how it all works. In the similar way to the Berry Blender, you put in five Apricorns at a time and after you walk, run or cycle 100 steps, you'll create some Aprijuice. This can be used up to three times and you can add more Apricorns to the mix to improve or change the flavour. Each batch of Aprijuice has a flavour level and a mildness level, as well as how many more Apricorns you can add. You can Taste an Aprijuice to find out what Performance stat it will boost and how strong it is.

The flavour level of the juice determines how much it will raise the stats of the Pokemon that drinks it. Adding more Apricorns can increase the flavour if they're of the same type as the juice and have a strong value (we'll talk about that in a second). Juice with high flavour level can increase stats by multiple stages, but the maximum flavour it can have is 100.

Mildness, meanwhile, determines how much of a negative effect it will have on a Pokemon's Performance stats, with a lower mildness reducing the stats by less. Every 100 steps, the mildness increases by one level, as well as days passing. If you add an Apricorn to increase the flavour, the mildness of the batch will be reset to 0 when it's done mixing. Mildness maxes out at 255. Also note that the effects of Aprijuice does not stack. If you use another batch on a Pokemon, its current effects will be replaced by the new one.

So now that we have that, the game determines flavours in the exact same way as Poffins, with Spicy, Sour, Dry, Bitter and Sweet and these match up to a Pokemon's Nature and their preferred taste. These do not in any way affect Contest stats, so give as many as you want to your Pokemon. The batch will have the strongest flavour noted and can have second strongest, third strongest, etc flavours if different Apricorns are used. All the Apricorns have at least two flavours to them, with one Strong and one Weak, except for White and Black Apricorns.



So, a batch containing nothing but Red Apricorns will have a strong Spicy flavour and then the second strongest flavour will be Sour. If you add more Apricorns to the batch, the game calculates the new flavour with the following:

The existing flavour of the Aprijuice, its mildness as well as the identities of the strongest and second strongest flavours are noted. The flavour values are then adjusted appropriately by the Apricorn's taste effects. A Strong flavour increases the corresponding flavour by 4 points, while a weak taste lowers the corresponding flavour by 2 points. All flavours range between 0 and 63. If a flavour that is not the strongest or second strongest was raised by the Apricorn, then mildness decreases by 10 and cannot be lowered more than 0. Finally, if the combined flavour of the batch exceeds 100, the strongest flavour that was not boosted by the Apricorn is chosen (though if there's a tie it goes in the order Power, Stamina, Skill, Jump and Speed. Also, a random flavour is chosen if a Black Apricorn was used, while no flavour is chosen if a White Apricorn is used) and that is lowered so that the flavour is 100.

The sum of all the flavours is given and it cannot exceed 100 and any mildness increases by steps are made before a new Apricorn is mixed in. With the strongest, second strongest and weakest flavour all determined (if there's a tie for strongest it goes in the order of spicy, sour, dry, bitter and sweet), then it adds to the corresponding attribute in these ways:

For the strongest flavour, add flavour of Aprijuice multiplied by 1.5 (rounded down) plus 10 to the corresponding Performance stat. For the second strongest flavour, add flavour of Aprijiuce multiplied by 1.5 (rounded down) to the corresponding Performance stat. Finally, for the weakest flavour, subtract x times the sum of the two strongest flavours (rounded down) from the corresponding Performance stat, depending on the Aprijuice's mildness. If mildness is between 0-199, x = 1-0.1*(mildness/25), rounded down of course. If mildness is between 200-254, then x = 0.2, and if mildness is 255, then x = 0.1.

With the three numbers for the separate modifiers, the sum of that is translated into stars using the following table:



So there we go, that's how the game calculates Performance on a day to day, drink to drink, nature to nature basis. That's enough words outta me.

Crosspeice fucked around with this message at 19:23 on May 14, 2016

SkyTalon2314
Aug 8, 2013

Jesus christ I never realized how complicated Aprijuice was :stare:

I admit, I barely really did much with the aprijuice, other than what I thought was 'right', though my star was an Arceus, because I'm a cheating bitch like that. Granted, my entire first playthrough of SS was kinda cheating. That Arceus was the special event one that gave you a level 1 Dialga, Palkia, or Giratina, with orb. So, I did the event, boxed Arceus, then proceeded through the game, replacing my starter with a Level 1 Giratina. That was... actually pretty fun, truth be told. I'd like to do it again, but that would require hacking the game, which is more effort than I really want to put in. (Namely, finding a device compatible with whatever DS I can scrounge up (I have a small collection), then finding the right codes, making sure I got a charge cable and blah, blah, blah.)

Also, it always bugged me how the Shiny Stone wasn't available until you beat the E4, as I recall. I got Togepi, evolved it into Togetic, went to the Pokethon, on the day that Bulbapedia said the stone would be available annnnd... nothing. Uhg.

SkyTalon2314 fucked around with this message at 23:03 on May 13, 2016

Solumin
Jan 11, 2013
I loving love the Pokeathlon. The only reason I haven't restarted my HeartGold save is because I've almost 100%ed the 'thlon. It's just so incredibly fun to grab a random team of Pokemon and see how well they do.
I aagree that Pennant Capture and Goal Roll are the worst two events. In the former, the AI is way too good and will steamroll you thanks to the clunky controls. In Goal Roll, it's not unusual to see all 0s, or maybe 1 player with 1 point. That said, I have gotten rather high scores in Goal Roll! (Like, 10 points.) gently caress Pennant Capture though.

There's a few odd pokemon that can potentially do really well in Pokeathlon. For example, Muk has 5-star potential in everything but Power, with a base 4/4 Power and 5/5 Stamina. Ditto has 2/5 in every stat, and a good day with some good Aprijuice will let it excel at anything. Surprisingly, Sunkern is very viable: It has 1/5 in everything but Speed (3/5) and Jump (2/5), giving you a lot of room to work with. Of course, legendary Pokemon have ridiculously good stats with high bases and high potentials across the board.

Also, Diglet and Dugtrio can't jump, as represented by their 1/1 Jump stat. In Lamp Jump they can't do anything, and in Disk Catch they can only waddle around the platform. But in Hurdle Dash... they burrow under the hurdles. :3:

beru04
May 4, 2013

Stop making me realise things.

SkyTalon2314 posted:

That Arceus was the special event one that gave you a level 1 Dialga, Palkia, or Giratina, with orb.

Aka. The weirdest loving cutscene in Pokemon.

Dr Pepper
Feb 4, 2012

Don't like it? well...

beru04 posted:

Aka. The weirdest loving cutscene in Pokemon.

Your mortal mind can not comprehend what Arceus was truly doing. :unsmigghh:

Crosspeice
Aug 9, 2013

Hah, when I show Elm the Togepi in SoulSilver he talks about the S.S Aqua cause I've got one trainer card star and the game just assumes you got that from entering the Hall of Fame.

SkyTalon2314 posted:

Jesus christ I never realized how complicated Aprijuice was :stare:

I had no idea either, until I looked into it for the update and realized that I would have to do a whole Side Notes to go into it. I gotta hand it to Game Freak, they get a lot of mileage out of the Personality Value, it's very impressive.

MagusofStars
Mar 31, 2012



Very cool. Never played HGSS, but that looks like it'd be a pretty fun little minigame.

Crosspeice posted:



Now we can see a Pokemon's possible performance. The stars are based on the Pokemon's species, so they can never be higher than this, but you are able to fill in the blank stars via Aprijuice. The stars may also increase or decrease depending on the day of the month, the Pokemon's nature and their personality value. This may change a stat by up to 2 stars before you even use Aprijuice.

What do the BIG BOLD stars (Toto's skill) and really small stars (Toto's stamina) signify? Do they have any practical change or are they functionally identical to three "normal" stars?

Solumin
Jan 11, 2013

MagusofStars posted:

Very cool. Never played HGSS, but that looks like it'd be a pretty fun little minigame.


What do the BIG BOLD stars (Toto's skill) and really small stars (Toto's stamina) signify? Do they have any practical change or are they functionally identical to three "normal" stars?

The bold stars mean the stat is boosted, and the small stars mean the stat is lowered. They just show you which stats are affected by the random daily stat change or by aprijuice.

Croconaw has a base of 2 skill and 4 stamina, and the former has been raised to 3 stars while the latter is lowered to 3 stars.

Solumin fucked around with this message at 14:09 on May 15, 2016

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

I did not know all of that of the Pokethlon existed. I knew the game, and I knew some rooms but...I definitely did not know most of those rooms. Or the prizes. Or how complicated Aprijuice was or the stats.

I feel I never played this game at all even though I put a bit of time into it because it was genuinely fun. Jesus.

Crosspeice
Aug 9, 2013

So I can start recording fairly soon as well as move onto a new page for the next update, I'll ask this:

What do you call a sun staring totem bird?

TinTower
Apr 21, 2010

You don't have to 8e a good person to 8e a hero.

Crosspeice posted:

So I can start recording fairly soon as well as move onto a new page for the next update, I'll ask this:

What do you call a sun staring totem bird?

Frank.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

Crosspeice posted:

What do you call a sun staring totem bird?

Nostromo?

Funky Valentine
Feb 26, 2014

Dojyaa~an

Crosspeice posted:

So I can start recording fairly soon as well as move onto a new page for the next update, I'll ask this:

What do you call a sun staring totem bird?

Ringo.

Byzantine
Sep 1, 2007

Manfred.

cant cook creole bream
Aug 15, 2011
I think Fahrenheit is better for weather
Derek

woke kaczynski
Jan 23, 2015

How do you do, fellow antifa?



Fun Shoe
Pretzel

AweStriker
Oct 6, 2014

Mr. or Ms. Bean, depending on its gender

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Natu too!

or X-treme Native

FoolyCharged fucked around with this message at 01:14 on May 16, 2016

Crosspeice
Aug 9, 2013

Since I'm outside the patch of grass in the Ruins of Alph eager to move on, you have one hour to suggest and vote for a name. It's a crazy thing to do, but hell, that's me all over.

AradoBalanga
Jan 3, 2013

You call the bird MoHawk

Chicken Doodle
May 16, 2007

PoxBlanket :v:

Violet_Sky
Dec 5, 2011



Fun Shoe
Helios

Trick Question
Apr 9, 2007


Aw, if it ain't a cute li'l Nazzy bird!

Actually, didn't they make an actual Nazca lines pokemon in the later gens? Instead, I guess it reminds me more of Drinky Crow.

Trick Question fucked around with this message at 00:57 on May 16, 2016

hopeandjoy
Nov 28, 2014




I like this.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.



nostromo is good

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

Yes

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?


Let's do this

Crosspeice
Aug 9, 2013

Alright, everyone vote for your favourites.

Frank: 1
Nostramo: 2
Ringo: 1
Manfred: 1
Derek: 1
Pretzel: 1
Ms/Mr Bean: 1
Mohawk: 1
Helios: 4
Drinky: 1
Nattylgt: 1

No to PoxBlanket.

\/\/\/ Sure let's do it.

Crosspeice fucked around with this message at 01:29 on May 16, 2016

Watermelon Daiquiri
Jul 10, 2010
I TRIED TO BAIT THE TXPOL THREAD WITH THE WORLD'S WORST POSSIBLE TAKE AND ALL I GOT WAS THIS STUPID AVATAR.
Too late to suggest Nattylgt?

Chicken Doodle
May 16, 2007

Fine, fine. Helios is a great name truth be told.

Byzantine
Sep 1, 2007

Helios is Solrock's name, you guys.

Son Ryo
Jun 13, 2007
Excuse me, do you know where Saiyans hang out?
I like Nostromo.

RareAcumen
Dec 28, 2012




I had no idea it would just take whatever Pokemon was holding the mail, because I was a very obedient child and I didn't question things unless I couldn't read it. It's why the rival's name was ??? when I played it.

Also suggesting Pyrrhon as a Natu name.

GilliamYaeger
Jan 10, 2012

Call Gespenst!

Crosspeice posted:

So I can start recording fairly soon as well as move onto a new page for the next update, I'll ask this:

What do you call a sun staring totem bird?

Blind.

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND


Huh. This makes perfect sense. I vote for this too.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
I vote for Blind too.

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sebzilla
Mar 17, 2009

Kid's blasting everything in sight with that new-fangled musket.


Dr. Fetus posted:

I vote for Blind too.

emptyquotevote

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