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Morter posted:All this talk about the suit being reverse-engineered is something I don't agree with now that I take a quick glance over the Doom Marine codex. The Praetor Suit is from the alternate universe UAC that the Doom Guy came from (in Doom 1, 2 and 64), upgraded with hellish powers during his millenia killing demons. Vikar Jerome posted:Isn't Doom 64 an alternate sequel to snes doom and not doom 2 (which didn't happen for nintendo) No, as Doom SNES is just an abbreviated version of Doom 1.
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# ? May 19, 2016 22:20 |
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# ? Jun 5, 2024 03:08 |
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MisterBibs posted:The funniest thing about the plot of this game is that you could totally argue that with the mentioning of countless other worlds, Hell isn't literal hell, it's just some other dimension, and the "demons" are just aliens with a penchant for absorbing other realities into their own. It's like the old quote about technology and magic: if you've got a parallel dimension filled with horned/hooved entities that want to corrupt and assimilate the world you know, torture you forever and use your blood to draw arcane sigils on the walls, what's the difference? The only big distinction from "literal Hell" in my mind is that there's no real evidence as far as I know that people in the Doom universe go to Doom's hell when they die, Doom 2's ending scroll notwithstanding. Well, obviously if you die at the hands of a demon or by being sucked into a portal, it's decently plausible that you'll spend eternity in Hell, but I'm talking about stuff like someone dying in their bed back on Earth while all this is going on. The thing with the books was that they were literally Star Trek style space aliens who faked up the whole thing, which isn't the case at all here, not that I think you were seriously arguing that
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# ? May 19, 2016 22:20 |
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VolticSurge posted:So,does anyone know how to get a smooth 60 FPS on this? My rig is constantly dipping in the 30-40 range,no matter what I do. I have an i7-4790 CPU,8 gigs of RAM,and a GTX 970 graphics card,if it helps. You shouldn't be having problems really. I have the same card and a 6700K, and it never once dipped below 1080p/60 on Ultra (not Nightmare) settings. Are you using the 365.19 drivers? Also which resolution are you running?
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# ? May 19, 2016 22:20 |
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In conclusion:John Romero posted:There was never a name for the DOOM marine because it's supposed to be YOU If you've played the other DooM games, then yes, The DooM marine is the same one from earlier games.
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# ? May 19, 2016 22:21 |
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VolticSurge posted:So,does anyone know how to get a smooth 60 FPS on this? My rig is constantly dipping in the 30-40 range,no matter what I do. I have an i7-4790 CPU,8 gigs of RAM,and a GTX 970 graphics card,if it helps. What settings and resolution are you running it at?
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# ? May 19, 2016 22:21 |
Samurai Sanders posted:Maybe they are playing a FPS using a controller for the first time? I guess the first time I played a FPS with a controller (probably Halo 1) it looked something like that. it's not just the lovely quality of play, it's the fact that they decided that it was good enough
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# ? May 19, 2016 22:23 |
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JerryLee posted:The only big distinction from "literal Hell" in my mind is that there's no real evidence as far as I know that people in the Doom universe go to Doom's hell when they die, Doom 2's ending scroll notwithstanding. Well, obviously if you die at the hands of a demon or by being sucked into a portal, it's decently plausible that you'll spend eternity in Hell, but I'm talking about stuff like someone dying in their bed back on Earth while all this is going on. Yeah, I actually really like this ambiguity. Are they devils from hell? Are they aliens from spacehell? Who cares! And that's exactly what I didn't like about Diablo 3's plot. Having an Angel cut off his wings and turn human directly said that "heaven is the afterlife, not just a parallel plane with alien-angels on it" and that screwed things up for me a little. Not that I have a problem with it being literal hell, just I think its way cooler to leave it open and not say for sure. If you can just walk to hell and talk to dead people, it just kinda makes the whole "death" thing a lot less meaningful. See: Dragon Ball Z VolticSurge posted:So,does anyone know how to get a smooth 60 FPS on this? My rig is constantly dipping in the 30-40 range,no matter what I do. I have an i7-4790 CPU,8 gigs of RAM,and a GTX 970 graphics card,if it helps. In case you didn't notice, the game has a lot of graphical settings. How you configure those is obviously going to make a gigantic difference in performance.
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# ? May 19, 2016 22:23 |
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JerryLee posted:The thing with the books was that they were literally Star Trek style space aliens who faked up the whole thing, which isn't the case at all here, not that I think you were seriously arguing that It will never not be perversely awesome to me that in the novels, all the events of Earth were a low-level skirmish between two races who had differing literary philosophies of religious documents.
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# ? May 19, 2016 22:25 |
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Morter posted:Reminder, you can find the Soul Cube from Doom 3 sitting on a desk in this game. Oh that's definitely a critical plot point and not a loving Easter egg you mongoloid.
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# ? May 19, 2016 22:28 |
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let me know when Kojima pens Doom 5 tia
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# ? May 19, 2016 22:29 |
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They really need to sort out the weapon balance in multiplayer. Every time I play I want to try out various loadouts, but then I realise I may as well just switch to the chaingun and have guaranteed kills. It is ridiculously powerful.
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# ? May 19, 2016 22:33 |
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TheGreySpectre posted:What settings and resolution are you running it at? Well,most of the graphical stuff is set to medium,the resolution is 16:9 on a 1920x1080 monitor. Motion Blur is set to high. Motion Blur Quality is set to Ultra by default. Decal Filtering is set to Anisotropic4X,and all of the other options are on. I tried to turn off anti-aliasing to see if it would help. It doesn't.
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# ? May 19, 2016 22:35 |
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Gay But Crush Puss posted:Oh that's definitely a critical plot point and not a loving Easter egg you mongoloid. The origins of several monsters in this game contradict the classic Doom games etc. It doesn't all add up, it's fine. I don't see why Doom 3 couldn't have "happened" too, but really I don't see why it would be something you're so mad about. This game is a Mad Max: Fury Road-ish sequel as somebody else put it. Ms. Chanandler Bong posted:They really need to sort out the weapon balance in multiplayer. Every time I play I want to try out various loadouts, but then I realise I may as well just switch to the chaingun and have guaranteed kills. It is ridiculously powerful. I think the super shotgun / repeater rifle combo is better than the chaingun in close range and long range. At first I thought the chaingun was ruling everything, after a bit it seems like just another weapon. Plus stuff like rocket splash damage around corners etc, chaingun has it's weaknesses. If you stick with the chaingun in a close range fight against a super shotty for example. Heavy Metal fucked around with this message at 22:40 on May 19, 2016 |
# ? May 19, 2016 22:36 |
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Zaphod42 posted:Yeah, I actually really like this ambiguity. Are they devils from hell? Are they aliens from spacehell? Who cares! I don't think it's even ambiguity in my mind, just that the distinction really makes no difference. They're inhuman entities from a place with different physical laws and a culture based around death, destruction, degradation and torture. They correspond to a lot of what human culture describes as satanic or demonic, but they clearly have a sort of "reality" in a scientific sense that can be studied and systematized to at least some extent. It's a sci-fi cliche of sorts, but in my headcanon for the Doom universe, the history of human depictions of hell is based upon isolated, limited encounters with the extradimensional hell. Things like the hells of various religious traditions, the Lesser Key of Solomon, etc. are the results of premodern/early modern humans somehow having glimpses of hell and trying to parse it, the same way as the UAC ultimately does with their science. The "devils from hell" of Earth mythology thus are the "aliens from spacehell," and vice versa. MisterBibs posted:It will never not be perversely awesome to me that in the novels, all the events of Earth were a low-level skirmish between two races who had differing literary philosophies of religious documents. Yeah, that premise/story could (IMO) have been a lot better received if it were more competently executed and, most importantly, not tied like a millstone around the neck of the hapless Doom IP. Same with the Doom movie. I don't hate them as sci-fi ideas, I hate the chucklefuck(s) who decided to piss them all over a perfectly good story about demons.
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# ? May 19, 2016 22:36 |
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I'm just tired of people looking at Easter eggs and the next thing you know they're making YouTube videos with "silly" transitions talking about how DooM3 and 4 share the same universe that have 300k views.
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# ? May 19, 2016 22:37 |
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Jesus, what kind of sorcery did id pull where enabling motion blur makes the game actually seem faster, smoother, and more responsive than without it.
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# ? May 19, 2016 22:41 |
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Morter posted:Okay so here's one more tidbit from me Pretty sure another text that basically says The Icon of Sin is sleeping and will eventually be awakened, or people are afraid of waking it or something. I need to re-read the texts.
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# ? May 19, 2016 22:42 |
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It's tucked out of a way as a subtle reference, and I agree that they probably didn't intend it as a plot masterstroke, but it's at least plausible that the Soul Cube could actually have been retrieved as an artifact and be under study by the Lazarus Project, as opposed to something like the Doomguy figurines that probably aren't, canonically, carefully hidden around the UAC facilities and Hell. On that note, was I the only one who spent the entire game expecting some sort of easter-egg reference to Twitch Plays Pokemon, based on the name of a certain major artifact?
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# ? May 19, 2016 22:43 |
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VolticSurge posted:Well,most of the graphical stuff is set to medium,the resolution is 16:9 on a 1920x1080 monitor. Motion Blur is set to high. Motion Blur Quality is set to Ultra by default. Decal Filtering is set to Anisotropic4X,and all of the other options are on. I tried to turn off anti-aliasing to see if it would help. It doesn't. Turning off AA doesn't help because you're probably set to use temporal anti-aliasing, which like FXAA barely uses any power. MSAA looks better but uses TONS of power, if you were using MSAA turning that off would definitely help. But its TXAA by default which is cheap so you can leave it on. Turn motion blur quality and shadows to high or even medium and watch your frame rate shoot up. Same with directional occlusion. JerryLee posted:It's a sci-fi cliche of sorts, but in my headcanon for the Doom universe, the history of human depictions of hell is based upon isolated, limited encounters with the extradimensional hell. Things like the hells of various religious traditions, the Lesser Key of Solomon, etc. are the results of premodern/early modern humans somehow having glimpses of hell and trying to parse it, the same way as the UAC ultimately does with their science. The "devils from hell" of Earth mythology thus are the "aliens from spacehell," and vice versa. Yeah, like the Marvel version of the Norse Gods being aliens, but humanity thinking they're gods and having lore about them because of their limited interactions with god-like beings. I think that's a cool way to go.
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# ? May 19, 2016 22:44 |
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Gay But Crush Puss posted:Oh that's definitely a critical plot point and not a loving Easter egg you mongoloid. You're probably right that it's insignificant to the plot, but I do want to be pedantic and say easter eggs are traditionally hidden.
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# ? May 19, 2016 22:45 |
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I notice the Doom3 Hell Knight in this one, he's just wandering around like he owns the place!
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# ? May 19, 2016 22:47 |
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VolticSurge posted:Well,most of the graphical stuff is set to medium,the resolution is 16:9 on a 1920x1080 monitor. Motion Blur is set to high. Motion Blur Quality is set to Ultra by default. Decal Filtering is set to Anisotropic4X,and all of the other options are on. I tried to turn off anti-aliasing to see if it would help. It doesn't. The biggest single thing you can do to increase performance is reduce the texture quality, DOOM has some majorly hi-res textures that require 6GB of VRAM in Nightmare mode. Play around with that first and see how well you do. Anisotropic filtering is cheap on a GPU's budget and can be cranked up to 16x no probs.
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# ? May 19, 2016 22:48 |
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Zaphod42 posted:Yeah, like the Marvel version of the Norse Gods being aliens, but humanity thinking they're gods and having lore about them because of their limited interactions with god-like beings. I think that's a cool way to go. Not to disagree with you as such, since I think we're on the same essential wavelength, but I've found that I hate to have to use the term "alien" here because it encompasses both the (comparatively) prosaic sort of sci-fi, Star Trek or Star Wars aliens, and the horrifying Lovecraftian things whose ultimate origins lie outside familiar space and time. Doom's demons are definitely closer to the latter, though not fully Lovecraftian in the many-angled, bubbling nuclear chaos senses. Calling them simply "aliens" leaves too much room for people to misinterpret things in the direction of the former, in my experience, which is how you get things like the original four Doom novels. Doom's demons are definitely demons in most senses of the word that have ever held meaning to humans; it's just that in the Doom universe, "demon" is a concept with a scientific reality.
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# ? May 19, 2016 22:55 |
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Morter posted:In conclusion: I like this explanation the best Ms. Chanandler Bong posted:They really need to sort out the weapon balance in multiplayer. Every time I play I want to try out various loadouts, but then I realise I may as well just switch to the chaingun and have guaranteed kills. It is ridiculously powerful. Combat shotgun beats the chaingun
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# ? May 19, 2016 23:03 |
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exquisite tea posted:The biggest single thing you can do to increase performance is reduce the texture quality, DOOM has some majorly hi-res textures that require 6GB of VRAM in Nightmare mode. Play around with that first and see how well you do. Anisotropic filtering is cheap on a GPU's budget and can be cranked up to 16x no probs. If you're running with the texture setting too high you'll get hitching as the game swaps stuff in from the hard drive, not FPS drops.
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# ? May 19, 2016 23:04 |
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Buca di Bepis posted:If you're running with the texture setting too high you'll get hitching as the game swaps stuff in from the hard drive, not FPS drops. This would explain why (with my old, slow non-SSD drives) my hard drive is constantly churning.
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# ? May 19, 2016 23:05 |
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please black baby goku come in again and laugh at everyone discussing lore for shootyman origins in seriousness
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# ? May 19, 2016 23:07 |
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VolticSurge posted:So,does anyone know how to get a smooth 60 FPS on this? My rig is constantly dipping in the 30-40 range,no matter what I do. I have an i7-4790 CPU,8 gigs of RAM,and a GTX 970 graphics card,if it helps. Double your RAM.
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# ? May 19, 2016 23:08 |
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Colon Semicolon posted:please black baby goku come in again and laugh at everyone discussing lore for shootyman origins in seriousness You're a grown goddamn man calling FPS games shootyman, how do you live with yourself soldier?
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# ? May 19, 2016 23:10 |
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Also real AA (and not just that lame post processing thing) is always a significant FPS hit so if you're not seeing any improvement by turning it off then it's not the video card holding you back.
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# ? May 19, 2016 23:12 |
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Alright,thanks for the advice! Turning the texture quality down seems to help. But I'll see if I can get more RAM in the future.
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# ? May 19, 2016 23:16 |
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GreatGreen posted:Jesus, what kind of sorcery did id pull where enabling motion blur makes the game actually seem faster, smoother, and more responsive than without it. Its really drat good motion blur. I turn motion blur off in almost every game because like you said, it reduces responsiveness, but somehow it just makes everything feel really smooth and slick in Doom. Its great. My best guess is the way they're applying it is somewhat intelligent, based on object positions and the velocity of your camera and stuff, and so that makes it feel better than just a really naive full-screen blur. Return to form for Id Software, being the top dogs of FPS tech. Apparently Id went and hired a bunch of Crytek guys after Carmack left, and that shows.
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# ? May 19, 2016 23:17 |
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My lore dump is just one interpretation, and I appreciate that. However, I don't think it follows that doom guy is originally from Argent D'Nur. True, he's a member (and possibly the leader, as he "wears the crown") of the night sentinels, but as I outlined in my post, I believe he stumbled across them in his travels. It is explicitly stated that the Doom Slayer traveled through both space and time. I also don't believe that he is the betrayer of the night sentinels, who bargained for his son to be resurrected, because the betrayer and doom guy explicitly meet each other. I see some people interpreting these as two different individuals, a betrayer of the night sentinels and a betrayer of the demons, but the same names ("the betrayer" and "the wretch") are used to describe both. I believe the betrayer provided doomguy, head badass of the night sentinels, with his armor as retribution for his sins, as he himself could not defeat the demon army. When I get home, I will dump some more information from the codex; there's some important bits not in the slayer's testaments that I already posted. Also, the key thing I think people are missing is the part where time and space are being explicitly hosed with. Edit: also the part where the ending of doom 64, where doomguy decides to stay in hell, is directly referenced as happening to the Doom Slayer (when he "chooses the path of torment"). Funkmaster General fucked around with this message at 23:29 on May 19, 2016 |
# ? May 19, 2016 23:19 |
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Ostentatious posted:let me know when Kojima pens Doom 5 tia So that's why Doom Guy never talks, he's just trying not to kill everyone on Mother Base.
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# ? May 19, 2016 23:19 |
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Ostentatious posted:let me know when Kojima pens Doom 5 tia : DoomGuy Pulls the switch, gets thrown into the room with the CyberDemon.: :Close up on DoomGuy's mask: :Cut in with quick shots of the metal parts of the CyberDemon. Going from Arm -> Leg -> Heart: Doom Guy: Metal Gear?
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# ? May 19, 2016 23:30 |
Doom, can love bloom when we rip and tear?
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# ? May 19, 2016 23:45 |
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Heavy Metal posted:You're a grown goddamn man calling FPS games shootyman, how do you live with yourself soldier? Good one.
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# ? May 19, 2016 23:54 |
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Look, I'm not exaggerating when I say the success of your mission hinges on how you use that super shotgun. Don't think of it as just another shotgun. Treat it with love, don't be rough... ok?
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# ? May 19, 2016 23:55 |
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Funkmaster General posted:Doom 1/3, 2, and 64 all happened. At the end of 64, as is stated in that game, Doomguy decides "gently caress it, I'm staying in Hell so I can keep killing demons." He sticks around, wandering Hell and killing demons for a really long time (described as "eons"). Hell exists outside of time and is attached to multiple different dimensions. Doomguy is the only one, other than demons, that is able to traverse out of Hell safely, and visits multiple dimensions and timelines while on his demon eradicating spree. Along the way, he encounters a world called Argent D'Nur, where a group of warriors known as the Night Sentinels exists to protect a group of entities known as the Wraiths. He joins their order and helps them to defeat the demons attacking their world, using a magic sword they give him called the Crucible, but ends up failing because a Night Sentinel traitor strikes a deal with the demons to resurrect his dead son in exchange for the location of the Wraiths. The demons kill the wraiths, turn the guy's dead son into a demon, and unleash the Icon of Sin onto Argent D'nur, defeating the Night Sentinels and taking over the world, absorbing it into Hell where it becomes the Well, a massive source of energy.(The traitor is also apparently the one who gives Doomguy his armor, but this detail is a little odd to me because I'm not sure why Doomguy would be friends with a traitor to his group, how the traitor has access to high-tech armor in what seems like a medieval world, or why he would give said armor to someone else in the first place.) Doomguy is super pissed that his bros were defeated and starts killing demons randomly again, and the angels are like "woah, that guy is good at killing demons" so they give him magical powers of speed, strength, and the ability to absorb health and ammo from fallen foes. After killing demons for more eons, a big badass named the Titan demon emerges and tries to kill Doomguy, but he defeats the Titan Demon, too, and the army of followers he was leading run into a temple. Doomguy follows them into it, but it was a trap and the temple collapses onto him, trapping him and is turned into a massive stone sarcophagus. What the fuuuuck. He's supposed to be a mortal space marine fueled by piss and rage.
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# ? May 19, 2016 23:58 |
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# ? Jun 5, 2024 03:08 |
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is the soundtrack anywhere for purchase or download? i can't seem to find it. it's excellent.
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# ? May 19, 2016 23:58 |