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Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

Kanos posted:

If the enemy detects you during ambush stance(this can happen a lot!) they'll just run away anyway. In addition, certain factions(Chaos!) can't ambush stance at all, so it doesn't address the issue for them.

March stance needs to exist for the purposes of shuffling armies across vast swathes of land, but this bullshit "toggle in and out of march stance constantly to eke out extra movement" that the AI continually does makes the campaign insufferable at times. March stance needs to have a serious cost to be used(attrition?) and take a turn to toggle into.

Have you actually tried it? Maybe they can run away but I've never seen it.

Haven't played Chaos so I don't know how that works.

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Gunder
May 22, 2003

In older TW games I seem to remember a Garrison was whatever troops you left in a settlement. It seems it's now a distinct mini army? Can you control what it consists of, or is it determined by the settlement level and buildings in it?

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Fangz posted:

Have you actually tried it? Maybe they can run away but I've never seen it.

Haven't played Chaos so I don't know how that works.

Armies have a chance to detect ambushers based on some formula that I have no idea about. I detect enemy ambushers all the time, and I've had enemies bolt straight away from a doomstack in ambush stance for presumably the same reason.

Chaos can't go into ambush stance at all, it doesn't exist for Chaos armies.

ditty bout my clitty
May 28, 2011

by FactsAreUseless
Fun Shoe

Chomp8645 posted:

So I've done the only reasonable thing and spent $1500 on a new machine. Old girl is past four now, time to put her out to pasture. She was procured to play Shogun 2 so a fine tradition of Total War Machines continues.

What's up fellow system-purchasing buddy? :hfive:

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

DO IT TO IT posted:

So which faction do you guys recommend for complete newcomers then? It sounds like Empire is set up to be such but starts in a tough position.

Throwing in another recommendation for Dwarfs. Their basic units have heavy armour and excellent leadership which means you can get away with quite a few mistakes in fights and still win.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Gunder posted:

In older TW games I seem to remember a Garrison was whatever troops you left in a settlement. It seems it's now a distinct mini army? Can you control what it consists of, or is it determined by the settlement level and buildings in it?

Its based on buildings. The basic chain provides some and then there's an explicit chain to provide garrison troops which will also get you a wall in minor settlements if upgraded enough. The buildings are also minorly different settlement to settlement in what troops they provide (Major settlements tend to get higher tier troops)

You can also just park an army in or within the red circle of a settlement and they'll defend it if someone attacks.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
loving radious total war mod is already out

Gammymajams
Jan 30, 2016

Gonkish posted:

Finished VCs. I've now started a Dwarf campaign. THE GRUDGES. SO MANY GRUDGES. I got a grudge against the vampires that specifically noted them reanimating dwarf corpses to use as actors in some terrible play. The grudiest grudge.

Also, Quarrelers :stare:

P.S. Leave that for a while and clear the south. If you go attack VLs half-heartedly you'll have agents assassinate your generals and only get more grudges.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Mans posted:

loving radious total war mod is already out

It was out the second the game released.

Shocking no one, Vampires are unplayable dogshit in it because nothing ever breaks and half of the other factions sre now entirely immune to fear (lol) while Dwarves mathematically cannot rout.

they're real paragons of design

SurreptitiousMuffin
Mar 21, 2010
Ungrim's doomstack showed up in Sylvania. I faced it with four terrorgheists, four units of crypt geists, and everything else zombies.

Ungrim put into traction, his army almost entirely wiped out, and only zombies dead. I mean, every single zombie crumbled. "Phyrric Victory". Like hell.

DiHK
Feb 4, 2013

by Azathoth
New thread subtitle: have you tried ambush stance.

Arglebargle III
Feb 21, 2006

Fangz posted:

Is this actually in the lore? That literally the entire economy of the Empire is fashion?

It's in the lore that the Empire appreciates fancy clothes, yeah. And that Stirlanders are known for being extra-fabulous. And that the northerners who are more about stabbing Chaos all day every day get a little salty about all the fancy clothes sometimes.

In-game, the most profitable building chain the Empire can have is the clothing chain. The makers must be really into the setting. There's also a crater in Stirland if you look closely. It has no game impact but it used to be a city that was hit by a meteor and abandoned and was the basis of a whole game itself. So they know their stuff.

SweetBro
May 12, 2014

Did you read that sister?
Yes, truly a shitposter's post. I read it, Rem.

Zaphod42 posted:

True, but I'm having the same problem as Orks and VCs so that's just the grimdark nastiness of warhammer.

Only faction I haven't had that problem with is Chaos, because with Chaos the answer is always to just keep raiding everybody.

It's how I play VCs. Build pyres loving everywhere. Any province with 50% corruption gets declared on and promptly invaded and occupied or razed. Diplomacy in these games is pretty poo poo and not worth perusing imo, because you can just send a couple of stacks over and roll anyone except for the dwarves. Once you can expand enough you can maintain your two LL stacks with a couple high level heroes (I like Wight Lord and Necro) in it and the rest filled up with elite troops to run the actual battles, and the rest of your stacks just filled up with skellies and zambies for auto-resolve bait.

Does Chaos do multiple invasions? I've shitstomped a couple of stacks they sent, but there's gotta be more, right?

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.
Something I would like to see is a way to include territory gifts/swaps in the diplomacy screen. My Greenskins campaign is going really well and me, my Bloody Spears and Top Knot brosefs, own the entire southern half of the map together. Except in like 3 of the provinces, one faction owns one settlement and another owns the rest. Its a bit of a bummer.

Zore posted:

Its based on buildings. The basic chain provides some and then there's an explicit chain to provide garrison troops which will also get you a wall in minor settlements if upgraded enough. The buildings are also minorly different settlement to settlement in what troops they provide (Major settlements tend to get higher tier troops)

You can also just park an army in or within the red circle of a settlement and they'll defend it if someone attacks.
Pay close attention to the red circles of reinforcement range. I had a full stack with its WAAAGH parked outside of the main dwarf city (Karak AZ whatever) and Ungrim came by with a stack. The garrison in the faction capitols is crazy and I withdrew. Silly Ungrim attacked again but this time we were just outside of the garrison reinforcement range and the battle when from heavily dwarf favored to an easy win with my 2 stacks.

jokes
Dec 20, 2012

Uh... Kupo?

SweetBro posted:

Does Chaos do multiple invasions? I've shitstomped a couple of stacks they sent, but there's gotta be more, right?

It only stops during the End Times if Archaon (along with the other Lords) all die. I've managed to smack Archaon multiple times and, presumably, only wound him. He then showed up near Kislev with a full stack like 2 turns later.

Ghetto Prince
Sep 11, 2010

got to be mellow, y'all
I know basically nothing about the map or the factions, so now that I've got reikland and marienburg I'm not sure what to go for next. It seems like the best move would be to attack north across the river from Altdorf, but I know the Chaos tribes up there somewhere... would I be able to handle them with a stack full of spears / swords and a level 9 Emperor? Should I just spend 10 or 12 turns building up the economy?

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


The first mod I downloaded was the Better Camera one, I quit out after my very first battle to find a mod for it and was not disappointed. For how big some of these battles are it doesn't let you zoom out very far at all. I didn't mind view restrictions in Arena because it made awareness actually matter, but in a singleplayer context pls let me see my army.

I've also got the no aggressive AI agents mod because that poo poo is insanely bananas, the AI is always using their agents so by turn 80 all their agents are 20 level monsters forged through darwinian selection.

Another mod I haven't seen mentioned here is More Skill Points which is actually really nice, you get 1 skillpoint per level until level 10 at which point you get 2, similar to agents in Rome 2 if I remember right.
Not too OP and feels good man, the lord progression in this game owns bones even if I would like to see multiple winds of magic and maybe a random tree determined by their traits for each character?

I'd recommend all these mods for a first playthrough.

Arglebargle III
Feb 21, 2006

Ghetto Prince posted:

I know basically nothing about the map or the factions, so now that I've got reikland and marienburg I'm not sure what to go for next. It seems like the best move would be to attack north across the river from Altdorf, but I know the Chaos tribes up there somewhere... would I be able to handle them with a stack full of spears / swords and a level 9 Emperor? Should I just spend 10 or 12 turns building up the economy?

The vampire counts are not hard to eliminate. Once you have the whole southern half of the empire one or two factions will start getting nervous enough to confederate, and you can snowball from there.

Dandywalken
Feb 11, 2014

Hammerstein posted:

I love the skeleton animations - it's like straight out of an old Ray Harryhausen movie.



You can gauge the character of a man by asking him "Hey, do you like when skeletons animations are sync'd or not?"

There's only one right answer.

Crash74
May 11, 2009
So is this turbo hosed like Rome 2 was on release or is it by some miracle a good not buggy game?

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

Crash74 posted:

So is this turbo hosed like Rome 2 was on release or is it by some miracle a good not buggy game?
It is probably the least buggy TW game on release ever. In fact, the only real issues are a few minor balance ones, a couple of which are just how TW seems to like this (like enemy agents being everywhere and hard to kill).

Boon
Jun 21, 2005

by R. Guyovich
Well, I've been slowly slogging through a VC campaign on hard.

My first, longest, and only true army - the Vampire Counts - and I've been having an absolute blast with them. Defeated Archaon long ago, so now it's just a matter of holding hte Orcs at bay while I slowly alternate between loving the Brets or the Empire (who are allied). Everyone else has been wiped out. At one point I had three Vampire Lords with Zombie Dragons, but the Orcs are pretty tenacious in assassinating those mother fuckers.

This game honestly is probably the best GW game ever released.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
I'm looking forward to the mods that add more lore-friendly legendary lords for other factions so you can play as your favorite Warhams dood.

There is one already that shifts existing Lords to other minor factions so you and a bud can have one each in co-op; but I want to play as Skarsnik the best Goblin Warboss :( Or Konrad, Vampire Bezerker.

Gridlocked fucked around with this message at 00:58 on May 27, 2016

Brasseye
Feb 13, 2009

Kimsemus posted:

SUPER handy guide on advanced formation use in Total War. It was written for Rome 2 but almost all of it still applies, very useful for armies that need to advance in formation with mixed units like Empire, or a plate wall like Chaos:

http://imgur.com/a/xOTyP

This should be included in the tutorial.

Crash74
May 11, 2009

cheese posted:

It is probably the least buggy TW game on release ever. In fact, the only real issues are a few minor balance ones, a couple of which are just how TW seems to like this (like enemy agents being everywhere and hard to kill).

cool

Crash74
May 11, 2009
Is there a better deal on gmg than 20% off?

Captain Diarrhoea
Apr 16, 2011
You guys ever experienced the joys of a level 30 goblin agent because god drat, gently caress you Malefic.

I left the Greenskins to it all game so when I finally got prodded by the Waaagh I found they'd taken all the east dwarf holds. They had a lot of full veterancy units and crazy high level lords. I razed them all at running pace and kind of stood with my arms folded watching Thorgim take twenty turns to put his clothes on and colonise the nearest one. Now the entire map south of the mountains is Greenskin or ruins. Entire Waaaghs are feeding the gun lines in the passes. :black101:

The good thing is that through the trauma of Malefic's reign I've managed to pull through some witch hunters who are now regularly clowning Grimgor and Azhag. I just finished up for the night on some cold mountain poo poo where two orc armies were trying to charge up a gigantic crater into a titanic gun line and flash evaporating. I'm scared the other factions will feel crappy after all the fun I've had with the Empiyah.

Demiurge4
Aug 10, 2011

Vampire counts seem like seriously OP bullshit. I hardly ever lose but spreading corruption is slow as poo poo so I've mostly ignored the tech tree to get the spreading ones. First chaos invasion just spawned so we'll see how that goes but I don't think it'll be very hard.

On the other hand I'm always starved for money but I suppose I'm a dumb idiot and should really stop keeping two armies up at all times since raising them is so easy.

alex314
Nov 22, 2007

nopantsjack posted:


I've also got the no aggressive AI agents mod because that poo poo is insanely bananas, the AI is always using their agents so by turn 80 all their agents are 20 level monsters forged through darwinian selection.


Using this mod too, incredibly useful but it gives you opportunity to turbofuck your opponents' provinces without any fear of reprisal.

My VC campaign goes weird - Dorfs love me since I've got some trade going early and then farmed some fort greenskin stack took from them. With south flank secured I get to mess with whatever-heim is the closest. I've got NAPs with them and then corruption+agents cause rebellion, then if rebels succeed and raze I've got a stack and an agent specced for +growth.

Overall game runs great, and is super fun! Of course TW AI does their thing and I've got to farm one VC enemy army as Manny: they tried to take the same settlement every turn, got beaten back into adjacent neutral human territory, raised 4-6 units and attacked the next turn against my 3/4 stack and garrison. It was a nice bonus exp but after 10 or so fights it got boring, so I've finished them.

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment
"We are immortal!"

Last words of Zelda Von Carstein before she met a particularly angry warrior priest.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


I've heard people badmouthing slayers, but it's likely because they're using them like barbarians: rushing them headlong into the nastiest things on the table. I've been having more success grouping them with my ranged units. The "Anti-large" quality covers cavalry too, and cavalry is the one thing that really fucks with my Quarrelers. Then when the battle's over, Slayers are about the only thing in the Dwarf roster that can run down enemy units. I find Ungrim to be a slightly easier start with them and Thunderers, just make sure to avoid autoresolve because it will absolutely murder Slayers.

Fire Barrel
Mar 28, 2010
I've lucked out with agents I guess. Then again, as soon as I could I began to deploy agents in my provinces and level them up that way (unless they're basically combat only). Now I have a witch hunter running around killing all enemy agents he comes across. Although, far into my Empire campaign and I'm super inconsistent in battles. Sometimes I can thrash numerically superior forces, even if they have elites. Other times, my units get pulverized and barely hang on. Like most chaos armies I've fought haven't been too hard, but the minute they get chariots I seem to have nothing to counter them. Maybe more artillery? Or more cav? In multiplayer battles I've had some luck with outriders and grenade launchers against dwarfs. And mortars are my go-to artillery at the moment.


Also, after an Orc Waaaagh showed up, the VCs decided to become buddies with me, which is a shame since I'm going to need to destroy them once I put Archeon down.

Fire Barrel fucked around with this message at 01:41 on May 27, 2016

Jack2142
Jul 17, 2014

Shitposting in Seattle

PLaying on Hard as Empire got to turn 40 and conquered most of the empire still poor as shand chaos has eaten kislev an is coming for me. Also a huge Ork waagh just smashed the border princes an is on the door of my south borders.


I think I am ducked Karl Franz and all my troops are in the North minus the one army I had paranoid watching the vampire counts.

Jack2142 fucked around with this message at 01:22 on May 27, 2016

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
Playing as VC I have all the provinces of the Empire fighting each other while I gobble up the Border Princes and Bretonnia. They're so fixated on crushing each other that they have ignored the spread of corruption in their lands.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Deadmeat5150 posted:

Playing as VC I have all the provinces of the Empire fighting each other while I gobble up the Border Princes and Bretonnia. They're so fixated on crushing each other that they have ignored the spread of corruption in their lands.

You are permitted to cackle while rubbing your hands together greedily.

Captain Beans
Aug 5, 2004

Whar be the beans?
Hair Elf
Looks like even peacefully occupying a settlement downgrades building levels? I wanted that 1000 gold port but only got a 500 gold one :(

Probably because I launched an assault on the walls I guess.

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!

Gridlocked posted:

There is one already that shifts existing Lords to other minor factions so you and a bud can have one each in co-op; but I want to play as Skarsnik the best Goblin Warboss :( Or Konrad, Vampire Bezerker.

My friend and I were just saying that something like this would be pretty loving awesome, do you have a link? I'm googling after it in the meantime...

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


so some interesting things to note, particularly about Empire from that Maximum Decimus youtuber guy's videos.
(By the way this guy is awesome, he is basically my go to place for actual info about the mechanics and balance because CA never seem to have any idea how their game actually plays in practice)

Demigryphs slaughter all other monstrous creatures 1v1, with or without antilarge weapons and severely outclass both types of Chaos Knights.

Empire handgunners have lower missile damage than goblin archers and empire ranged is generally quite weak.

However, Empire come out very well in head to head attacks versus Chaos due to their much more economically efficient swordsmen.

So between Demigryph cavalry and swordsmen, Empire are emerging as the best close combat army, their superior numbers fucks Chaos and their superior morale fucks Orcs meanwhile Demigryphs destroy opposing Cav or Monsters regardless of the matchup.
He hasn't tested Quarrelers yet though, I'd like to see how such an army pans out against a dwarven missile army.

Sarmhan
Nov 1, 2011


nopantsjack posted:

so some interesting things to note, particularly about Empire from that Maximum Decimus youtuber guy's videos.
(By the way this guy is awesome, he is basically my go to place for actual info about the mechanics and balance because CA never seem to have any idea how their game actually plays in practice)

Demigryphs slaughter all other monstrous creatures 1v1, with or without antilarge weapons and severely outclass both types of Chaos Knights.

Empire handgunners have lower missile damage than goblin archers and empire ranged is generally quite weak.

However, Empire come out very well in head to head attacks versus Chaos due to their much more economically efficient swordsmen.

So between Demigryph cavalry and swordsmen, Empire are emerging as the best close combat army, their superior numbers fucks Chaos and their superior morale fucks Orcs meanwhile Demigryphs destroy opposing Cav or Monsters regardless of the matchup.
He hasn't tested Quarrelers yet though, I'd like to see how such an army pans out against a dwarven missile army.
Yea, I'm getting the idea that the 'ideal' empire army is the best melee infantry you can afford, demigryphs, and whatever artillery you can grab as backup. Crossbowmen are a fine early ranged unit, but handgunners have short range and no arc.

Sarmhan fucked around with this message at 01:53 on May 27, 2016

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Fire Barrel
Mar 28, 2010

nopantsjack posted:

so some interesting things to note, particularly about Empire from that Maximum Decimus youtuber guy's videos.
(By the way this guy is awesome, he is basically my go to place for actual info about the mechanics and balance because CA never seem to have any idea how their game actually plays in practice)

Demigryphs slaughter all other monstrous creatures 1v1, with or without antilarge weapons and severely outclass both types of Chaos Knights.

Empire handgunners have lower missile damage than goblin archers and empire ranged is generally quite weak.

However, Empire come out very well in head to head attacks versus Chaos due to their much more economically efficient swordsmen.

So between Demigryph cavalry and swordsmen, Empire are emerging as the best close combat army, their superior numbers fucks Chaos and their superior morale fucks Orcs meanwhile Demigryphs destroy opposing Cav or Monsters regardless of the matchup.
He hasn't tested Quarrelers yet though, I'd like to see how such an army pans out against a dwarven missile army.

Weird. I've had good luck with Emp melee infantry, including swordsmen, but I found hand gunners to be solid enough. Perhaps I should replace them with crossbows again to save on cash?

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