|
Discendo Vox posted:Does anyone have any particular bugs effecting gameplay in the beta they'd like me to report? Last and best chance here. game won't allow everyone to choose jimmy simultaneously; please fix.
|
# ? May 31, 2016 16:37 |
|
|
# ? May 15, 2024 05:11 |
|
Discendo Vox posted:Does anyone have any particular bugs effecting gameplay in the beta they'd like me to report? Last and best chance here. I don't know if you already have it or if it has already been fixed, but having to repurchase the third, fourth, and fifth alternative builds when the beta switched was incredibly lovely. I'd rather not do that again.
|
# ? May 31, 2016 17:50 |
|
I know this thread is primarily PC, but any tips on solo stealth levelling at 60 for xb1? I presume its ukrainian/4stores/mallcrashers/shadow then pub?
|
# ? May 31, 2016 17:55 |
|
You should throw Election Day into that mix too. It's not hard to stealth and should give decent XP/stealth bonus.
|
# ? May 31, 2016 17:57 |
|
I have no idea what the console communities for the Crime Wave editions look like (surprised they're still around given how slow updates trickle down to you all), but yeah, Shadow Raid, Ukranian/Jewelry?Diamond Stores and the OG Banks are good basic coursework for stealth running. As long as you have a good stealth build and decent concealed and silenced weaponry, stealth can be done. But I have no idea if you can stealth with pubs better on console than PC as there is likely just as many bad players on all sides.
|
# ? May 31, 2016 18:01 |
|
Probably jewelry store first. Shadow raid and Election Day warehouse are "built" the best to learn stealth though.
|
# ? May 31, 2016 18:39 |
|
Console community is hit and miss. It is mainly loud. I host a lot and only stealth a few jobs. There are some very good players on xb1. There are also the high level guys that don't know about perk decks. Surprisingly the most common players that are high level without perk decks are guys from 360 that don't even realize tier bonuses are gone.
|
# ? May 31, 2016 18:42 |
|
Deviant posted:game won't allow everyone to choose jimmy simultaneously; please fix. i agree, having four different jimmies operating is not only amazing, it is also CANON edit: though not at the same time in the movie :<
|
# ? May 31, 2016 19:14 |
|
Shuka posted:Heyyyy so I'm level II-80 and I was wondering if its full FF or just explosives? I've never actually just unloaded into someone to see what happens and try pretty hard not to shoot other heisters so I'm unsure. Not only is there no bullet FF but you can shoot right through other players, so feel free to unload into their backs to hit cops in front of them (useful if you're being revived and your teammate is taking up most of your view). Although weirdly enough this is not true for when you have AI heisters. You still can't FF them but you also can't shoot through them. It's probably some weird thing with how NPCs work in the game.
|
# ? May 31, 2016 19:20 |
|
The Cheshire Cat posted:Not only is there no bullet FF but you can shoot right through other players, so feel free to unload into their backs to hit cops in front of them (useful if you're being revived and your teammate is taking up most of your view). There's a real simple mod to fix that though. http://forums.lastbullet.net/mydownloads.php?action=view_down&did=13463
|
# ? May 31, 2016 19:31 |
|
Skunkrocker posted:I don't know if you already have it or if it has already been fixed, but having to repurchase the third, fourth, and fifth alternative builds when the beta switched was incredibly lovely. I'd rather not do that again. Also, I really miss being able to name builds. Please add that back.
|
# ? May 31, 2016 21:12 |
|
clockworkjoe posted:Also, I really miss being able to name builds. Please add that back. You can, just click the name of it on the top right when you're in the tree for it.
|
# ? May 31, 2016 21:32 |
|
Discendo Vox posted:Does anyone have any particular bugs effecting gameplay in the beta they'd like me to report? Last and best chance here. yeah heres one: ictv doesnt make me completely invulnerable to all damage as expected
|
# ? Jun 1, 2016 00:52 |
|
I mean, you joke, but it is actually a problem that ictv+bulletproof does not fully absorb a dw sniper round, assuming I did the math right your armor should not break from any single attack if you've got that setup, imo
|
# ? Jun 1, 2016 02:35 |
It didn't do that with the 40% bonus which is why Yakuzazerker is not as good as it was pre-beta. They still chose to nerf it to 30%…
|
|
# ? Jun 1, 2016 02:49 |
|
need new menu music? Why not a Killing Floor classic? http://forums.lastbullet.net/mydownloads.php?action=view_down&did=16372
|
# ? Jun 1, 2016 07:27 |
|
Hey. Read about update 100, what did I miss in the past 3/4 year or so?
|
# ? Jun 2, 2016 05:33 |
|
nothing that you can't catch up on by shooting about 150 cops get to it
|
# ? Jun 2, 2016 05:46 |
|
Malek posted:Hey. Read about update 100, what did I miss in the past 3/4 year or so? Skill beta's looking to change how skills work and its coming into the main game later today.
|
# ? Jun 2, 2016 08:06 |
|
Coolguye posted:nothing that you can't catch up on by shooting about 150 cops Already at the level cap unless it's now 100-C.
|
# ? Jun 2, 2016 13:24 |
|
Do you need to chase a carrot on a stick to shoot cops?
|
# ? Jun 2, 2016 13:41 |
|
Some people find the climb to be legitimately fun, pd2 thread regular unknown mercenary.
|
# ? Jun 2, 2016 13:54 |
|
Malek posted:Hey. Read about update 100, what did I miss in the past 3/4 year or so? Were you last around before or after Crimefest?
|
# ? Jun 2, 2016 14:20 |
|
Vox, can you suggest to Overkill that they'd just give complete perk decks to players instead of gating it behind exp grind? Reasoning: Since the decks are permanent that won't be taken away even by doing infamy, leveling up new perk decks is just an annoying extra hoop for old players and even more so for new players who have lovely unmodded weapons and aren't that adept in cop-clicking to begin with. Giving access to some small bonuses right off the bat would make the start of the game a bit smoother. Hell, just making Crew Chief available from the start and then leaving the rest of the decks as is would do wonders. Dlc decks would still be behind the dlc paywall of course.
|
# ? Jun 2, 2016 15:41 |
|
Laputanmachine posted:Vox, can you suggest to Overkill that they'd just give complete perk decks to players instead of gating it behind exp grind? Nah, the XP gating is meant to serve a training purpose for those that already equip an incomplete deck.
|
# ? Jun 2, 2016 16:21 |
|
Zigmidge posted:Some people find the climb to be legitimately fun, pd2 thread regular unknown mercenary. Merc is my crimedad & I will fight you.
|
# ? Jun 2, 2016 16:40 |
|
Tempest_56 posted:Were you last around before or after Crimefest? I left after the skins and safes were introduced... which was around my birthday.
|
# ? Jun 2, 2016 17:36 |
|
Malek posted:I left after the skins and safes were introduced... which was around my birthday. well good news then, they're taking out the drills with this update so any safe that drops from now on is just a free skin also you can just equip skin bonuses in the form of invisible weapon mods which drop randomly/from monthly jobs I think?
|
# ? Jun 2, 2016 18:07 |
|
Malek posted:I left after the skins and safes were introduced... which was around my birthday. Okay, that's good context for what you've missed then! Quick summary time: - All the skills are changing fairly radically, you probably noticed that. - Microtransactions are shortly going to be dead. Again. - You saw the initial bit of the weapon rebalancing, but probably not how it shook out. Basically, poo poo got really shaken up there. As a general rule most guns ended up doing more damage, but accuracy went down. Scales are mostly 1-100 now. High damage, single-shot weapons (like the M308 and the Mosconi/Joceline) are really REALLY good now, but a lot of guns overall are in a fairly good spot. Since basically everything does at least 39.9 damage, a whole lotta poo poo is viable that wasn't before. Shotguns got a bit poo poo on and for a while pistols were crazy powerful but things seem to have settled-ish. - LMGs now have bipods (become stationary with restricted turning in exchange for effectively perfect accuracy/stability), and got a huge boost to their pick-up rate, so they're now super easy to sustain. Related: LMGs (and the minigun) no longer slow your movement. - The skin-specific boosts stopped being skin-specific and now all weapons allow a Boost mod to be applied to them freely. These drop as normal mods would, and can be bought for Gage Coins in Goonmod. - Big melee rebalance, too. Most of it got standardized, so there's a lot less variation in the weapons. - The loadout screen got changed around a lot too - most notable is that you can now designate your top four characters played, so if your primary choice is taken you won't get assigned totally at random. - SWAT turrets got significantly altered - fire isn't as good against them anymore, and while they're weaker now they'll drop back down into the truck to self-repair. They also use tear gas clouds if you get too close. - 3 new characters (Bohdi, Jimmy, Sydney) and thus 3 new perk decks (Ex-President, Maniac, Anarchist) - Related, there was a perk rebalance. Not huge, though it did nerf Grinder a little. It also made things like Gambler really good. Hitman still sucks, though it's better. - 8 new weapons (KSP 58, Platypus 70, China Puff 40mm, White Streak, Baby Deagle, Bootleg Rifle, Heather SMG, GSPS 12G), and a new category of akimbo SMGs (Heather, Compact-5 and Krinkov). Notable as well is that there is now a free melee taser weapon. - 11 new heists (Aftershock, First World Bank, Slaughterhouse, Lab Rats, Counterfeit, Undercover, Boiling Point, Murky Station, Beneath The Mountain, Birth of Sky, Goat Simulator) - A shitload of masks and achievements
|
# ? Jun 2, 2016 18:14 |
|
Update's out and downloaded for me. 6.1 GBs but besides the new sentry model, skills, and safes, I don't know if they added anything else.
|
# ? Jun 2, 2016 19:26 |
|
Considering its changing the blackmarket itself and that was a few gigs, this was going to be big. But of course there's also new skill trees themselves. Hopefully I finish before midnight so I can crime today.
|
# ? Jun 2, 2016 19:37 |
|
The blackmarket? The mods thing? What did they do to that?
|
# ? Jun 2, 2016 19:38 |
|
The Enforcer skill Bulletstorm got changed,quote:Ammo bags placed by you grant players the ability to shoot without depleting their ammunition for up to 5 seconds after interacting with it. the more ammo players replenish, the longer the duration of the effect. I think this is a lot better and might even be worth using now! Edit: Bulletstorm also works with the RPG now. SAMARIX fucked around with this message at 21:08 on Jun 2, 2016 |
# ? Jun 2, 2016 19:57 |
|
I didn't play with the beta at all and now I need a new build. I used to play fugitive/mastermind running around at lightspeed with pistols shouting up my buddies who aren't good at shooting cops. Any traps I should avoid, and/or hilariously overpowered skills I should go out of my way to get?
|
# ? Jun 2, 2016 21:04 |
|
SAMARIX posted:The Enforcer skill Bulletstorm got changed, There is no way that isn't a bug and I really hope I get to play before it's hotfixed.
|
# ? Jun 2, 2016 21:07 |
|
Inspire aced also got changed. Now it works 100% of the time, but only once in 20 seconds, so you have to be sure your team mate won't just go down again to soem cloaker or black dozer.
|
# ? Jun 2, 2016 21:25 |
|
Fine, Overkill, I'll reinstall. Do PocoHUD and the more detailed weapon stats mods still work? Obviously not right off the heels of this update, but in general.
|
# ? Jun 2, 2016 21:26 |
|
Laputanmachine posted:Inspire aced also got changed. Now it works 100% of the time, but only once in 20 seconds, so you have to be sure your team mate won't just go down again to soem cloaker or black dozer. You've got a 30 second bleedout period. It prevents one person picking up the entire team, although having two dudes with inspire should be good enough. It is a nerf for DW, where every second does count. It's probably the best compromise, because having it be a percentage chance can lead to some very frustrating outcomes. Having it a guarantee on a timer is probably the best way to rein in the best skill in the game (and it's still the best skill in the game).
|
# ? Jun 2, 2016 21:48 |
|
Changelog is up: http://www.overkillsoftware.com/games/update100/
|
# ? Jun 2, 2016 21:51 |
|
|
# ? May 15, 2024 05:11 |
|
Hobold posted:The blackmarket? The mods thing? What did they do to that? I think they meant the safes. So you don't have to buy the Edit: Watched the trailer and HOLY gently caress DRAGAN I THOUGHT YOU WERE FORGOTTEN widespread fucked around with this message at 21:53 on Jun 2, 2016 |
# ? Jun 2, 2016 21:51 |