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Ofaloaf
Feb 15, 2013

Drone posted:

The Anarcho-Liberals will revolt.
If/when/should Victoria III ever become an actual thing, I hope they just relabel anarcho-liberals 'radicals' or some such. It fits the first half of the game better, at least.

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ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Ofaloaf posted:

If/when/should Victoria III ever become an actual thing, I hope they just relabel anarcho-liberals 'radicals' or some such. It fits the first half of the game better, at least.

Alternatively, rebrand everyone else as Statists :v:

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

ThatBasqueGuy posted:

Alternatively, rebrand everyone else as Statists :v:

You mean collectivists.

Shark Sandwich
Sep 6, 2010

by R. Guyovich
I remember someone in a thread in the Pdox forum suggested that an anarcho-liberal "bourgeois dictatorship" is what Galt's Gulch would devolve into irl and all the libertarians threw a shitfit.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Ofaloaf posted:

If/when/should Victoria III ever become an actual thing, I hope they just relabel anarcho-liberals 'radicals' or some such. It fits the first half of the game better, at least.
I just hope they rework the political system so a change in governing party doesn't mean you immediately adopt new policies, rather it changes what you can do and how easily you can do it. I'm thinking a system where every change in policy costs a certain amount of political power, its cost adjusted according to a weighted average of the positions of the various parties represented in parliament, meaning some policies cost you political power, while others grant you political power, allowing you to horse-trade if you feel one policy is worth sacrificing another. Of course parties wouldn't be willing to compromise on all policies, having some policies which are its main plank, while others are nice to have positions that it can sacrifice for the former. This might also add a bit of impact to elections, with a polarized elections resulting in parties being unwilling to compromise, thus resulting in policy changes becoming more expensive.

Outside horse-trading, you should probably be able to gain political power from other stuff too, like winning wars, crises, or reducing unemployment. Actually, maybe have the amount gained be dependent on the political party in power. A militarist party successfully waging war should probably get more political power out of that than a pacifist one, since the former would be telling everyone about their glorious victories while the latter wouldn't be big on extolling on the glories of war. Political power could probably also be used for other stuff, like weakening rival parties or crushing dissenters, or maintaining alliances with countries that are otherwise unpopular.

Just some ideas. I guess what I'm really trying to say is; I hope the politics system in V3 is tied more directly and strongly into other systems, with it having a greater impact on how a country feels to play, BUT it also not being so much of an ON/OFF switch as it is in V2.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Pausing the ironicposting for a moment: If it comes to a future Victoria game someday, what I always always rather enjoyed about V2 was the sense of in some ways not quite being entirely in control of the destiny of my nation. Like, there would be factions that you are trying desperately to prevent from getting elected, because you know that once in power they'd roll back all the reforms you so carefully implemented over the session. It gave a credible meaning or stake in things to the player to prevent rebels, for example, from capturing your capitol, because they'd roll back your progress towards Westernization, or reinstall a monarchy, and so on. Or, on the flipside, sometimes you'd want the communists to win, or the fascists to get a majority in the Parliament.

The sense of struggling and interacting with your own Pops, and feeling that there's a bit of give-and-take, was one of the really satisfying experiences of V2 and I hope they put that back into a future V3 if there is ever one.

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.
Yeah, the world in Vicky 2 feels genuinely huge, it's one of the only strategy games I get that out of. Like I'm actually controlling a country rather than just a little gamey abstraction.

Mister Bates
Aug 4, 2010
I just thought it was kind of weird that they essentially made up a fictional political movement in the form of anarcho-liberalism, while one of the more visible radical movements of the 19th and early 20th centuries, anarchism, doesn't exist in the game.

It makes sense from a gameplay perspective because there's not really any way to meaningfully differentiate anarchist rebels from communist rebels, but it's still a bit odd. During the movement's height, organizations with self-declared anarchist politics had several million members worldwide, exercised serious political influence in several countries, and were considered a major threat to the status quo by many of the major powers, but in Victoria they're just...not there.

I still love the game, jank and all, and have played way more of it than I have EUIV, but it's always struck me as a really odd omission.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
is there even a point to the religion stuff in vicky 2 though, it never seemed to do anything at all

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Koramei posted:

Yeah, the world in Vicky 2 feels genuinely huge, it's one of the only strategy games I get that out of. Like I'm actually controlling a country rather than just a little gamey abstraction.

For that same reason, EU4 has always felt like a slightly hollow experience for me compared to CK2, since I've always felt like I've been playing a little gamey abstraction. Even though I've put quite a few hours into it, the stories that have emerged from it have never been quite as satisfying or interesting as the ones that came from my exciting conquests starting out as a poo poo-tier count in remote Iceland, or fighting back the British and participating in WWI as a united Punjabi India.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

corn in the bible posted:

is there even a point to the religion stuff in vicky 2 though, it never seemed to do anything at all

No real point but I believe it influences how POPs vote (that is, I think non-state religion POPs will try to avoid the moralism and pluralism parties).

Also I think there are some events tied to minority religions, as well as some specific Christianity stuff in Asia.

YF-23
Feb 17, 2011

My god, it's full of cat!


corn in the bible posted:

is there even a point to the religion stuff in vicky 2 though, it never seemed to do anything at all

There's a couple of very minor things, it's a part of the game that feels like it should be either expanded to do more stuff or removed outright, rather than remain as-is.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Mister Bates posted:

I just thought it was kind of weird that they essentially made up a fictional political movement in the form of anarcho-liberalism, while one of the more visible radical movements of the 19th and early 20th centuries, anarchism, doesn't exist in the game.
Legitimate question: Is it actually fictional, or just an inappropriate name? I recall reading an article about how liberalism in the West has cycled between interventionists liberalism which sees government action as an important tool in maintaining a free market (a sort of "don't make perfect the enemy of good situation"), while the other end of the cycle had liberals who are essentially libertarians in the modern American meaning of the word. The cycles between them being essentially based around the former creating a stable economy which makes everyone forget why interventionism is important, allowing the latter to gain influence and wreck the economy, causing the former to once again come into prominence as people remember why a little interventionism was a good thing.

That is not to say however that traditional libertarianism/anarchism shouldn't be more prominent though. Actually, the system I proposed of parties not caring equally about all their positions might be a decent way to include a greater variety of ideologies without having to implement a huge variety of premade positions. If say, their opinion on a policy "slider" could be defined as weak, moderate, strong, and unyielding, then you could use that to create a lot of variety among parties which looking at their policy positions alone would be the same. So like, a socialist party which was moderate to strong on economic issues but weak on military could be seen as social democratic (willing to go along with warmongering for the sake of their own political powers, as seen during WW1), while one that was strongly anti-military /pacifist could be seen as anarchist, despite their policy positions ostensibly being the same.

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
^^^ I think they were a thing, just not really a major movement.

Mister Bates posted:

I just thought it was kind of weird that they essentially made up a fictional political movement in the form of anarcho-liberalism, while one of the more visible radical movements of the 19th and early 20th centuries, anarchism, doesn't exist in the game.

It makes sense from a gameplay perspective because there's not really any way to meaningfully differentiate anarchist rebels from communist rebels, but it's still a bit odd. During the movement's height, organizations with self-declared anarchist politics had several million members worldwide, exercised serious political influence in several countries, and were considered a major threat to the status quo by many of the major powers, but in Victoria they're just...not there.

I still love the game, jank and all, and have played way more of it than I have EUIV, but it's always struck me as a really odd omission.

IIRC A-Ls were mostly just to have an extremist version of liberals for gameplay while, as you say, anarchists were too close to communists.

Darkrenown fucked around with this message at 19:06 on Jun 1, 2016

ExtraNoise
Apr 11, 2007

It would probably do them well to just create a system of a dozen or so archetypes for political theory and stick with assigning those to pops to determine how they'll vote. I don't think anyone will be 100% with this kind of system, but it would avoid directly lambasting any one specific group.

pdxjohan
Sep 9, 2011

Paradox dev dude.

Nitrousoxide posted:

Guys, I hate to break it to you but PDS was always about making profit.

This.

Cheen
Apr 17, 2005


But Map Video Games are a Fundamental Human Right! Please don't profiteer off basic human needs.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Darkrenown posted:

IIRC A-Ls were mostly just to have an extremist version of liberals for gameplay while, as you say, anarchists were too close to communists.
Here's a little inspiration for V3, allowing more variety in terms of politics while keeping the symmetry. Feel free to use it. :)

Deceitful Penguin
Feb 16, 2011

DrSunshine posted:

You mean collectivists.
I would honestly love to see a videogame that was playable from lolbert lunatics, because the other things they've done like comics have always been darkly hilarious.
drat you to Skåne, capitalist.

The Cheshire Cat
Jun 10, 2008

Fun Shoe
I say just call them libertarians regardless of historical accuracy, then let people go nuts when they take over and inevitably tank your economy.

Kaza42
Oct 3, 2013

Blood and Souls and all that

A Buttery Pastry posted:

Here's a little inspiration for V3, allowing more variety in terms of politics while keeping the symmetry. Feel free to use it. :)



But why do Communists get a bonus to slavery? Also, the Scientific bonus is nearly useless due to how Research Grants work

GrossMurpel
Apr 8, 2011

A Buttery Pastry posted:

Here's a little inspiration for V3, allowing more variety in terms of politics while keeping the symmetry. Feel free to use it. :)



My empire is fanatic hitler mustache communists.

Kaza42
Oct 3, 2013

Blood and Souls and all that

GrossMurpel posted:

My empire is fanatic hitler mustache communists.

Is that what it is? I don't recognize all of these symbols, to be honest. Something vs Anarchist, Arrows vs Hitlers Pacifist vs Jingoist?Militarist? Communist vs Capitalist, Science vs Faith?

Enjoy
Apr 18, 2009

Darkrenown posted:

^^^ I think they were a thing, just not really a major movement.


IIRC A-Ls were mostly just to have an extremist version of liberals for gameplay while, as you say, anarchists were too close to communists.

The English Radicals, French Jacobins and Latin-American liberal revolutionaries were all really keen on economic intervention to destroy monarchy and religion

Anarcho-liberals are just time travelling libertarians

Phi230
Feb 2, 2016

by Fluffdaddy
Victoria 2 is near perfection and any attempt at V3 will be inevitably worse in some way or another to V2.

Funky Valentine
Feb 26, 2014

Dojyaa~an

The V3 thread will be months upon months of people going "no, anarchism is like this", "no, anarchism is like this".

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

Funky Valentine posted:

The V3 thread will be months upon months of people going "no, anarchism is like this", "no, anarchism is like this".

It will be anarchy.

Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib
And it will be great.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Phi230 posted:

Victoria 2 is near perfection and any attempt at V3 will be inevitably worse in some way or another to V2.

You're not wrong

Punished Chuck
Dec 27, 2010

Considering the shitfit that erupted over the word "collectivism" in Stellaris, I can't imagine how awful this thread will be when info on Vicky 3 starts coming out. The mods should probably get a Predator drone over Oberleutnant's house in preparation for a preemptive strike.

Lustful Man Hugs
Jul 18, 2010

A Buttery Pastry posted:

Here's a little inspiration for V3, allowing more variety in terms of politics while keeping the symmetry. Feel free to use it. :)



What do the squares and arrows represent?

Enjoy
Apr 18, 2009

Lustful Man Hugs posted:

What do the squares and arrows represent?

The arrows were the symbol of a social democratic paramilitary force in Weimar Germany, they opposed both Communists and Fascists (although they later supported Hindenburg against Thaelmann, and Hindenburg appointed Hitler his chancellor, proving Stalin was correct and social democracy is social fascism)

https://en.wikipedia.org/wiki/Iron_Front

Vivian Darkbloom
Jul 14, 2004


Lustful Man Hugs posted:

What do the squares and arrows represent?

The three-arrows are presumably social democracy (moderate and extreme social democrats?). In the 1932 Wiemar Republic election the social democrats used this sort of thing:

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
I guess that makes more sense than them being wrought iron fence posts. Wasn't sure why they were opposed to periods.

What do the simoleon signs at the top symbolize?

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Enjoy posted:

Neverending texture packs for German anti-aircraft gun crews

this is equally acceptable

Enjoy
Apr 18, 2009

Psychotic Weasel posted:

I guess that makes more sense than them being wrought iron fence posts. Wasn't sure why they were opposed to periods.

What do the simoleon signs at the top symbolize?

Statism? Rule of law? Maybe they are section characters from legal documents

Yaoi Gagarin
Feb 20, 2014

Psychotic Weasel posted:

I guess that makes more sense than them being wrought iron fence posts. Wasn't sure why they were opposed to periods.

What do the simoleon signs at the top symbolize?

https://en.wikipedia.org/wiki/Section_sign?wprov=sfla1

That's the symbol you see in legal documents so I guess it means bureaucracy or something

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

VostokProgram posted:

https://en.wikipedia.org/wiki/Section_sign?wprov=sfla1

That's the symbol you see in legal documents so I guess it means bureaucracy or something

That was my first guess too but it seems kind of obscure. Why not juat go with a gavel or something else law or government related?

YF-23
Feb 17, 2011

My god, it's full of cat!


I'm the fascist anarcho-communist that believes in peace and non-violence.

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Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

YF-23 posted:

I'm the fascist anarcho-communist that believes in peace and non-violence.

Peace through browbeating, brother!

Also, insert a joke about social media and modern society here.

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