*Corrode gloves are not good, right?
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# ? Jun 4, 2016 03:12 |
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# ? Jun 2, 2024 15:17 |
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I did a Felid of Nem once. It was surprisingly fun.
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# ? Jun 4, 2016 03:13 |
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Nemelex decks could also just be made to scale off invocations like other god abilities.
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# ? Jun 4, 2016 03:17 |
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Jeffrey of YOSPOS posted:Nemelex decks could also just be made to scale off invocations like other god abilities. that is literally what I just suggested
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# ? Jun 4, 2016 03:17 |
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SirSamVimes posted:that is literally what I just suggested
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# ? Jun 4, 2016 03:19 |
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kalstrams posted:*Corrode gloves are not good, right? Like on a beefy character I would probably wear +3 gloves of Slaying+3 rF+ *Corrode, for example. Probably. But I would still not be super into it.
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# ? Jun 4, 2016 03:41 |
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kalstrams posted:I see. I still don't understand, though, how it is intended behaviour for rod skill to not to change graphical display once it is enabled and graphically cycle only between disabled and focused, as well as for dodging and stealth to not have graphical representation for just enabled, while grpahical indicators of armour/fighting/m&f seem to have three graphically distinct states. No, I agree with you. It'd be nice to have another color for 'enabled but not being trained' for that tiles menu (as opposed to the normal one). Just a small thing.
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# ? Jun 4, 2016 04:35 |
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World Famous W posted:Just started up a TeAE. Did they change the autotarget with spells like Shock or so that they will target a wall if it will get the extra damage bounce in, cause it seems to be doing that somewhat and I like it. Maybe it always did and I never noticed. Although it seems to be applying it to fireballs too, which results in some weird aim. Like it aiming at a wall corner and hitting one dude, instead of aiming directly on them and getting another monster in the AOE.
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# ? Jun 4, 2016 04:38 |
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kalstrams posted:I see. I still don't understand, though, how it is intended behaviour for rod skill to not to change graphical display once it is enabled and graphically cycle only between disabled and focused, as well as for dodging and stealth to not have graphical representation for just enabled, while grpahical indicators of armour/fighting/m&f seem to have three graphically distinct states. I think it's because you have automatic training on. You can "turn on" evocations (at least I think that's what the rod skill is, I don't play offline tiles much) but the autotraining system still decides to put 0% of your xp into it because you don't actually have anything in your inventory that uses the skill. If you enable manual training then the game will always put xp into every skill you have turned on.
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# ? Jun 4, 2016 05:22 |
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*Corrode and *Confuse are resisted if you have resist Corrode/Clarity, right? Seems like, most of the time, how I feel about using randarts with those effects is pretty strongly linked with how secure I am in my Clarity/Corrode resist.
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# ? Jun 4, 2016 06:16 |
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Is there a proper way to get the quick weapon swap to work if you're using a shield? I get why I can't swap from 1h+shield to a bow (there's two items there instead of 1, extra time for the swap, etc), but as a lazy casual shitter who mostly plays crawl when I'm sleepy as mindless relaxation, it'd certainly make me feel better about training crossbows/bows on characters using shields if I could quick swap to them like I can on 2h wielding characters.
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# ? Jun 4, 2016 06:35 |
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Get a hand crossbow.
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# ? Jun 4, 2016 06:41 |
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Or invest in slings. Both Hunting and Great slings are onehanded (unless you are little)
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# ? Jun 4, 2016 06:45 |
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I always go throwing when I'm using shields for basically exactly that reason.
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# ? Jun 4, 2016 06:49 |
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OK, i tweaked skill training tiles for the situation kalstrams is in.
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# ? Jun 4, 2016 07:04 |
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Poison Mushroom posted:I always go throwing when I'm using shields for basically exactly that reason. This is what I've been doing, just wasn't sure if I was missing something obvious I was missing about making it work another way. Thanks.
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# ? Jun 4, 2016 07:10 |
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For some reason I had it in my head that pandemonium was the hardest area and cleared everything else out first. Imagine my half surprise half disappointment when it turned out that the worst day in pandemonium was equal to a bad encounter on a normal hell floor. Just took a lot of walking around. Didn't do any Ziggurats because god drat, I got every rune, what more can you expect of someone? Guess this means I beat the game and I'm done forever, right? I won't ever grind out more victories on casters and stabbers, right?
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# ? Jun 4, 2016 09:16 |
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I like pan less than hell but I don't know if that means it's harder. Not being able to reliably get out is annoying and has killed me before. In hell if you're playing super carefully you can usually escape to the vestibule when you start getting clobbered.
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# ? Jun 4, 2016 14:29 |
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Here's a Nemelex thought: Just add a 1* ability to shuffle decks into your "god deck" with drawing based around piety. Other god worshipers can still use decks but when you worship Nem you learn to stack them. Abilities help pick which deck the card comes from, higher piety = higher chance, etc. Decks you shuffle into your "god deck" influence what deck the card you get comes from, eventually with higher piety being able to pick the deck but not the card. Also other abilities in between. I dont know the answer but nemelex is super boring now especially with pekallas being around. Just remove nem if no solution is found, because, why would you EVER pick him nowadays?
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# ? Jun 4, 2016 15:32 |
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To me it feels like Nemelex will never be truly strong as long as his abilities are so random. Fun, sure, sometimes. But no matter how strong cards are and how much you can mitigate the bad luck sometimes, there are other times where you draw Degeneration and polymorph Gastronok into a shard shrike on Lair:1. (He literally killed me from full health in one hit.) Sometimes it feels like playing with a version of Xom that you choose when he acts up, but you still don't know whether it'll be good or bad.
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# ? Jun 4, 2016 16:48 |
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He used to seem more fun, but maybe that was just when you sac'd for wonders and got super leveled up or mutated or weird stuff like portals. Now we have an evocations god that actually IS fun, and is random because you don't know what rod and wands you have to use for your early game. Nem needs a fix that makes him less random, or at least not have to carry around like 10 decks that have 1-5 cards identified. He's kinda unfun.
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# ? Jun 4, 2016 17:10 |
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Nemelex being random is fun. The problem with Nemelex is that woshipping him costs 1/4th of your inventory space.
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# ? Jun 4, 2016 18:25 |
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Any particularly interesting differences between .18 and trunk right now?
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# ? Jun 4, 2016 19:17 |
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2 new gods.
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# ? Jun 4, 2016 19:19 |
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RIP easy Trog rod acquirement.quote:Move rod acq into misc acq And RIP decks. (Unless you go Nem, but who goes Nem?) quote:Remove decks from random generation
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# ? Jun 4, 2016 19:36 |
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Let me just open the worm can; have mutations been made less stupid? Do hell effects still give you glow? VVV gently caress
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# ? Jun 4, 2016 19:40 |
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Internet Kraken posted:Let me just open the worm can; have mutations been made less stupid? Do hell effects still give you glow? No, yes.
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# ? Jun 4, 2016 19:41 |
Thanks Crawl, that you didn't spawn a Temple.
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# ? Jun 5, 2016 04:03 |
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kalstrams posted:Thanks Crawl, that you didn't spawn a Temple. Unless your game is literally bugging out, there's always a temple. Did you go deep enough? Up every upstairs to make sure it wasn't partitioned off from the rest of the level?
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# ? Jun 5, 2016 04:05 |
C7ty1 posted:Unless your game is literally bugging out, there's always a temple. Did you go deep enough? Up every upstairs to make sure it wasn't partitioned off from the rest of the level?
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# ? Jun 5, 2016 04:12 |
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That's a thing that can happen. Sometimes parts of a floor are not connected.
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# ? Jun 5, 2016 04:17 |
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They're not going to get rid of Nemelex because it's the Crawl reference in World of Warcraft. It would be genuinely weird if my WoW character had a deck and my Crawl characters couldn't.
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# ? Jun 5, 2016 04:20 |
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IronicDongz posted:That's a thing that can happen. Sometimes parts of a floor are not connected. Yep! Sometimes it's a vault, sometimes map generation is wonky. Unless something very weird is at work, it's always there - you just have to find it.
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# ? Jun 5, 2016 04:24 |
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Arivia posted:They're not going to get rid of Nemelex because it's the Crawl reference in World of Warcraft. It would be genuinely weird if my WoW character had a deck and my Crawl characters couldn't. I like the idea of Nemelex, I'd be really sad to see him gone Although he's fairly weak because of deck nerfs and could use a boost of some sort to compensate
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# ? Jun 5, 2016 04:26 |
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She's not even that weak, its just that Pakellas is a better god for evocations because he's crazy good. Before Pak was added she was a solid option for characters that wanted to invest in evocations. Nemlex literally just needs a rework to the deck system so it doesn't cause inventory clutter, that's it. Inventory management is the only reason worshiping her is a pain in the rear end.
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# ? Jun 5, 2016 04:28 |
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Arivia posted:They're not going to get rid of Nemelex because it's the Crawl reference in World of Warcraft. It would be genuinely weird if my WoW character had a deck and my Crawl characters couldn't. a suggestion was made that, if nemelex was removed, we would have to add our own Last Deck of Nemelex Xobeh unrand. it'd be only fair. (but i'm not sure how serious the talk of n-x removal is; it's very far from the first time it's come up. i'd guess pak is more likely to go than nem, for whatever that's worth...) kalstrams posted:I went through all off D:4-7 where temple spawns (heck, I cleared game to D:11 and died in lair since I had nothing to invoke by then), and found nothing. I didn't check all the upstairs in D:5-8, but that would have not changed anything unless map was literally this: if you haven't died yet, please check the up-stairs and report back. humor me.
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# ? Jun 5, 2016 05:02 |
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making a new system where the deck poo poo is represented by actual god-granted skills would be pretty cool. the physical decks as they are sort of feel weird now in the grand scheme of things, but i guess they were fine back when nemelex was more crufty and had that whole sacrifice system. maybe start off by letting players draw random cards which can really be most anything from the effect pool, and as they gain piety they can do the things we already know like drawing more than one at a time or peeking at the next few effects in line. have some higher-level piety stuff be 'stacking' the deck to weigh it more towards various categories of effects, with the occasional odd card out every now and then. it would still preserve the flavor of the god while differentiating them from pakellas, who as of right now is 'the evocable god' and has actual physical items covered and can remain that way instead of nemelex having their own weird evocable that's separate entirely and only given if you worship that god.
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# ? Jun 5, 2016 05:03 |
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PleasingFungus posted:(but i'm not sure how serious the talk of n-x removal is; it's very far from the first time it's come up. i'd guess pak is more likely to go than nem, for whatever that's worth...) What, why? Pak is awesome.
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# ? Jun 5, 2016 05:24 |
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pak sort of has a hard time finding a good niche. he's sort of 'the god of stronger evocations', except evocations are already pretty good, so it's hard to make him both have a meaningful impact and not be totally nuts. she's sort of the god of 'evocations as primary killdudes' (what you always thought of when you saw the 'artificer' class!), but 'evocations as primary killdudes' smells a lot like 'conjurations + summoning without the tradeoffs of either'. then again, divinations was terrible as a spell school but worked fine as a god. there's plenty of room to build drawbacks and tradeoffs into a god's conduct, starting with 'thou shalt have no god before me'. (having to worship a god to get its benefits is itself a tradeoff!) so, who knows. that's just the sort of thing i've been reading people talk about.
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# ? Jun 5, 2016 05:48 |
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# ? Jun 2, 2024 15:17 |
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When you escape up a staircase at low hp and sigmund is waiting for you on top. e: and now my second game after 15 runing it I open the only door out the entrance to a jackal pack and some hobgoblins. The game is punishing me for beating it. e2: try 3. d4 and not one potion of curing, but trying everything in my inventory and I find this: the game is mocking me Nanomashoes fucked around with this message at 06:03 on Jun 5, 2016 |
# ? Jun 5, 2016 05:52 |