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Danaru posted:Yep, as "zombie bait". Not to mention the first game had almost every woman character in the game have rape involved in their storyline in one way or another. Yeah, as fun as I found the game though, this poo poo and their internal politics are garbage. Does Dying Light have any of those overtones? I think that ones also has a story. Is it presented as poorly?
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# ? Jun 10, 2016 00:55 |
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# ? May 15, 2024 04:27 |
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Kokoro Wish posted:Yeah, as fun as I found the game though, this poo poo and their internal politics are garbage. Does Dying Light have any of those overtones? I think that ones also has a story. Is it presented as poorly? It definitely isn't tryhard like Dead Island and its actually fun. It's also more of a horror game in the beginning when it comes to dealing with the super zombies at night. (Though you do get to a point when you can just kill them.)
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# ? Jun 10, 2016 00:58 |
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Kokoro Wish posted:I really don't know what people were expecting, A deep and heart wrenching exploration of human tragedy and sudden violence?
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# ? Jun 10, 2016 02:12 |
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Accordion Man posted:Nope. The writing for the main game is just your bog standard AAA action game stuff but the sidequests have some decent funny writing at times. also you can dropkick them from very high places a good zombie game
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# ? Jun 10, 2016 02:24 |
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Yeah, Dying Light can basically be broken into two parts: Pre Grappling-hook and Post Grappling-hook. Both have their merits and are fun to play.
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# ? Jun 10, 2016 02:35 |
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A.o.D. posted:A deep and heart wrenching exploration of human tragedy and sudden violence? Yeah, not gonna lie I was really hyped. It could have worked so well too. At least they put the couple in the game.
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# ? Jun 10, 2016 02:45 |
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Just a heads up: Siren: Blood Curse (complete, all 12 episodes) is free on PS3 for PS Plus subscribers this month.
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# ? Jun 10, 2016 02:49 |
Silhouette posted:Just a heads up: Siren: Blood Curse (complete, all 12 episodes) is free on PS3 for PS Plus subscribers this month. Time to finally plug in my replacement controller I guess.
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# ? Jun 10, 2016 03:53 |
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Also I wanted to like Until Dawn's Totem mechanic but it felt sloppy. I didn't find half of them even though it felt like I explored a lot, and a lot of them don't even really match the theme they're filed under. I dunno.
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# ? Jun 10, 2016 04:36 |
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I was going down a youtube rabbit hole of old 90s games and discovered a Resident Evil clone for the Saturn called Deep Fear. Somehow I've never heard of it before but apparently it was only released in Japan and Europe. I post it here because the cut scnes are loving amazing. Possibly the most unintentinally hilarious game ive ever seen. http://youtu.be/wKu5o__UKI4
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# ? Jun 10, 2016 05:01 |
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Basticle posted:I was going down a youtube rabbit hole of old 90s games and discovered a Resident Evil clone for the Saturn called Deep Fear. Somehow I've never heard of it before but apparently it was only released in Japan and Europe. I post it here because the cut scnes are loving amazing. Possibly the most unintentinally hilarious game ive ever seen. Our very own slowbeef and Diabetus LP'd it on the retsupurae channel as well, stuff's fantastic.
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# ? Jun 10, 2016 05:53 |
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Kokoro Wish posted:Friends and I had a great time playing the first Dead Island, but it is not a horror game, it's a fun exploration action game with RPG elements. I really don't know what people were expecting, but I got what I was expecting and it was fun times with glowing, flaming machetes and electric sledgehammers. did you ever watch the trailer.
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# ? Jun 10, 2016 11:37 |
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The first few hours of Dead Island were exciting, but of course there's nothing there to support 40 hours or how ungodly long that campaign was, once you knew all there was to do and seen all monsters it became pretty routine, not to mention unscary.
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# ? Jun 10, 2016 13:46 |
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Dead Island was a proof of concept but they managed to later on make an actual good game with Dying Light.
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# ? Jun 10, 2016 17:46 |
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voltcatfish posted:Also I wanted to like Until Dawn's Totem mechanic but it felt sloppy. I didn't find half of them even though it felt like I explored a lot, and a lot of them don't even really match the theme they're filed under. I dunno. lol I'd totally forgotten about the totems and yeah they were mostly useless and just there to give you another thing to collect.
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# ? Jun 10, 2016 17:48 |
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I don't think they were entirely useless. I vaguely recall the death ones telling you important clues like waiting out the deer herd or jumping off the first thresher conveyor belt. e: I'd say they're bad in giving you hints, like they're ironic in hindsight because you have no context for what they mean yet. Once you've played the scene the totems show you a possible alternate take.
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# ? Jun 10, 2016 19:07 |
al-azad posted:I don't think they were entirely useless. I vaguely recall the death ones telling you important clues like waiting out the deer herd or jumping off the first thresher conveyor belt. The totems are kind of neat but are generally either so vague that they are useless or showing you a possible outcome of a split second decision that you have to make five hours from then. Like the "you can befriend the dog" one, where the "choice" was not following the OH GOD MONSTER DOG KILL action keys. The only totem that I found legitimately helpful was the "don't fight the deer" one
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# ? Jun 10, 2016 19:17 |
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Dead Island was ok, but Dying Light blew it out of the water. I think the part of Dead Island I enjoyed most was also the whole of Dying Light - namely, when you get to the town/city/whatever you want to call it and suddenly you add in vertical exploration. It may sound crazy, but even though rooftop travel is technically safer in combat aside from human enemies/the few slow zombies walking/the fast climbing zombies, it's still a nice kind of tense. The knowledge that vast masses of enemies wait below, the fear of falling, the instances where you have to make a mad dash at ground level across a gap too far to jump across. Rumor has it we'll see Evil Within 2 at E3. I thought Evil Within 1 was a fun enough game, so interested in hearing more about that.
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# ? Jun 10, 2016 19:19 |
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Pyrolocutus posted:Rumor has it we'll see Evil Within 2 at E3. I thought Evil Within 1 was a fun enough game, so interested in hearing more about that. Wonder what the story of EW2 would be this time? I really liked the gameplay of EW so this is really good news.
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# ? Jun 10, 2016 19:25 |
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DreamShipWrecked posted:The totems are kind of neat but are generally either so vague that they are useless or showing you a possible outcome of a split second decision that you have to make five hours from then. Like the "you can befriend the dog" one, where the "choice" was not following the OH GOD MONSTER DOG KILL action keys. The only totem that I found legitimately helpful was the "don't fight the deer" one I got some use out of the "Mike decides not to fire a gun" one on my first playthrough.
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# ? Jun 10, 2016 19:30 |
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DropsySufferer posted:Wonder what the story of EW2 would be this time? I really liked the gameplay of EW so this is really good news. Maybe it'll have an ending that actually loving makes sense?
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# ? Jun 10, 2016 22:45 |
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Looking for a new narrative horror game after oxenfree. poo poo was dope
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# ? Jun 11, 2016 00:09 |
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For a free game this looks neat and lessens the sting of Allison Road. It also makes me crave some kind of horror game jam, like the Guild series on Nintendo 3DS combines a bunch of veterans small ideas there should be some kind of Creepshow video game where it's well crafted 1-2 hour experiences.
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# ? Jun 11, 2016 00:40 |
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Twerkteam Pizza posted:Looking for a new narrative horror game after oxenfree. poo poo was dope
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# ? Jun 11, 2016 01:14 |
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Someone found a trophy list for Forbidden Siren so it looks like that's going to be the next PS2 on PS4 game.
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# ? Jun 11, 2016 01:51 |
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Sakurazuka posted:Someone found a trophy list for Forbidden Siren so it looks like that's going to be the next PS2 on PS4 game. i am extremely down for this, i need another playthrough sorry if its been posted already but guess what else is coming: http://www.callofcthulhu-game.com/ i unironically loved dark corners of the earth, even with its many bugs and crashes, so i am extremely hyped for this game boy are my arms tired fucked around with this message at 03:04 on Jun 11, 2016 |
# ? Jun 11, 2016 02:12 |
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Niggurath posted:If you don't have an aversion to RPG maker games, then I'd recommend Stray Cat Crossing: http://store.steampowered.com/app/385330/. Or if you in the mood for a slightly political, darkly comical game: http://store.steampowered.com/app/395170/. Or there is also The Count Lucanor: http://store.steampowered.com/app/440880/. I felt all those are fairly well done, reasonably priced narrative horror outings. sweeeeeeeet I'll do each one. Rafza posted:i unironically loved dark corners of the earth,
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# ? Jun 11, 2016 03:49 |
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no, wormass, i will not
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# ? Jun 11, 2016 03:51 |
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Dark Corners of the Earth had some good parts that were unfortunately weighed down by a lot of really bad parts. Not sure how I feel about a call of cthulhu game by the people who make blood bowl though.
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# ? Jun 11, 2016 04:17 |
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al-azad posted:Dead Island was alright as first person Diablo but coming from that trailer it's safe to say people expected walking dead and not Borderlands. I think people also expected a game that wasn't incredible broken
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# ? Jun 11, 2016 04:38 |
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I'd recommend against Stray Cat Crossing, its atmosphere is neat, but its puzzles are among the most purposely tedious poo poo I've seen in a modern adventure game. It's fricking boring.
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# ? Jun 11, 2016 17:35 |
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This looks cool. https://www.youtube.com/watch?v=eprVKIH4Xxs That logo at the end is really neat.
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# ? Jun 11, 2016 18:01 |
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Accordion Man posted:I'd recommend against Stray Cat Crossing, its atmosphere is neat, but its puzzles are among the most purposely tedious poo poo I've seen in a modern adventure game. It's fricking boring. I know where you're coming from, but I strongly disagree. For me, the characters and the presentation were solid enough that I didn't mind the puzzles at all. The final sequence can get tedious but it's on purpose... that doesn't make it any less tedious, but once I understood it I liked it a lot more. The Count Lucanor is also very good, and features both some clever puzzles and some pretty creepy sections.
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# ? Jun 11, 2016 18:11 |
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Silhouette posted:Maybe it'll have an ending that actually loving makes sense? I really don't think there's anything else to the ending other than you surviving and the bad guy getting a new body to mess around with in the real world. It's pretty much an ideal setup for a sequel if Ruvik returns.
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# ? Jun 11, 2016 18:17 |
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Rafza posted:no, wormass, i will not 0 rows returned posted:Not sure how I feel about a call of cthulhu game by the people who make blood bowl
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# ? Jun 11, 2016 18:53 |
VoidBurger posted:This looks cool. That does look pretty neat but I worry a bit about the trenches railroading you a bit too much, in the sense of "there's a monster but only one way to go, so I guess just sit here and wait until it is programmed to eventually move away"
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# ? Jun 11, 2016 19:00 |
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VoidBurger posted:This looks cool. Oh wow. Someone turned the World War I Hell level from The Darkness into an entire game! The giant monster appearing to pray was interesting.
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# ? Jun 11, 2016 19:33 |
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VoidBurger posted:This looks cool. I'm reminded of that free game where you're in the trenches being chased by velociraptors.
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# ? Jun 11, 2016 19:39 |
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Deep fear is seriously probably the best resident evil clone and I have to say maybe one of the top ten games you should play on the Saturn. I live streamed playing the entire game for an irc chat of goons during a summer I was unemployed. Great stuff.
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# ? Jun 11, 2016 19:44 |
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# ? May 15, 2024 04:27 |
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Dark Corners of the Earth was really solid until you got guns.
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# ? Jun 11, 2016 20:37 |