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VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




wargames posted:

Except the 480 8gb is going to be around 240?

He is talking AUS prices, as mentioned in the first paragraph of his post.

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Sidesaddle Cavalry
Mar 15, 2013

Oh Boy Desert Map
For someone who hasn't read much about the subject: What parts of a GPU improve frame time and its variance, and is Pascal uarch theorhetically better equipped than Maxwell uarch to deliver better marks in that regard? Aside from the typical increase in the density of compute units crunching away per die, of course.

AVeryLargeRadish
Aug 19, 2011

I LITERALLY DON'T KNOW HOW TO NOT BE A WEIRD SEXUAL CREEP ABOUT PREPUBESCENT ANIME GIRLS, READ ALL ABOUT IT HERE!!!

Sidesaddle Cavalry posted:

For someone who hasn't read much about the subject: What parts of a GPU improve frame time and its variance, and is Pascal uarch theorhetically better equipped than Maxwell uarch to deliver better marks in that regard? Aside from the typical increase in the density of compute units crunching away per die, of course.

That depends on the render pipeline, there is not a specific part that improves that but rather the cumulative effect of the parts that make up the GPU. It's also pretty heavily dependent on software and drivers.

Sidesaddle Cavalry
Mar 15, 2013

Oh Boy Desert Map
Sounds like some reading is in order, then. Has anyone written a good analysis on the results of recent design decisions translating into performance increases?

E: some easy to understand words about pipelines in general without being too dry and arbitrary would be nice, too.

Sidesaddle Cavalry fucked around with this message at 07:44 on Jun 13, 2016

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

lmao forever

But hey: Did you guys catch that Bethesda is releasing Fallout 4 VR in 2017? Details about exactly how this is going to work are super light but it is Fallout 4, the full game, on the HTC Vive with motion controls. I wonder if it's going to use NVIDIA's VR stuff because if so wow I'm going to find myself upgrading my GPUs faster than I thought I would come 2017.

SlayVus
Jul 10, 2009
Grimey Drawer
They're releasing FO4 in VR BY 2017. DOOM is also completely playable, right now, on the HTC Vive. Don't know about full motion controls.

SlayVus fucked around with this message at 08:39 on Jun 13, 2016

Ak Gara
Jul 29, 2005

That's just the way he rolls.
I've seen a YouTube of minecraft and he didn't run, but click and teleport every where. Is that a limitation of VR and if so, how would Fallout combat work?

PerrineClostermann
Dec 15, 2012

by FactsAreUseless

Ak Gara posted:

I've seen a YouTube of minecraft and he didn't run, but click and teleport every where. Is that a limitation of VR and if so, how would Fallout combat work?

It's hard to move large distances in vr.

SlayVus
Jul 10, 2009
Grimey Drawer

Ak Gara posted:

I've seen a YouTube of minecraft and he didn't run, but click and teleport every where. Is that a limitation of VR and if so, how would Fallout combat work?

Most movement enacted upon a character that the player can not physically feel usually causes motion sickness. I don't know the game, but there is one with like vine swinging that most people can't play for more than an hour.

Teleporting is weird in the fact that to your brain it doesn't seem like motion. It is possible to overcome this, but it takes a lot of time, patience, and practice.

ijyt
Apr 10, 2012

Ak Gara posted:

I've seen a YouTube of minecraft and he didn't run, but click and teleport every where. Is that a limitation of VR and if so, how would Fallout combat work?

It'll be on rails of course. Alternatively: you can select which settlement to aid from an overworld map, teleporting you to a EyeToy-esque mini game.

HalloKitty
Sep 30, 2005

Adjust the bass and let the Alpine blast

Ak Gara posted:

I've seen a YouTube of minecraft and he didn't run, but click and teleport every where. Is that a limitation of VR and if so, how would Fallout combat work?

That's because most people become sick as a dog if the camera moves smoothly independent of your real movements. It's a limitation of the user, not of VR.

It's the biggest problem with VR by far, in my opinion. The Vive gets around this by giving you a space in which to move with 1:1 tracking, but outside of that, you need to teleport.

ItBurns
Jul 24, 2007

SlayVus posted:

Most movement enacted upon a character that the player can not physically feel usually causes motion sickness. I don't know the game, but there is one with like vine swinging that most people can't play for more than an hour.

Teleporting is weird in the fact that to your brain it doesn't seem like motion. It is possible to overcome this, but it takes a lot of time, patience, and practice.

Why can't you just use the mouse and keyboard? Does that still make people sick or does it just defeat the purpose of using VR?

SlayVus
Jul 10, 2009
Grimey Drawer

ItBurns posted:

Why can't you just use the mouse and keyboard? Does that still make people sick or does it just defeat the purpose of using VR?

The problem is your brain has no other focal points other than the game. The only thing you see is the game. So, your eyes are telling your brain that you're moving. Your brain tells your body that your moving. Your inner ears however, detect no movement at all and tell you're brain you're not moving. Sickness ensues.

It's your body's defense against poisoning.

It works in reverse for things like getting motion sick in cars while reading a book or on a boat. Your ears tell your brain you're moving, but your eyes don't see any movement.

Teleportation removes the act of motion from the game. You're moving, but it's instantaneous. Therefore imperceptible.

Edit: For some reason, motion sickness isn't really a thing in like cockpit style driving/flying simulators or where you have like a birds eye view of an area. I don't know why.

SlayVus fucked around with this message at 09:12 on Jun 13, 2016

Guni
Mar 11, 2010

xthetenth posted:

That's basically my current operating plan. It should work pretty well at keeping prices less unreasonable, especially if you flip the 480 decently, and the big AMD card or 1080 Ti (if it's ~15% more powerful or more I'd consider it over Freesync) is going to be a good step up over the 1080, although it will mean a wait.

Yep exactly my thoughts. I actually pulled the trigger on both a 1080 and the Gsync 34" Acer x34, but stupid Umart didn't actually have the 1080 in stock when they said they did.

I figure doing it this way: I (a) won't get pissed off when the 1080TI and/or AMD big cards are released for similar money to the 1080 right now and (b) even if I end up with a nVidia in the end, I figure it will be enough to run the 3440x1440 pretty smoothly even without Gsync (since I'll be going the Freesync version) and I'll save about $300, which will effectively cover the lost money on the 480 and probably the price difference between a current 1080 and 1080TI. Like I said, money isn't a massive concern, but I still hate to feel like I've been ripped off (especially with the stupid loving founders edition tax).

AVeryLargeRadish
Aug 19, 2011

I LITERALLY DON'T KNOW HOW TO NOT BE A WEIRD SEXUAL CREEP ABOUT PREPUBESCENT ANIME GIRLS, READ ALL ABOUT IT HERE!!!

SlayVus posted:

The problem is your brain has no other focal points other than the game. The only thing you see is the game. So, your eyes are telling your brain that you're moving. Your brain tells your body that your moving. Your inner ears however, detect no movement at all and tell you're brain you're not moving. Sickness ensues.

It's your body's defense against poisoning.

It works in reverse for things like getting motion sick in cars while reading a book or on a boat. Your ears tell your brain you're moving, but your eyes don't see any movement.

Teleportation removes the act of motion from the game. You're moving, but it's instantaneous. Therefore imperceptible.

Edit: For some reason, motion sickness isn't really a thing in like cockpit style driving/flying simulators or where you have like a birds eye view of an area. I don't know why.

That is probably because the static cockpit part of the image makes your brain realize that you are stationary, sort of like how your brain realizes you are not actually moving in a FPS when viewing it through a monitor because of the static environment around the monitor image.

HalloKitty
Sep 30, 2005

Adjust the bass and let the Alpine blast

SlayVus posted:

Edit: For some reason, motion sickness isn't really a thing in like cockpit style driving/flying simulators

Not in my experience. Live for Speed at a locked 90 FPS still wasn't much fun for me. Maybe one can become acclimatised to it.

Lungboy
Aug 23, 2002

NEED SQUAT FORM HELP

AVeryLargeRadish posted:

That is probably because the static cockpit part of the image makes your brain realize that you are stationary, sort of like how your brain realizes you are not actually moving in a FPS when viewing it through a monitor because of the static environment around the monitor image.

Didn't people get bad motion sickness when the early properly 3d games like Descent came out?

Verizian
Dec 18, 2004
The spiky one.
Some people get motion sickness sitting in a car. Most can just stare at the inside of the car to counter that and your stomach finally learns what's up after a while.

VR FPS games will require a solid HUD system to compensate, hoverjunkers is a good example as you can focus on your hover vehicle to avoid motion sickness.

A 3D helmet or goggles overlay can work too but may still cause violent nausea for a large group of people. Once hardware catches up and 8k 180fps HMD's are possible it'll be less common but making that light enough to wear is gonna be a problem even once we get gpu's and screens capable of that kind of performance.

HMS Boromir
Jul 16, 2011

by Lowtax
Yeah, people getting motion sick from first person 3D games isn't really something that went away, and I expect it'll remain a much bigger problem for VR until haptic feedback cyber suits or like a cool hamster ball for people reaches the mass market.

Truga
May 4, 2014
Lipstick Apathy
GVS is like months away, so that's an almost solved problem.

e:

quote:

Using a safe technique that sends electrical signals to the vestibular system in the ear, Entrim 4D synchronizes the body’s balance system with the changing movements in the VR videos. Users thus feel as if they are a part of the on-screen action, and can even sense direction and speed of movement
https://www.youtube.com/watch?v=yZ_G_zbObWU

HMS Boromir
Jul 16, 2011

by Lowtax
That sounds completely terrifying. I love it.

sauer kraut
Oct 2, 2004
Ah another doodad you need to not vomit your guts out on top of the monster computer, one pound+ scubadiver nerdgoggles and an omnidirectional dorkmill/huge empty space with sensor arrays.

Truga
May 4, 2014
Lipstick Apathy
I, too, am a jaded old shitlord

Hubis
May 18, 2003

Boy, I wish we had one of those doomsday machines...

Don Lapre posted:

Nvidia uses the same gpus in quadro and geforce cards. Geforce cards have things locked out so people buy quadro cards.

Not really. There is some feature difference (and some f that s artificial) but much of the Quadro "value" is that you get a much more intense and deep degree of support, as far as finding / fixing issues and direct one-on-one engagement.

Anyways, AMD is making headway in their driver quality so that COULD be somewhere they can complete, but all the crowing about DX12/Asynchronous Compute in the world won't do a thing in this space. They need to dump a ton of effort into their openGL driver quality if they want to touch NVIDIAs business there.

HMS Boromir
Jul 16, 2011

by Lowtax

Hubis posted:

a much more intense and deep degree of support

I admit, I don't think I've ever seen a porno where the hunky repairman is an Nvidia employee.

Bloody Antlers
Mar 27, 2010

by Jeffrey of YOSPOS
After seeing the cool lighting effects my friend's 3dfx voodoo card rendered when he launched rockets in Quake 2, I desired to have a 3D graphics accelerator of my very own. I explained to my parents why I "needed" such a thing in exactly this manner, which resulted in me getting a less than ideal budget to work with. I wound up finding a Matrox M3D with a PowerVR based chipset and 4 MB of memory at my local computer shop. Aside from being within my budget, the box had a one line endorsement from a disgruntled ex-id software employee proclaiming it to be an IDEAL solution for Quake 2.

AND IT LOOKED LIKE THISSSSSS.

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penus penus penus
Nov 9, 2014

by piss__donald
The first video card I explicitly remember going to a store and getting brand new in box was a Diamond Viper II. I can't remember what my first was though anymore, although I did play Wolfenstein 3D when it was new lol.

Gray Matter
Apr 20, 2009

There's something inside your head..

THE DOG HOUSE posted:

The first video card I explicitly remember going to a store and getting brand new in box was a Diamond Viper II. I can't remember what my first was though anymore, although I did play Wolfenstein 3D when it was new lol.
I will always remember when we got Wolfenstein in my youth. My dad then playing through the game, finding all the secret doors, and painstakingly mapping out every level with pencil and graphing paper cause you couldn't just Google that poo poo.

Simpler times.

Ak Gara
Jul 29, 2005

That's just the way he rolls.

Truga posted:

GVS is like months away, so that's an almost solved problem.

e:

https://www.youtube.com/watch?v=yZ_G_zbObWU

You mean all those years of yelling at people for leaning when using a controller was for nothing?

Lungboy
Aug 23, 2002

NEED SQUAT FORM HELP

Gray Matter posted:

Simpler times.

Simpler? I used to have a little external cable that went from my 2d card to my 3d card, that's way more complex than today!

EmpyreanFlux
Mar 1, 2013

The AUDACITY! The IMPUDENCE! The unabated NERVE!
If we still care about synthetics


At the least, guess confirmation it can OC to 1400Mhz at least.

Don Lapre
Mar 28, 2001

If you're having problems you're either holding the phone wrong or you have tiny girl hands.
Wow, feel bad for all the 1070 owners

repiv
Aug 13, 2009

Again, why are they running a media blackout if the card is capable of that :psyboom:

Truga
May 4, 2014
Lipstick Apathy
lol and that's a 4GB card at 4k resolution. Surely the extra 4gb would help some there?

Haquer
Nov 15, 2009

That windswept look...

Don Lapre posted:

Wow, feel bad for all the 1070 owners

poo poo like this is why I'm glad I won't be building a new PC for several more months, holy poo poo :eyepop:

Naffer
Oct 26, 2004

Not a good chemist

Don Lapre posted:

Wow, feel bad for all the 1070 owners

I doubt the cards can all reliably overclock by 30%, otherwise why wouldn't AMD have selected more aggressive clocks for them?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

repiv posted:

Again, why are they running a media blackout if the card is capable of that :psyboom:

If it's true? So people look, see that performance, see at the bottom that it's in stock now and buy without a second thought. NV's stock seems to be low enough that I could see them being less worried about NV poaching their sales than they might be otherwise. That scenario does rely on AMD having good supply though.

LogicalFallacy
Nov 16, 2015

Wrecking hell's shit since 1993


Welp. I wasn't planning on flipping my 970 until next year, but I might be doing it sooner if that's legit.

repiv
Aug 13, 2009

Truga posted:

lol and that's a 4GB card at 4k resolution. Surely the extra 4gb would help some there?

Fire Strike 4K only uses about 3.3GB on my system.

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Truga
May 4, 2014
Lipstick Apathy

Naffer posted:

I doubt the cards can all reliably overclock by 30%, otherwise why wouldn't AMD have selected more aggressive clocks for them?

Honestly it mostly depends on which of the two cards you'll be able to actually buy. Let's not forget there's still buttcoiners out there, and allegedly current generation nvidia also performs well with the latest *coin fork :v:

repiv posted:

Fire Strike 4K only uses about 3.3GB on my system.

I keep forgetting firestrike is literally one tiny room, sorry.

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