|
it's weird how nerds spend their lives getting bullied then when they meet a person they finally hold an advantage over (bad @ math) they just can't help themselves
|
# ? Jun 16, 2016 16:44 |
|
|
# ? Jun 3, 2024 01:05 |
|
Games that have crafting systems that don't just tell you the amount of raw ingredients you'll need to craft a thing are doing it because their developer couldn't be hosed, not because it's some insurmountable obstacle. From a coding point of view I can already see how it could be done in a basic way and that's after like a few seconds of thinking about it.
|
# ? Jun 16, 2016 17:11 |
|
ArtIsResistance posted:it's weird how nerds spend their lives getting bullied then when they meet a person they finally hold an advantage over (bad @ math) they just can't help themselves
|
# ? Jun 16, 2016 17:16 |
|
Hi don't respond to ArtIsResistance they are a bad dumb troll that should have been banned ages ago, thanks in advance.
|
# ? Jun 16, 2016 17:20 |
|
Simply Simon posted:Excel is literally designed to be used by old ladies to represent church tithe earnings in graphs labeled in comic sans, but he locks up at the thought of numbers occupying cells like he has PTSD from being a faceless inmate, sympathizing with their plight I'd like to see his reaction to playing Eve online.
|
# ? Jun 16, 2016 17:44 |
|
shadow president is really fun and cool at times but i wish the game wouldn't bug out when my gnp growth rate would exceed a certain threshold also leadership effectiveness is a really lovely stat that shouldn't exist because its stupid easy to maintain once you grind it up to above 90%, but sucks to actually raise at first
|
# ? Jun 16, 2016 18:10 |
|
If I have to go outside of a game and build a motherfucking spreadsheet to play it, that game is doing "fun" totally wrong.
|
# ? Jun 16, 2016 22:06 |
Aleph Null posted:If I have to go outside of a game and build a motherfucking spreadsheet to play it, that game is doing "fun" totally wrong. Pretty much this, that's all. Much like how I don't think a five hours wiki tour should be mandatory to get even a basic feel for how to play your game.
|
|
# ? Jun 16, 2016 23:00 |
|
Picked up Odin Sphere: Leifthrasir, which is an HD remake of a gorgeous old PS2 game, with some updated graphics and gameplay. The game gives you the option to pick between English and Japanese voice acting, but the voice acting in cut-scenes is unspeakably bad in English, and the battle noises in Japanese are gratingly squeaky/orgasmic sounding. No win, no joy.
|
# ? Jun 16, 2016 23:22 |
|
Poulpe posted:Picked up Odin Sphere: Leifthrasir, which is an HD remake of a gorgeous old PS2 game, with some updated graphics and gameplay. I'm rather glad I got out of JRPGs before they went 3D and full Voice acting. Worst I had to put up with was " well, that's somewhere round 80 points" and " BE- HIND ME?!~"
|
# ? Jun 16, 2016 23:34 |
|
Johnny Aztec posted:I'm rather glad I got out of JRPGs before they went 3D and full Voice acting. Star Ocean for PS1 Gotta love the occasional Japanese line accidentally left in, or the classic "C'MERE, BARNEY!" Odin Sphere is actually 2D and quite gorgeous, (seriously check out this gameplay) and the English translation is fine, it's just that you can tell the English actors acted every voiced line one at a time, with no understanding of the context or which lines come before or after them, not to mention the animations timed to match Japanese speech. Everything just comes out janky and unrehearsed.
|
# ? Jun 16, 2016 23:42 |
|
Johnny Aztec posted:I'm rather glad I got out of JRPGs before they went 3D and full Voice acting. Bad voice acting, even amongst JRPGs, is a rarity in this day and age. There are a few stinkers, but nowadays VAs are at worst mediocre.
|
# ? Jun 17, 2016 02:40 |
|
Kay Kessler posted:Bad voice acting, even amongst JRPGs, is a rarity in this day and age. There are a few stinkers, but nowadays VAs are at worst mediocre. Yes, but full VA, coupled with the above ^ just lets them be even more Japanese than before. In the SNES/PS1 days, they were limited heavily by constraints. Yes, chrono trigger, Star ocean and others were anime, but it was fairly muted, and could be mostly ignored.
|
# ? Jun 17, 2016 05:20 |
|
When games give me the option I usually turn voice acting off. I'm not sure why really, just a habit at this point.
|
# ? Jun 17, 2016 06:26 |
|
English voice acting in fighting games is just wrong. It's not a proper fighting game unless the special attacks are shouted out in English but by a Japanese VA with a strong accent.
|
# ? Jun 17, 2016 07:21 |
My Lovely Horse posted:English voice acting in fighting games is just wrong. It's not a proper fighting game unless the special attacks are shouted out in English but by a Japanese VA with a strong accent. I refuse to accept any fighting game vocals where me and my friends can't jokingly misinterpret what the characters are saying and spend the entire fight trying to make as many "hadoken" sounding comments as possible.
|
|
# ? Jun 17, 2016 07:32 |
|
More games would let you use the japanese dub if japanese voice actors weren't so ridiculous about licensing. It's getting to the point where the newest Tales game doesn't let you record videos or take screenshots because of licensing issues and when they released the HD version of FFX/X-2 on PC you couldn't play with Japanese voice acting and English subtitles even though it installs both audio tracks.
|
# ? Jun 17, 2016 13:51 |
|
Play FFX in Japanese? And miss out on STAY AWAY FROM THE SUMMONER!? Or ride ze shoopuf? What's wrong with your head, man?
|
# ? Jun 17, 2016 17:48 |
|
Dawn of War 3 is going to be more RTSy than Dawn of War 2, rather than less RTSy. And that series was so close to being king of the real time with pause RPG genre
|
# ? Jun 17, 2016 18:57 |
In fairness, someone who doesn't speak Japanese doing a blind LP of FF10 without the English subtitles sounds like it would be quite the experience as they try to figure out what the gently caress is going on.
|
|
# ? Jun 17, 2016 19:43 |
|
The Moon Monster posted:Dawn of War 3 is going to be more RTSy than Dawn of War 2, rather than less RTSy. And that series was so close to being king of the real time with pause RPG genre Aw. Dawn of War 2 was amazing.
|
# ? Jun 17, 2016 19:47 |
|
im pooping! posted:Play FFX in Japanese? And miss out on STAY AWAY FROM THE SUMMONER!? Or ride ze shoopuf? What's wrong with your head, man? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
|
# ? Jun 17, 2016 19:50 |
|
im pooping! posted:Play FFX in Japanese? And miss out on STAY AWAY FROM THE SUMMONER!? Or ride ze shoopuf? What's wrong with your head, man? I don't mind the English dub, I just don't like having a 40gb download for a PS2 game where half of it is voice acting and cutscenes that you can't even really take advantage of without modding the game.
|
# ? Jun 17, 2016 19:52 |
|
Which is the Square-Enix that publishes solid PC-ports and which is the Square-Enix that develops troubled travesties like FFXV and the endless Kingdom Hearts games?
|
# ? Jun 17, 2016 21:06 |
MiddleOne posted:HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA That scene is bad in both languages. Inspector Gesicht posted:Which is the Square-Enix that publishes solid PC-ports and which is the Square-Enix that develops troubled travesties like FFXV and the endless Kingdom Hearts games?
|
|
# ? Jun 17, 2016 23:41 |
|
Nuebot posted:That scene is bad in both languages. Except the coin is burned on both sides. We get a good game when it lands on edge.
|
# ? Jun 17, 2016 23:44 |
|
The plot to 10 makes no sense either way so at least if you play it in a language you don't understand at all there's a disconnect that can only benefit the game over what's given to you via explanations and character actions.
|
# ? Jun 18, 2016 00:07 |
|
Slime posted:Except the coin is burned on both sides. Who cares for you? You're nothing but a pack of cards. content: Square-Enix never made good on the Enix-half. We got a dozen cash-grabbing ports of FF IV, and yet we never got a single remake of stuff like Terranigma.
|
# ? Jun 18, 2016 00:13 |
Morglon posted:The plot to 10 makes no sense either way so at least if you play it in a language you don't understand at all there's a disconnect that can only benefit the game over what's given to you via explanations and character actions. What didn't make sense? Sports star gets sucked into sky anus and winds up in another world where he destroys their primary religion by hitting a woodlouse with a sword and then high fives his dad after causing much societal upheaval and banging his girlfriend in a pond. Makes perfect sense. Inspector Gesicht posted:content: Square-Enix never made good on the Enix-half. We got a dozen cash-grabbing ports of FF IV, and yet we never got a single remake of stuff like Terranigma.
|
|
# ? Jun 18, 2016 00:14 |
|
The oddest thing about Square-Enix is how many solid games their Western studios have produced. No megahits, I suppose, but outside few stinkers (Kane & Lynch, Thi4f) they have really good track record.
|
# ? Jun 18, 2016 00:42 |
|
Morglon posted:The plot to 10 makes no sense either way so at least if you play it in a language you don't understand at all there's a disconnect that can only benefit the game over what's given to you via explanations and character actions. FFX's plot is actually one of the simpler ones in the series.
|
# ? Jun 18, 2016 01:11 |
|
Yeah, X's story makes more sense than any of the Playstation ones and also has the benefit of the big bad not being some random evil they introduce 15 minutes before the game ends. It's just that that X came out when all the kids who grew up with the PSX ones were too old and cool to enjoy this dumb baby game about a jock and his friends going on a sunny carribean adventure.
|
# ? Jun 18, 2016 01:28 |
|
The part where he didn't actually go into the future but he's like the collective ghost or dream or something of all the other people that died??? except there is another more normal type of ghost that one of your other guys is too? and that guy was also present in the past somehow? never made sense to me, and if you have to use more than 1 misspelled / repurposed english word in the explanation, I will maintain that it still does not. I feel like they knew what the first and last scenes were going to be and had a lot of trouble justifying them both.
|
# ? Jun 18, 2016 03:11 |
|
swamp waste posted:The part where he didn't actually go into the future but he's like the collective ghost or dream or something of all the other people that died??? except there is another more normal type of ghost that one of your other guys is too? and that guy was also present in the past somehow? never made sense to me, and if you have to use more than 1 misspelled / repurposed english word in the explanation, I will maintain that it still does not. I feel like they knew what the first and last scenes were going to be and had a lot of trouble justifying them both. C'mon, man, this is easy. Tidus is an escapee from a collective dream about the past; he's no type of ghost. Auron is a flat-out ghost, who's too metal to pass on. He made a ddigest how that happened in-universe. Just like how FFXII is Anime Star Wars, FFX is Anime Fallout. Strip the story of the fantasy weirdness and it'd be indistinguishable from something Bioware or Bethesda would write. EDIT: vv That is basically what his deal is. Tidus was a flawed memory of that dude. Cleretic has a new favorite as of 03:32 on Jun 18, 2016 |
# ? Jun 18, 2016 03:30 |
|
swamp waste posted:The part where he didn't actually go into the future but he's like the collective ghost or dream or something of all the other people that died??? except there is another more normal type of ghost that one of your other guys is too? and that guy was also present in the past somehow? never made sense to me, and if you have to use more than 1 misspelled / repurposed english word in the explanation, I will maintain that it still does not. I feel like they knew what the first and last scenes were going to be and had a lot of trouble justifying them both. From X-2 we learned there was a dude in old Zanarkand that used to look a lot like Tidus, my belief was Tidus was actually a recollection the dreamers had of this dude, and was then given life through their power.
|
# ? Jun 18, 2016 03:31 |
|
FFX takes place in a world where ghosts are not only real but the default setting for death unless your soul is sent along by a summoner. Complaining about ghosts being a thing in FFX is like complaining about how unrealistic it is that belief can shape reality in Planescape: Torment.
|
# ? Jun 18, 2016 03:33 |
|
Another generic, unfair dragging-down that's more about me than the games themselves: Games where you have a lot of options/choices don't have the replay value they should because I become too attached to the options and stuff I've made. It's like the first time I played the game was the Official Way, and now I'm just playing What-If versions. Take Mass Effect. I'm kinda getting the urge to play it again, but I know for a fact that I'd play it exactly like I've always done: Male, Paragon, Solider. Every time I've started a playthrough where I vow to do things differently, I wind up abandoning them because, deep down, I just want to play it the same way I always have. Which I've done enough to not want to play again. Fallout? Shooter guy, works for good guys only. Kotor? Light side. Every game where I can do anything, I only want to do it one way.
|
# ? Jun 18, 2016 03:34 |
Bushmaori posted:From X-2 we learned there was a dude in old Zanarkand that used to look a lot like Tidus, my belief was Tidus was actually a recollection the dreamers had of this dude, and was then given life through their power. I think that's kind of what's implied? Like people like Tidus and Jecht aren't real people but they're memories and dreams of people that were real since most of the real people are the giant wall making the dream. So Tidus isn't the real guy but he's a better version of him who isn't a jackass.
|
|
# ? Jun 18, 2016 03:38 |
|
MisterBibs posted:Another generic, unfair dragging-down that's more about me than the games themselves: That's not wrong, though. If you enjoyed it, more power to you. If - and only if you want to try it - I highly recommend being a psychic in Mass Effect 1. It's broken in some silly ways, and high level psychic powers means you can throw the giant geth tank-things around, and it's great. Possibly my favorite implementation of that kind of psychic power in any video game.
|
# ? Jun 18, 2016 03:38 |
|
|
# ? Jun 3, 2024 01:05 |
|
MisterBibs posted:Another generic, unfair dragging-down that's more about me than the games themselves: That's fine for the foreseeable future since there's no major game that changes significantly no matter what you choose.
|
# ? Jun 18, 2016 03:39 |