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Captain Invictus posted:I got my box of stuff from miniature market. I cannot believe the packing they use for the iron ancestor (and other large models I assume). It's a double-thick DVD case with some foam in it to hold pieces that take up like a quarter of the case. Surprised they use such large packaging for such a small kit. VHS/DVD cases is how their Dreadball stuff used to come in too. Maybe still does. Seems effective to me.
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# ? Jun 16, 2016 04:44 |
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# ? Jun 11, 2024 16:42 |
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Ugleb posted:This. Mantic are sold on the spectacle of huge table filled with hordes of models but just don't seem willing to accept that while cool it is a decidedly niche audience willing and able to actually play such a beast. Absolutely this. Whenever I challenged the decision to go with mass battles/no casualty removal I was given the response of "I guess you just don't like FUN." I think part of the issue stems from multibasing in KoW. Mantic saw that it was possible in KoW and decided that therefore they were going to do it in Warpath too, regardless of how well it actually works in sci-fi. They've been fixated on multibasing and determined to get it to work that they've never really stepped back to see whether it fits the miniature scale.
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# ? Jun 16, 2016 06:02 |
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I was happy to see that they used proximity to the unit leader in Firefight as a mechanic.
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# ? Jun 16, 2016 06:09 |
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Seems that Mantic has released the FAQ´s for Deadzone with little to no announcement. Direct links here, you can find it in the free rules section on Mantics website. https://db.tt/9PwTNqte https://db.tt/o35qQ9C2 After a quick read through I think it looks good, most of the ambiguities that I found have been cleared up. Not quite sure how I feel about the fact that vehicles can be pinned, seems a bit weird. All that´s needed now is some clarification regarding movement straight up/down in towers.
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# ? Jun 16, 2016 10:17 |
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Arvid posted:Seems that Mantic has released the FAQ´s for Deadzone with little to no announcement. Lot of good tweaks there - jetbikes can take missile launchers now like in the kit, for example.
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# ? Jun 16, 2016 13:11 |
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There's a set of Deadzone boot camp rules too, ie free starter rules like for KoW, haven't seen that announced
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# ? Jun 16, 2016 13:44 |
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Arvid posted:Seems that Mantic has released the FAQ´s for Deadzone with little to no announcement. Are these links down for anyone else?
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# ? Jun 16, 2016 14:09 |
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They're working fine for me, they're dropbox links
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# ? Jun 16, 2016 14:52 |
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NTRabbit posted:They're working fine for me, they're dropbox links ah thanks, my work computer probably doesn't like those. I'll check 'em at home.
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# ? Jun 16, 2016 16:33 |
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My KoW dwarf starter came in a nice little box. My first mantic order thus far.
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# ? Jun 16, 2016 20:27 |
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The need for exactly five players to play through the first Dungeon Saga campaign is totally killing my group's desire to play, since we're usually four. We're gonna invite someone next time, but they'll be jumping in on scenario 2, and that's going to get worse as we go if our group isn't consistently the same five people. Has anyone just dived into the full campaign rules with make-your-own-adventurers etc. etc.? Alternatively, have you tried the game with three players controlling four heroes? It's a co-op game for them, but when I suggested it my three regs were unenthusiastic so we wound up playing Dungeon Lords instead.
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# ? Jun 16, 2016 22:23 |
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Dungeon Saga requires 5 people? Christ. Even Silver Tower uses math based on number of players for mob spawns.
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# ? Jun 16, 2016 22:29 |
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I played Dungeon Saga with two PC players (plus one DM) by having each of us control two characters and it felt fine. It's not like it requires a terrible amount of bookkeeping compared to some systems. But if no one in your group is willing to do that, then c'est la vie.
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# ? Jun 16, 2016 22:45 |
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Say I wanted to play with: http://www.microworldgames.com/collections/6mm-fantasy Has anyone scaled down KoW to 6mm scale?
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# ? Jun 17, 2016 00:16 |
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KingFisher posted:Say I wanted to play with: http://www.microworldgames.com/collections/6mm-fantasy Someone in this very thread uses, I think, either the lizardmen or the dwarves. You can either play at 6mm and scale 1" to 1cm, or fill normal sized bases with an imposing number of 6mm soldiers.
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# ? Jun 17, 2016 00:19 |
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Line of sight is abstracted so just do this...NTRabbit posted:or fill normal sized bases with an imposing number of 6mm soldiers.
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# ? Jun 17, 2016 00:52 |
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fnordcircle posted:Dungeon Saga requires 5 people? No, the game itself doesn't require more than two players. But, the game comes with a handy tutorial set of missions (with excruciatingly bad fluff writing) intended to teach the game, and those assume you're using the four premade PCs and a GM. I don't think it's very straightforward to balance them for fewer PCs, either. My group is savvy enough to just skip those missions most likely, but I feel like that'd be a shame. Two characters each would work if we had three players, but with four, it'd just be one player doubling up on characters and that feels a little lame. So does sharing one character between the three, and using a GM-PC is a nonstarter since it's an adversarial game. Once you're past the introductory book of scenarios, the game opens up - if you got the Adventurer's Companion there's rules for making your own PCs, for example. I haven't looked at all the expansion campaigns I got yet, but I believe they're more flexible with the number of players, too. All that said, it really does seem as though Mantic intended the game for exactly five players for best enjoyment and that's... dumb.
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# ? Jun 17, 2016 01:00 |
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About to play in what is at least a 12k point game at Origins. Epic.
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# ? Jun 17, 2016 01:11 |
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NTRabbit posted:Someone in this very thread uses, I think, either the lizardmen or the dwarves. You can either play at 6mm and scale 1" to 1cm, or fill normal sized bases with an imposing number of 6mm soldiers. At which point the ranges almost make sense!
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# ? Jun 17, 2016 03:13 |
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# ? Jun 17, 2016 05:26 |
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Galaga Galaxian posted:Line of sight is abstracted so just do this... I'd love to do this, but the problem is finding enough types of 6mm troops to differentiate all of the unit types - 6mm normally gives you 2-3 types of infantry, while KoW has many more. I've been looking at 15mm as well, there you could double up on the models compared to 28mm, and it would look less stupid. Like the upcoming Warpath, KoW is done at the wrong scale. Mantic seem wedded to 28mm even though it doesn't fit the scale of games they want to do.
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# ? Jun 17, 2016 07:22 |
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Wrong thread.
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# ? Jun 17, 2016 07:39 |
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I would kill so badly for a great 6-10mm wargame like KOW that people would actually play in my area.
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# ? Jun 17, 2016 14:58 |
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Pash posted:I would kill so badly for a great 6-10mm wargame like KOW that people would actually play in my area. GW are bringing back epic and scaling it right in the middle of your wish list at 8mm. You're welcome!
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# ? Jun 17, 2016 15:45 |
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Pash posted:I would kill so badly for a great 6-10mm wargame like KOW that people would actually play in my area. Warmaster's a good game. The problem with the smaller scale is that people are afraid to paint anything that small - they don't realize how much easier it is to paint a nice 10mm army versus a 28mm army.
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# ? Jun 17, 2016 15:50 |
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Ugleb posted:GW are bringing back epic and scaling it right in the middle of your wish list at 8mm. You're welcome! Except it's Adeptus Titanicus, and it's just gonna be titans the size of Space Marines fighting each other, the only thing different about it from regular 40k will be the scale of the terrain
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# ? Jun 17, 2016 15:58 |
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The other part of his wish was "that people will actually play," and good luck with that.
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# ? Jun 17, 2016 16:47 |
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Check out these very cool dudes from Eureka miniatures. http://eurekamin.com.au/index.php?cPath=87_126_838&page=1&sort=3a Good for I don't know what but they are kewl
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# ? Jun 20, 2016 04:55 |
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Big Willy Style posted:Check out these very cool dudes from Eureka miniatures. I'm the walking egg.
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# ? Jun 20, 2016 13:47 |
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Big Willy Style posted:Check out these very cool dudes from Eureka miniatures. I'm building a box of Eureka flying monkeys right now - need to work out what to use them as for KoW.
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# ? Jun 20, 2016 13:52 |
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muskets posted:I'm building a box of Eureka flying monkeys right now - need to work out what to use them as for KoW. Depends what alignment you need them to have for an allied unit - as evil, they easily sub for Scavengers, Gargoyles or Tortured Souls. For neutral, Harpies or Giant Eagles. For good, they're clearly Elohi made from monkeys that touched a strange black obelisk.
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# ? Jun 20, 2016 14:11 |
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Pash posted:I would kill so badly for a great 6-10mm wargame like KOW that people would actually play in my area. Man same here - 6 or10mm dudes on KoW size bases would be great
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# ? Jun 20, 2016 15:24 |
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I would prefer to play KoW in 6-10mm, but there isn't even a 28mm scene here for any rank and flank game. So I'm looking at the huge task of trying to get one going and then finding people who are interested in the smaller scale. I don't think I would be able to sell people out of the gate with 6-10mm, there seems to be some sort of instinctive rejection of anything not 28mm. It's just so much cheaper and easier to paint though and the rank and flank games just beg for huge impressive looking armies. I don't get it. Probably from GW shoving the scale down our throats for almost 30 years.
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# ? Jun 20, 2016 15:30 |
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If I had a million dollars I'd use their (Eureka Miniatures) Pond Wars range to build up some goofy Salamander irregulars.
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# ? Jun 20, 2016 15:37 |
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I AM CARVALLO posted:I would prefer to play KoW in 6-10mm, but there isn't even a 28mm scene here for any rank and flank game. So I'm looking at the huge task of trying to get one going and then finding people who are interested in the smaller scale. I don't think I would be able to sell people out of the gate with 6-10mm, there seems to be some sort of instinctive rejection of anything not 28mm. It's weird to me as well, particularly if you said do 6mm with 1cm = 1 inch and if we love it we can buy some more and rebate and if we don't love it loss contained vs buying a 28mm army.
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# ? Jun 20, 2016 15:54 |
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Why can't you just play whatever scale you want against other people playing whatever scale they want? Number of dudes per base doesn't matter.
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# ? Jun 20, 2016 15:57 |
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Cthulhu Dreams posted:It's weird to me as well, particularly if you said do 6mm with 1cm = 1 inch and if we love it we can buy some more and rebate and if we don't love it loss contained vs buying a 28mm army. At the same time though there are more interesting rule sets that are written with 6-10mm in mind. Kings of War makes sense at 28mm because I feel that the rules are reflective of the scale even if the scope of the armies isn't. This is basically why I prefer playing at 1500 points. To me, that's the right number of units on the board for 28mm. I can't imagine playing a horde army at 2000 points. That would be a complete nightmare to assemble and paint and then there would be no space at all on the table. Those photos of the 15,000 point game or whatever are cool from the perspective that so much work went into them, but I wold never, ever want to actually play in that game.
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# ? Jun 20, 2016 15:58 |
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sassassin posted:Why can't you just play whatever scale you want against other people playing whatever scale they want? Number of dudes per base doesn't matter. You can. Some people are totally ok with that, other people get super salty about it and can never provide a genuine reason. Normally those are the sort of people you'd avoid ever playing anything with, but when starting a community, you gotta play with everyone, even that guy.
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# ? Jun 20, 2016 16:07 |
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Atlas Hugged posted:Those photos of the 15,000 point game or whatever are cool from the perspective that so much work went into them, but I wold never, ever want to actually play in that game. We actually got it over with in less than 3.5 hours. It was a blast.
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# ? Jun 20, 2016 16:09 |
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# ? Jun 11, 2024 16:42 |
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Atlas Hugged posted:At the same time though there are more interesting rule sets that are written with 6-10mm in mind. Kings of War makes sense at 28mm because I feel that the rules are reflective of the scale even if the scope of the armies isn't. This is basically why I prefer playing at 1500 points. To me, that's the right number of units on the board for 28mm. I can't imagine playing a horde army at 2000 points. That would be a complete nightmare to assemble and paint and then there would be no space at all on the table. Yeah the only 6mm game I've actually found people to play f2f was HoTT which did not grab me for whatever reason. That was years ago and I've never played stuff like pride of lions or w/e
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# ? Jun 20, 2016 16:24 |