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Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?





Yo WHFB players refugees, here are the 1st edition rules:
http://www.manticgames.com/games/kings-of-war/downloads.html

2nd edition downloads are coming on July 10th. In the meantime, there's the awfully laid out public beta documents and army lists:

Core Rules:
https://onedrive.live.com/view.aspx?resid=21AFEBFC9F9B9322!13419&ithint=file%2cpdf&app=WordPdf&authkey=!AA65yYAaNDyt4KE

The biggest differences between those and what's going to print is that there's no +1 short range modifier for shooting, and a unit must take at least one point of damage in melee in order to be disordered.

Army lists:
https://docs.google.com/spreadsheets/d/1nhZLDFOHUXC2MCA6NwYQWr0HF2mSyvEWIlNH4oCtBeQ/htmlview#gid=1243412207

Here are your biggest differences between WHFB and KoW:
1) Units pivot rather than wheel. No more measuring how far they're wheeling - if you're allowed to pivot with the move you're making them just pivot them up to 90 degrees. Done.

2) Individual casualties are not removed. Instead units act very much like monsters do in WHFB - they keep going and accumulating wounds until they reach their breaking point. Whenever they take damage, they'll take a Nerve test (similar to a Leadership test in WHFB) to see if they are Steady, Wavered or Rout from the battlefield. In practice this means that you can not only have the "wrong" number of models in the unit (as long as the units movement tray/footprint is correct) but you can also go as far as multibasing and creating whole dioramas out of a unit without worrying about removing individual models.

Unit fillers aren't just legal, they're actively encouraged.

3) Heroes don't join units. They act as units in their own right. This doesn't mean they're easy to snipe (they're really not), just that they act as mobile support to your main battle units rather than being stuck within a unit.

4) There's no dedicated Magic phase. Magic supports your army but doesn't break it. Magic lets you cause small amounts of damage, or slightly buff a single unit (giving it +1 when rolling to wound for example), but it does not have the ability to wipe out entire units by itself. Spells are simply ranged attacks used in the shooting phase.

Daedleh fucked around with this message at 07:39 on Jul 6, 2015

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Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?
KICKSTARTER

The current kickstarter is for a new board game called Deadzone. There are some absolutely gorgeous miniatures being produced, such as the plague lord:


And best of all, PLASTIC MODULAR TERRAIN:


No idea on pricing yet, but likely to be very cheap compared to alternatives.

The current main rewards are (Italic items are stretch goals still to be funded):
Scientist - $65/~£42
Boardgame edition of DZ
Digital rules
1 scenery sprue upgraded to alternative design
1 sprue upgraded to accessory sprue

Currently 18 models


Recon - $100/~£65
Enforcer Faction Starter & card deck
+1 specialist
2 Enforcer Sentry Guns
Plague Faction Starter & card deck
+1 specialist
2 Plague Hounds
The Survivor Kickstarter Exclusive Mercenary model @200K
Plastic Scenery sprues
DZ rulebook
DZ gaming mat
Counter set
D8 dice set
Digital rules
Signed art print
DZ art cards
Name on DZ website
1 scenery sprue upgraded to alternative design
1 sprue upgraded to accessory sprue

Currently 18 models


Strike Team - $150/~£100
Enforcer Faction Starter & card deck
1 specialist
2 Enforcer Sentry Guns
Plague Faction Starter & card deck
+1 specialist
2 Plague Hounds
Rebs Faction Starter & card deck
+1 specialist
2 Rebs Drones
Marauder Faction Starter & card deck
+1 specialist
2 Mawbeast Bombers
The Survivor Kickstarter Exclusive Mercenary model @200K
Plastic Scenery sprues
DZ rulebook
DZ gaming mat
Counter set
D8 dice set
Digital rules
Signed art print
DZ art cards
Name on DZ website
1 scenery sprue upgraded to alternative design
1 sprue upgraded to accessory sprue

Currently 36 models


Daedleh fucked around with this message at 15:52 on Apr 27, 2013

TarDolphinorShark
Sep 25, 2008


Warpath is a science fiction war game, It is very similar in some respects to Games Workshop's Warhammer 40K. During your turn you can move, shoot and charge with the various units under your command. You then roll dice against the various stat lines of units and models to determine how much damage you do to an enemy and if you subsequently turn them into a smolder pile of ash. You also have new rules for Armor (vehicles) and Aircraft which KoW does not have.

For Warhammer 40K Veterans
Like Kings Of War Warpath is simpler, quicker, and a lot more fun in a beer and pretzels kind of way. The biggest difference between the two gaming systems is that a unit fights as a single entity and you do not remove models as it takes damage, instead the unit as a whole takes wound points and then rolls on for their nerve. (see the rules for more detail) . Even with wounds the unit keeps on fighting at full strength with its full attacks until it is either Suppressed or is Fragged.

Each unit has a unit leader and that is who you measure from when you want to fire or charge. If you want to speed up your movement phase you can also move the unit leader and then just move all of your guys behind him without measuring for every person. You just need to keep up your unit cohesion.
Units can also purchase extra weapons called BFGs. The unit member with the BFG can choose the same target or a separate target with no penalty. Think of a BFG like a Big shoota or a rokkit launcha for an Ork. So if you want your unit to shoot at another unit but your rokkit boy to frag a transport you can do both in the same turn.

HOW MUCH DOES IT COST
The rules are free to download and print, and so are the 4 most current army lists. You can also buy really cheap starter armies, or just a box or two of soldiers.

Miniatures wise, if you have a Warhammer 40K army then you don't need to buy anything. Your armies will almost always translate across into an equivalent Warpath army. For instance I am using my Orks from GW for my first army.

If you're new to miniature gaming, or you want to start collecting Mantic miniatures then there's several options:
You can pick up their “Fate of the Forge star starter set for relatively cheap. It contains two decently sized armies, one Forge Fathers and the other Marauders. It contains a small printed pamphlet with the rules and some dice.
You can also buy a single army starter box which will contain a very nice core set for your army and sometimes even a leader.


THE ARMIES
As of now, there are only 4 races but there will be more coming in the future.
There isn’t much fluff out for the races at the moment but I’ll see what I can do.

Forge Fathers – Space dwarfs with heavy armor and heat rays. Very similar to Space marines in look and unit constructions. While they are fewer in numbers than the humans, the Forgefathers are renowned across the galaxy for the impregnability of their battle-suits and the tremendous magnitude of their thermal guns’ firepower.
Marauders – Orx, feral beasts the corporation trained with hand me down weapons, but great in Melee. General Klimt trained the first battalion of Orx auxiliaries using Corporation war-doctrine, and he was so successful that the Orx were then employed for decades as shock troopers. What the Corporation did not expect though was that the Orx learnt their lesson so well that soon thousands of Orx rebelled against their masters, deserting and seizing control of a flotilla of spaceships...
The Corporation – Warpath’s version of the Imperial Guard. Lots of regular joes with a pretty good amount of fire power. Well trained and equipped with the best in military technology, Corporation Troopers are used to fight against much greater number of opponents with ease.
Veer-myn - Man sized rats that have super caustic chemical ray guns and powerful drills. There are Veer-myn everywhere in the galaxy today. They live deep within the settlements of many races, from airless colony moons to continent-spanning mega-cities, and infest the depths of spacecraft.

Coming soon- The Asterians, The Zzor, The Rebels, and the Plague. There isn’t much known about these races but I can give you the gist.
The Asterians- Space elves with super fast ships and may have in game teleportation (rumor)
The Zzor- Think Tyranid, Starship trooper bugs, or Zerg. A hive mind type of insect army.
Rebs – A breakaway from the corporation with humans and aliens.
The Plague- Think Resident evil type mutations/zombies in SPAAAACE.

WHERE TO GET IT FROM
Mantic games are stocked by almost all of the regular online gaming stores with varying discounts.
The Warstore (US)
Total Wargamer (UK)
Maelstrom Games (UK)
Alpha Hobbies (AUS)

TarDolphinorShark fucked around with this message at 13:27 on Jun 22, 2012

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?
Please do - I've not been able to get a game in yet so definitely not the right person to do a write up!

long-ass nips Diane
Dec 13, 2010

Breathe.

I'm not sure how I feel about Battle Nuns (the new stretch goal), but the angel paladins seem pretty cool. Maybe they'll defy fantasy conventions and make the nuns not completely embarassing, more like a Menoth unit.

long-ass nips Diane fucked around with this message at 21:54 on Jun 20, 2012

Necrofamicom
Jun 21, 2012
I'm not a big large-scale wargames player, I prefer skirmish games, so I'm not that familiar with the rules of KoW or Warpath, but... The miniatures themselves are really nice. I've picked up some Forge Fathers, Skeletons, and an Orc Moreax squad. They're at least as nice as Games Workshop minis, and at a much cheaper price. I found the ten man squads for around $10-15 each, though some specific sets are more expensive.

From what I can see about the rules, it differs from Warhammer in that formations of units take damage but don't lose models. You could theoretically cut off the integrated bases and make all your troop stands into giant dioramas, provided you keep the unit champion in the proper spot. It really gives you a lot of freedom to do things like have a zombie swarm so thick with corpses you can't see the ground, or a troop of dwarves all gathered around a keg... You can make every unit a presentation piece instead of a collection of painted wound makers.

TarDolphinorShark
Sep 25, 2008

Yeah I am currently working on a large zombie horde. Since the footprint of the unit is all the matters it's very easy to make a diorama. I'm going to have my zombie going through a graveyard. It saves money on models and it looks drat cool on the table.

Necrofamicom
Jun 21, 2012

TarDolphinorShark posted:

Yeah I am currently working on a large zombie horde. Since the footprint of the unit is all the matters it's very easy to make a diorama. I'm going to have my zombie going through a graveyard. It saves money on models and it looks drat cool on the table.

The ground bursting zombies they include would look nice in there, and Hoard o Bits sells extras at 5 for a dollar. Make sure to show us pictures when you're done.

Silhouette
Nov 16, 2002

SONIC BOOM!!!

TarDolphinorShark posted:

Yeah I am currently working on a large zombie horde. Since the footprint of the unit is all the matters it's very easy to make a diorama. I'm going to have my zombie going through a graveyard. It saves money on models and it looks drat cool on the table.

Check this out

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?

Yeah this guys army is fantastic. All of his stuff generally is and I am insanely jealous.

One of the Mantic Pathfinders is building an undead army rising from the swamp and her first regiment looks brilliant.


I think the Zombies are a little too sparse, but it is a really good example of what you can do.

I'm putting together a Kingdom of Men army for the Clash of Kings tournament in February and had my first outing with them this week at 450 points. The full battle report is here. Really fast, horribly brutal when they get the charge. We were playing a small game on a large table so I was able to engage pretty much at will which massively helped. I can see that it'd become much tougher to move when the table gets crowded.

We also had Ronnie and Alessio come along to the club, and Ronnie brought a copy of the new hardback book with him. It's gorgeous. Absolutely fantastic.

He also brought a very special gift for people at the club:


The 3rd edition mini rulebook. Not got the full list of magic items or army lists, but all the core rules and small selection of the items. Let me know if there's any questions about it!

TarDolphinorShark
Sep 25, 2008

Man those are some sweet zombies. I wish I could paint that well. I did up a ghoul troop to test my purple scheme. Right now I kinda got sucked in to my Veer-myn army since My preorder mega army just came in last week.

Here are my ghouls. I'll try to get a pic of my first Veer-myn when I finish the last 2 in the unit.

long-ass nips Diane
Dec 13, 2010

Breathe.

If anyone still wants to get in on this, you've got 8 hours left. They're closing in on 300k, and you'll be getting a shitload of free models at this point.

Pierzak
Oct 30, 2010
Is this a good place to ask about Mantic's miniature boardgames, like Dwarf King's Hold? I've heard they're actually good but the game suffers from the chess "known openings/plays" syndrome.

TarDolphinorShark
Sep 25, 2008

I never played Dwarf Kings hold but I've gotten through the majority of Project Pandora. So far I haven't noticed any real problems with known openings. The dice keep it pretty random and both sides seem very balanced so even if you have a decent strategy you can still get screwed over. I like the simpler mechanics of PP better than Space Hulk for teaching new gamers about tabletop stuff, but This is def not a Space Hulk replacement, more like Space Hulk Lite.

Project Pandora Corporation minis
Project Pandora Veer-myn minis

The pros for me are;

The price - definitely good and the fact that you can get new tiles and races/rules and quests or missions with updates is also a plus for me. You are basically paying for the 2 sets of models and getting game tiles and rules for a few bucks more.

Ease of use - Like I mentioned it is really easy to teach a non TT gamer how to play these and the smiple KoW and Warpath rule sets Make the transition really easy too.

Cons would have to be;

Models - The models are amazing sculpts and if you've assembled models before it is not much of a challenge, but for a new gamer the Project Pandora models can be a bit fiddly. There are no instructions and I think there should be because If you don't test fit your models you will end up with certain arms or tails that don't fit certain torsos.

Booklet - The booklet is just a thin black and white booklet with small pictures of the tile setups, so it kind of sucks for a fast setup of the tiles but I wouldn't it is terrible especially considering the price paid for the game.

I'll actually be bringing my copy of Prject Pandora to play with another goon at Historicon as well as my Marauders and Veer-myn this year if anyone is going feel free to stop by. I can PM you our info so you can track us down.

e: Threw in some Pics of my Project Pandora dudes.

TarDolphinorShark fucked around with this message at 15:46 on Jun 24, 2012

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?
I think I've finally settled on what I want for my pledges. I'm going for $350, taking the $175 reward and spending the rest on celestians. If I get the Orc army for the $175 reward then that'll mean I easily have 1000 points for Undead, Orcs, Dwarfs, Elves, and if the Celestians are comparable to Kingdom of Men then about 1000 points of them too. That's not taking into account all the free extras like Brock riders, elven cavalry etc.

In other news I'm building my cavalry army for the Clash of Kings tournament in Feb. I'm doing it in the £25/month tale of gamers style and finished my first month:


That's 2 troops of Mounted Sergeants, a regiment of Knights and a hero. For the next month I'm gonna bring the Sergeants up to regiment strength and a couple of Scout troops.

The Dark Project
Jun 25, 2007

Give it to me straight...
My pledge is likely to be;

$35 for the Book and dice etc
$50 for 12 Werewolves
$25 for 6 Celestine Angels
$25 for 20 Celestine Sisters
$25 for 20 Celestine Men at Arms
$25 for 20 Celestine Paladins
$25 for 10 Celestine Knights
And either $25 for 6 Trolls, or perhaps more Celestine miniatures, or something else entirely. Haven't quite figured it out.

Glad to see the last goal has been made, will be interesting to see if they add anything else in at the last minute.

Edit: They have - The Goblin Mincer at $333,333! Hehe looks awesome like the 3rd ed Goblin warmachines.

TarDolphinorShark
Sep 25, 2008

That's awesome. What Minis are you using for those?

Oh and Warpath update on my Veer-myn.

I assembled one of my scourger units.

Finished up the last bits of my first unit or Rats.

I am about to block in the first layer of color on my 10 man Nightmare squad.

The Dark Project
Jun 25, 2007

Give it to me straight...
To be honest, I think I will actually use them for Kings of War. The sketches look a lot like the Rackham miniatures from both the Lion and Griffon factions, and I loved them a lot. So an army of them will look great.

Plus all the other bonus' will go towards filling other armies or whatever. Looking forward to when they come out!

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?

TarDolphinorShark posted:

That's awesome. What Minis are you using for those?

Oh and Warpath update on my Veer-myn.

I assembled one of my scourger units.

Finished up the last bits of my first unit or Rats.

I am about to block in the first layer of color on my 10 man Nightmare squad.

I'm using Perry Miniatures Men At Arms for the Knights. For the Sergeants I'm using the Men At Arms horses, legs and then Wargames Factory Viking Huscarls for the torsos, weapons and heads. I'm also using the Viking heads on the Knights too.

I do like the Vermyn. I saw them in person this week at really liked them. They're another one of the Mantic models that I didn't like in the photos but love in the flesh. How are the hybrid kits to put together?

Also, the Kickstarter just finished at $354,807. In the end I weighed in on $375 - $175 army box, $25 printed supplements and then $175 on Celestians.

TarDolphinorShark
Sep 25, 2008

The Hybrid kits are a bit of a pain. The plastic resin mixed with the metal extras takes forever for my super glue to cure with and some of the flashing on the metal pieces is a bit much, but It cleaned off pretty easily. Once I got the hang of assembling them I was able to build a bit faster but the glue curing still makes it a bit slow.

The scourgers need a decent ammount of green stuff to fill some gaps where the Tank backpack fits on the back for 1 or 2 of the models and the shoulder joins need a little filling but I have that problem with a lot of metal kits. I haven't put my Stalkers together yet but I have 10 of those so I can let you know how it goes when I get there.

I think my favorite kit so far from Mantic has to be the Skeletons/Revenants. Everything that comes in those kits is just gorgeous. It is sooo easy to make a stand out unit even through the torsos and legs are so similar. As soon as I got my undead army in the mail and put my first unit together I was just in awe. The pictures just don't do them justice.

The Dark Project
Jun 25, 2007

Give it to me straight...
So, for my $235 plus postage I made out with;

- Hardback Rulebook, Mini-Rulebook and Dice
- Bonus: Litho print of the map of Mantica, signed by Ronnie.
- Electronic copy of the Kings of War hardback rulebook.
- Electronic copy of the Kings and Legends supplement.
- Dice upgraded to limited edition "mantic splat" dice.
- Orc Chariot/ Fight Wagon model.
- Mounted Undead Standard Bearer model
- Unit of 15 Werewolves (3 Free, 2 sets of 6 bought)
- 3 Ogres. (or Ogre Shooters, your choice!)
- Unit of 3 Trolls.
- Unit of 5 Mummies.
- Unit of 5 Gargoyles.
- 5 Dwarf Berserker Cavalry.
- Unit of 5 Elven Palace Guard.
- Unit of 5 Goblin Fleabag Riders.
- Unit of 5 Elf Stormwind Cavalry.
- Unit of 5 Twilight Kin Dark Riders.
- Unit of 9 Celestian Paladin Angels (3 Free, 1 set bought)
- Unit of 25 Celestian Sisters (5 free, 1 set bought)
- Unit of 25 Celestian Men-at-Arms (5 Free, 1 set bought)
- Unit of 25 Celestian Paladins (5 Free, 1 set bought)
- Unit of 3 Abyssal Golems.
- Free Ogre Hero model.
- Unit of 25 Celestian Knights (5 Free, 1 set bought)
- Free Goblin Mincer.
- Free Unit of 9 Celestian Cat Cavalry (3 Free, 1 set bought)
- Kickstarter-exclusive Undead skeleton with dog model.
- 5 Free Hero Miniatures (the new sculpts from the high level pledges).
- Kickstarter Bonus: Free ticket to the Mantic Party in Nottingham this September, or Entry to participation game with Ronnie at either Gencon or Adepticon in the US. ($5 RRP)

For my money, I think I got an absolutely awesome deal. Looking forward to the Celestine troops, they should be awesome. Just wondering if I shouldn't just go for 9 Werewolves (which I will be using as Vargheists in WHFB) and get some more Celestine troops. Not sure. 15 seems like overkill.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.
Going to be jumping in on this with a buddy who got in on the Kickstarter. He'll be playing a "bad guy" faction, he said, so I'll take Dorfs. I have some store credit haning about in my LGS. Is the Dwarf Battaltion box a good buy? (This is the one I'm looking at: http://www.miniaturemarket.com/kings-of-war-dwarf-battalion-85-2-wm-newarrival.html)

Necrofamicom
Jun 21, 2012

Feeple posted:

Going to be jumping in on this with a buddy who got in on the Kickstarter. He'll be playing a "bad guy" faction, he said, so I'll take Dorfs. I have some store credit haning about in my LGS. Is the Dwarf Battaltion box a good buy? (This is the one I'm looking at: http://www.miniaturemarket.com/kings-of-war-dwarf-battalion-85-2-wm-newarrival.html)

Yeah, it really is. It's about twice the size of the new $50 dwarf starter that's going to be coming out soon. Which will be around $40 after markdown, but this is still a better value if you want a big army. Which is the whole point of Kings of War, having lots of army men.

All the dwarfs have devo hats though.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.

Necrofamicom posted:


All the dwarfs have devo hats though.

Are we not (short) men?

I may have to give them all red hats.

TarDolphinorShark
Sep 25, 2008

I have a few dwarves from the very first undead vs. dwarf starter I'm could part with for a cheap price if you are interested let me know. I'm trying to clear up some room on my hobby shelf and I don't plan on using the dwarves any time soon.

I also got 2 nightmares painted today at work. Our network went down and there was nothing else to do so I painted. I'm waiting for the basing to fully cure so I can paint it up and add the last accents. I'm slogging through these at a fairly rapid pace. I'm surprised since I'm not a fast painter by any means.

long-ass nips Diane
Dec 13, 2010

Breathe.

Does anyone have opinions on the starter armies that are being offered at the 100 level? I think I'm going to get the undead one so I can just pick up the elites set later and have mostly everything I'd want.

I'm dumping the extra 125 into BOGOs of every celestial unit except the angels. Giant Cat cavalry sounds rad as hell so I went with them over the angels.

TarDolphinorShark
Sep 25, 2008

Mantic just sent out the New KOW PDF to download for free. Here have at it.

http://gallery.mailchimp.com/e62f0c...tm_medium=email

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?

Feeple posted:

Going to be jumping in on this with a buddy who got in on the Kickstarter. He'll be playing a "bad guy" faction, he said, so I'll take Dorfs. I have some store credit haning about in my LGS. Is the Dwarf Battaltion box a good buy? (This is the one I'm looking at: http://www.miniaturemarket.com/kings-of-war-dwarf-battalion-85-2-wm-newarrival.html)

Yep definitely. It's about 1000 points of stuff, give or take, although shieldbreakers can't be taken in a unit of 15 any more. You'll need another 5, but the 5 man ironclad command sprue can be assembled as shieldbreaker command or you could use unit fillers.

1000 points is a solid starter game. Going by tournament clocks it would take about an hour to play a full game with. It's the equivalent of about 1500 points in warhammer fantasy.

Swagger Dagger posted:

Does anyone have opinions on the starter armies that are being offered at the 100 level? I think I'm going to get the undead one so I can just pick up the elites set later and have mostly everything I'd want.

I'm dumping the extra 125 into BOGOs of every celestial unit except the angels. Giant Cat cavalry sounds rad as hell so I went with them over the angels.

They're all solid core armies and are a good starting point for any of the races. They're a little shy of any special units except for the Orcs with their gore riders, but certainly all good.

Undead + Elites would be really good mix of infantry and more "fun" stuff. You can then decide where you want to take the army - more Knights, Wraiths werewolves etc for a faster army or more infantry for tarpits.

It's a pity that they don't have similar elites boxes for the rest of the races, but then again the other races don't have as many elites.

Daedleh fucked around with this message at 19:07 on Jun 26, 2012

Necrofamicom
Jun 21, 2012

Daedleh posted:

It's a pity that they don't have similar elites boxes for the rest of the races, but then again the other races don't have as many elites.

I'd like to see more boxes like the Orc Moreax squad. I know they're focused on making miniatures specifically for playing Kings of War, but I like the nice mix of different types of units in that box as a the core of different Orc units for D&D. I'd like to get something similar for Goblins.

TarDolphinorShark
Sep 25, 2008

I got 6 out of my 10 Nightmares painted, and I started assembling the Stalkers but ran into a problem. Some of the hands holding the knives are a bit screwed up. It looks like the mold didn't fill properly. I sent an email to Mantic to get it sorted out so until then I suppose once I finish my Nightmares I'll move on to my Scourgers.

I have way too many tiny ratmen. I just added up my point values and it is almost at 2k, not counting the modded stuff I will be doing for heavy chem throwers and Tunnelers, and driller crawlers.

Speaking of Driller Crawlers, anyone have any ideas of a boring machine type transport that isn't the one from Ramshackle games? I like that one but it seems like it would be difficult to mod it to have the 4 chem throwers the model sports.

TarDolphinorShark
Sep 25, 2008

Check out this development. FRP loaded some pre-orders. http://www.frpgames.com/cart.php?m=product_list&c=3493

long-ass nips Diane
Dec 13, 2010

Breathe.

I hate to totally necro this thread, but have people been getting their first shipments?

Mine came today and it's missing a good half the models that were supposed to be in it, and I don't know if that was the fault of Mantic or US customs.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.

Swagger Dagger posted:

I hate to totally necro this thread, but have people been getting their first shipments?

Mine came today and it's missing a good half the models that were supposed to be in it, and I don't know if that was the fault of Mantic or US customs.
My buddy has his models, book, and bag now.

Nothing is assembled. :(

Xarlaxas
Sep 2, 2011

Who speaks for the Man's cub?

Swagger Dagger posted:

I hate to totally necro this thread, but have people been getting their first shipments?

Mine came today and it's missing a good half the models that were supposed to be in it, and I don't know if that was the fault of Mantic or US customs.

It depends on if the models that you've not gotten yet are the ones they've not made yet, I got my rulebook, dice, and wound counters, but I won't be seeing any of my models until first-third quarter 2013 because it's all the stuff they're sculpting right now.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.

Xarlaxas posted:

It depends on if the models that you've not gotten yet are the ones they've not made yet, I got my rulebook, dice, and wound counters, but I won't be seeing any of my models until first-third quarter 2013 because it's all the stuff they're sculpting right now.

Got my Enforcer box set in! An army of Iron Man, here I come!

The Dark Project
Jun 25, 2007

Give it to me straight...
I got my Kings of War rulebook, but since I went mostly for the new sculpts I think I will likely be waiting for a while.

Liking the look of the new Ogres. Seeing them makes me wish I had chosen some of them, but you can't claim everything.

Looking forward to receiving my Werewolves as well as my Celestine army.

long-ass nips Diane
Dec 13, 2010

Breathe.

Xarlaxas posted:

It depends on if the models that you've not gotten yet are the ones they've not made yet, I got my rulebook, dice, and wound counters, but I won't be seeing any of my models until first-third quarter 2013 because it's all the stuff they're sculpting right now.

They actually shipped me like half the undead they were supposed to, but one kickstarter message was enough to fix it and I got the right models like 4 days later, which was super impressive considering it went overseas. I got to keep the extras too.

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?

The Dark Project posted:

I got my Kings of War rulebook, but since I went mostly for the new sculpts I think I will likely be waiting for a while.

Liking the look of the new Ogres. Seeing them makes me wish I had chosen some of them, but you can't claim everything.

Looking forward to receiving my Werewolves as well as my Celestine army.

This has been passed down to me from a pathfinder from Ronnie, but apparently you're going to be able to pay extra shipping in mid-January to get the figures that are ready then. They want to be able to ship some stuff out ready for Clash of Kings. Don't know what they're going to have ready by then, but I'd bet the Golems, Ogres and Harpies will be ready.

I picked up Fate of the Forgestar on Saturday and have been painting up the Forgefathers from it. I'm not too fussed about the Marauders since I've already got an Orc army from the Kickstarter, plus a 40k Ork army, but here's what I've got so far:





The steel warriors have been gone over by the internet several times - 2 different poses and obvious lack of undercuts and no customisation gives them a big meh. Don't look too bad when painted, but I'd much prefer a better kit. I've got the upgrade kit on order though so will see what that's like.

The Iron Ancestor and Firestorm Cannon are fantastic though. Definitely up there with what GW produces. More options wouldn't go amiss, but detailing and quality is spot on.

The Stormrage veterans look great on their own, but are noticeably smaller compared to the Steel Warriors. As in barely coming up to the Steel Warriors' shoulders. The models themselves are nice, just a pity about the scale problems. I'm sure it's because of the "Restic" shrinkage that causes the problems but still a bit annoying.

I've read through the Warpath 2.0 rules a few times and I'm starting to come around to them. I wasn't keen on the 1.0 rules since it was definitely KoW IN SPAAAACE and the lack of casualty removal in a skirmish/squad level game just felt wrong. The rules do seem like a very streamlined 40k. Not as streamlined as KoW is versus Fantasy, but certainly enough that I don't see you ever having to refer to the rulebook mid-game for anything other than stats. The activation system seems like it'll work really well, but I'm a bit worried about losing track of which units have been activated, moved etc.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Rise from your grave!

Ive just ordered a load of lovely 15mm dwarves and orcs/goblins from Spintered Light to start a Kings of War project to introduce my 6 yr old son to wargaming.

http://www.splinteredlightminis.com/dwarves.html
http://www.splinteredlightminis.com/orcsandgoblins.html

My Dwarf force will be 2 regiments of Shieldbreakers, 1 regiment of Beserkers, 1 troop of Ironwatch, a canon and maybe a hero or two. The Goblinoids will be 2 regiments of Ax, 1 regiment of Rabble, 1 regiment of Spitters, 1 troop of Fleabag riders, a Giant and a couple of heroes. Ive gone for eye candy over a competitive force in both cases as I need to keep the kids interested. By keeping numbers of units small, the games should b fairly quick too so hopefully reduce the chance of him losing concentration.

I reckon these rules are perfect for younger players. Will be going with element basing, possibly 60mm square bases for regiments, 60x30 for troops, and to keep costs down Im reducing down from 20 men for a standard regiment to 16. I cant see that it will break the game in anyway, but if you know better give me a shout.

I will post pics once the project is underway and let people know how I get on introducing my son to wargaming.

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Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?
Please do post pictures!

KOW does work really well in smaller scales. One of the clubs near me plays it at 10mm and with Warmaster sized bases and using centimetres instead of inches.

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